Infizierter Schlund
Infested Maw
Spectre | Y |
---|---|
Area | Die Flussläufe, Die Feuchtlande, Das ewige Laboratorium, Der See von Kalandra |
Tags | amphibian_beast, beast, has_one_hand_mace, has_one_handed_melee, large_model, light_armour, melee, not_int, not_str, physical_affinity, red_blood, slow_movement, small_height |
Packs |
Leben
100%
Ausweichen
+20%
Ailment Threshold
100%
Widerstand
0 0 40 0
Damage
100%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 7
Attack Time
1.455 Second
Damage Spread
±20%
Erfahrung
100%
Model Size
100%
Type
Frog
Metadata
FrogParasite
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
6,433
Rüstung
28,790
Ausweichen
5,687
Energieschild
0
Damage
374
Zauberschaden
374
Genauigkeit
290
Attack Time
1.455
Erfahrung
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
FrogParasiteLeapSlamCausticCloud
Attack, Area, Melee, Movement, Travel, Slam, Totemable
Sprunghieb
Base Damage: 299–448
Kritische Trefferchance: 5%
Attack Time: 1.455 Sek.
Abklingzeit: 3 Sek.
Springt in die Luft, fügt Gegnern am Aufschlagpunkt Schaden mit Eurer Waffe zu und stoßt diese zurück. Gegner, auf denen Ihr landen würdet, werden aus dem Weg geschoben. Erfordert eine Axt, einen Streitkolben, ein Zepter, ein Schwert oder einen Stab.
Verursacht 50% mehr Schaden
Basisdauer beträgt 5 Sekunden
Basisradius beträgt 1.5 Meter
cast time overrides attack duration [1]
ground caustic art variation [2]
is area damage [1]
leap slam base caustic cloud damage to deal per minute [18532]
monster penalty against minions damage +% final vs player minions [-30]
Basisdauer beträgt 5 Sekunden
Basisradius beträgt 1.5 Meter
cast time overrides attack duration [1]
ground caustic art variation [2]
is area damage [1]
leap slam base caustic cloud damage to deal per minute [18532]
monster penalty against minions damage +% final vs player minions [-30]
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 299–448
Kritische Trefferchance: 5%
Attack Time: 1.455 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { main_hand_unarmed_type = "One_Hand_Mace" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Frog/FrogParasite"] = { name = "Infested Maw", life = 1, fireResist = 0, coldResist = 0, lightningResist = 40, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.455, attackRange = 7, accuracy = 1, skillList = { "Melee", "FrogParasiteLeapSlamCausticCloud", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FrogParasiteLeapSlamCausticCloud"] = { name = "Leap Slam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Jump through the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Melee] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, [SkillType.Slam] = true, [SkillType.Totemable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.4, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "leap_slam_base_caustic_cloud_damage_to_deal_per_minute", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "ground_caustic_art_variation", "active_skill_damage_+%_final", "base_skill_effect_duration", "active_skill_base_area_of_effect_radius", "is_area_damage", "cast_time_overrides_attack_duration", }, levels = { [1] = {1.25, 2, 0, 50, 5000, 15, levelRequirement = 3, statInterpolation = {3, 1, 1}, cost = { }, }, [2] = {0.89999997615814, 2, 0, 50, 5000, 15, levelRequirement = 31, statInterpolation = {3, 1, 1}, cost = { }, }, [3] = {0.89999997615814, -30, 2, 50, 5000, 15, levelRequirement = 36, statInterpolation = {3, 1, 1}, cost = { }, }, [4] = {0.60000002384186, -30, 2, 50, 5000, 15, levelRequirement = 52, statInterpolation = {3, 1, 1}, cost = { }, }, }, }
monster leaps onto enemies text [1]
Id | MonsterLeapsOntoEnemiesText |
---|---|
Family | MonsterLeapsOntoEnemiesText |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
Infizierter Schlund
Bestie
Gattung: Ausgeburten
Gruppe: Amphibien
Familie: Tiefen
monster leaps onto enemies text [1]
additional item drop slots when deleted on death [1]
monster inherent experience granted +% final if deleted on death [100]
additional item drop slots when deleted on death [1]
monster inherent experience granted +% final if deleted on death [100]
Infested Maw
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/Frog/FrogParasite |
Area | Die Flussläufe, Die Feuchtlande, Das ewige Laboratorium, Der See von Kalandra |
Tags | amphibian_beast, beast, has_one_hand_mace, has_one_handed_melee, large_model, light_armour, melee, not_int, not_str, physical_affinity, red_blood, slow_movement, small_height |
Packs |
Leben
100%
Ausweichen
+20%
Ailment Threshold
100%
Widerstand
0 0 40 0
Damage
100%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 7
Attack Time
1.455 Second
Damage Spread
±20%
Erfahrung
100%
Model Size
100%
Type
Frog
Metadata
FrogParasiteSpawnParasite
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
6,433
Rüstung
28,790
Ausweichen
5,687
Energieschild
0
Damage
374
Zauberschaden
374
Genauigkeit
290
Attack Time
1.455
Erfahrung
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
FrogParasiteLeapSlamCausticCloud
Attack, Area, Melee, Movement, Travel, Slam, Totemable
Sprunghieb
Base Damage: 299–448
Kritische Trefferchance: 5%
Attack Time: 1.455 Sek.
Abklingzeit: 3 Sek.
Springt in die Luft, fügt Gegnern am Aufschlagpunkt Schaden mit Eurer Waffe zu und stoßt diese zurück. Gegner, auf denen Ihr landen würdet, werden aus dem Weg geschoben. Erfordert eine Axt, einen Streitkolben, ein Zepter, ein Schwert oder einen Stab.
Verursacht 50% mehr Schaden
Basisdauer beträgt 5 Sekunden
Basisradius beträgt 1.5 Meter
cast time overrides attack duration [1]
ground caustic art variation [2]
is area damage [1]
leap slam base caustic cloud damage to deal per minute [18532]
monster penalty against minions damage +% final vs player minions [-30]
Basisdauer beträgt 5 Sekunden
Basisradius beträgt 1.5 Meter
cast time overrides attack duration [1]
ground caustic art variation [2]
is area damage [1]
leap slam base caustic cloud damage to deal per minute [18532]
monster penalty against minions damage +% final vs player minions [-30]
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 299–448
Kritische Trefferchance: 5%
Attack Time: 1.455 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
Object Type
version 2 extends "Metadata/Monsters/Frog/Frog" Animated { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Parasite/parasitesplat.ao" }
Object Type Codes
version 2 extends "Metadata/Monsters/Frog/Frog" Life { on_death = "HideMeshSegment( geo_parasiteShape );" on_spawned_dead = "HideMeshSegment( geo_parasiteShape );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Frog/FrogParasiteSpawnParasite"] = { name = "Infested Maw", life = 1, fireResist = 0, coldResist = 0, lightningResist = 40, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.455, attackRange = 7, accuracy = 1, skillList = { "Melee", "FrogParasiteLeapSlamCausticCloud", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FrogParasiteLeapSlamCausticCloud"] = { name = "Leap Slam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Jump through the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Melee] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, [SkillType.Slam] = true, [SkillType.Totemable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.4, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "leap_slam_base_caustic_cloud_damage_to_deal_per_minute", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "ground_caustic_art_variation", "active_skill_damage_+%_final", "base_skill_effect_duration", "active_skill_base_area_of_effect_radius", "is_area_damage", "cast_time_overrides_attack_duration", }, levels = { [1] = {1.25, 2, 0, 50, 5000, 15, levelRequirement = 3, statInterpolation = {3, 1, 1}, cost = { }, }, [2] = {0.89999997615814, 2, 0, 50, 5000, 15, levelRequirement = 31, statInterpolation = {3, 1, 1}, cost = { }, }, [3] = {0.89999997615814, -30, 2, 50, 5000, 15, levelRequirement = 36, statInterpolation = {3, 1, 1}, cost = { }, }, [4] = {0.60000002384186, -30, 2, 50, 5000, 15, levelRequirement = 52, statInterpolation = {3, 1, 1}, cost = { }, }, }, }
monster leaps onto enemies text [1]
Id | MonsterLeapsOntoEnemiesText |
---|---|
Family | MonsterLeapsOntoEnemiesText |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
additional item drop slots when deleted on death [1]
monster inherent experience granted +% final if deleted on death [100]
Id | AdditionalDropSlotsAndExperienceWhenDeletedOnDeathMonsterEffectiveness100 |
---|---|
Family | AdditionalDropSlotsAndExperienceWhenDeletedOnDeath |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
Infizierter Schlund
Bestie
monster leaps onto enemies text [1]
Infested Maw
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/Frog/FrogParasite |
Tags | amphibian_beast, beast, has_one_hand_mace, has_one_handed_melee, large_model, light_armour, melee, not_int, not_str, physical_affinity, red_blood, slow_movement, small_height |
Leben
100%
Ausweichen
+20%
Ailment Threshold
100%
Widerstand
0 0 40 0
Damage
100%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 7
Attack Time
1.455 Second
Damage Spread
±20%
Erfahrung
100%
Model Size
100%
Type
Frog
Metadata
FrogParasiteSpawnParasiteEmerge
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
6,433
Rüstung
28,790
Ausweichen
5,687
Energieschild
0
Damage
374
Zauberschaden
374
Genauigkeit
290
Attack Time
1.455
Erfahrung
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 299–448
Kritische Trefferchance: 5%
Attack Time: 1.455 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
MonsterLeapSlam
Attack, Area, Melee, Movement, Travel, Slam, Totemable
Sprunghieb
Base Damage: 299–448
Kritische Trefferchance: 5%
Angriffsschaden: 150%
Angriffsschaden: 150%
Attack Time: 1.455 Sek.
Springt in die Luft, fügt Gegnern am Aufschlagpunkt Schaden mit Eurer Waffe zu und stoßt diese zurück. Gegner, auf denen Ihr landen würdet, werden aus dem Weg geschoben. Erfordert eine Axt, einen Streitkolben, ein Zepter, ein Schwert oder einen Stab.
Verursacht 50% mehr Angriffsschaden
Basisradius beträgt 1.5 Meter
cast time overrides attack duration [1]
is area damage [1]
Basisradius beträgt 1.5 Meter
cast time overrides attack duration [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Frog/FrogParasite/FrogSpawnParasiteOnDeath" Actor { basic_action = "Emerge" }
Object Type Codes
version 2 extends "Metadata/Monsters/Frog/FrogParasite/FrogSpawnParasiteOnDeath"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Frog/FrogParasiteSpawnParasiteEmerge"] = { name = "Infested Maw", life = 1, fireResist = 0, coldResist = 0, lightningResist = 40, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.455, attackRange = 7, accuracy = 1, skillList = { "Melee", "MonsterLeapSlam", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterLeapSlam"] = { name = "Leap Slam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Jump through the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Melee] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, [SkillType.Slam] = true, [SkillType.Totemable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.4, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_area_of_effect_radius", "is_area_damage", "cast_time_overrides_attack_duration", }, levels = { [1] = {15, baseMultiplier = 1.5, levelRequirement = 2, statInterpolation = {}, cost = { }, }, }, }
monster leaps onto enemies text [1]
Id | MonsterLeapsOntoEnemiesText |
---|---|
Family | MonsterLeapsOntoEnemiesText |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
Infizierter Schlund
Bestie
monster leaps onto enemies text [1]
30% erhöhter Schaden
40% erhöhte Angriffsgeschwindigkeit
40% erhöhte Bewegungsgeschwindigkeit
25% verringerter erlittener Schaden
30% erhöhter Schaden
40% erhöhte Angriffsgeschwindigkeit
40% erhöhte Bewegungsgeschwindigkeit
25% verringerter erlittener Schaden
Infested Maw
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/Frog/FrogParasite |
Tags | amphibian_beast, beast, has_one_hand_mace, has_one_handed_melee, large_model, light_armour, melee, not_int, not_str, physical_affinity, red_blood, slow_movement, small_height |
Leben
200%
Ausweichen
+20%
Ailment Threshold
200%
Widerstand
0 0 40 0
Damage
100%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 7
Attack Time
1.455 Second
Damage Spread
±20%
Erfahrung
100%
Model Size
100%
Type
FrogRyslathaMinion
Metadata
FrogParasiteSpawnParasiteEmergeMap
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
12,867
Rüstung
28,790
Ausweichen
5,687
Energieschild
0
Damage
374
Zauberschaden
374
Genauigkeit
290
Attack Time
1.455
Erfahrung
10,255
Ailment Threshold
12,867
Chill
41
Shock
41
Brittle
230
Scorch
41
Sap
112
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 299–448
Kritische Trefferchance: 5%
Attack Time: 1.455 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
MonsterLeapSlam
Attack, Area, Melee, Movement, Travel, Slam, Totemable
Sprunghieb
Base Damage: 299–448
Kritische Trefferchance: 5%
Angriffsschaden: 150%
Angriffsschaden: 150%
Attack Time: 1.455 Sek.
Springt in die Luft, fügt Gegnern am Aufschlagpunkt Schaden mit Eurer Waffe zu und stoßt diese zurück. Gegner, auf denen Ihr landen würdet, werden aus dem Weg geschoben. Erfordert eine Axt, einen Streitkolben, ein Zepter, ein Schwert oder einen Stab.
Verursacht 50% mehr Angriffsschaden
Basisradius beträgt 1.5 Meter
cast time overrides attack duration [1]
is area damage [1]
Basisradius beträgt 1.5 Meter
cast time overrides attack duration [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Frog/FrogParasite/FrogSpawnParasiteOnDeath" Actor { basic_action = "Emerge" }
Object Type Codes
version 2 extends "Metadata/Monsters/Frog/FrogParasite/FrogSpawnParasiteOnDeath"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Frog/FrogParasiteSpawnParasiteEmergeMap"] = { name = "Infested Maw", life = 2, fireResist = 0, coldResist = 0, lightningResist = 40, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.455, attackRange = 7, accuracy = 1, skillList = { "Melee", "MonsterLeapSlam", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterLeapSlam"] = { name = "Leap Slam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Jump through the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Melee] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, [SkillType.Slam] = true, [SkillType.Totemable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.4, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_area_of_effect_radius", "is_area_damage", "cast_time_overrides_attack_duration", }, levels = { [1] = {15, baseMultiplier = 1.5, levelRequirement = 2, statInterpolation = {}, cost = { }, }, }, }
monster leaps onto enemies text [1]
Id | MonsterLeapsOntoEnemiesText |
---|---|
Family | MonsterLeapsOntoEnemiesText |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
30% erhöhter Schaden
40% erhöhte Angriffsgeschwindigkeit
40% erhöhte Bewegungsgeschwindigkeit
25% verringerter erlittener Schaden
Id | ChimeraMinionFerocity |
---|---|
Family | ChimeraMinionFerocity |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats | |
Craft Tags | damage attack speed |
Infizierter Schlund
Bestie
monster leaps onto enemies text [1]
30% erhöhter Schaden
40% erhöhte Angriffsgeschwindigkeit
40% erhöhte Bewegungsgeschwindigkeit
25% verringerter erlittener Schaden
30% erhöhter Schaden
40% erhöhte Angriffsgeschwindigkeit
40% erhöhte Bewegungsgeschwindigkeit
25% verringerter erlittener Schaden
Infested Maw
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/Frog/FrogParasite |
Tags | amphibian_beast, beast, has_one_hand_mace, has_one_handed_melee, large_model, light_armour, melee, not_int, not_str, physical_affinity, red_blood, slow_movement, small_height |
Leben
200%
Ausweichen
+20%
Ailment Threshold
200%
Widerstand
0 0 40 0
Damage
100%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 7
Attack Time
1.455 Second
Damage Spread
±20%
Erfahrung
100%
Model Size
100%
Type
FrogRyslathaMinion
Metadata
FrogParasiteSpawnParasiteEmergeMapSink
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
12,867
Rüstung
28,790
Ausweichen
5,687
Energieschild
0
Damage
374
Zauberschaden
374
Genauigkeit
290
Attack Time
1.455
Erfahrung
10,255
Ailment Threshold
12,867
Chill
41
Shock
41
Brittle
230
Scorch
41
Sap
112
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 299–448
Kritische Trefferchance: 5%
Attack Time: 1.455 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
MonsterLeapSlam
Attack, Area, Melee, Movement, Travel, Slam, Totemable
Sprunghieb
Base Damage: 299–448
Kritische Trefferchance: 5%
Angriffsschaden: 150%
Angriffsschaden: 150%
Attack Time: 1.455 Sek.
Springt in die Luft, fügt Gegnern am Aufschlagpunkt Schaden mit Eurer Waffe zu und stoßt diese zurück. Gegner, auf denen Ihr landen würdet, werden aus dem Weg geschoben. Erfordert eine Axt, einen Streitkolben, ein Zepter, ein Schwert oder einen Stab.
Verursacht 50% mehr Angriffsschaden
Basisradius beträgt 1.5 Meter
cast time overrides attack duration [1]
is area damage [1]
Basisradius beträgt 1.5 Meter
cast time overrides attack duration [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Frog/FrogParasite/FrogSpawnParasiteOnDeathEmerge"
Object Type Codes
version 2 extends "Metadata/Monsters/Frog/FrogParasite/FrogSpawnParasiteOnDeathEmerge"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Frog/FrogParasiteSpawnParasiteEmergeMapSink"] = { name = "Infested Maw", life = 2, fireResist = 0, coldResist = 0, lightningResist = 40, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.455, attackRange = 7, accuracy = 1, skillList = { "Melee", "MonsterLeapSlam", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterLeapSlam"] = { name = "Leap Slam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Jump through the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Melee] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, [SkillType.Slam] = true, [SkillType.Totemable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.4, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_area_of_effect_radius", "is_area_damage", "cast_time_overrides_attack_duration", }, levels = { [1] = {15, baseMultiplier = 1.5, levelRequirement = 2, statInterpolation = {}, cost = { }, }, }, }
monster leaps onto enemies text [1]
Id | MonsterLeapsOntoEnemiesText |
---|---|
Family | MonsterLeapsOntoEnemiesText |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
30% erhöhter Schaden
40% erhöhte Angriffsgeschwindigkeit
40% erhöhte Bewegungsgeschwindigkeit
25% verringerter erlittener Schaden
Id | ChimeraMinionFerocity |
---|---|
Family | ChimeraMinionFerocity |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats | |
Craft Tags | damage attack speed |