Grandmasters: shunki /204 ⍟
StatValue
IsDisabled0
level94
main hand weapon type16
off hand weapon type10
block while dual wielding %15
damage +%20
spell damage +%12
physical damage +%102
local physical damage +%98
local minimum added physical damage60
local maximum added physical damage137
chaos damage +%139
attack minimum added chaos damage45
attack maximum added chaos damage96
attack speed +%37
dagger attack speed +%42
sword attack speed +%8
accuracy rating150
accuracy rating +%31
dagger accuracy rating +%31
base critical strike multiplier +117
critical strike multiplier with dagger +137
base life gained on enemy death5
maximum physical damage reduction %90
base evasion rating1743
evasion rating +%115
local evasion rating +%105
evasion rating +% per frenzy charge4
base maximum life791
maximum life +%165
base maximum mana34
mana regeneration rate per minute %105
mana regeneration rate +%20
base mana regeneration rate per minute300
base maximum energy shield46
maximum energy shield +%35
energy shield recharge rate per minute %1200
base resist all elements %-15
resist all elements % per endurance charge4
base fire damage resistance %81
base cold damage resistance %99
base lightning damage resistance %133
base chaos damage resistance %-9
base movement velocity +%35
max endurance charges3
max frenzy charges5
max power charges3
skill effect duration +%5
base cast speed +%6
main hand base weapon attack duration ms714
off hand base weapon attack duration ms667
main hand base maximum attack distance10
off hand base maximum attack distance10
main hand quality20
off hand quality20
one handed melee attack speed +%8
base stun duration +%12
local base evasion rating41
base attack speed +% per frenzy charge4
is player1
life per level12
mana per level6
base frenzy charge duration +%18
physical damage reduction % per endurance charge4
life regeneration rate per minute %114
maximum block %75
base cast speed +% per frenzy charge4
dagger accuracy rating150
max viper strike orbs4
max fuse arrow orbs5
degen effect +%-10
critical strike chance +%285
critical strike chance +% per power charge40
local critical strike chance +%49
dagger critical strike chance +%169
accuracy rating per level2
evasion rating per level300
base strength74
additional strength100
base intelligence93
additional intelligence54
base dexterity213
additional dexterity66
damage +% when on low life-50
life leech speed +%140
base critical strike multiplier150
from armour movement speed +%-3
local armour and evasion +%199
keystone acrobatics1
main hand local minimum added physical damage70
main hand local maximum added physical damage223
main hand local critical strike chance630
main hand local critical strike chance +%49
off hand local physical damage +%98
off hand local minimum added physical damage19
off hand local maximum added physical damage74
off hand local critical strike chance610
base number of totems allowed1
base number of traps allowed15
base number of remote mines allowed15
base maximum fire damage resistance %75
base maximum cold damage resistance %75
base maximum lightning damage resistance %75
base maximum chaos damage resistance %75
local chance to blind on hit %19
off hand local chance to blind on hit %19
dual wield inherent attack speed +% final10
evasion and physical damage reduction rating +%24
evasion rating +% when on low life150
footstep effect variation24
number of equipped uniques3
additional strength and intelligence23
fire and lightning damage resistance %16
map spawn two bosses20
damage over time +%181
unique spread poison to nearby enemies on kill1
dual wield inherent physical attack damage +% final20
max rampage stacks1000
damage +% per 10 rampage stacks2
movement velocity +% per 10 rampage stacks1
attack damage +%12
base life leech from attack damage permyriad150
base mana leech from attack damage permyriad50
pvp shield damage +% final-15
number of assigned keystones2
base dexterity and intelligence20
maximum life leech rate % per minute1200
maximum mana leech rate % per minute1200
base poison damage +%210
base poison duration +%40
base chance to poison on hit %50
damage +% with one handed weapons34
critical strike multiplier vs enemies on full life +40
phasing for 4 seconds on kill %10
minion damage taken +% from spike traps final-90
minions have labyrinth trap degen effect +%-90
chance to poison on hit with attacks %40
minion damage taken +% from guillotine traps final-90
max talisman degen stacks20
chance to poison on critical strike with dagger %40
max frost nova stacks20
unique spread poison to nearby allies as 200 life regeneration per second on kill1
max charged attack stacks6
critical strike chance against enemies on full life +%30
base body armour physical damage reduction rating1212
current difficulty1
number of equipped items10
poison from critical strikes damage +% final50
damage +% final vs non taunt target from ot-10
movement speed +% if enemy killed recently20
max fire beam stacks8
local poison on hit %10
off hand local poison on hit %10
traps explode on timeout1
chaos damage with attack skills +%30
critical ailment dot multiplier +50
keystone ailment crit1
attack ailment damage +% while wielding dagger225
attack ailment damage +% while wielding one handed weapon50
object inherent damage +% final per frenzy charge4
maximum rage50
critical strike damage cannot be reflected1
poison duration +% per poison applied recently5
additional critical strike chance permyriad per poison on enemy up to 2%40
physical damage % to add as chaos vs poisoned enemies20
recover permyriad maximum life per poison on enemy on kill50
base body armour evasion rating1522
local chance for poison damage +100% final inflicted with this weapon60
base maximum spell block %75
max delve degen stacks5000
max azurite debuff stacks10
melee variation1
impaled debuff base duration ms8000
impaled debuff number of reflected hits5
base total number of sigils allowed3
maximum energy shield leech rate % per minute600
faster poison %5
maximum life leech amount per leech % max life10
maximum mana leech amount per leech % max mana10
maximum energy shield leech amount per leech % max energy shield10
enable movement skill animation skipping1
dagger damage +%223
object inherent melee hit stun duration +% final50
melee hit damage stun multiplier +%25
non physical hit damage stun multiplier +%-25
off hand local chance for poison damage +100% final inflicted with this weapon60
melee range + with dagger1
damage +% final if there is at most 1 rare or unique enemy nearby20
damage taken +% if there are at least 2 rare or unique enemies nearby-10
gain elusive on crit % chance50
maximum righteous charges5
elusive effect +%25
damage taken +% while affected by elusive-8
attack and cast speed +% while affected by elusive20
self take no extra damage from critical strikes while affected by elusive1
dot multiplier +10
chaos dot multiplier +15
poison dot multiplier +56
mod granted passive hash16236
critical poison dot multiplier +15
cobra lash number of additional chains3
blight meteor tower additional meteor +1
damage taken when hit +% final per fortification-1
base max fortification20
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