Grandmasters: PoopTrainConductor /130 ⍟
StatValue
IsDisabled0
Modifiermax fire beam stacks [8]
Regeneriert 200 Mana pro Sekunde
100% erhöhte maximale Lebens-Gesamtwiederherstellung pro Sekunde durch Raub
100% erhöhte maximale Mana-Gesamtwiederherstellung pro Sekunde durch Raub
10% verringerte Reservierung von Fertigkeiten
level88
main hand weapon type11
off hand weapon type14
local extra max charges20
block while dual wielding %15
attack minimum added physical damage51
attack maximum added physical damage78
local minimum added physical damage190
local maximum added physical damage191
physical staff damage +%168
physical mace damage +%52
attack minimum added fire damage18
attack maximum added fire damage31
attack minimum added cold damage1
attack maximum added cold damage2
attack minimum added lightning damage1
attack maximum added lightning damage25
attack speed +%12
local attack speed +%16
staff attack speed +%12
mace attack speed +%6
accuracy rating297
accuracy rating +%60
staff accuracy rating +%24
base critical strike multiplier +26
base self critical strike multiplier -%20
old do not use mana leech from physical damage %1
maximum physical damage reduction %90
base physical damage reduction rating1550
physical damage reduction rating +%52
local physical damage reduction rating +%103
base evasion rating762
base maximum life663
maximum life +%150
base maximum mana74
maximum mana +%28
mana regeneration rate per minute %105
mana regeneration rate +%20
base maximum energy shield36
energy shield recharge rate per minute %2000
base resist all elements %36
resist all elements % per endurance charge4
base fire damage resistance %100
base cold damage resistance %116
base lightning damage resistance %54
base chaos damage resistance %20
base item found rarity +%35
base movement velocity +%30
max endurance charges3
max frenzy charges3
max power charges5
base mana cost -%10
base stun recovery +%23
main hand base weapon attack duration ms833
main hand base maximum attack distance6
main hand quality20
two handed melee physical damage +%114
two handed melee stun duration +%32
two handed melee attack speed +%2
two handed melee accuracy rating +%34
base attack speed +% per frenzy charge5
is player1
life per level12
mana per level4
local recharge on crit1
staff block %37
buff effect on self +%5
base skill area of effect +%20
physical damage reduction % per endurance charge4
life regeneration rate per minute %90
knockback on crit with staff1
melee physical damage +%20
maximum block %75
base cast speed +% per frenzy charge5
max viper strike orbs4
max fuse arrow orbs5
physical damage taken +%44
critical strike chance +% per power charge50
local critical strike chance +%22
accuracy rating per level2
evasion rating per level300
base strength282
additional strength41
base intelligence164
base dexterity104
additional dexterity27
additional all attributes25
base critical strike multiplier150
area damage +%8
two handed melee critical strike chance +%190
from armour movement speed +%-4
local armour and evasion +%104
main hand local minimum added physical damage255
main hand local maximum added physical damage312
main hand local attack speed +%16
main hand local critical strike chance668
main hand local critical strike chance +%22
base reservation +%-14
base aura area of effect +%12
base number of totems allowed1
base number of traps allowed3
base number of remote mines allowed5
base maximum fire damage resistance %76
base maximum cold damage resistance %75
base maximum lightning damage resistance %75
base maximum chaos damage resistance %75
dual wield inherent attack speed +% final10
physical damage taken % as lightning40
extra gore1
global critical strike chance +% while holding staff170
global critical strike multiplier + while holding staff30
melee weapon critical strike multiplier +136
dummy stat display nothing1
footstep effect variation15
number of equipped uniques3
cold and lightning damage resistance %14
map spawn two bosses20
aura effect +%10
dual wield inherent physical attack damage +% final20
unique add power charge on melee knockback %10
max rampage stacks1000
damage +% per 10 rampage stacks2
movement velocity +% per 10 rampage stacks1
staff critical strike chance +%40
minion damage +% per 10 rampage stacks2
minion movement velocity +% per 10 rampage stacks1
damage taken when hit +% final per fortification-1
base max fortification20
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