IsDisabled | 0 |
level | 100 |
main hand weapon type | 6 |
off hand weapon type | 13 |
block while dual wielding % | 15 |
damage +% | 60 |
spell damage +% | 56 |
attack minimum added lightning damage | 2 |
attack maximum added lightning damage | 34 |
local minimum added lightning damage | 15 |
local maximum added lightning damage | 307 |
attack speed +% | 18 |
local attack speed +% | 18 |
attack speed while dual wielding +% | 4 |
wand attack speed +% | 36 |
accuracy rating +% | 16 |
wand accuracy rating +% | 54 |
base critical strike multiplier + | 218 |
maximum physical damage reduction % | 90 |
base physical damage reduction rating | 200 |
physical damage reduction rating +% | 28 |
base evasion rating | 53 |
evasion rating +% | 28 |
local evasion rating +% | 186 |
base maximum life | 68 |
maximum life +% | 4 |
base maximum mana | 156 |
maximum mana +% | 28 |
mana regeneration rate per minute % | 105 |
mana regeneration rate +% | 20 |
base maximum energy shield | 453 |
maximum energy shield +% | 118 |
local energy shield | 419 |
local energy shield +% | 349 |
energy shield recharge rate per minute % | 1200 |
energy shield recharge rate +% | 45 |
base resist all elements % | -39 |
resist all elements % per endurance charge | 4 |
base fire damage resistance % | 77 |
base cold damage resistance % | 104 |
base lightning damage resistance % | 94 |
base chaos damage resistance % | -60 |
base movement velocity +% | 51 |
max endurance charges | 3 |
max frenzy charges | 3 |
max power charges | 6 |
base cast speed +% | 14 |
base stun recovery +% | 32 |
main hand base weapon attack duration ms | 667 |
main hand base maximum attack distance | 120 |
main hand quality | 48 |
base attack speed +% per frenzy charge | 4 |
is player | 1 |
life per level | 12 |
mana per level | 6 |
spell damage +% per power charge | 4 |
wand damage +% per power charge | 10 |
power charge duration +% | 36 |
physical damage reduction % per endurance charge | 4 |
life regeneration rate per minute % | 60 |
elemental damage +% | 52 |
mana regeneration rate +% per power charge | 8 |
minion damage +% | 10 |
maximum block % | 75 |
base shield evasion rating | 973 |
base shield maximum energy shield | 256 |
base cast speed +% per frenzy charge | 4 |
max viper strike orbs | 4 |
max fuse arrow orbs | 5 |
critical strike chance +% | 85 |
critical strike chance +% per power charge | 48 |
local critical strike chance +% | 24 |
accuracy rating per level | 2 |
evasion rating per level | 300 |
base strength | 81 |
base intelligence | 503 |
additional intelligence | 564 |
base dexterity | 44 |
base critical strike multiplier | 150 |
keystone chaos inoculation | 1 |
from armour movement speed +% | -6 |
local armour and energy shield +% | 39 |
main hand local minimum added physical damage | 28 |
main hand local maximum added physical damage | 53 |
main hand local minimum added lightning damage | 15 |
main hand local maximum added lightning damage | 307 |
main hand local attack speed +% | 24 |
main hand local critical strike chance | 700 |
main hand local critical strike chance +% | 24 |
base number of totems allowed | 1 |
base number of traps allowed | 15 |
base number of remote mines allowed | 15 |
base maximum fire damage resistance % | 75 |
base maximum cold damage resistance % | 75 |
base maximum lightning damage resistance % | 76 |
base maximum chaos damage resistance % | 75 |
dual wield inherent attack speed +% final | 10 |
reflect curses | 1 |
regenerate energy shield instead of life | 1 |
footstep effect variation | 4 |
number of equipped uniques | 1 |
additional dexterity and intelligence | 49 |
curse effect +% | 18 |
add power charge on kill % chance | 18 |
physical reflect damage taken +% | -10 |
fire and lightning damage resistance % | 11 |
attack and cast speed +% | 15 |
intelligence +% | 68 |
max rampage stacks | 1000 |
damage +% per 10 rampage stacks | 2 |
movement velocity +% per 10 rampage stacks | 1 |
wand critical strike chance +% | 120 |
wand critical strike multiplier + | 54 |
life recovery rate +% | -16 |
passive can be allocated without connection | 7 |
pvp shield damage +% final | -15 |
number of assigned keystones | 3 |
base strength and intelligence | 60 |
base dexterity and intelligence | 20 |
maximum life leech rate % per minute | 1200 |
maximum mana leech rate % per minute | 1200 |
base life leech from lightning damage permyriad | 49 |
all attributes +% | 16 |
critical strike multiplier + per power charge | 5 |
critical strikes ignore elemental resistances | 1 |
minion damage taken +% from spike traps final | -90 |
minions have labyrinth trap degen effect +% | -90 |
non critical strikes penetrate elemental resistances % | 10 |
minion damage taken +% from guillotine traps final | -90 |
max talisman degen stacks | 20 |
max frost nova stacks | 20 |
power frenzy or endurance charge on kill % | 8 |
max charged attack stacks | 6 |
current difficulty | 1 |
number of equipped items | 10 |
max fire beam stacks | 8 |
attack minimum added lightning damage per 10 int | 1 |
attack maximum added lightning damage per 10 int | 6 |
chance to deal double damage % | 5 |
traps explode on timeout | 1 |
keystone ghost reaver | 1 |
main hand attack minimum added lightning damage per 10 int | 1 |
main hand attack maximum added lightning damage per 10 int | 6 |
elemental damage with attack skills +% | 61 |
critical ailment dot multiplier + | 50 |
damage +% per power charge | 8 |
object inherent damage +% final per frenzy charge | 4 |
damage +% per 15 int | 1 |
spell damage +% per 16 int | 1 |
number of equipped shaper items | 1 |
unaffected by curses | 1 |
maximum rage | 50 |
base helmet maximum energy shield | 329 |
cannot be inflicted by corrupted blood | 1 |
local item sell price doubled | 2 |
base body armour maximum energy shield | 742 |
base maximum spell block % | 75 |
max delve degen stacks | 5000 |
max azurite debuff stacks | 10 |
toxic rain num of additional projectiles | 1 |
base block chance % from shield | 25 |
melee variation | 1 |
impaled debuff base duration ms | 8000 |
impaled debuff number of reflected hits | 5 |
base total number of sigils allowed | 3 |
base minimum power charges | 1 |
local item quality + | 18 |
consecrated ground immune to status ailments | 1 |
consecrated ground enemy damage taken +% | 15 |
consecrated ground while stationary radius | 18 |
your consecrated ground effect lingers for ms after leaving the area | 4000 |
maximum energy shield leech rate % per minute | 600 |
base energy shield leech from spell damage permyriad | 30 |
maximum life leech amount per leech % max life | 10 |
maximum mana leech amount per leech % max mana | 10 |
maximum energy shield leech amount per leech % max energy shield | 10 |
enable movement skill animation skipping | 1 |
object inherent melee hit stun duration +% final | 50 |
melee hit damage stun multiplier +% | 25 |
non physical hit damage stun multiplier +% | -25 |
spell damage +% per 100 maximum mana up to 60% | 2 |
gain elusive on crit % chance | 10 |
maximum righteous charges | 5 |
mod granted passive hash | 16246 |
additive energy shield modifiers apply to spell damage at 30% value | 1 |
tailwind if have crit recently | 1 |
number of equipped shaper or elder items | 1 |
local jewel display number of allocated passives between jewel and class start | 25 |
wearing gloves | 1 |
wand hit and ailment damage +% | 12 |
damage +% while wielding wand | 49 |
additive spell damage modifiers apply to attack damage at % value while wielding wand | 100 |
additional insanity effects while delirious | 1 |
blight tower damage per tower type +% | 20 |
local quality does not increase physical damage | 1 |
local attack speed +% per 8% quality | 1 |
main hand quality does not increase physical damage | 1 |
off hand shield quality | 28 |
max steel ammo | 12 |
increase crit chance by lowest of str or int | 1 |
number of notables allocated | 30 |
consecrated ground allies recover es as well as life from life regeneration | 1 |
chance to deal triple damage % per brutal charge | 3 |
stun threshold +% per brutal charge | 10 |
ailment damage +% final per affliction charge | 8 |
non damaging ailment effect +% final per affliction charge | 8 |
elemental damage taken goes to energy shield over 4 seconds % per absorption charge | 12 |