IsDisabled | 0 |
Modifier | max fire beam stacks [8] |
level | 76 |
main hand weapon type | 9 |
off hand weapon type | 14 |
local extra max charges | 20 |
block while dual wielding % | 15 |
spell damage +% | 12 |
physical damage +% | 20 |
physical bow damage +% | 62 |
attack minimum added lightning damage | 2 |
attack maximum added lightning damage | 120 |
local minimum added lightning damage | 1 |
local maximum added lightning damage | 293 |
chaos damage +% | 74 |
attack speed +% | 73 |
local attack speed +% | 15 |
bow attack speed +% | 9 |
accuracy rating +% | 80 |
base critical strike multiplier + | 38 |
base life gained on enemy death | 25 |
maximum physical damage reduction % | 90 |
base evasion rating | 1879 |
local evasion rating +% | 125 |
base maximum life | 523 |
maximum life +% | 128 |
base maximum mana | 56 |
mana regeneration rate per minute % | 105 |
mana regeneration rate +% | 98 |
base maximum energy shield | 17 |
energy shield recharge rate per minute % | 1200 |
base resist all elements % | 11 |
resist all elements % per endurance charge | 4 |
base fire damage resistance % | 145 |
base cold damage resistance % | 128 |
base lightning damage resistance % | 155 |
base chaos damage resistance % | 12 |
base item found rarity +% | 30 |
base projectile speed +% | 20 |
base movement velocity +% | 51 |
max endurance charges | 3 |
max frenzy charges | 4 |
max power charges | 3 |
base avoid stun % | 36 |
base cast speed +% | 11 |
base stun recovery +% | 62 |
main hand base weapon attack duration ms | 741 |
main hand base maximum attack distance | 120 |
main hand quality | 20 |
weapon elemental damage +% | 22 |
local base evasion rating | 23 |
base attack speed +% per frenzy charge | 4 |
is player | 1 |
life per level | 12 |
mana per level | 6 |
local charges added +% | 34 |
physical damage reduction % per endurance charge | 4 |
life regeneration rate per minute % | 156 |
knockback on crit with bow | 1 |
base physical damage % to convert to fire | 50 |
elemental damage +% | 20 |
maximum block % | 75 |
projectile damage +% | 131 |
base cast speed +% per frenzy charge | 4 |
max viper strike orbs | 4 |
max fuse arrow orbs | 5 |
critical strike chance +% | 260 |
critical strike chance +% per power charge | 50 |
bow critical strike chance +% | 220 |
accuracy rating per level | 2 |
evasion rating per level | 300 |
base strength | 84 |
base intelligence | 54 |
base dexterity | 332 |
additional dexterity | 67 |
damage +% when on low life | -50 |
life leech speed +% | 40 |
additional all attributes | 2 |
base critical strike multiplier | 150 |
bow critical strike multiplier + | 25 |
avoid all elemental status % | 8 |
base chance to shock % | 10 |
ignore armour movement penalties | 20 |
from armour movement speed +% | -3 |
local evasion and energy shield +% | 35 |
main hand local minimum added physical damage | 27 |
main hand local maximum added physical damage | 80 |
main hand local minimum added lightning damage | 1 |
main hand local maximum added lightning damage | 293 |
main hand local attack speed +% | 15 |
main hand local critical strike chance | 600 |
keystone projectile evasion | 1 |
base number of totems allowed | 1 |
base number of traps allowed | 3 |
base number of remote mines allowed | 5 |
base maximum fire damage resistance % | 75 |
base maximum cold damage resistance % | 75 |
base maximum lightning damage resistance % | 75 |
base maximum chaos damage resistance % | 75 |
dual wield inherent attack speed +% final | 10 |
evasion and physical damage reduction rating +% | 24 |
keystone vampirism | 1 |
evasion rating +% when on low life | 50 |
number of equipped uniques | 3 |
additional dexterity and intelligence | 22 |
base lightning damage % to convert to chaos | 100 |
chaos damage can shock | 1 |
shock art variation | 1 |
attack and cast speed +% | 4 |
map spawn two bosses | 20 |
attack minimum added fire damage with bow | 9 |
attack maximum added fire damage with bow | 18 |
dual wield inherent physical attack damage +% final | 20 |
max rampage stacks | 1000 |
damage +% per 10 rampage stacks | 2 |
movement velocity +% per 10 rampage stacks | 1 |
skill mana cost + | -7 |
minion damage +% per 10 rampage stacks | 2 |
minion movement velocity +% per 10 rampage stacks | 1 |
physical attack damage +% | 16 |
attack damage +% | 12 |
base life leech from attack damage permyriad | 200 |
base mana leech from attack damage permyriad | 40 |
pvp shield damage +% final | -15 |
number of equipped magic items | 1 |
number of assigned keystones | 2 |
object inherent damage +% final per frenzy charge | 4 |
number of equipped corrupted items | 1 |
base dexterity and intelligence | 10 |
maximum life leech rate % per minute | 1500 |
maximum mana leech rate % per minute | 1200 |
life leech from physical attack damage permyriad | 40 |
local recharge on crit % | 20 |
minion damage taken +% from spike traps final | -90 |
minion damage taken +% from arrow traps final | -90 |
minions have labyrinth trap degen effect +% | -90 |
minion damage taken +% from guillotine traps final | -90 |
max talisman degen stacks | 20 |
damage taken when hit +% final per fortification | -1 |
base max fortification | 20 |