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Takatax Brittlethorn
[77] Bosque prohibido
Takatax Brittlethorn

Takatax Brittlethorn(Takatax Brittlethorn)

SpectreN
Area[77] Bosque prohibido
Modcannot_be_taunted_when_taunted_ms [0]
unique_boss_curse_effect_on_self_+%_final [-33]
monster_slain_experience_+% [100]
monster_dropped_item_quantity_+% [1500]
monster_dropped_item_rarity_+% [2000]
cannot_be_stunned_while_stunned [1]
cannot_be_stunned_for_ms_after_stun_finished [2000]
Tagswater, demon, humanoid
Damage130%
Vida400%
Energy Shield From Life33%
Ailment Threshold400%
Daño de golpe crítico5%
TypeSaplingIced
Attack Distance4 ~ 11
Attack Time1.33 Second
Damage Spread20%
Armadura+33%
Evasión+33%
Precisión+100%

MeleeAtAnimationSpeedUnique
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

IcedSaplingSpamProjectile
monster_projectile_variation [154]
Inflige 896 a 1344 de Daño Físico
El 75% del daño físico se convierte en daño de hielo
Inflige un 129% más de daño
spell_maximum_action_distance_+% [-50]

base_is_projectile projectile_uses_contact_position use_scaled_contact_offset action_attack_or_cast_time_uses_animation_length Spell Projectile SkillCanVolley Triggerable
Tiempo de lanzamiento: 1.5 Second
Tiempo de recarga: 2 Second

IcedSaplingOrbTeleport
skill_cannot_be_interrupted skill_cannot_be_stunned Spell MovementSkillTiempo de lanzamiento: 2.67 Second
Tiempo de recarga: 5 Second

IcedSaplingOrbActivateEAS
skill_cannot_be_interrupted skill_cannot_be_stunnedTiempo de lanzamiento: 4 Second
Tiempo de recarga: 5 Second

GTIceSaplingIceSpearPrison
spell_maximum_action_distance_+% [-50]
Triggerable
Tiempo de lanzamiento: 2.5 Second
Tiempo de recarga: 15 Second

GPSIceSaplingIcePrisonSpike
Inflige 2877 a 4315 de Daño de Hielo
number_of_projectiles_override [1]

base_is_projectile Triggerable
Tiempo de lanzamiento: 1 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
84Takatax Brittlethorn575051648.61.333047521494113691005740404025

MeleeAtAnimationSpeedUnique
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

IcedSaplingSpamProjectile
monster_projectile_variation [154]
Inflige 813.8 a 1221 de Daño Físico
El 75% del daño físico se convierte en daño de hielo
Inflige un 125% más de daño
spell_maximum_action_distance_+% [-50]

base_is_projectile projectile_uses_contact_position use_scaled_contact_offset action_attack_or_cast_time_uses_animation_length Spell Projectile SkillCanVolley Triggerable
Tiempo de lanzamiento: 1.5 Second
Tiempo de recarga: 2 Second

IcedSaplingOrbTeleport
skill_cannot_be_interrupted skill_cannot_be_stunned Spell MovementSkillTiempo de lanzamiento: 2.67 Second
Tiempo de recarga: 5 Second

IcedSaplingOrbActivateEAS
skill_cannot_be_interrupted skill_cannot_be_stunnedTiempo de lanzamiento: 4 Second
Tiempo de recarga: 5 Second

GTIceSaplingIceSpearPrison
spell_maximum_action_distance_+% [-50]
Triggerable
Tiempo de lanzamiento: 2.5 Second
Tiempo de recarga: 15 Second

GPSIceSaplingIcePrisonSpike
Inflige 2593 a 3890 de Daño de Hielo
number_of_projectiles_override [1]

base_is_projectile Triggerable
Tiempo de lanzamiento: 1 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
82Takatax Brittlethorn515041470.41.33253361888310567836140404025

MeleeAtAnimationSpeedUnique
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

IcedSaplingSpamProjectile
monster_projectile_variation [154]
Inflige 670.5 a 1006 de Daño Físico
El 75% del daño físico se convierte en daño de hielo
Inflige un 117% más de daño
spell_maximum_action_distance_+% [-50]

base_is_projectile projectile_uses_contact_position use_scaled_contact_offset action_attack_or_cast_time_uses_animation_length Spell Projectile SkillCanVolley Triggerable
Tiempo de lanzamiento: 1.5 Second
Tiempo de recarga: 2 Second

IcedSaplingOrbTeleport
skill_cannot_be_interrupted skill_cannot_be_stunned Spell MovementSkillTiempo de lanzamiento: 2.67 Second
Tiempo de recarga: 5 Second

IcedSaplingOrbActivateEAS
skill_cannot_be_interrupted skill_cannot_be_stunnedTiempo de lanzamiento: 4 Second
Tiempo de recarga: 5 Second

GTIceSaplingIceSpearPrison
spell_maximum_action_distance_+% [-50]
Triggerable
Tiempo de lanzamiento: 2.5 Second
Tiempo de recarga: 15 Second

GPSIceSaplingIcePrisonSpike
Inflige 2104 a 3156 de Daño de Hielo
number_of_projectiles_override [1]

base_is_projectile Triggerable
Tiempo de lanzamiento: 1 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
78Takatax Brittlethorn398541167.81.3317072145509113563440404025

MeleeAtAnimationSpeedUnique
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

IcedSaplingSpamProjectile
monster_projectile_variation [154]
Inflige 638.6 a 957.9 de Daño Físico
El 75% del daño físico se convierte en daño de hielo
Inflige un 115% más de daño
spell_maximum_action_distance_+% [-50]

base_is_projectile projectile_uses_contact_position use_scaled_contact_offset action_attack_or_cast_time_uses_animation_length Spell Projectile SkillCanVolley Triggerable
Tiempo de lanzamiento: 1.5 Second
Tiempo de recarga: 2 Second

IcedSaplingOrbTeleport
skill_cannot_be_interrupted skill_cannot_be_stunned Spell MovementSkillTiempo de lanzamiento: 2.67 Second
Tiempo de recarga: 5 Second

IcedSaplingOrbActivateEAS
skill_cannot_be_interrupted skill_cannot_be_stunnedTiempo de lanzamiento: 4 Second
Tiempo de recarga: 5 Second

GTIceSaplingIceSpearPrison
spell_maximum_action_distance_+% [-50]
Triggerable
Tiempo de lanzamiento: 2.5 Second
Tiempo de recarga: 15 Second

GPSIceSaplingIcePrisonSpike
Inflige 1996 a 2994 de Daño de Hielo
number_of_projectiles_override [1]

base_is_projectile Triggerable
Tiempo de lanzamiento: 1 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
77Takatax Brittlethorn377951100.61.3315674136278779517240404025
stance any
Melee90OnlyLastTarget TargetNear TargetIsPlayer
Melee30OnlyLastTarget TargetMediumNear TargetIsPlayer
Melee3TargetMediumNear
MonsterProjectileSpellIcedSaplingSpamProjectile90 OnlyLastTarget TargetNotMediumNear TargetIsPlayer
MonsterProjectileSpellIcedSaplingSpamProjectile30 OnlyLastTarget TargetNotNear TargetIsPlayer
MonsterProjectileSpellIcedSaplingSpamProjectile3 TargetNotNear
TeleportIcedSaplingOrbTeleport-1 IsInState=(state::can_activate_orb, 1) ForceTargetVariable=variable::my_teleport_marker PlayerWithinXUnitsOfMe=150
EmptyActionSpell IcedSaplingOrbActivateEAS -1 IsInState=(state::can_activate_orb, 2) ForceTargetVariable=variable::crystal_orb
GeometryTriggerGTIceSaplingIceSpearPrison40 ForceTargetEnemy TargetIsPlayer NotOnFullLife
GeometryTriggerGTIceSaplingIceSpearPrison3 ForceTargetEnemy NotOnFullLife
MoveDaemonMDIceSaplingOrbMortar40 ForceTargetEnemy TargetIsPlayer NotOnFullLife
MoveDaemonMDIceSaplingOrbMortar3 ForceTargetEnemy NotOnFullLife
SpawnObjectSOIceSaplingRune40 ForceTargetEnemy TargetIsPlayer NotOnFullLife
SpawnObjectSOIceSaplingRune3 ForceTargetEnemy NotOnFullLife
Move16TargetNotMediumNear TargetIsEnemy TargetIsPlayer
StrafeLeft20!EnemyInRange=15 ForceTargetAlly TargetIsRightOfMe AllyNearMe
StrafeRight20!EnemyInRange=15 ForceTargetAlly TargetIsLeftOfMe AllyNearMe
Flee10TargetNear TargetIsEnemy NoRepeat

Object Type

version 2
extends "Metadata/Monsters/SaplingMonster/SaplingMonsterIced"

Object Type Codes

version 2
extends "Metadata/Monsters/SaplingMonster/SaplingMonsterIced"

Functions
{
	CreateEffectOn =
	"
		AddAttached( Metadata/Effects/Spells/monsters_effects/forbidden_woods/ice_sapling_trio/spikeepk.ao,  );
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/forbidden_woods/ice_sapling_trio/spikeepk.ao, idle );
	"

	TurnEffectOn =
	"
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/forbidden_woods/ice_sapling_trio/spikeepk.ao, start );
		QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/forbidden_woods/ice_sapling_trio/spikeepk.ao, idle );
	"

	CreateEffectOff =
	"
		/*AddAttached( Metadata/Effects/Spells/monsters_effects/forbidden_woods/ice_sapling_trio/spikeepk.ao,  );
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/forbidden_woods/ice_sapling_trio/spikeepk.ao, off );*/
	"

	TurnEffectOff =
	"
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/forbidden_woods/ice_sapling_trio/spikeepk.ao, end );
		/*QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/forbidden_woods/ice_sapling_trio/spikeepk.ao, off );*/
	"
}

Preload
{
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/forbidden_woods/ice_sapling_trio/spikeepk.ao"
	preload_animated_object = "Metadata/Monsters/SaplingMonster/Sapling2AggroAudio.ao"
}
Resiste FuegoResiste HieloResiste RayoResiste Caos
1515157
30303020
40404025
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/SaplingMonster/IcedSaplingTricksterBoss"] = {
    name = "Takatax Brittlethorn",
    life = 4,
    energyShield = 0.33,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.3,
    damageSpread = 0.2,
    attackTime = 1.33,
    attackRange = 11,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeedUnique",
        "GPSIceSaplingIcePrisonSpike",
        "GTIceSaplingIceSpearPrison",
        "IcedSaplingSpamProjectile",
        "IcedSaplingOrbTeleport",
        "IcedSaplingOrbActivateEAS",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["GPSIceSaplingIcePrisonSpike"] = {
    name = "GPSIceSaplingIcePrisonSpike",
    hidden = true,
    color = 4,
    baseEffectiveness = 3.5,
    incrementalEffectiveness = 0.042,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "number_of_projectiles_override",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.8, 1.2, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTIceSaplingIceSpearPrison"] = {
    name = "GTIceSaplingIceSpearPrison",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
    },
    levels = {
        [1] = {-50, levelRequirement = 0, statInterpolation = {1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["IcedSaplingSpamProjectile"] = {
    name = "IcedSaplingSpamProjectile",
    hidden = true,
    color = 4,
    baseEffectiveness = 1.5,
    incrementalEffectiveness = 0.038,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "skill_physical_damage_%_to_convert_to_cold",
        "active_skill_damage_+%_final",
        "spell_maximum_action_distance_+%",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {154, 0.8, 1.2, 75, -30, -50, levelRequirement = 1, statInterpolation = {1, 3, 3, 1, 2, 1},  },
        [2] = {154, 0.8, 1.2, 75, 0, -50, levelRequirement = 19, statInterpolation = {1, 3, 3, 1, 2, 1},  },
        [3] = {154, 0.8, 1.2, 75, 1, -50, levelRequirement = 20, statInterpolation = {1, 3, 3, 1, 2, 1},  },
        [4] = {154, 0.8, 1.2, 75, 129, -50, levelRequirement = 84, statInterpolation = {1, 3, 3, 1, 2, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["IcedSaplingOrbTeleport"] = {
    name = "IcedSaplingOrbTeleport",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.MovementSkill] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.67,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_cannot_be_interrupted",
        "skill_cannot_be_stunned",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["IcedSaplingOrbActivateEAS"] = {
    name = "IcedSaplingOrbActivateEAS",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_cannot_be_interrupted",
        "skill_cannot_be_stunned",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  },
    },
}
SpectreN
Area
Modcannot_be_taunted_when_taunted_ms [0]
unique_boss_curse_effect_on_self_+%_final [-33]
monster_slain_experience_+% [100]
monster_dropped_item_quantity_+% [1500]
monster_dropped_item_rarity_+% [2000]
cannot_be_stunned_while_stunned [1]
cannot_be_stunned_for_ms_after_stun_finished [2000]
Tagswater, demon, humanoid
Damage130%
Vida400%
Energy Shield From Life33%
Ailment Threshold400%
Daño de golpe crítico5%
TypeSaplingIced
Attack Distance4 ~ 11
Attack Time1.33 Second
Damage Spread20%
Armadura+33%
Evasión+33%
Precisión+100%

MeleeAtAnimationSpeedUnique
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

IcedSaplingSpamProjectile
monster_projectile_variation [154]
Inflige 896 a 1344 de Daño Físico
El 75% del daño físico se convierte en daño de hielo
Inflige un 129% más de daño
spell_maximum_action_distance_+% [-50]

base_is_projectile projectile_uses_contact_position use_scaled_contact_offset action_attack_or_cast_time_uses_animation_length Spell Projectile SkillCanVolley Triggerable
Tiempo de lanzamiento: 1.5 Second
Tiempo de recarga: 2 Second

IcedSaplingOrbTeleport
skill_cannot_be_interrupted skill_cannot_be_stunned Spell MovementSkillTiempo de lanzamiento: 2.67 Second
Tiempo de recarga: 5 Second

IcedSaplingOrbActivateEAS
skill_cannot_be_interrupted skill_cannot_be_stunnedTiempo de lanzamiento: 4 Second
Tiempo de recarga: 5 Second

GTIceSaplingIceSpearPrison
spell_maximum_action_distance_+% [-50]
Triggerable
Tiempo de lanzamiento: 2.5 Second
Tiempo de recarga: 15 Second

GPSIceSaplingIcePrisonSpike
Inflige 2877 a 4315 de Daño de Hielo
number_of_projectiles_override [1]

base_is_projectile Triggerable
Tiempo de lanzamiento: 1 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
84Takatax Brittlethorn575051648.61.333047521494113691005740404025

MeleeAtAnimationSpeedUnique
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

IcedSaplingSpamProjectile
monster_projectile_variation [154]
Inflige 813.8 a 1221 de Daño Físico
El 75% del daño físico se convierte en daño de hielo
Inflige un 125% más de daño
spell_maximum_action_distance_+% [-50]

base_is_projectile projectile_uses_contact_position use_scaled_contact_offset action_attack_or_cast_time_uses_animation_length Spell Projectile SkillCanVolley Triggerable
Tiempo de lanzamiento: 1.5 Second
Tiempo de recarga: 2 Second

IcedSaplingOrbTeleport
skill_cannot_be_interrupted skill_cannot_be_stunned Spell MovementSkillTiempo de lanzamiento: 2.67 Second
Tiempo de recarga: 5 Second

IcedSaplingOrbActivateEAS
skill_cannot_be_interrupted skill_cannot_be_stunnedTiempo de lanzamiento: 4 Second
Tiempo de recarga: 5 Second

GTIceSaplingIceSpearPrison
spell_maximum_action_distance_+% [-50]
Triggerable
Tiempo de lanzamiento: 2.5 Second
Tiempo de recarga: 15 Second

GPSIceSaplingIcePrisonSpike
Inflige 2593 a 3890 de Daño de Hielo
number_of_projectiles_override [1]

base_is_projectile Triggerable
Tiempo de lanzamiento: 1 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
82Takatax Brittlethorn515041470.41.33253361888310567836140404025

MeleeAtAnimationSpeedUnique
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

IcedSaplingSpamProjectile
monster_projectile_variation [154]
Inflige 670.5 a 1006 de Daño Físico
El 75% del daño físico se convierte en daño de hielo
Inflige un 117% más de daño
spell_maximum_action_distance_+% [-50]

base_is_projectile projectile_uses_contact_position use_scaled_contact_offset action_attack_or_cast_time_uses_animation_length Spell Projectile SkillCanVolley Triggerable
Tiempo de lanzamiento: 1.5 Second
Tiempo de recarga: 2 Second

IcedSaplingOrbTeleport
skill_cannot_be_interrupted skill_cannot_be_stunned Spell MovementSkillTiempo de lanzamiento: 2.67 Second
Tiempo de recarga: 5 Second

IcedSaplingOrbActivateEAS
skill_cannot_be_interrupted skill_cannot_be_stunnedTiempo de lanzamiento: 4 Second
Tiempo de recarga: 5 Second

GTIceSaplingIceSpearPrison
spell_maximum_action_distance_+% [-50]
Triggerable
Tiempo de lanzamiento: 2.5 Second
Tiempo de recarga: 15 Second

GPSIceSaplingIcePrisonSpike
Inflige 2104 a 3156 de Daño de Hielo
number_of_projectiles_override [1]

base_is_projectile Triggerable
Tiempo de lanzamiento: 1 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
78Takatax Brittlethorn398541167.81.3317072145509113563440404025

MeleeAtAnimationSpeedUnique
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

IcedSaplingSpamProjectile
monster_projectile_variation [154]
Inflige 524.7 a 787.1 de Daño Físico
El 75% del daño físico se convierte en daño de hielo
Inflige un 107% más de daño
spell_maximum_action_distance_+% [-50]

base_is_projectile projectile_uses_contact_position use_scaled_contact_offset action_attack_or_cast_time_uses_animation_length Spell Projectile SkillCanVolley Triggerable
Tiempo de lanzamiento: 1.5 Second
Tiempo de recarga: 2 Second

IcedSaplingOrbTeleport
skill_cannot_be_interrupted skill_cannot_be_stunned Spell MovementSkillTiempo de lanzamiento: 2.67 Second
Tiempo de recarga: 5 Second

IcedSaplingOrbActivateEAS
skill_cannot_be_interrupted skill_cannot_be_stunnedTiempo de lanzamiento: 4 Second
Tiempo de recarga: 5 Second

GTIceSaplingIceSpearPrison
spell_maximum_action_distance_+% [-50]
Triggerable
Tiempo de lanzamiento: 2.5 Second
Tiempo de recarga: 15 Second

GPSIceSaplingIcePrisonSpike
Inflige 1615 a 2423 de Daño de Hielo
number_of_projectiles_override [1]

base_is_projectile Triggerable
Tiempo de lanzamiento: 1 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
73Takatax Brittlethorn29609871.41.3310863104707549358540404025

MeleeAtAnimationSpeedUnique
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

IcedSaplingSpamProjectile
monster_projectile_variation [154]
Inflige 409.2 a 613.7 de Daño Físico
El 75% del daño físico se convierte en daño de hielo
Inflige un 97% más de daño
spell_maximum_action_distance_+% [-50]

base_is_projectile projectile_uses_contact_position use_scaled_contact_offset action_attack_or_cast_time_uses_animation_length Spell Projectile SkillCanVolley Triggerable
Tiempo de lanzamiento: 1.5 Second
Tiempo de recarga: 2 Second

IcedSaplingOrbTeleport
skill_cannot_be_interrupted skill_cannot_be_stunned Spell MovementSkillTiempo de lanzamiento: 2.67 Second
Tiempo de recarga: 5 Second

IcedSaplingOrbActivateEAS
skill_cannot_be_interrupted skill_cannot_be_stunnedTiempo de lanzamiento: 4 Second
Tiempo de recarga: 5 Second

GTIceSaplingIceSpearPrison
spell_maximum_action_distance_+% [-50]
Triggerable
Tiempo de lanzamiento: 2.5 Second
Tiempo de recarga: 15 Second

GPSIceSaplingIcePrisonSpike
Inflige 1235 a 1853 de Daño de Hielo
number_of_projectiles_override [1]

base_is_projectile Triggerable
Tiempo de lanzamiento: 1 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
68Takatax Brittlethorn21536646.61.33688875046226227340404025
stance any
Melee90OnlyLastTarget TargetNear TargetIsPlayer
Melee30OnlyLastTarget TargetMediumNear TargetIsPlayer
Melee3TargetMediumNear
MonsterProjectileSpellIcedSaplingSpamProjectile90 OnlyLastTarget TargetNotMediumNear TargetIsPlayer
MonsterProjectileSpellIcedSaplingSpamProjectile30 OnlyLastTarget TargetNotNear TargetIsPlayer
MonsterProjectileSpellIcedSaplingSpamProjectile3 TargetNotNear
TeleportIcedSaplingOrbTeleport-1 IsInState=(state::can_activate_orb, 1) ForceTargetVariable=variable::my_teleport_marker PlayerWithinXUnitsOfMe=150
EmptyActionSpell IcedSaplingOrbActivateEAS -1 IsInState=(state::can_activate_orb, 2) ForceTargetVariable=variable::crystal_orb
GeometryTriggerGTIceSaplingIceSpearPrison40 ForceTargetEnemy TargetIsPlayer NotOnFullLife
GeometryTriggerGTIceSaplingIceSpearPrison3 ForceTargetEnemy NotOnFullLife
MoveDaemonMDIceSaplingOrbMortar40 ForceTargetEnemy TargetIsPlayer NotOnFullLife
MoveDaemonMDIceSaplingOrbMortar3 ForceTargetEnemy NotOnFullLife
SpawnObjectSOIceSaplingRune40 ForceTargetEnemy TargetIsPlayer NotOnFullLife
SpawnObjectSOIceSaplingRune3 ForceTargetEnemy NotOnFullLife
Move16TargetNotMediumNear TargetIsEnemy TargetIsPlayer
StrafeLeft20!EnemyInRange=15 ForceTargetAlly TargetIsRightOfMe AllyNearMe
StrafeRight20!EnemyInRange=15 ForceTargetAlly TargetIsLeftOfMe AllyNearMe
Flee10TargetNear TargetIsEnemy NoRepeat

Object Type

version 2
extends "Metadata/Monsters/SaplingMonster/SaplingMonsterIcedStandalone"
extends "Metadata/Monsters/StandaloneMapBoss"

Object Type Codes

version 2
extends "Metadata/Monsters/SaplingMonster/SaplingMonsterIcedStandalone"
extends "Metadata/Monsters/StandaloneMapBoss"

Functions
{
	CreateEffectOn =
	"
		AddAttached( Metadata/Effects/Spells/monsters_effects/forbidden_woods/ice_sapling_trio/spikeepk.ao,  );
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/forbidden_woods/ice_sapling_trio/spikeepk.ao, idle );
	"

	TurnEffectOn =
	"
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/forbidden_woods/ice_sapling_trio/spikeepk.ao, start );
		QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/forbidden_woods/ice_sapling_trio/spikeepk.ao, idle );
	"

	CreateEffectOff =
	"
		/*AddAttached( Metadata/Effects/Spells/monsters_effects/forbidden_woods/ice_sapling_trio/spikeepk.ao,  );
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/forbidden_woods/ice_sapling_trio/spikeepk.ao, off );*/
	"

	TurnEffectOff =
	"
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/forbidden_woods/ice_sapling_trio/spikeepk.ao, end );
		/*QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/forbidden_woods/ice_sapling_trio/spikeepk.ao, off );*/
	"
}

Preload
{
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/forbidden_woods/ice_sapling_trio/spikeepk.ao"
}
Resiste FuegoResiste HieloResiste RayoResiste Caos
1515157
30303020
40404025
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/SaplingMonster/IcedSaplingTricksterBossStandalone"] = {
    name = "Takatax Brittlethorn",
    life = 4,
    energyShield = 0.33,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.3,
    damageSpread = 0.2,
    attackTime = 1.33,
    attackRange = 11,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeedUnique",
        "GPSIceSaplingIcePrisonSpike",
        "GTIceSaplingIceSpearPrison",
        "IcedSaplingSpamProjectile",
        "IcedSaplingOrbTeleport",
        "IcedSaplingOrbActivateEAS",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["GPSIceSaplingIcePrisonSpike"] = {
    name = "GPSIceSaplingIcePrisonSpike",
    hidden = true,
    color = 4,
    baseEffectiveness = 3.5,
    incrementalEffectiveness = 0.042,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "number_of_projectiles_override",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.8, 1.2, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTIceSaplingIceSpearPrison"] = {
    name = "GTIceSaplingIceSpearPrison",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
    },
    levels = {
        [1] = {-50, levelRequirement = 0, statInterpolation = {1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["IcedSaplingSpamProjectile"] = {
    name = "IcedSaplingSpamProjectile",
    hidden = true,
    color = 4,
    baseEffectiveness = 1.5,
    incrementalEffectiveness = 0.038,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "skill_physical_damage_%_to_convert_to_cold",
        "active_skill_damage_+%_final",
        "spell_maximum_action_distance_+%",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {154, 0.8, 1.2, 75, -30, -50, levelRequirement = 1, statInterpolation = {1, 3, 3, 1, 2, 1},  },
        [2] = {154, 0.8, 1.2, 75, 0, -50, levelRequirement = 19, statInterpolation = {1, 3, 3, 1, 2, 1},  },
        [3] = {154, 0.8, 1.2, 75, 1, -50, levelRequirement = 20, statInterpolation = {1, 3, 3, 1, 2, 1},  },
        [4] = {154, 0.8, 1.2, 75, 129, -50, levelRequirement = 84, statInterpolation = {1, 3, 3, 1, 2, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["IcedSaplingOrbTeleport"] = {
    name = "IcedSaplingOrbTeleport",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.MovementSkill] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.67,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_cannot_be_interrupted",
        "skill_cannot_be_stunned",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["IcedSaplingOrbActivateEAS"] = {
    name = "IcedSaplingOrbActivateEAS",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_cannot_be_interrupted",
        "skill_cannot_be_stunned",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  },
    },
}
SpectreN
Area
Modcannot_be_taunted_when_taunted_ms [0]
unique_boss_curse_effect_on_self_+%_final [-33]
monster_slain_experience_+% [100]
monster_dropped_item_quantity_+% [1500]
monster_dropped_item_rarity_+% [2000]
cannot_be_stunned_while_stunned [1]
cannot_be_stunned_for_ms_after_stun_finished [2000]
Tagswater, demon, humanoid
Damage130%
Vida400%
Energy Shield From Life33%
Ailment Threshold400%
Daño de golpe crítico5%
TypeSaplingIced
Attack Distance4 ~ 11
Attack Time1.33 Second
Damage Spread20%
Armadura+33%
Evasión+33%
Precisión+100%
Resiste FuegoResiste HieloResiste RayoResiste Caos
1515157
30303020
40404025
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/SaplingMonster/IcedSaplingTricksterBossElder_"] = {
    name = "Takatax Brittlethorn",
    life = 4,
    energyShield = 0.33,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.3,
    damageSpread = 0.2,
    attackTime = 1.33,
    attackRange = 11,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}