Verwesender Herausforderer
Untot
undead description [1]
Verbreitet Teerlache bei Tod
monster ground effect on death base duration ms [6000]
monster ground tar on death monvement speed pluspercent [-60]
Putrescent Contender
SpectreY
AreaSanatoriumanbau, Sanatoriumanbau, Sanatoriumdurchgang, Sanatoriumdurchgang, Sanatoriumhallen, Sanatoriumhallen, Sanatoriumhallen, Sanatoriumhallen, Sanatoriumhof, Sanatoriumhof, Sanatoriumhof, Sanatoriumanbau, Sanatoriumanbau, Sanatoriumdurchgang, Sanatoriumdurchgang, Sanatoriumhallen, Sanatoriumhallen, Sanatoriumhallen, Sanatoriumhallen, Sanatoriumhof, Sanatoriumhof, Sanatoriumhof, Sanatoriumanbau, Sanatoriumanbau, Sanatoriumdurchgang, Sanatoriumdurchgang, Sanatoriumhallen, Sanatoriumhallen, Sanatoriumhallen, Sanatoriumhallen, Sanatoriumhof, Sanatoriumhof, Sanatoriumhof, Sanatoriumanbau, Sanatoriumanbau, Sanatoriumdurchgang, Sanatoriumdurchgang, Sanatoriumhallen, Sanatoriumhallen, Sanatoriumhallen, Sanatoriumhallen, Sanatoriumhof, Sanatoriumhof, Sanatoriumhof, Prüfung des lodernden Zorns, Prüfung der wirbelnden Furcht, Prüfung der durchbohrenden Wahrheit, Prüfung der schleichenden Pein
Tagsflesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie
Leben
108%
Ailment Threshold
108%
Widerstand
0 40 0 0
Damage
180%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 8
Attack Time
2.4 Second
Damage Spread
±30%
Erfahrung
90%
Model Size
100%
Type
Zombie
Metadata
ZombieTarLabyrinth
Stufe
75
Leben
14,573
Rüstung
49,865
Ausweichen
6,029
Energieschild
0
Damage
1,020
Zauberschaden
1,020
Genauigkeit
381
Attack Time
2.4
Erfahrung
10,624
Ailment Threshold
14,573
Chill
46
Shock
46
Brittle
261
Scorch
46
Sap
127
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 714–1326
Kritische Trefferchance: 5%
Attack Time: 2.4 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MonsterWaitVeryShortWithLongerCooldown
Abklingzeit: 4.5 Sek.
Basisdauer beträgt 0.75 Sekunden
MonsterWaitVeryShort
Abklingzeit: 1 Sek.
Basisdauer beträgt 0.5 Sekunden

Object Type

version 2
extends "Metadata/Monsters/Zombies/Zombie"

Object Type Codes

version 2
extends "Metadata/Monsters/Zombies/Zombie"

Preload
{
	preload_ground_effect = "Tar"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/ZombieDismember/ZombieTarLabyrinth"] = {
    name = "Putrescent Contender",
    life = 1.08,
    fireResist = 0,
    coldResist = 40,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.8,
    damageSpread = 0.3,
    attackTime = 2.4,
    attackRange = 8,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeed",
        "MonsterWaitVeryShort",
        "MonsterWaitVeryShortWithLongerCooldown",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MonsterWaitVeryShort"] = {
    name = "MonsterWaitVeryShort",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
    },
    levels = {
        [1] = {500, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MonsterWaitVeryShortWithLongerCooldown"] = {
    name = "MonsterWaitVeryShortWithLongerCooldown",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
    },
    levels = {
        [1] = {750, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
undead description [1]
IdMonsterNecromancerRaisable
FamilyMonsterNecromancerRaisable
DomainsMonster (3)
GenerationTypeEinzigartig (3)
Req. level1
Stats
  • undead description Min: 1 Max: 1 Global
  • Adds Tagsnecromancer_raisable
    Verbreitet Teerlache bei Tod
    monster ground effect on death base duration ms [6000]
    monster ground tar on death monvement speed pluspercent [-60]
    IdMonsterGroundTarOnDeath1
    FamilyMonsterEffectOnDeath
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • monster ground effect on death base duration ms Min: 6000 Max: 6000 Global
  • monster ground tar on death base area of effect radius Min: 16 Max: 16 Global
  • monster ground tar on death monvement speed pluspercent Min: -60 Max: -60 Global