Himmelswache
Konstrukt
Sky Sentry
SpectreN
Tagsconstruct, eyrie_monster, immobile, influence_monster, is_unarmed, mud_blood, non_attacking, not_dex, not_str, small_height, stone_armour
Packs
  • Himmelswache, Wolkenwürger
  • Himmelswache, Schnee-Rhex
  • Leben
    800%
    Energy Shield From Life
    100%
    Ailment Threshold
    800%
    Widerstand
    0 75 0 0
    Damage
    200%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritischen Treffer
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Erfahrung
    200%
    Model Size
    100%
    Type
    EyrieEagleTotem
    Metadata
    EyrieEagleTotem
    Stufe
    68
    Leben
    51,467
    Rüstung
    28,790
    Ausweichen
    4,739
    Energieschild
    6,127
    Damage
    747
    Zauberschaden
    747
    Genauigkeit
    290
    Attack Time
    1.5
    Erfahrung
    20,510
    Ailment Threshold
    51,467
    Chill
    163
    Shock
    163
    Brittle
    921
    Scorch
    163
    Sap
    450
    AtlasEyrieTotemSummonBirds
    Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
    Zauberzeit: 1 Sek.
    alternate minion [443]
    number of monsters to summon [3]
    summon specific monsters radius +% [-99]
    summoned monsters are minions [1]
    summoned monsters no drops or experience [1]

    Object Type

    version 2
    extends "Metadata/Monsters/AtlasExiles/EyrieInfluenceMonsters/EyrieMonsterBase"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/AtlasExiles/EyrieInfluenceMonsters/EyrieMonsterBase"
    
    Life
    {
        on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/EyrieMonsters/EagleTotem/basebody.epk );"
        on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/EyrieMonsters/EagleTotem/basebody.epk );"
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/AtlasExiles/EyrieInfluenceMonsters/EyrieEagleTotem"] = {
        name = "Sky Sentry",
        life = 8,
        energyShield = 1,
        fireResist = 0,
        coldResist = 75,
        lightningResist = 0,
        chaosResist = 0,
        damage = 2,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "AtlasEyrieTotemSummonBirds",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasEyrieTotemSummonBirds"] = {
        name = "AtlasEyrieTotemSummonBirds",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summon_specific_monsters_radius_+%",
            "summoned_monsters_are_minions",
            "summoned_monsters_no_drops_or_experience",
        },
        levels = {
            [1] = {3, 443, -99, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    Edit

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