Grandmasters: NotSSFViable /201 ⍟
StatValue
IsDisabled0
level100
off hand weapon type13
block while dual wielding %15
spell damage +%59
physical damage +%11
fire damage +%20
cold damage +%11
attack minimum added cold damage13
attack maximum added cold damage24
maximum physical damage reduction %90
base physical damage reduction rating240
physical damage reduction rating +%16
base evasion rating53
evasion rating +%7
base maximum life38
maximum life +%5
base maximum mana243
maximum mana +%48
mana regeneration rate per minute %105
mana regeneration rate +%46
base maximum energy shield399
maximum energy shield +%202
local energy shield66
local energy shield +%94
energy shield recharge rate per minute %1200
energy shield recharge rate +%55
energy shield delay -%47
base resist all elements %-49
resist all elements % per endurance charge4
base fire damage resistance %11
base cold damage resistance %14
base lightning damage resistance %67
base chaos damage resistance %-60
base item found rarity +%38
base projectile speed +%8
base movement velocity +%33
max endurance charges3
max frenzy charges3
max power charges3
base mana cost -%3
skill effect duration +%4
base stun recovery +%19
imp variation81
main hand base weapon attack duration ms870
main hand base maximum attack distance11
base attack speed +% per frenzy charge4
is player1
life per level12
mana per level6
physical damage reduction % per endurance charge4
dummy stat display nothing9
elemental damage +%12
minion damage +%64
melee physical damage +%8
maximum block %75
base shield maximum energy shield182
projectile damage +%8
base cast speed +% per frenzy charge4
max viper strike orbs4
local socketed gem level +2
max fuse arrow orbs5
critical strike chance +% per power charge40
accuracy rating per level2
evasion rating per level300
base strength160
additional strength14
base intelligence357
additional intelligence60
base dexterity120
additional all attributes29
base critical strike multiplier150
area damage +%11
keystone iron reflexes1
keystone chaos inoculation1
from armour movement speed +%-6
local armour and energy shield +%98
local evasion and energy shield +%130
main hand local minimum added physical damage49
main hand local maximum added physical damage105
main hand local critical strike chance500
base reservation +%-70
base aura area of effect +%156
base number of totems allowed1
base number of traps allowed15
base number of remote mines allowed15
base maximum fire damage resistance %75
base maximum cold damage resistance %75
base maximum lightning damage resistance %76
base maximum chaos damage resistance %75
dual wield inherent attack speed +% final10
no life regeneration1
local socketed aura gem level +3
local display socketed gems have mana reservation +%-45
add power charge on critical strike %25
curse effect on self +%-25
footstep effect variation11
number of equipped uniques4
additional dexterity and intelligence9
curse effect +%19
spell minimum added chaos damage7
spell maximum added chaos damage10
local has X sockets1
map spawn two bosses20
chance to evade attacks %1
dual wield inherent physical attack damage +% final20
max rampage stacks1000
damage +% per 10 rampage stacks2
movement velocity +% per 10 rampage stacks1
attack damage +%7
local display socketed gems get generosity level30
passive can be allocated without connection8
pvp shield damage +% final-15
number of assigned keystones3
number of equipped corrupted items2
base strength and intelligence20
maximum life leech rate % per minute1200
maximum mana leech rate % per minute1200
local mana leech from physical damage permyriad29
main hand local mana leech from physical damage permyriad29
stun threshold based on % mana instead of life500
extra damage taken from crit -% if taken critical strike recently10
heavy strike chance to deal double damage %20
offerings also buff you1
auras grant additional physical damage reduction % to you and your allies1
auras grant damage +% to you and your allies2
auras grant attack and cast speed +% to you and your allies2
minion damage taken +% from spike traps final-90
minions have labyrinth trap degen effect +%-90
minion damage taken +% from guillotine traps final-90
non curse aura effect +%142
max talisman degen stacks20
max frost nova stacks20
max charged attack stacks6
guardian gain life regeneration per minute % for 1 second every 10 seconds1200
purity of elements mana reservation +%-20
display can take character start point3
current difficulty1
guardian nearby allies share charges1
number of equipped items10
mana cost +% while on full energy shield-10
damage +% final vs non taunt target from ot-10
max fire beam stacks8
X mana per 4 strength2
energy shield +% per 10 strength2
X life per 4 dexterity1
melee physical damage +% per 10 dexterity2
X accuracy per 2 intelligence4
evasion +% per 10 intelligence2
traps explode on timeout1
critical ailment dot multiplier +50
attack ailment damage +% while wielding melee weapon8
object inherent damage +% final per frenzy charge4
local has X abyss sockets2
attack minimum added physical damage with swords4
attack maximum added physical damage with swords6
spell minimum added fire damage while holding a shield10
spell maximum added fire damage while holding a shield14
spell minimum added lightning damage while holding a shield4
spell maximum added lightning damage while holding a shield35
cast speed +% if have crit recently6
number of melee abyss jewels1
number of ranged abyss jewels1
number of caster abyss jewels2
local display socketed movement skills have no mana cost1
local socketed abyss jewel effect +%50
maximum mana % to add to energy shield while affected by clarity17
physical damage taken % as lightning while affected by purity of lightning8
number of equipped shaper items4
local display grants skill spider aspect level20
maximum rage50
self offering effect +%-25
base body armour evasion rating715
base helmet maximum energy shield147
base body armour maximum energy shield140
base maximum spell block %75
chance to double armour effect on hit %20
max delve degen stacks5000
max azurite debuff stacks10
base block chance % from shield25
melee variation1
impaled debuff base duration ms8000
impaled debuff number of reflected hits5
base total number of sigils allowed3
maximum energy shield leech rate % per minute600
base energy shield leech from spell damage permyriad30
curse skill effect duration +%20
consecrated ground effect lingers for ms after leaving the area while affected by zealotry2000
maximum life leech amount per leech % max life10
maximum mana leech amount per leech % max mana10
maximum energy shield leech amount per leech % max energy shield10
enable movement skill animation skipping1
keystone wicked ward1
object inherent melee hit stun duration +% final50
melee hit damage stun multiplier +%25
non physical hit damage stun multiplier +%-25
guardian with 5 nearby allies you and allies have onslaught1
area of effect +% for you and minions if consumed corpse recently30
maximum righteous charges5
damage taken when hit +% final per fortification-1
base max fortification20
Edit

Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.