Grandmasters: MaraudingMadness /111 ⍟
StatValue
IsDisabled0
Modifiermax fire beam stacks [8]
level35
main hand weapon type9
off hand weapon type14
block while dual wielding %15
physical damage +%20
attack minimum added physical damage2
attack maximum added physical damage4
local minimum added physical damage15
local maximum added physical damage33
physical mace damage +%12
physical bow damage +%96
attack minimum added lightning damage2
attack maximum added lightning damage28
local minimum added lightning damage5
local maximum added lightning damage60
bow attack speed +%4
base mana gained on enemy death2
maximum physical damage reduction %90
base physical damage reduction rating597
physical damage reduction rating +%166
local physical damage reduction rating +%13
base evasion rating322
local evasion rating +%69
base maximum life230
maximum life +%51
base life regeneration rate per minute148
base maximum mana81
mana regeneration rate per minute %105
energy shield recharge rate per minute %1200
base resist all elements %11
resist all elements % per endurance charge4
base fire damage resistance %31
base lightning damage resistance %26
base chaos damage resistance %10
base item found rarity +%36
base projectile speed +%23
base movement velocity +%3
max endurance charges3
max frenzy charges3
max power charges3
base stun recovery +%88
main hand base weapon attack duration ms667
main hand base maximum attack distance120
base stun duration +%40
base life gain per target2
base attack speed +% per frenzy charge4
is player1
life per level12
mana per level4
base skill area of effect +%4
physical damage reduction % per endurance charge4
life regeneration rate per minute %138
maximum block %75
projectile damage +%20
base cast speed +% per frenzy charge4
max viper strike orbs4
max fuse arrow orbs5
critical strike chance +% per power charge50
accuracy rating per level2
evasion rating per level300
base strength162
additional strength17
base intelligence14
additional intelligence27
base dexterity24
additional dexterity85
base critical strike multiplier150
from armour movement speed +%-3
local armour and evasion +%20
main hand local minimum added physical damage30
main hand local maximum added physical damage77
main hand local minimum added lightning damage5
main hand local maximum added lightning damage60
main hand local critical strike chance500
base number of totems allowed1
base number of traps allowed3
base number of remote mines allowed5
base maximum fire damage resistance %75
base maximum cold damage resistance %75
base maximum lightning damage resistance %75
base maximum chaos damage resistance %75
dual wield inherent attack speed +% final10
monster base block %22
number of equipped uniques1
additional dexterity and intelligence18
fire and cold damage resistance %16
map spawn two bosses20
base spell block %15
attack minimum added physical damage with bow6
attack maximum added physical damage with bow12
dual wield inherent physical attack damage +% final20
max rampage stacks1000
damage +% per 10 rampage stacks2
movement velocity +% per 10 rampage stacks1
minion damage +% per 10 rampage stacks2
minion movement velocity +% per 10 rampage stacks1
chance to gain power charge when block %10
resolute technique1
pvp shield damage +% final-15
with bow additional block %10
number of equipped magic items3
number of assigned keystones1
object inherent damage +% final per frenzy charge4
maximum life leech rate % per minute1200
maximum mana leech rate % per minute1200
local life gain per target4
base main hand local life gain per target4
damage taken when hit +% final per fortification-1
base max fortification20
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