Grandmasters: eZ_Supp /105
Stat | Value |
---|---|
IsDisabled | 0 |
Modifier | max fire beam stacks [8] 100% erhöhte maximale Lebens-Gesamtwiederherstellung pro Sekunde durch Raub 100% erhöhte maximale Mana-Gesamtwiederherstellung pro Sekunde durch Raub 10% verringerte Reservierung von Fertigkeiten no cost [1] |
level | 68 |
main hand weapon type | 12 |
off hand weapon type | 13 |
shield block % | 25 |
block while dual wielding % | 15 |
attack minimum added lightning damage | 1 |
attack maximum added lightning damage | 23 |
attack speed +% | 10 |
accuracy rating | 30 |
maximum physical damage reduction % | 90 |
base physical damage reduction rating | 332 |
physical damage reduction rating +% | 28 |
local physical damage reduction rating +% | 68 |
base evasion rating | 148 |
base maximum life | 60 |
base maximum mana | 178 |
mana regeneration rate per minute % | 105 |
mana regeneration rate +% | 115 |
base maximum energy shield | 421 |
maximum energy shield +% | 165 |
local energy shield | 199 |
local energy shield +% | 202 |
energy shield recharge rate per minute % | 2000 |
energy shield delay -% | 45 |
base resist all elements % | 21 |
resist all elements % per endurance charge | 4 |
base fire damage resistance % | 87 |
base cold damage resistance % | 17 |
base lightning damage resistance % | 72 |
base item found quantity +% | 7 |
base item found rarity +% | 128 |
base movement velocity +% | 11 |
max endurance charges | 3 |
max frenzy charges | 3 |
max power charges | 3 |
base cast speed +% | 15 |
base stun recovery +% | 26 |
imp variation | 1 |
main hand base weapon attack duration ms | 909 |
main hand base maximum attack distance | 5 |
base attack speed +% per frenzy charge | 5 |
is player | 1 |
life per level | 12 |
mana per level | 4 |
local recharge on crit | 1 |
physical damage reduction % per endurance charge | 4 |
life regeneration rate per minute % | 132 |
maximum block % | 75 |
base shield maximum energy shield | 426 |
base cast speed +% per frenzy charge | 5 |
max viper strike orbs | 4 |
max fuse arrow orbs | 5 |
critical strike chance +% per power charge | 50 |
accuracy rating per level | 2 |
evasion rating per level | 300 |
base strength | 140 |
additional strength | 21 |
base intelligence | 290 |
additional intelligence | 22 |
base dexterity | 90 |
additional dexterity | 20 |
additional all attributes | 40 |
base critical strike multiplier | 150 |
from armour movement speed +% | -11 |
local armour and evasion +% | 47 |
item found rarity +% when on low life | 100 |
main hand local minimum added physical damage | 22 |
main hand local maximum added physical damage | 58 |
main hand local critical strike chance | 680 |
keystone blood magic | 1 |
base reservation +% | -38 |
base aura area of effect +% | 78 |
physical attack damage taken + | -2 |
base number of totems allowed | 1 |
base number of traps allowed | 3 |
base number of remote mines allowed | 5 |
base maximum fire damage resistance % | 75 |
base maximum cold damage resistance % | 75 |
base maximum lightning damage resistance % | 76 |
base maximum chaos damage resistance % | 75 |
dual wield inherent attack speed +% final | 10 |
regenerate energy shield instead of life | 1 |
chaos damage does not bypass energy shield | 1 |
light radius +% | 25 |
footstep effect variation | 12 |
number of equipped uniques | 6 |
spell damage +% per 5% block chance | 6 |
base life gained on spell hit | 7 |
light radius scales with energy shield | 1 |
fire and lightning damage resistance % | 14 |
map spawn two bosses | 20 |
aura effect +% | 54 |
mortal conviction mana reservation +% final | -50 |
chaos damage taken + | -10 |
base life leech from fire damage permyriad | 100 |
dual wield inherent physical attack damage +% final | 20 |
max rampage stacks | 1000 |
damage +% per 10 rampage stacks | 2 |
movement velocity +% per 10 rampage stacks | 1 |
minion damage +% per 10 rampage stacks | 2 |
minion movement velocity +% per 10 rampage stacks | 1 |
damage taken when hit +% final per fortification | -1 |
base max fortification | 20 |