Rosaria, Sporensirene
Dämon
Monster gewähren 100% erhöhte Erfahrung
monster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
Kann nicht zurückgestoßen werden
Rosaria, Spore Siren
SpectreN
Tagsblight_boss, blight_monster, Zauberer, cold_affinity, demon, flesh_armour, has_dagger, has_one_handed_melee, large_height, melee, not_dex, not_str, physical_affinity, red_blood, very_slow_movement
Leben
1800%
Energy Shield From Life
100%
Ailment Threshold
1800%
Widerstand
40 40 40 25
Damage
220%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
4 ~ 15
Attack Time
1.335 Second
Damage Spread
±20%
Erfahrung
200%
Model Size
188%
Type
BlightSeaWitch
Metadata
SeaWitchBoss
Stufe
68
Leben
2,508,234
Rüstung
28,790
Ausweichen
4,739
Energieschild
6,127
Damage
936
Zauberschaden
1,397
Genauigkeit
290
Attack Time
0.89445
Erfahrung
112,805
Ailment Threshold
1,580,188
Chill
4,997
Shock
4,997
Brittle
28,268
Scorch
4,997
Sap
13,805
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 657–986
Kritische Trefferchance: 5%
Attack Time: 1.335 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
BlightSeawitchSummonSpawn
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
Zauberzeit: 1 Sek.
alternate minion [413]
number of monsters to summon [1]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
SeaWitchScreechBlight
Spell, Triggerable
Zauberzeit: 2.73 Sek.
Abklingzeit: 6.5 Sek.
Verursacht 705.9 bis 1059 Kälteschaden
Basisdauer beträgt 1.9 Sekunden
20% verringerte Bewegungsgeschwindigkeit
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/LeagueBlight/BlightMonsterBoss"

Actor
{
	main_hand_unarmed_type = "Dagger"
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueBlight/BlightMonsterBoss"

Life
{
	on_spawned_alive = "AddEffectPack( Metadata/Effects/Microtransactions/Character_FX/water/epk/water_elemental.epk );"
	on_death = "RemoveEffectPack( Metadata/Effects/Microtransactions/Character_FX/water/epk/water_elemental.epk);"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueBlight/Generic/SeaWitchBoss"] = {
    name = "Rosaria, Spore Siren",
    life = 18,
    energyShield = 1,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 2.2,
    damageSpread = 0.2,
    attackTime = 1.335,
    attackRange = 15,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeedUnique",
        "SeaWitchScreechBlight",
        "BlightSeawitchSummonSpawn",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SeaWitchScreechBlight"] = {
    name = "SeaWitchScreechBlight",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.73,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "base_movement_velocity_+%",
        "base_skill_effect_duration",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -20, 1900, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BlightSeawitchSummonSpawn"] = {
    name = "BlightSeawitchSummonSpawn",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "alternate_minion",
        "summoned_monsters_are_minions",
        "summoned_monsters_no_drops_or_experience",
    },
    levels = {
        [1] = {1, 413, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
Monster gewähren 100% erhöhte Erfahrung
monster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
IdMonsterBlightMapBoss
FamilyMonsterMapBoss
DomainsMonster (3)
GenerationTypeeinzigartig (3)
Req. level1
Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 2000 Max: 2000 Global
  • monster dropped item quantity +% Min: 1500 Max: 1500 Global
  • Kann nicht zurückgestoßen werden
    IdMonsterCannotBeKnockedBack
    FamilyCannotBeKnockedBack
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • Edit

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