Widerwilliger Sklave
Humanoid
monster no drops or experience [1]
Unwilling Thrall
SpectreN
Tagsbludgeoning_weapon, Zauberer, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, human, humanoid, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, uses_suicide_explode
Leben
300%
Rüstung
+100%
Ailment Threshold
300%
Widerstand
37 37 37 0
Damage
100%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
4 ~ 11
Attack Time
1.2 Second
Damage Spread
±20%
Erfahrung
100%
Model Size
100%
Type
HeistBossFreidrichSlave
Metadata
FreidrichSlave
Stufe
68
Leben
19,300
Rüstung
57,580
Ausweichen
4,739
Energieschild
0
Damage
374
Zauberschaden
374
Genauigkeit
290
Attack Time
1.2
Erfahrung
10,255
Ailment Threshold
19,300
Chill
61
Shock
61
Brittle
345
Scorch
61
Sap
169
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 299–448
Kritische Trefferchance: 5%
Attack Time: 1.2 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
WalkEmergeHeistFriedrichSlave
walk emerge distance [300]
HeistFreidrichMinionSuicideExplode
Spell, Area, Damage, AreaSpell, Triggerable
Zauberzeit: 2 Sek.
Verursacht 1086 bis 1629 physischen Schaden
grant kill to target when exploding self [1]
is area damage [1]
CGEHeistFreidrichMinionBoilingBlood
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Zauberzeit: 1 Sek.
Verursacht 269.4 physischen Basisschaden pro Sekunde
Basisdauer beträgt 4 Sekunden

Object Type

version 2
extends "Metadata/Monsters/Monster"

StateMachine
{
	define_shared_state = "blood_bomb;"
}

Life
{
	corpse_sink_delay_ms = 10000
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

StateMachine
{
	on_state_blood_bomb_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/bosses/tarollo/blood_curse.epk );"
}

Animated
{
	on_blood_suck_01 =
	"
		explode_epk = 1;
		If( slave5 == 1, { AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/bosses/tarollo/slave_explode_charge_female.epk ); }, { AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/bosses/tarollo/slave_explode_charge.epk ); } );
	"
}

Life
{
	on_death =
	"
		IfState( blood_bomb, 1, { RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/bosses/tarollo/blood_curse.epk ); } );
		If( explode_epk == 1,
		{
			If( slave5 == 1, { RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/bosses/tarollo/slave_explode_charge_female.epk ); }, { RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/bosses/tarollo/slave_explode_charge.epk ); } );
		} );
	"
}

Preload
{
	preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Heist/bosses/tarollo/blood_curse.epk"
	preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Heist/bosses/tarollo/slave_explode_charge.epk"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueHeist/Boss/FreidrichSlave"] = {
    name = "Unwilling Thrall",
    life = 3,
    fireResist = 37,
    coldResist = 37,
    lightningResist = 37,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.2,
    attackRange = 11,
    accuracy = 1,
    weaponType1 = "One Hand Mace",
    skillList = {
        "MeleeAtAnimationSpeed",
        "HeistFreidrichMinionSuicideExplode",
        "CGEHeistFreidrichMinionBoilingBlood",
        "WalkEmergeHeistFriedrichSlave",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HeistFreidrichMinionSuicideExplode"] = {
    name = "HeistFreidrichMinionSuicideExplode",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "is_area_damage",
        "grant_kill_to_target_when_exploding_self",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CGEHeistFreidrichMinionBoilingBlood"] = {
    name = "CGEHeistFreidrichMinionBoilingBlood",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_physical_damage_to_deal_per_minute",
        "base_skill_effect_duration",
    },
    levels = {
        [1] = {2.5, 4000, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["WalkEmergeHeistFriedrichSlave"] = {
    name = "WalkEmergeHeistFriedrichSlave",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.8,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "walk_emerge_distance",
    },
    levels = {
        [1] = {300, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
monster no drops or experience [1]
IdMonsterNoDropsOrExperience
FamilyMonsterNoDropsOrExperience
DomainsMonster (3)
GenerationTypeEinzigartig (3)
Req. level1
Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • Widerwilliger Sklave
    Humanoid
    monster no drops or experience [1]
    Unwilling Thrall
    SpectreN
    Tagsbludgeoning_weapon, Zauberer, flesh_armour, human, humanoid, is_unarmed, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, uses_suicide_explode, very_fast_movement
    Leben
    300%
    Rüstung
    +100%
    Ailment Threshold
    300%
    Widerstand
    37 37 37 0
    Damage
    100%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritischen Treffer
    +130%
    Attack Distance
    4 ~ 9
    Attack Time
    1.2 Second
    Damage Spread
    ±20%
    Erfahrung
    100%
    Model Size
    100%
    Type
    HeistBossFreidrichSlave
    Metadata
    FreidrichSlave2
    Stufe
    68
    Leben
    19,300
    Rüstung
    57,580
    Ausweichen
    4,739
    Energieschild
    0
    Damage
    374
    Zauberschaden
    374
    Genauigkeit
    290
    Attack Time
    1.2
    Erfahrung
    10,255
    Ailment Threshold
    19,300
    Chill
    61
    Shock
    61
    Brittle
    345
    Scorch
    61
    Sap
    169
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Standardangriff
    Base Damage: 299–448
    Kritische Trefferchance: 5%
    Attack Time: 1.2 Sek.
    Streckt Eure Feinde mit einem mächtigen Schlag nieder.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    WalkEmergeHeistFriedrichSlave
    walk emerge distance [300]
    HeistFreidrichMinionSuicideExplode
    Spell, Area, Damage, AreaSpell, Triggerable
    Zauberzeit: 2 Sek.
    Verursacht 1086 bis 1629 physischen Schaden
    grant kill to target when exploding self [1]
    is area damage [1]
    CGEHeistFreidrichMinionBoilingBlood
    Spell, Area, Damage, Triggerable, Duration, AreaSpell
    Zauberzeit: 1 Sek.
    Verursacht 269.4 physischen Basisschaden pro Sekunde
    Basisdauer beträgt 4 Sekunden

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueHeist/Boss/FreidrichSlave"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueHeist/Boss/FreidrichSlave"
    
    Preload
    {
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Heist/bosses/tarollo/slave_explode_charge_female.epk"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueHeist/Boss/FreidrichSlave2"] = {
        name = "Unwilling Thrall",
        life = 3,
        fireResist = 37,
        coldResist = 37,
        lightningResist = 37,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.2,
        attackRange = 9,
        accuracy = 1,
        weaponType1 = "Unarmed",
        skillList = {
            "MeleeAtAnimationSpeed",
            "HeistFreidrichMinionSuicideExplode",
            "CGEHeistFreidrichMinionBoilingBlood",
            "WalkEmergeHeistFriedrichSlave",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HeistFreidrichMinionSuicideExplode"] = {
        name = "HeistFreidrichMinionSuicideExplode",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "is_area_damage",
            "grant_kill_to_target_when_exploding_self",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CGEHeistFreidrichMinionBoilingBlood"] = {
        name = "CGEHeistFreidrichMinionBoilingBlood",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_physical_damage_to_deal_per_minute",
            "base_skill_effect_duration",
        },
        levels = {
            [1] = {2.5, 4000, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WalkEmergeHeistFriedrichSlave"] = {
        name = "WalkEmergeHeistFriedrichSlave",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.8,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
        },
        levels = {
            [1] = {300, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    IdMonsterNoDropsOrExperience
    FamilyMonsterNoDropsOrExperience
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • Edit

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