Manipulierter Sklave
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Gebiet: Die Sklavenpferche, Die Wachhäuser, Das ewige Laboratorium, Erinnerungsfragment, Zersplitterte Erinnerung
20% Chance, Gegner bei Treffer mit 'Verwundbarkeit' zu verfluchen
Indoctrinated Slave
Leben
100%
Ausweichen
+50%
Ailment Threshold
100%
Widerstand
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Damage
130%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
6 ~ 8
Attack Time
1.5 Second
Damage Spread
±20%
Erfahrung
100%
Model Size
100%
Type
IndoctrinatedConvert
Metadata
IndoctrinatedConvert
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Auswählen Monsterstufe
Stufe
83
Leben
32,017
Rüstung
92,477
Ausweichwert
11,790
Damage
1,170
Zauberschaden
1,170
Genauigkeit
1,036
Attack Time
1.5
Erfahrung
13,132
Minion Life
6,101
Minion Damage
989
Ailment Threshold
32,017
Chill
101
Shock
101
Brittle
573
Scorch
101
Sap
280
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 936–1405
Kritische Trefferchance: 5%
Attack Time: 1.5 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]
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Object Type
version 2 extends "Metadata/Monsters/Monster" Positioned { scale = 115 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { //turn_duration = 0.35 } Monster { }
-- src\Data\Spectres.lua minions["Metadata/Monsters/IndoctrinatedConvert/IndoctrinatedConvert"] = { name = "Indoctrinated Slave", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 40, damage = 1.3, damageSpread = 0.2, attackTime = 1.5, attackRange = 8, accuracy = 1, skillList = { "Melee", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
20% Chance, Gegner bei Treffer mit 'Verwundbarkeit' zu verfluchen
Id | MonsterCurseOnHitChanceVulnerability |
---|---|
Family | MonsterCurseOnHit |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster curse |
<size:28>{Ändern}
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.