Tacitus, Gefallener Archivar
Tacitus, Fallen Archivist
| Spectre | |
|---|---|
| Area | Die Reliquienkammer |
| Tags | animal_claw_weapon, Zauberer, demon, fire_affinity, flesh_armour, human, humanoid, is_unarmed, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, red_blood |
Leben
180%
Energy Shield From Life
75%
Ailment Threshold
180%
Widerstand
Damage
188%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
6 ~ 11
Attack Time
1.755 Second
Damage Spread
±0%
Erfahrung
150%
Model Size
100%
Type
ReliquaryMonsterCampaignBoss
Metadata
ReliquaryMonsterCampaignBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
44
Leben
2,311
Rüstung
3,990
Ausweichwert
1,898
Energieschild
1,733
Damage
198
Zauberschaden
198
Genauigkeit
218
Attack Time
1.755
Erfahrung
6,305
Minion Life
626
Minion Energy Shield
470
Minion Damage
150
Ailment Threshold
2,311
Chill
7
Shock
7
Brittle
41
Scorch
7
Sap
20
Phys Convert Ele
120%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 198
Kritische Trefferchance: 5%
Attack Time: 1.755 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]
ReliquaryMonsterFirestorm
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, CanRapidFire, AreaSpell
Feuerregen
Zauberzeit: 1.63 Sek.
Abklingzeit: 6.5 Sek.
Flammenkugeln regnen auf den Zielort nieder. Wenn sie landen, explodieren sie und verursachen Schaden bei Gegnern im Umkreis.
Verursacht 61.32 bis 91.98 physischen Schaden
Basisdauer beträgt 1.2 Sekunden
Ein Aufprall alle 0.3 Sekunden
Basisradius beträgt 1 Meter
active skill area of effect radius +% final [30]
firestorm base area of effect +% [-55]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
ReliquaryMonsterFireball
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, CanRapidFire, AreaSpell
Feuerball
Zauberzeit: 2.5 Sek.
Entfesselt einen Feuerball auf ein Ziel, der explodiert und fügt Gegnern im Umkreis Schaden zu.
Eure Treffer entzünden immer
Verursacht 325.5 bis 488.3 Feuerschaden
Feuert 3 Projektile in einer Spirale
167% erhöhter Brandschaden
Basisradius beträgt 0.9 Meter
active skill area of effect radius +% final [-40]
base is projectile [1]
monster reverse point blank damage -% at minimum range [80]
projectile spiral nova starting angle offset [-15]
projectile spiral nova time ms [65]
Object Type
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/ReliquaryMonster/ReliquaryMonsterCampaignBoss"] = {
fireResist = 30,
coldResist = 30,
lightningResist = 30,
chaosResist = 20,
name = "Tacitus, Fallen Archivist",
life = 1.8,
energyShield = 0.75,
damage = 1.88,
damageSpread = 0,
attackTime = 1.755,
attackRange = 11,
accuracy = 1,
skillList = {
"ReliquaryMonsterFireball",
"Melee",
"ReliquaryMonsterFirestorm",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["ReliquaryMonsterFireball"] = {
name = "Fireball",
hidden = true,
color = "3",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Unleashes a ball of fire towards a target which explodes, damaging nearby foes.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Fire] = true,
[SkillType.CanRapidFire] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"base_number_of_projectiles_in_spiral_nova",
"projectile_spiral_nova_time_ms",
"projectile_spiral_nova_angle",
"projectile_spiral_nova_starting_angle_offset",
"monster_reverse_point_blank_damage_-%_at_minimum_range",
"burn_damage_+%",
"active_skill_area_of_effect_radius_+%_final",
"active_skill_base_area_of_effect_radius",
"base_is_projectile",
"always_ignite",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 3, 65, 30, -15, 80, 167, -40, 9, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ReliquaryMonsterFirestorm"] = {
name = "Firestorm",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Duration] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Fire] = true,
[SkillType.Cascadable] = true,
[SkillType.CanRapidFire] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.63,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_skill_effect_duration",
"fire_storm_fireball_delay_ms",
"firestorm_base_area_of_effect_+%",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"active_skill_area_of_effect_radius_+%_final",
"active_skill_base_area_of_effect_radius",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1200, 300, -55, -30, 30, 10, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
spell maximum action distance +% [-50]
| Family | SpellMaximumActionDistance |
|---|---|
| Domains | Monster (3) |
| GenerationType | Einzigartig (3) |
| Req. level | 1 |
| Stats |
Tacitus, Gefallener Archivar
Dämonspell maximum action distance +% [-50]
Tacitus, Fallen Archivist
| Spectre | |
|---|---|
| Tags | animal_claw_weapon, Zauberer, demon, fire_affinity, flesh_armour, human, humanoid, is_unarmed, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, red_blood |
Leben
180%
Energy Shield From Life
75%
Ailment Threshold
180%
Widerstand
Damage
188%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
6 ~ 11
Attack Time
1.755 Second
Damage Spread
±0%
Erfahrung
150%
Model Size
100%
Type
ReliquaryMonsterCampaignBoss
Metadata
ReliquaryMonsterCampaignBossStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
11,580
Rüstung
28,790
Ausweichwert
4,739
Energieschild
8,271
Damage
702
Zauberschaden
702
Genauigkeit
580
Attack Time
1.755
Erfahrung
15,383
Minion Life
2,512
Minion Energy Shield
1,794
Minion Damage
561
Ailment Threshold
11,580
Chill
37
Shock
37
Brittle
207
Scorch
37
Sap
101
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 702
Kritische Trefferchance: 5%
Attack Time: 1.755 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]
ReliquaryMonsterFirestorm
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, CanRapidFire, AreaSpell
Feuerregen
Zauberzeit: 1.63 Sek.
Abklingzeit: 6.5 Sek.
Flammenkugeln regnen auf den Zielort nieder. Wenn sie landen, explodieren sie und verursachen Schaden bei Gegnern im Umkreis.
Verursacht 191.1 bis 286.6 physischen Schaden
Basisdauer beträgt 1.2 Sekunden
Ein Aufprall alle 0.3 Sekunden
Basisradius beträgt 1 Meter
active skill area of effect radius +% final [30]
firestorm base area of effect +% [-55]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
ReliquaryMonsterFireball
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, CanRapidFire, AreaSpell
Feuerball
Zauberzeit: 2.5 Sek.
Entfesselt einen Feuerball auf ein Ziel, der explodiert und fügt Gegnern im Umkreis Schaden zu.
Eure Treffer entzünden immer
Verursacht 1207 bis 1810 Feuerschaden
Feuert 3 Projektile in einer Spirale
167% erhöhter Brandschaden
Basisradius beträgt 0.9 Meter
active skill area of effect radius +% final [-40]
base is projectile [1]
monster reverse point blank damage -% at minimum range [80]
projectile spiral nova starting angle offset [-15]
projectile spiral nova time ms [65]
Object Type
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/ReliquaryMonster/ReliquaryMonsterCampaignBossStandalone"] = {
fireResist = 30,
coldResist = 30,
lightningResist = 30,
chaosResist = 20,
name = "Tacitus, Fallen Archivist",
life = 1.8,
energyShield = 0.75,
damage = 1.88,
damageSpread = 0,
attackTime = 1.755,
attackRange = 11,
accuracy = 1,
skillList = {
"ReliquaryMonsterFireball",
"Melee",
"ReliquaryMonsterFirestorm",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["ReliquaryMonsterFireball"] = {
name = "Fireball",
hidden = true,
color = "3",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Unleashes a ball of fire towards a target which explodes, damaging nearby foes.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Fire] = true,
[SkillType.CanRapidFire] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"base_number_of_projectiles_in_spiral_nova",
"projectile_spiral_nova_time_ms",
"projectile_spiral_nova_angle",
"projectile_spiral_nova_starting_angle_offset",
"monster_reverse_point_blank_damage_-%_at_minimum_range",
"burn_damage_+%",
"active_skill_area_of_effect_radius_+%_final",
"active_skill_base_area_of_effect_radius",
"base_is_projectile",
"always_ignite",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 3, 65, 30, -15, 80, 167, -40, 9, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ReliquaryMonsterFirestorm"] = {
name = "Firestorm",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Duration] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Fire] = true,
[SkillType.Cascadable] = true,
[SkillType.CanRapidFire] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.63,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_skill_effect_duration",
"fire_storm_fireball_delay_ms",
"firestorm_base_area_of_effect_+%",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"active_skill_area_of_effect_radius_+%_final",
"active_skill_base_area_of_effect_radius",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1200, 300, -55, -30, 30, 10, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
spell maximum action distance +% [-50]
| Family | SpellMaximumActionDistance |
|---|---|
| Domains | Monster (3) |
| GenerationType | Einzigartig (3) |
| Req. level | 1 |
| Stats |
Tacitus, Gefallener Archivar
Dämonspell maximum action distance +% [-50]
monster dropped item rarity +% [15000]
monster slain experience +% [100]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster dropped item rarity +% [15000]
monster slain experience +% [100]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Tacitus, Fallen Archivist
| Spectre | |
|---|---|
| Tags | animal_claw_weapon, Zauberer, demon, fire_affinity, flesh_armour, human, humanoid, is_unarmed, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, red_blood |
Leben
180%
Energy Shield From Life
75%
Ailment Threshold
180%
Widerstand
Damage
188%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
6 ~ 11
Attack Time
1.755 Second
Damage Spread
±0%
Erfahrung
150%
Model Size
100%
Type
ReliquaryMonsterCampaignBoss
Metadata
ReliquaryMonsterMapBossStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
11,580
Rüstung
28,790
Ausweichwert
4,739
Energieschild
8,271
Damage
702
Zauberschaden
702
Genauigkeit
580
Attack Time
1.755
Erfahrung
15,383
Minion Life
2,512
Minion Energy Shield
1,794
Minion Damage
561
Ailment Threshold
11,580
Chill
37
Shock
37
Brittle
207
Scorch
37
Sap
101
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 1588
Kritische Trefferchance: 5%
Attack Time: 1.755 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]
ReliquaryMonsterFirestorm
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, CanRapidFire, AreaSpell
Feuerregen
Zauberzeit: 1.63 Sek.
Abklingzeit: 6.5 Sek.
Flammenkugeln regnen auf den Zielort nieder. Wenn sie landen, explodieren sie und verursachen Schaden bei Gegnern im Umkreis.
Verursacht 191.1 bis 286.6 physischen Schaden
Basisdauer beträgt 1.2 Sekunden
Ein Aufprall alle 0.3 Sekunden
Basisradius beträgt 1 Meter
active skill area of effect radius +% final [30]
firestorm base area of effect +% [-55]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
ReliquaryMonsterFireball
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, CanRapidFire, AreaSpell
Feuerball
Zauberzeit: 2.5 Sek.
Entfesselt einen Feuerball auf ein Ziel, der explodiert und fügt Gegnern im Umkreis Schaden zu.
Eure Treffer entzünden immer
Verursacht 1207 bis 1810 Feuerschaden
Feuert 3 Projektile in einer Spirale
167% erhöhter Brandschaden
Basisradius beträgt 0.9 Meter
active skill area of effect radius +% final [-40]
base is projectile [1]
monster reverse point blank damage -% at minimum range [80]
projectile spiral nova starting angle offset [-15]
projectile spiral nova time ms [65]
Object Type
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/ReliquaryMonster/ReliquaryMonsterMapBossStandalone"] = {
fireResist = 30,
coldResist = 30,
lightningResist = 30,
chaosResist = 20,
name = "Tacitus, Fallen Archivist",
life = 1.8,
energyShield = 0.75,
damage = 1.88,
damageSpread = 0,
attackTime = 1.755,
attackRange = 11,
accuracy = 1,
skillList = {
"ReliquaryMonsterFireball",
"Melee",
"ReliquaryMonsterFirestorm",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["ReliquaryMonsterFireball"] = {
name = "Fireball",
hidden = true,
color = "3",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Unleashes a ball of fire towards a target which explodes, damaging nearby foes.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Fire] = true,
[SkillType.CanRapidFire] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"base_number_of_projectiles_in_spiral_nova",
"projectile_spiral_nova_time_ms",
"projectile_spiral_nova_angle",
"projectile_spiral_nova_starting_angle_offset",
"monster_reverse_point_blank_damage_-%_at_minimum_range",
"burn_damage_+%",
"active_skill_area_of_effect_radius_+%_final",
"active_skill_base_area_of_effect_radius",
"base_is_projectile",
"always_ignite",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 3, 65, 30, -15, 80, 167, -40, 9, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ReliquaryMonsterFirestorm"] = {
name = "Firestorm",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Duration] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Fire] = true,
[SkillType.Cascadable] = true,
[SkillType.CanRapidFire] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.63,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_skill_effect_duration",
"fire_storm_fireball_delay_ms",
"firestorm_base_area_of_effect_+%",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"active_skill_area_of_effect_radius_+%_final",
"active_skill_base_area_of_effect_radius",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1200, 300, -55, -30, 30, 10, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
spell maximum action distance +% [-50]
| Family | SpellMaximumActionDistance |
|---|---|
| Domains | Monster (3) |
| GenerationType | Einzigartig (3) |
| Req. level | 1 |
| Stats |
monster dropped item rarity +% [15000]
monster slain experience +% [100]
| Family | MonsterMapBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | Einzigartig (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | Einzigartig (3) |
| Req. level | 1 |
| Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.





















