Grandmasters: RichJWindrips /122
Stat | Value |
---|---|
IsDisabled | 0 |
Modifier | max fire beam stacks [8] Regeneriert 10% des Lebens pro Sekunde 100% erhöhte maximale Lebens-Gesamtwiederherstellung pro Sekunde durch Raub 100% erhöhte maximale Mana-Gesamtwiederherstellung pro Sekunde durch Raub 10% verringerte Reservierung von Fertigkeiten no cost [1] |
level | 67 |
main hand weapon type | 9 |
off hand weapon type | 14 |
block while dual wielding % | 15 |
spell damage +% | 12 |
physical damage +% | 20 |
attack minimum added physical damage | 12 |
attack maximum added physical damage | 20 |
physical bow damage +% | 20 |
local minimum added cold damage | 34 |
local maximum added cold damage | 51 |
attack minimum added lightning damage | 4 |
attack maximum added lightning damage | 48 |
local minimum added lightning damage | 1 |
local maximum added lightning damage | 92 |
attack speed +% | 34 |
local attack speed +% | 13 |
accuracy rating | 533 |
base critical strike multiplier + | 64 |
life leech from physical attack damage permyriad | 2 |
base life gained on enemy death | 5 |
maximum physical damage reduction % | 90 |
base physical damage reduction rating | 598 |
local physical damage reduction rating +% | 154 |
base evasion rating | 999 |
local evasion rating +% | 84 |
base maximum life | 643 |
maximum life +% | 162 |
base maximum mana | 103 |
mana regeneration rate per minute % | 105 |
mana regeneration rate +% | 20 |
base maximum energy shield | 126 |
local energy shield | 37 |
energy shield recharge rate per minute % | 2000 |
base resist all elements % | 36 |
resist all elements % per endurance charge | 4 |
base fire damage resistance % | 106 |
base cold damage resistance % | 99 |
base lightning damage resistance % | 100 |
base chaos damage resistance % | 49 |
base item found rarity +% | 16 |
base projectile speed +% | 10 |
base movement velocity +% | 30 |
max endurance charges | 3 |
max frenzy charges | 3 |
max power charges | 7 |
base avoid chill % | 25 |
base avoid freeze % | 100 |
base cast speed +% | 6 |
main hand base weapon attack duration ms | 667 |
main hand base maximum attack distance | 120 |
main hand quality | 20 |
weapon elemental damage +% | 96 |
base attack speed +% per frenzy charge | 5 |
is player | 1 |
life per level | 12 |
mana per level | 4 |
power charge duration +% | 18 |
buff effect on self +% | 5 |
physical damage reduction % per endurance charge | 4 |
knockback on crit with bow | 1 |
elemental damage +% | 76 |
maximum block % | 75 |
projectile damage +% | 40 |
base cast speed +% per frenzy charge | 5 |
max viper strike orbs | 4 |
max fuse arrow orbs | 5 |
critical strike chance +% | 187 |
critical strike chance +% per power charge | 50 |
local critical strike chance +% | 100 |
bow critical strike chance +% | 120 |
accuracy rating per level | 2 |
evasion rating per level | 300 |
base strength | 134 |
base intelligence | 243 |
base dexterity | 193 |
additional dexterity | 76 |
base critical strike multiplier | 150 |
avoid all elemental status % | 8 |
from armour movement speed +% | -3 |
local armour and energy shield +% | 56 |
keystone acrobatics | 1 |
main hand local minimum added physical damage | 19 |
main hand local maximum added physical damage | 75 |
main hand local minimum added cold damage | 34 |
main hand local maximum added cold damage | 51 |
main hand local minimum added lightning damage | 1 |
main hand local maximum added lightning damage | 92 |
main hand local attack speed +% | 13 |
main hand local critical strike chance | 500 |
main hand local critical strike chance +% | 100 |
keystone projectile evasion | 1 |
base reservation +% | -22 |
base aura area of effect +% | 12 |
base number of totems allowed | 1 |
base number of traps allowed | 3 |
base number of remote mines allowed | 5 |
base maximum fire damage resistance % | 75 |
base maximum cold damage resistance % | 75 |
base maximum lightning damage resistance % | 75 |
base maximum chaos damage resistance % | 75 |
dual wield inherent attack speed +% final | 10 |
local socketed aura gem level + | 2 |
extra gore | 1 |
melee damage +% | 12 |
number of equipped uniques | 3 |
additional strength and intelligence | 17 |
killed monster dropped item quantity +% when frozen | 25 |
killed monster dropped item rarity +% when shocked | 50 |
cold and lightning damage resistance % | 16 |
map spawn two bosses | 20 |
aura effect +% | 10 |
dual wield inherent physical attack damage +% final | 20 |
max rampage stacks | 1000 |
damage +% per 10 rampage stacks | 2 |
movement velocity +% per 10 rampage stacks | 1 |
minion damage +% per 10 rampage stacks | 2 |
minion movement velocity +% per 10 rampage stacks | 1 |
damage taken when hit +% final per fortification | -1 |
base max fortification | 20 |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.