Grandmasters: KrFirestorm /130
StatValue
IsDisabled0
Modifiermax fire beam stacks [8]
100% verringerte Reservierung von Fertigkeiten
level71
main hand weapon type10
off hand weapon type13
local extra max charges12
shield block %25
block while dual wielding %15
spell damage +%175
attack minimum added physical damage3
attack maximum added physical damage4
fire damage +%83
local minimum added lightning damage7
local maximum added lightning damage92
attack speed +%12
accuracy rating128
base critical strike multiplier +92
base life gained on enemy death5
maximum physical damage reduction %90
base physical damage reduction rating327
local physical damage reduction rating +%17
base evasion rating53
base maximum life523
maximum life +%170
base maximum mana155
maximum mana +%-28
mana regeneration rate per minute %105
mana regeneration rate +%60
base mana regeneration rate per minute180
base maximum energy shield272
maximum energy shield +%56
local energy shield +%97
energy shield recharge rate per minute %1200
base resist all elements %41
resist all elements % per endurance charge4
base fire damage resistance %77
base cold damage resistance %76
base lightning damage resistance %97
base chaos damage resistance %44
base item found rarity +%28
base movement velocity +%30
max endurance charges3
max frenzy charges3
max power charges4
base cast speed +%19
base stun recovery +%39
main hand base weapon attack duration ms833
main hand base maximum attack distance5
main hand quality1
base spell critical strike multiplier +30
base life gain per target4
base attack speed +% per frenzy charge4
is player1
life per level12
mana per level6
power charge duration +%18
base skill area of effect +%35
physical damage reduction % per endurance charge4
life regeneration rate per minute %60
elemental damage +%94
maximum block %75
base shield maximum energy shield67
base cast speed +% per frenzy charge4
max viper strike orbs4
max fuse arrow orbs5
critical strike chance +%170
critical strike chance +% per power charge50
spell critical strike chance +%215
accuracy rating per level2
evasion rating per level300
base strength93
additional strength51
base intelligence263
base dexterity24
additional dexterity42
base critical strike multiplier150
area damage +%50
from armour movement speed +%-8
local armour and energy shield +%60
main hand local minimum added physical damage16
main hand local maximum added physical damage65
main hand local minimum added lightning damage7
main hand local maximum added lightning damage92
main hand local critical strike chance700
base number of totems allowed1
base number of traps allowed3
base number of remote mines allowed5
base maximum fire damage resistance %75
base maximum cold damage resistance %75
base maximum lightning damage resistance %75
base maximum chaos damage resistance %75
dual wield inherent attack speed +% final10
light radius +%20
gain power charge per enemy you crit1
melee damage +%14
number of equipped uniques1
fire and cold damage resistance %12
chance to freeze shock ignite %5
attack and cast speed +%5
map spawn two bosses20
dual wield inherent physical attack damage +% final20
max rampage stacks1000
damage +% per 10 rampage stacks2
movement velocity +% per 10 rampage stacks1
attack damage +%12
pvp shield damage +% final-15
object inherent damage +% final per frenzy charge4
base strength and intelligence20
base dexterity and intelligence20
maximum life leech rate % per minute1200
maximum mana leech rate % per minute1200
display cast word of the grave on kill %100
spell suppression chance % if taken spell damage recently5
critical strikes ignore elemental resistances1
minion damage taken +% from spike traps final-90
minions have labyrinth trap degen effect +%-90
critical strike chance +% vs enemies without elemental status ailments100
critical strike multiplier + vs enemies affected by elemental status ailment45
non critical strikes penetrate elemental resistances %10
minion damage taken +% from guillotine traps final-90
max talisman degen stacks20
max frost nova stacks20
max charged attack stacks16
base body armour physical damage reduction rating248
current difficulty3
number of equipped items10
damage +% final vs non taunt target from ot-10
max fire beam stacks5
damage taken when hit +% final per fortification-1
base max fortification20
Edit

Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.