Grandmasters: Qube_Smash /109
Stat | Value |
---|---|
IsDisabled | 0 |
Modifier | max fire beam stacks [8] 100% erhöhte maximale Lebens-Gesamtwiederherstellung pro Sekunde durch Raub 100% erhöhte maximale Mana-Gesamtwiederherstellung pro Sekunde durch Raub 100% verringerte Reservierung von Fertigkeiten |
level | 72 |
main hand weapon type | 4 |
off hand weapon type | 14 |
block while dual wielding % | 15 |
local physical damage +% | 248 |
attack minimum added physical damage | 10 |
attack maximum added physical damage | 20 |
local minimum added physical damage | 10 |
local maximum added physical damage | 20 |
physical mace damage +% | 114 |
attack minimum added lightning damage | 1 |
attack maximum added lightning damage | 28 |
attack speed +% | 34 |
local attack speed +% | -10 |
melee attack speed +% | 4 |
mace attack speed +% | 4 |
accuracy rating | -59 |
accuracy rating +% | 20 |
mana leech from physical attack damage permyriad | 3 |
base mana gained on enemy death | 3 |
while using mace stun threshold reduction +% | 10 |
maximum physical damage reduction % | 90 |
base physical damage reduction rating | 1676 |
physical damage reduction rating +% | 123 |
local physical damage reduction rating +% | 442 |
base evasion rating | 270 |
evasion rating +% | 17 |
base maximum life | 412 |
maximum life +% | 181 |
base life regeneration rate per minute | 264 |
base maximum mana | 57 |
mana regeneration rate per minute % | 105 |
mana regeneration rate +% | 67 |
base maximum energy shield | 42 |
maximum energy shield +% | 10 |
energy shield recharge rate per minute % | 2000 |
base resist all elements % | 41 |
resist all elements % per endurance charge | 4 |
base fire damage resistance % | 134 |
base cold damage resistance % | 147 |
base lightning damage resistance % | 113 |
base item found rarity +% | 29 |
base movement velocity +% | 7 |
max endurance charges | 3 |
max frenzy charges | 3 |
max power charges | 3 |
base stun recovery +% | 40 |
main hand base weapon attack duration ms | 1053 |
main hand base maximum attack distance | 6 |
main hand quality | 20 |
two handed melee physical damage +% | 137 |
two handed melee attack speed +% | 31 |
two handed melee accuracy rating +% | 20 |
base stun duration +% | 110 |
base attack speed +% per frenzy charge | 5 |
is player | 1 |
life per level | 12 |
mana per level | 4 |
local charges added +% | 37 |
physical damage reduction % per endurance charge | 4 |
life regeneration rate per minute % | 540 |
melee physical damage +% | 46 |
maximum block % | 75 |
base cast speed +% per frenzy charge | 5 |
max viper strike orbs | 4 |
max fuse arrow orbs | 5 |
critical strike chance +% per power charge | 50 |
accuracy rating per level | 2 |
evasion rating per level | 300 |
base strength | 322 |
additional strength | 59 |
base intelligence | 44 |
base dexterity | 84 |
base critical strike multiplier | 150 |
global always hit | 1 |
global cannot crit | 1 |
ignore armour movement penalties | 20 |
from armour movement speed +% | -3 |
main hand local physical damage +% | 248 |
main hand local minimum added physical damage | 105 |
main hand local maximum added physical damage | 162 |
main hand local attack speed +% | -10 |
main hand local critical strike chance | 500 |
base number of totems allowed | 1 |
base number of traps allowed | 3 |
base number of remote mines allowed | 5 |
base maximum fire damage resistance % | 76 |
base maximum cold damage resistance % | 75 |
base maximum lightning damage resistance % | 75 |
base maximum chaos damage resistance % | 75 |
dual wield inherent attack speed +% final | 10 |
local display socketed gems get increased area level | 15 |
extra gore | 1 |
evasion and physical damage reduction rating +% | 24 |
melee range + | 2 |
number of equipped uniques | 3 |
additional strength and intelligence | 10 |
map spawn two bosses | 20 |
dual wield inherent physical attack damage +% final | 20 |
max rampage stacks | 1000 |
damage +% per 10 rampage stacks | 2 |
movement velocity +% per 10 rampage stacks | 1 |
minion damage +% per 10 rampage stacks | 2 |
minion movement velocity +% per 10 rampage stacks | 1 |
stuns have culling strike | 1 |
damage taken when hit +% final per fortification | -1 |
base max fortification | 20 |