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Würgekraucher
Dämon
IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
Gebiet: InvasionBoss
monster casts ethereal knives text [1]
monster throws beartraps text [1]
monster dropped item quantity +% [300]
monster dropped item rarity +% [800]
monster no map drops [1]
Fallen können für +4 Sekunden nach dem Wurf nicht beschädigt werden
Minen können für +4 Sekunden nach dem Wurf nicht beschädigt werden
monster is invasion boss [1]
kill traps mines and totems on death [1]
level 33 or lower damage +% final [-20]
level 33 or lower life +% final [-20]
Stranglecrawl
Spectre
AreaInvasionBoss
End Game50% erhöhtes maximales Leben
TagsZauberer, demon, fast_movement, has_one_hand_sword, has_one_handed_melee, humanoid, invasion_boss, light_armour, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon, small_height, undying
Packs
  • InvasionBoss: Würgekraucher, Unvergänglicher Geächteter
  • Leben
    180%
    Ausweichen
    +25%
    Ailment Threshold
    180%
    Widerstand
    IconEnemyResistanceFire30% IconEnemyResistanceCold30% IconEnemyResistanceLightning30% IconEnemyResistanceChaos20%
    Damage
    120%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritische Treffer
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.65 Second
    Damage Spread
    ±20%
    Erfahrung
    120%
    Model Size
    173%
    Type
    UndyingBossInvasion
    Metadata
    UndyingBossInvasion
    Stufe
    68
    Leben
    11,580
    Rüstung
    28,790
    Ausweichwert
    5,924
    Damage
    448
    Zauberschaden
    448
    Genauigkeit
    580
    Attack Time
    1.65
    Erfahrung
    12,306
    Minion Life
    2,512
    Minion Damage
    358
    Ailment Threshold
    11,580
    Chill
    37
    Shock
    37
    Brittle
    207
    Scorch
    37
    Sap
    101
    Phys Convert Ele
    240%
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Standardangriff
    Base Damage: 359538
    Kritische Trefferchance: 5%
    Attack Time: 1.65 Sek.
    Streckt Eure Feinde mit einem mächtigen Schlag nieder.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    iconbasicattack
    UndyingWhirlingBladesInvasion
    Attack, Melee, Movement, Travel
    Wirbelnde Klingen
    Base Damage: 359538
    Kritische Trefferchance: 5%
    Attack Time: 1.65 Sek.
    Ihr bewegt Euch durch Gegner hindurch und verursacht Waffenschaden. Beim Tragen zweier Waffen wird mit beiden Waffen angegriffen und der Schaden von beiden in einem einzigen Treffer verursacht. Funktioniert nur mit Dolchen, Klauen oder Einhandschwertern.
    Verursacht 40% weniger Schaden
    cast time overrides attack duration [1]
    ignores proximity shield [1]
    monster flurry [1]
    iconbladeflurry
    MonsterEtherealKnivesInvasion
    Spell, Damage, Projectile, ProjectilesFromUser, Totemable, Trappable, Mineable, Multicastable, Triggerable, CanRapidFire, Physical
    Ätherische Klingen
    Kritische Trefferchance: 5%
    Zauberzeit: 0.6 Sek.
    Feuert vor dem Wirkenden in Form eines Bogens Klingen, die physischen Schaden verursachen.
    Feuert 9 zusätzliche Projektile
    base is projectile [1]
    spell maximum base physical damage [791.3]
    spell minimum base physical damage [527.6]
    shadowprojectiles
    MonsterBearTrapInvasion
    Spell, Duration, Mineable, Trapped, Damage, Physical, Cooldown
    Bärenfalle
    Kritische Trefferchance: 5%
    Effektivität zusätzlichen Schadens: 150%
    Zauberzeit: 1 Sek.
    Abklingzeit: 8 Sek.
    Wirft eine Falle, die einem einzigen Gegner Schaden zufügt und ihn für eine Dauer bewegungsunfähig macht, die von der Höhe des verursachten Schadens abhängt. Nach Ablauf dieser Dauer verbleibt eine Schwächung auf dem Gegner, die ihn verlangsamt und mit der Zeit abnimmt. Der betroffene Gegner erleidet erhöhten Schaden durch Fallen und Minen, bis die Schwächung abklingt. Modifikatoren für Zauberschaden wirken sich nicht auf den Schaden dieser Fertigkeit aus.
    base skill is trapped [1]
    base trap duration [30000]
    ignores trap and mine cooldown limit [1]
    secondary maximum base physical damage [456.8]
    secondary minimum base physical damage [0]
    trap variation [12]
    beartrap

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	main_hand_unarmed_type = "One_Hand_Sword"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Undying/UndyingBossInvasion"] = {
        fireResist = 30,
        coldResist = 30,
        lightningResist = 30,
        chaosResist = 20,
        name = "Stranglecrawl",
        life = 1.8,
        damage = 1.2,
        damageSpread = 0.2,
        attackTime = 1.65,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "UndyingWhirlingBladesInvasion",
            "Melee",
            "MonsterBearTrapInvasion",
            "MonsterEtherealKnivesInvasion",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["UndyingWhirlingBladesInvasion"] = {
        name = "Whirling Blades",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Dive through enemies, dealing weapon damage. If dual wielding attacks with both weapons, dealing the damage of both in one hit. Only works with Daggers, Claws, and One-Handed Swords.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Melee] = true,
            [SkillType.Movement] = true,
            [SkillType.Travel] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.43,
        baseFlags = {
            attack = true,
            melee = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "monster_flurry",
            "cast_time_overrides_attack_duration",
            "ignores_proximity_shield",
        },
        levels = {
            [1] = {-40, 1, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MonsterBearTrapInvasion"] = {
        name = "Bear Trap",
        hidden = true,
        color = "2",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Throws a trap that damages and immobilises a single enemy for a duration based on how much damage was dealt. After the immobilise expires, a debuff remains on the enemy for a duration, lowering their movement speed by an amount which lessens over time. The affected enemy will take increased damage from traps and mines until the debuff expires. Modifiers to spell damage do not affect this skill's damage.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Duration] = true,
            [SkillType.Mineable] = true,
            [SkillType.Trapped] = true,
            [SkillType.Damage] = true,
            [SkillType.Physical] = true,
            [SkillType.Cooldown] = true,
        },
        statDescriptionScope = "debuff_skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "secondary_minimum_base_physical_damage",
            "secondary_maximum_base_physical_damage",
            "base_trap_duration",
            "trap_variation",
            "base_skill_is_trapped",
            "ignores_trap_and_mine_cooldown_limit",
            "is_trap",
        },
        levels = {
            [1] = {0, 0.69999998807907, 30000, 12, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0, 1, 30000, 12, critChance = 5, levelRequirement = 39, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MonsterEtherealKnivesInvasion"] = {
        name = "Ethereal Knives",
        hidden = true,
        color = "2",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Fires an arc of knives outwards in front of the caster which deal physical damage.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Totemable] = true,
            [SkillType.Trappable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.Physical] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.6,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "number_of_additional_projectiles",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 9, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 9, critChance = 5, levelRequirement = 5, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    monster casts ethereal knives text [1]
    FamilyMonsterCastsEtherealKnives
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • monster casts ethereal knives text 1 1 Global — Nicht skalierbarer Wert
  • monster throws beartraps text [1]
    FamilyMonsterThrowsBeartraps
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • monster throws beartraps text 1 1 Global — Nicht skalierbarer Wert
  • monster dropped item quantity +% [300]
    monster dropped item rarity +% [800]
    FamilyMonsterInvasionBoss
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • monster dropped item rarity +% 800 800 Global
  • monster dropped item quantity +% 300 300 Global
  • monster no map drops [1]
    FamilyMonsterNoMapDrops
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • monster no map drops 1 1 Global — Nicht skalierbarer Wert
  • Fallen können für +4 Sekunden nach dem Wurf nicht beschädigt werden
    Minen können für +4 Sekunden nach dem Wurf nicht beschädigt werden
    FamilyMonsterTrapsInvulnerable
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • mines invulnerable for duration ms 4000 4000 Global
  • traps invulnerable for duration ms 4000 4000 Global
  • monster is invasion boss [1]
    FamilyMonsterIsInvasionBoss
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • monster is invasion boss 1 1 Global — Nicht skalierbarer Wert
  • kill traps mines and totems on death [1]
    FamilyMonsterKillTrapsMinesTotemsOnDeath
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • kill traps mines and totems on death 1 1 Global — Nicht skalierbarer Wert
  • level 33 or lower damage +% final [-20]
    level 33 or lower life +% final [-20]
    FamilyMoreLifeBelowLevelThreshold
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • level 33 or lower life +% final -20 -20 Global
  • level 33 or lower damage +% final -20 -20 Global
  • Craft Tagsresource Leben Schaden
    Edit

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