Takatax Spröddorn
Dämon
Gebiet: 'Verbotene Wälder'-Karte
15000% erhöhte Seltenheit fallen gelassener Gegenstände
Monster gewähren 100% erhöhte Erfahrung
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Monster gewähren 100% erhöhte Erfahrung
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Takatax Brittlethorn
Spectre | N |
---|---|
Area | 'Verbotene Wälder'-Karte |
Tags | animal_claw_weapon, Zauberer, cold_affinity, demon, hard_armour, humanoid, is_unarmed, large_height, melee, non_unique_map_boss, physical_affinity, ranged, very_slow_movement, water |
Leben
400%
Energy Shield From Life
33%
Rüstung
+33%
Ausweichen
+33%
Ailment Threshold
400%
Widerstand
40 40 40 25
Damage
130%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
4 ~ 11
Attack Time
1.335 Second
Damage Spread
±20%
Erfahrung
200%
Model Size
150%
Type
SaplingIced
Metadata
IcedSaplingTricksterBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
81
Leben
7,066,660
Rüstung
105,492
Ausweichen
9,791
Energieschild
4,482
Damage
1,189
Zauberschaden
1,774
Genauigkeit
480
Attack Time
0.89445
Erfahrung
141,493
Ailment Threshold
3,321,330
Chill
10,502
Shock
10,502
Brittle
59,415
Scorch
10,502
Sap
29,015
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 1888–2832
Kritische Trefferchance: 5%
Attack Time: 1.335 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
IcedSaplingSpamProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Zauberzeit: 1.5 Sek.
Abklingzeit: 2 Sek.
Verursacht 775.5 bis 1163 physischen Schaden
Verursacht 123% mehr Schaden
75% des physischen Schadens werden in Kälteschaden umgewandelt
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [154]
projectile uses contact position [1]
spell maximum action distance +% [-50]
use scaled contact offset [1]
Verursacht 123% mehr Schaden
75% des physischen Schadens werden in Kälteschaden umgewandelt
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [154]
projectile uses contact position [1]
spell maximum action distance +% [-50]
use scaled contact offset [1]
IcedSaplingOrbTeleport
Spell, Movement
Zauberzeit: 2.67 Sek.
Abklingzeit: 5 Sek.
skill cannot be interrupted [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
IcedSaplingOrbActivateEAS
Spell
Zauberzeit: 4 Sek.
Abklingzeit: 5 Sek.
skill cannot be interrupted [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
GTIceSaplingIceSpearPrison
Triggerable, Spell
Zauberzeit: 2.5 Sek.
Abklingzeit: 15 Sek.
spell maximum action distance +% [-50]
GPSIceSaplingIcePrisonSpike
Spell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
Verursacht 2461 bis 3692 Kälteschaden
base is projectile [1]
number of projectiles override [1]
base is projectile [1]
number of projectiles override [1]
Object Type
version 2 extends "Metadata/Monsters/SaplingMonster/SaplingMonsterIced"
Object Type Codes
version 2 extends "Metadata/Monsters/SaplingMonster/SaplingMonsterIced" Functions { CreateEffectOn = " AddAttached( Metadata/Effects/Spells/monsters_effects/forbidden_woods/ice_sapling_trio/spikeepk.ao,); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/forbidden_woods/ice_sapling_trio/spikeepk.ao, idle ); " TurnEffectOn = " PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/forbidden_woods/ice_sapling_trio/spikeepk.ao, start ); QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/forbidden_woods/ice_sapling_trio/spikeepk.ao, idle ); " CreateEffectOff = " /*AddAttached( Metadata/Effects/Spells/monsters_effects/forbidden_woods/ice_sapling_trio/spikeepk.ao, ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/forbidden_woods/ice_sapling_trio/spikeepk.ao, off );*/ " TurnEffectOff = " PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/forbidden_woods/ice_sapling_trio/spikeepk.ao, end ); /*QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/forbidden_woods/ice_sapling_trio/spikeepk.ao, off );*/ " } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/forbidden_woods/ice_sapling_trio/spikeepk.ao" preload_animated_object = "Metadata/Monsters/SaplingMonster/Sapling2AggroAudio.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/SaplingMonster/IcedSaplingTricksterBoss"] = { name = "Takatax Brittlethorn", life = 4, energyShield = 0.33, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.3, damageSpread = 0.2, attackTime = 1.335, attackRange = 11, accuracy = 1, skillList = { "MeleeAtAnimationSpeedUnique", "GPSIceSaplingIcePrisonSpike", "GTIceSaplingIceSpearPrison", "IcedSaplingSpamProjectile", "IcedSaplingOrbTeleport", "IcedSaplingOrbActivateEAS", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GPSIceSaplingIcePrisonSpike"] = { name = "GPSIceSaplingIcePrisonSpike", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "number_of_projectiles_override", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTIceSaplingIceSpearPrison"] = { name = "GTIceSaplingIceSpearPrison", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", }, levels = { [1] = {-50, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["IcedSaplingSpamProjectile"] = { name = "IcedSaplingSpamProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_damage_+%_final", "monster_projectile_variation", "skill_physical_damage_%_to_convert_to_cold", "spell_maximum_action_distance_+%", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -30, 154, 75, -50, levelRequirement = 1, statInterpolation = {3, 3, 2}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 0, 154, 75, -50, levelRequirement = 19, statInterpolation = {3, 3, 2}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 1, 154, 75, -50, levelRequirement = 20, statInterpolation = {3, 3, 2}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 129, 154, 75, -50, levelRequirement = 84, statInterpolation = {3, 3, 2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["IcedSaplingOrbTeleport"] = { name = "IcedSaplingOrbTeleport", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.67, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_interrupted", "skill_cannot_be_stunned", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["IcedSaplingOrbActivateEAS"] = { name = "IcedSaplingOrbActivateEAS", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_interrupted", "skill_cannot_be_stunned", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
15000% erhöhte Seltenheit fallen gelassener Gegenstände
Monster gewähren 100% erhöhte Erfahrung
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
Takatax Spröddorn
Dämon
15000% erhöhte Seltenheit fallen gelassener Gegenstände
Monster gewähren 100% erhöhte Erfahrung
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Monster gewähren 100% erhöhte Erfahrung
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Takatax Brittlethorn
Spectre | N |
---|---|
Tags | animal_claw_weapon, Zauberer, cold_affinity, demon, hard_armour, humanoid, is_unarmed, large_height, melee, physical_affinity, ranged, standalone_map_boss, very_slow_movement, water |
Leben
400%
Energy Shield From Life
33%
Rüstung
+33%
Ausweichen
+33%
Ailment Threshold
400%
Widerstand
40 40 40 25
Damage
130%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
4 ~ 11
Attack Time
1.335 Second
Damage Spread
±20%
Erfahrung
200%
Model Size
150%
Type
SaplingIced
Metadata
IcedSaplingTricksterBossStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
557,385
Rüstung
38,291
Ausweichen
6,303
Energieschild
2,022
Damage
553
Zauberschaden
826
Genauigkeit
290
Attack Time
0.89445
Erfahrung
112,805
Ailment Threshold
351,153
Chill
1,110
Shock
1,110
Brittle
6,282
Scorch
1,110
Sap
3,068
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 878–1318
Kritische Trefferchance: 5%
Attack Time: 1.335 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
IcedSaplingSpamProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Zauberzeit: 1.5 Sek.
Abklingzeit: 2 Sek.
Verursacht 477.5 bis 716.3 physischen Schaden
Verursacht 97% mehr Schaden
75% des physischen Schadens werden in Kälteschaden umgewandelt
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [154]
projectile uses contact position [1]
spell maximum action distance +% [-50]
use scaled contact offset [1]
Verursacht 97% mehr Schaden
75% des physischen Schadens werden in Kälteschaden umgewandelt
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [154]
projectile uses contact position [1]
spell maximum action distance +% [-50]
use scaled contact offset [1]
IcedSaplingOrbTeleport
Spell, Movement
Zauberzeit: 2.67 Sek.
Abklingzeit: 5 Sek.
skill cannot be interrupted [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
IcedSaplingOrbActivateEAS
Spell
Zauberzeit: 4 Sek.
Abklingzeit: 5 Sek.
skill cannot be interrupted [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
GTIceSaplingIceSpearPrison
Triggerable, Spell
Zauberzeit: 2.5 Sek.
Abklingzeit: 15 Sek.
spell maximum action distance +% [-50]
GPSIceSaplingIcePrisonSpike
Spell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
Verursacht 1442 bis 2163 Kälteschaden
base is projectile [1]
number of projectiles override [1]
base is projectile [1]
number of projectiles override [1]
Object Type
version 2 extends "Metadata/Monsters/SaplingMonster/SaplingMonsterIcedStandalone" extends "Metadata/Monsters/StandaloneMapBoss"
Object Type Codes
version 2 extends "Metadata/Monsters/SaplingMonster/SaplingMonsterIcedStandalone" extends "Metadata/Monsters/StandaloneMapBoss" Functions { CreateEffectOn = " AddAttached( Metadata/Effects/Spells/monsters_effects/forbidden_woods/ice_sapling_trio/spikeepk.ao,); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/forbidden_woods/ice_sapling_trio/spikeepk.ao, idle ); " TurnEffectOn = " PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/forbidden_woods/ice_sapling_trio/spikeepk.ao, start ); QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/forbidden_woods/ice_sapling_trio/spikeepk.ao, idle ); " CreateEffectOff = " /*AddAttached( Metadata/Effects/Spells/monsters_effects/forbidden_woods/ice_sapling_trio/spikeepk.ao, ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/forbidden_woods/ice_sapling_trio/spikeepk.ao, off );*/ " TurnEffectOff = " PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/forbidden_woods/ice_sapling_trio/spikeepk.ao, end ); /*QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/forbidden_woods/ice_sapling_trio/spikeepk.ao, off );*/ " } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/forbidden_woods/ice_sapling_trio/spikeepk.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/SaplingMonster/IcedSaplingTricksterBossStandalone"] = { name = "Takatax Brittlethorn", life = 4, energyShield = 0.33, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.3, damageSpread = 0.2, attackTime = 1.335, attackRange = 11, accuracy = 1, skillList = { "MeleeAtAnimationSpeedUnique", "GPSIceSaplingIcePrisonSpike", "GTIceSaplingIceSpearPrison", "IcedSaplingSpamProjectile", "IcedSaplingOrbTeleport", "IcedSaplingOrbActivateEAS", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GPSIceSaplingIcePrisonSpike"] = { name = "GPSIceSaplingIcePrisonSpike", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "number_of_projectiles_override", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTIceSaplingIceSpearPrison"] = { name = "GTIceSaplingIceSpearPrison", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", }, levels = { [1] = {-50, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["IcedSaplingSpamProjectile"] = { name = "IcedSaplingSpamProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_damage_+%_final", "monster_projectile_variation", "skill_physical_damage_%_to_convert_to_cold", "spell_maximum_action_distance_+%", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -30, 154, 75, -50, levelRequirement = 1, statInterpolation = {3, 3, 2}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 0, 154, 75, -50, levelRequirement = 19, statInterpolation = {3, 3, 2}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 1, 154, 75, -50, levelRequirement = 20, statInterpolation = {3, 3, 2}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 129, 154, 75, -50, levelRequirement = 84, statInterpolation = {3, 3, 2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["IcedSaplingOrbTeleport"] = { name = "IcedSaplingOrbTeleport", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.67, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_interrupted", "skill_cannot_be_stunned", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["IcedSaplingOrbActivateEAS"] = { name = "IcedSaplingOrbActivateEAS", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_interrupted", "skill_cannot_be_stunned", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
15000% erhöhte Seltenheit fallen gelassener Gegenstände
Monster gewähren 100% erhöhte Erfahrung
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
Takatax Spröddorn
Dämon
15000% erhöhte Seltenheit fallen gelassener Gegenstände
Monster gewähren 100% erhöhte Erfahrung
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Monster gewähren 100% erhöhte Erfahrung
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Takatax Brittlethorn
Spectre | N |
---|---|
Tags | animal_claw_weapon, demon, elder_map_boss, hard_armour, humanoid, is_unarmed, non_attacking, very_slow_movement, water |
Leben
400%
Energy Shield From Life
33%
Rüstung
+33%
Ausweichen
+33%
Ailment Threshold
400%
Widerstand
40 40 40 25
Damage
130%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
4 ~ 11
Attack Time
1.335 Second
Damage Spread
±20%
Erfahrung
200%
Model Size
150%
Type
SaplingIced
Metadata
IcedSaplingTricksterBossElder_
Object Type
version 2 extends "Metadata/Monsters/Monster" Life { corpse_usable = false } Stats { base_cannot_be_damaged = 1 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 is_hidden_monster = 1 immune_to_curses = 1 immune_to_auras_from_other_entities = 1 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target_instant.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/SaplingMonster/IcedSaplingTricksterBossElder_"] = { name = "Takatax Brittlethorn", life = 4, energyShield = 0.33, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.3, damageSpread = 0.2, attackTime = 1.335, attackRange = 11, accuracy = 1, skillList = { }, modList = { }, }
15000% erhöhte Seltenheit fallen gelassener Gegenstände
Monster gewähren 100% erhöhte Erfahrung
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.