Grandmasters: TheUnbalancing /129 ⍟
StatValue
IsDisabled0
Modifiermax fire beam stacks [8]
cyclone extra distance [10]
level83
main hand weapon type8
off hand weapon type14
cannot have life leeched from1
block while dual wielding %15
damage +%10
physical damage +%16
attack minimum added physical damage48
attack maximum added physical damage86
local minimum added physical damage227
local maximum added physical damage290
physical axe damage +%248
physical sword damage +%24
attack minimum added fire damage9
attack maximum added fire damage18
attack speed +%20
local attack speed +%12
melee attack speed +%4
axe attack speed +%23
sword attack speed +%8
accuracy rating +%30
axe accuracy rating +%25
base self critical strike multiplier -%20
maximum physical damage reduction %90
base physical damage reduction rating981
physical damage reduction rating +%230
local physical damage reduction rating +%31
base evasion rating796
evasion rating +%16
base maximum life537
maximum life +%165
base maximum mana40
mana regeneration rate per minute %105
maximum energy shield +%9
energy shield recharge rate per minute %1200
base resist all elements %6
resist all elements % per endurance charge4
base fire damage resistance %122
base cold damage resistance %107
base lightning damage resistance %95
base item found rarity +%19
base movement velocity +%15
max endurance charges3
max frenzy charges3
max power charges3
base stun recovery +%11
main hand base weapon attack duration ms833
main hand base maximum attack distance7
main hand quality20
weapon elemental damage +%6
two handed melee physical damage +%131
two handed melee stun duration +%10
two handed melee attack speed +%17
two handed melee accuracy rating +%30
base life gain per target3
base attack speed +% per frenzy charge4
is player1
life per level12
mana per level4
local recharge on crit1
chance to gain endurance charge on block %10
physical damage reduction % per endurance charge4
life regeneration rate per minute %306
melee physical damage +%108
maximum block %75
base cast speed +% per frenzy charge4
max viper strike orbs4
max fuse arrow orbs5
critical strike chance +% per power charge50
accuracy rating per level2
evasion rating per level300
base strength342
additional strength60
base intelligence54
base dexterity74
life leech speed +%10
additional all attributes27
base critical strike multiplier150
ignore armour movement penalties20
local armour and evasion +%242
main hand local minimum added physical damage306
main hand local maximum added physical damage421
main hand local attack speed +%12
main hand local critical strike chance500
base number of totems allowed1
base number of traps allowed3
base number of remote mines allowed5
base maximum fire damage resistance %76
base maximum cold damage resistance %75
base maximum lightning damage resistance %75
base maximum chaos damage resistance %75
local display socketed gems get blind level18
dual wield inherent attack speed +% final10
extra gore1
evasion and physical damage reduction rating +%24
monster base block %15
melee range +3
disable chest slot1
local display socketed gems get faster attacks level18
local display socketed gems get melee physical damage level18
footstep effect variation1
number of equipped uniques3
local weapon range +2
main hand weapon range +2
fire and lightning damage resistance %14
map spawn two bosses20
local socketed support gem level +2
dual wield inherent physical attack damage +% final20
max rampage stacks1000
damage +% per 10 rampage stacks2
movement velocity +% per 10 rampage stacks1
local bleed on hit1
main hand bleed on hit1
minion damage +% per 10 rampage stacks2
minion movement velocity +% per 10 rampage stacks1
attack damage +%8
resolute technique1
pvp shield damage +% final-15
number of assigned keystones1
object inherent damage +% final per frenzy charge4
maximum life leech rate % per minute1200
maximum mana leech rate % per minute1200
life leech from physical attack damage permyriad40
mana leech from physical attack damage permyriad33
chance to gain onslaught on kill for 4 seconds %10
damage taken when hit +% final per fortification-1
base max fortification20
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