Grandmasters: Weapon_Effec /145
Stat | Value |
---|---|
IsDisabled | 1 |
Modifier | max fire beam stacks [8] Regeneriert 200 Mana pro Sekunde |
level | 86 |
main hand weapon type | 10 |
off hand weapon type | 10 |
block while dual wielding % | 15 |
damage +% | 28 |
spell damage +% | 12 |
physical damage +% | 81 |
local physical damage +% | 480 |
attack minimum added physical damage | 12 |
attack maximum added physical damage | 21 |
local minimum added physical damage | 46 |
local maximum added physical damage | 88 |
physical dagger damage +% | 167 |
attack minimum added cold damage | 12 |
attack maximum added cold damage | 26 |
attack speed +% | 96 |
local attack speed +% | 54 |
dagger attack speed +% | 34 |
accuracy rating +% | 60 |
poison on critical strike with dagger | 1 |
base critical strike multiplier + | 203 |
critical strike multiplier with dagger + | 60 |
base life gained on enemy death | 5 |
maximum physical damage reduction % | 90 |
base physical damage reduction rating | 735 |
local physical damage reduction rating +% | 165 |
base evasion rating | 1010 |
local evasion rating +% | 150 |
base maximum life | 300 |
maximum life +% | 129 |
base maximum mana | 55 |
maximum mana +% | 24 |
mana regeneration rate per minute % | 105 |
mana regeneration rate +% | 20 |
energy shield recharge rate per minute % | 1200 |
base resist all elements % | 54 |
resist all elements % per endurance charge | 4 |
base fire damage resistance % | 89 |
base cold damage resistance % | 78 |
base lightning damage resistance % | 45 |
base item found rarity +% | 25 |
base projectile speed +% | 20 |
base movement velocity +% | 51 |
max endurance charges | 3 |
max frenzy charges | 3 |
max power charges | 3 |
base avoid stun % | 30 |
base mana cost -% | 8 |
base cast speed +% | 12 |
base stun recovery +% | 15 |
main hand base weapon attack duration ms | 667 |
off hand base weapon attack duration ms | 667 |
main hand base maximum attack distance | 5 |
off hand base maximum attack distance | 5 |
main hand quality | 20 |
off hand quality | 20 |
weapon elemental damage +% | 12 |
one handed melee physical damage +% | 40 |
one handed melee attack speed +% | 14 |
base attack speed +% per frenzy charge | 4 |
is player | 1 |
life per level | 12 |
mana per level | 4 |
local recharge on crit | 4 |
physical damage reduction % per endurance charge | 4 |
life regeneration rate per minute % | 120 |
elemental damage +% | 20 |
melee physical damage +% | 8 |
maximum block % | 75 |
projectile damage +% | 127 |
base cast speed +% per frenzy charge | 4 |
max viper strike orbs | 4 |
max fuse arrow orbs | 5 |
critical strike chance +% | 442 |
critical strike chance +% per power charge | 50 |
local critical strike chance +% | 76 |
dagger critical strike chance +% | 190 |
accuracy rating per level | 2 |
evasion rating per level | 300 |
local accuracy rating | 190 |
base strength | 90 |
additional strength | 42 |
base intelligence | 110 |
base dexterity | 325 |
additional dexterity | 16 |
base critical strike multiplier | 150 |
one handed melee critical strike multiplier + | 12 |
ignore armour movement penalties | 20 |
base actor scale +% | -10 |
from armour movement speed +% | -3 |
movement velocity +% when on low life | 14 |
main hand local physical damage +% | 240 |
main hand local minimum added physical damage | 40 |
main hand local maximum added physical damage | 111 |
main hand local attack speed +% | 27 |
main hand local critical strike chance | 630 |
main hand local critical strike chance +% | 38 |
main hand local accuracy rating | 95 |
off hand local physical damage +% | 240 |
off hand local minimum added physical damage | 40 |
off hand local maximum added physical damage | 111 |
off hand local attack speed +% | 27 |
off hand local critical strike chance | 630 |
off hand local critical strike chance +% | 38 |
off hand local accuracy rating | 95 |
keystone projectile evasion | 1 |
base number of totems allowed | 1 |
base number of traps allowed | 3 |
base number of remote mines allowed | 5 |
base maximum fire damage resistance % | 75 |
base maximum cold damage resistance % | 75 |
base maximum lightning damage resistance % | 75 |
base maximum chaos damage resistance % | 75 |
dual wield inherent attack speed +% final | 10 |
extra gore | 3 |
evasion and physical damage reduction rating +% | 24 |
keystone vampirism | 1 |
light radius +% | 62 |
melee range + | 2 |
mana gain per target | 2 |
chaos damage resistance % when on low life | 41 |
enemy extra damage rolls when on low life | -2 |
melee damage +% | 12 |
footstep effect variation | 12 |
number of equipped uniques | 4 |
additional strength and intelligence | 24 |
map spawn two bosses | 20 |
dual wield inherent physical attack damage +% final | 20 |
max rampage stacks | 1000 |
damage +% per 10 rampage stacks | 2 |
movement velocity +% per 10 rampage stacks | 1 |
minion damage +% per 10 rampage stacks | 2 |
minion movement velocity +% per 10 rampage stacks | 1 |
lightning critical strike chance +% | 18 |
pvp shield damage +% final | -15 |
number of assigned keystones | 2 |
object inherent damage +% final per frenzy charge | 4 |
maximum life leech rate % per minute | 1200 |
maximum mana leech rate % per minute | 1200 |
life leech from physical attack damage permyriad | 79 |
mana leech from physical attack damage permyriad | 40 |
damage taken when hit +% final per fortification | -1 |
base max fortification | 20 |