Grandmasters: SteadyCoC /207
| Stat | Value |
|---|---|
| IsDisabled | 0 |
| level | 100 |
| main hand weapon type | 6 |
| off hand weapon type | 13 |
| block while dual wielding % | 15 |
| damage +% | 60 |
| spell damage +% | 56 |
| attack minimum added lightning damage | 2 |
| attack maximum added lightning damage | 34 |
| local minimum added lightning damage | 15 |
| local maximum added lightning damage | 307 |
| attack speed +% | 18 |
| local attack speed +% | 18 |
| attack speed while dual wielding +% | 4 |
| wand attack speed +% | 36 |
| accuracy rating +% | 16 |
| wand accuracy rating +% | 54 |
| base critical strike multiplier + | 218 |
| maximum physical damage reduction % | 90 |
| base physical damage reduction rating | 200 |
| physical damage reduction rating +% | 28 |
| base evasion rating | 53 |
| evasion rating +% | 28 |
| local evasion rating +% | 186 |
| base maximum life | 68 |
| maximum life +% | 4 |
| base maximum mana | 156 |
| maximum mana +% | 28 |
| mana regeneration rate per minute % | 105 |
| mana regeneration rate +% | 20 |
| base maximum energy shield | 453 |
| maximum energy shield +% | 118 |
| local energy shield | 419 |
| local energy shield +% | 349 |
| energy shield recharge rate per minute % | 1200 |
| energy shield recharge rate +% | 45 |
| base resist all elements % | -39 |
| resist all elements % per endurance charge | 4 |
| base fire damage resistance % | 77 |
| base cold damage resistance % | 104 |
| base lightning damage resistance % | 94 |
| base chaos damage resistance % | -60 |
| base movement velocity +% | 51 |
| max endurance charges | 3 |
| max frenzy charges | 3 |
| max power charges | 6 |
| base cast speed +% | 14 |
| base stun recovery +% | 32 |
| main hand base weapon attack duration ms | 667 |
| main hand base maximum attack distance | 120 |
| main hand quality | 48 |
| base attack speed +% per frenzy charge | 4 |
| is player | 1 |
| life per level | 12 |
| mana per level | 6 |
| spell damage +% per power charge | 4 |
| wand damage +% per power charge | 10 |
| power charge duration +% | 36 |
| physical damage reduction % per endurance charge | 4 |
| life regeneration rate per minute % | 60 |
| elemental damage +% | 52 |
| mana regeneration rate +% per power charge | 8 |
| minion damage +% | 10 |
| maximum block % | 75 |
| base shield evasion rating | 973 |
| base shield maximum energy shield | 256 |
| base cast speed +% per frenzy charge | 4 |
| max viper strike orbs | 4 |
| max fuse arrow orbs | 5 |
| critical strike chance +% | 85 |
| critical strike chance +% per power charge | 48 |
| local critical strike chance +% | 24 |
| accuracy rating per level | 2 |
| evasion rating per level | 300 |
| base strength | 81 |
| base intelligence | 503 |
| additional intelligence | 564 |
| base dexterity | 44 |
| base critical strike multiplier | 150 |
| keystone chaos inoculation | 1 |
| from armour movement speed +% | -6 |
| local armour and energy shield +% | 39 |
| main hand local minimum added physical damage | 28 |
| main hand local maximum added physical damage | 53 |
| main hand local minimum added lightning damage | 15 |
| main hand local maximum added lightning damage | 307 |
| main hand local attack speed +% | 24 |
| main hand local critical strike chance | 700 |
| main hand local critical strike chance +% | 24 |
| base number of totems allowed | 1 |
| base number of traps allowed | 15 |
| base number of remote mines allowed | 15 |
| base maximum fire damage resistance % | 75 |
| base maximum cold damage resistance % | 75 |
| base maximum lightning damage resistance % | 76 |
| base maximum chaos damage resistance % | 75 |
| dual wield inherent attack speed +% final | 10 |
| reflect curses | 1 |
| regenerate energy shield instead of life | 1 |
| footstep effect variation | 4 |
| number of equipped uniques | 1 |
| additional dexterity and intelligence | 49 |
| curse effect +% | 18 |
| add power charge on kill % chance | 18 |
| physical reflect damage taken +% | -10 |
| fire and lightning damage resistance % | 11 |
| attack and cast speed +% | 15 |
| intelligence +% | 68 |
| max rampage stacks | 1000 |
| damage +% per 10 rampage stacks | 2 |
| movement velocity +% per 10 rampage stacks | 1 |
| wand critical strike chance +% | 120 |
| wand critical strike multiplier + | 54 |
| life recovery rate +% | -16 |
| passive can be allocated without connection | 7 |
| pvp shield damage +% final | -15 |
| number of assigned keystones | 3 |
| base strength and intelligence | 60 |
| base dexterity and intelligence | 20 |
| maximum life leech rate % per minute | 1200 |
| maximum mana leech rate % per minute | 1200 |
| base life leech from lightning damage permyriad | 49 |
| all attributes +% | 16 |
| critical strike multiplier + per power charge | 5 |
| critical strikes ignore elemental resistances | 1 |
| minion damage taken +% from spike traps final | -90 |
| minions have labyrinth trap degen effect +% | -90 |
| non critical strikes penetrate elemental resistances % | 10 |
| minion damage taken +% from guillotine traps final | -90 |
| max talisman degen stacks | 20 |
| max frost nova stacks | 20 |
| power frenzy or endurance charge on kill % | 8 |
| max charged attack stacks | 6 |
| current difficulty | 1 |
| number of equipped items | 10 |
| max fire beam stacks | 8 |
| attack minimum added lightning damage per 10 int | 1 |
| attack maximum added lightning damage per 10 int | 6 |
| chance to deal double damage % | 5 |
| traps explode on timeout | 1 |
| keystone ghost reaver | 1 |
| main hand attack minimum added lightning damage per 10 int | 1 |
| main hand attack maximum added lightning damage per 10 int | 6 |
| elemental damage with attack skills +% | 61 |
| critical ailment dot multiplier + | 50 |
| damage +% per power charge | 8 |
| object inherent damage +% final per frenzy charge | 4 |
| damage +% per 15 int | 1 |
| spell damage +% per 16 int | 1 |
| number of equipped shaper items | 1 |
| unaffected by curses | 1 |
| maximum rage | 50 |
| base helmet maximum energy shield | 329 |
| cannot be inflicted by corrupted blood | 1 |
| local item sell price doubled | 2 |
| base body armour maximum energy shield | 742 |
| base maximum spell block % | 75 |
| max delve degen stacks | 5000 |
| max azurite debuff stacks | 10 |
| toxic rain num of additional projectiles | 1 |
| base block chance % from shield | 25 |
| melee variation | 1 |
| impaled debuff base duration ms | 8000 |
| impaled debuff number of reflected hits | 5 |
| base total number of sigils allowed | 3 |
| base minimum power charges | 1 |
| local item quality + | 18 |
| consecrated ground immune to status ailments | 1 |
| consecrated ground enemy damage taken +% | 15 |
| consecrated ground while stationary radius | 18 |
| your consecrated ground effect lingers for ms after leaving the area | 4000 |
| maximum energy shield leech rate % per minute | 600 |
| base energy shield leech from spell damage permyriad | 30 |
| maximum life leech amount per leech % max life | 10 |
| maximum mana leech amount per leech % max mana | 10 |
| maximum energy shield leech amount per leech % max energy shield | 10 |
| enable movement skill animation skipping | 1 |
| object inherent melee hit stun duration +% final | 50 |
| melee hit damage stun multiplier +% | 25 |
| non physical hit damage stun multiplier +% | -25 |
| spell damage +% per 100 maximum mana up to 60% | 2 |
| gain elusive on crit % chance | 10 |
| maximum righteous charges | 5 |
| mod granted passive hash | 16246 |
| additive energy shield modifiers apply to spell damage at 30% value | 1 |
| tailwind if have crit recently | 1 |
| number of equipped shaper or elder items | 1 |
| local jewel display number of allocated passives between jewel and class start | 25 |
| wearing gloves | 1 |
| wand hit and ailment damage +% | 12 |
| damage +% while wielding wand | 49 |
| additive spell damage modifiers apply to attack damage at % value while wielding wand | 100 |
| additional insanity effects while delirious | 1 |
| blight tower damage per tower type +% | 20 |
| local quality does not increase physical damage | 1 |
| local attack speed +% per 8% quality | 1 |
| main hand quality does not increase physical damage | 1 |
| off hand shield quality | 28 |
| max steel ammo | 12 |
| increase crit chance by lowest of str or int | 1 |
| number of notables allocated | 30 |
| consecrated ground allies recover es as well as life from life regeneration | 1 |
| chance to deal triple damage % per brutal charge | 3 |
| stun threshold +% per brutal charge | 10 |
| ailment damage +% final per affliction charge | 8 |
| non damaging ailment effect +% final per affliction charge | 8 |
| elemental damage taken goes to energy shield over 4 seconds % per absorption charge | 12 |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.