Kesselhexe
Humanoid
Gebiet: 'Grabkammern'-Karte
15000% erhöhte Seltenheit fallen gelassener Gegenstände
Monster gewähren 100% erhöhte Erfahrung
grant actor scale +% to aura owner on death [2]
grant attack speed +% to aura owner on death [5]
grant cast speed +% to aura owner on death [5]
grant damage reduction % to aura owner on death [-2]
soul is consumed on death [1]
20% Chance, Zauberschaden zu blocken
Ihr erleidet 10% des Schaden von geblockten Treffern
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Monster gewähren 100% erhöhte Erfahrung
grant actor scale +% to aura owner on death [2]
grant attack speed +% to aura owner on death [5]
grant cast speed +% to aura owner on death [5]
grant damage reduction % to aura owner on death [-2]
soul is consumed on death [1]
20% Chance, Zauberschaden zu blocken
Ihr erleidet 10% des Schaden von geblockten Treffern
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Witch of the Cauldron
Spectre | N |
---|---|
Area | 'Grabkammern'-Karte |
Tags | bandit, Zauberer, fire_affinity, has_wand, human, humanoid, light_armour, medium_movement, medium_small_height, non_unique_map_boss, not_dex, not_str, physical_affinity, ranged, red_blood |
Leben
400%
Energy Shield From Life
100%
Ailment Threshold
400%
Widerstand
40 40 40 25
Damage
144%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 35
Attack Time
1.245 Second
Damage Spread
±20%
Erfahrung
120%
Model Size
110%
Type
IntBanditMapBoss
Metadata
MapBanditLeaderAlira2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
72
Leben
932,128
Rüstung
39,449
Ausweichen
5,444
Energieschild
7,850
Damage
778
Zauberschaden
1,162
Genauigkeit
339
Attack Time
0.83415
Erfahrung
73,722
Ailment Threshold
521,992
Chill
1,651
Shock
1,651
Brittle
9,338
Scorch
1,651
Sap
4,560
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MonsterDetonateDeadAreaAliraMaps
Spell, Area, Damage, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 0.6 Sek.
Abklingzeit: 6 Sek.
Basisdauer beträgt 1.5 Sekunden
Die sekundäre Basisdauer beträgt 0.5 Sekunden
Verursacht 1018 bis 1527 Feuerschaden
Explosion verursacht Basis-Feuerschaden in Höhe von 1% des maximalen Lebens der Leiche
Erzeugt +6 Explosionen
is area damage [1]
Die sekundäre Basisdauer beträgt 0.5 Sekunden
Verursacht 1018 bis 1527 Feuerschaden
Explosion verursacht Basis-Feuerschaden in Höhe von 1% des maximalen Lebens der Leiche
Erzeugt +6 Explosionen
is area damage [1]
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 1236–1854
Kritische Trefferchance: 5%
Attack Time: 1.245 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
DesecrateAliraMapBoss
Spell, Area, Duration, Trappable, Totemable, Mineable, Triggerable, DamageOverTime, Multicastable, Chaos, Cascadable, AreaSpell
Entweihen
Zauberzeit: 1 Sek.
Abklingzeit: 3 Sek.
Entweiht den Boden, beschwört Leichname und verursacht bei Gegnern im Wirkungsbereich Chaosschaden.
Verursacht 439.6 Basis-Chaosschaden pro Sekunde
Basisdauer beträgt 6 Sekunden
Erzeugt 5 Leichname
Erzeugt Leichname bis zur Stufe 100
Maximal 30 Leichname erlaubt
active skill area of effect radius +% final [33]
is area damage [1]
Basisdauer beträgt 6 Sekunden
Erzeugt 5 Leichname
Erzeugt Leichname bis zur Stufe 100
Maximal 30 Leichname erlaubt
active skill area of effect radius +% final [33]
is area damage [1]
TriggerSpawnersZombieZergAliraMap
Triggerable
active skill area of effect radius +% final [100]
trigger spawners override row [8]
trigger spawners override row [8]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { main_hand_unarmed_type = "Wand" } Stats { base_maximum_mana = 1000 } BaseEvents { server_only = true } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/BanditLeaderInt/MapBanditLeaderAlira2"] = { name = "Witch of the Cauldron", life = 4, energyShield = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.44, damageSpread = 0.2, attackTime = 1.245, attackRange = 35, accuracy = 1, weaponType1 = "Wand", weaponType2 = "Shield", skillList = { "MeleeAtAnimationSpeedUnique", "TriggerSpawnersZombieZergAliraMap", "DesecrateAliraMapBoss", "MonsterDetonateDeadAreaAliraMaps", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TriggerSpawnersZombieZergAliraMap"] = { name = "TriggerSpawnersZombieZergAliraMap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "trigger_spawners_override_row", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {8, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DesecrateAliraMapBoss"] = { name = "Desecrate", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Desecrates the ground, summoning corpses and dealing chaos damage to all enemies in the area. The corpses will be chosen from the monsters in the current area and any Spectres that have existed in this instance.", skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Triggerable] = true, [SkillType.DamageOverTime] = true, [SkillType.Multicastable] = true, [SkillType.Chaos] = true, [SkillType.Cascadable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chaos_damage_to_deal_per_minute", "base_skill_effect_duration", "desecrate_number_of_corpses_to_create", "desecrate_corpse_level", "desecrate_maximum_number_of_corpses", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {1, 6000, 5, 100, 30, 33, levelRequirement = 68, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterDetonateDeadAreaAliraMaps"] = { name = "MonsterDetonateDeadAreaAliraMaps", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.6, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "corpse_explosion_monster_life_%", "base_skill_effect_duration", "base_secondary_skill_effect_duration", "upheaval_number_of_spikes", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, 1500, 500, 6, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
15000% erhöhte Seltenheit fallen gelassener Gegenstände
Monster gewähren 100% erhöhte Erfahrung
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
grant actor scale +% to aura owner on death [2]
grant attack speed +% to aura owner on death [5]
grant cast speed +% to aura owner on death [5]
grant damage reduction % to aura owner on death [-2]
soul is consumed on death [1]
Id | MonsterNemesisSoulEaterMapAlira_ |
---|---|
Name | Seelenfresser |
Family | MonsterNemesis |
Domains | Monster (3) |
GenerationType | einzigartig (3) |
Req. level | 1 |
Stats | |
Craft Tags | attack caster speed aura |
Seelenfresser
Radius: 150
Seelenfresser
grant actor scale +% to aura owner on death [2]
grant attack speed +% to aura owner on death [5]
grant cast speed +% to aura owner on death [5]
grant damage reduction % to aura owner on death [-2]
soul is consumed on death [1]
grant attack speed +% to aura owner on death [5]
grant cast speed +% to aura owner on death [5]
grant damage reduction % to aura owner on death [-2]
soul is consumed on death [1]
Soul Eater
20% Chance, Zauberschaden zu blocken
Ihr erleidet 10% des Schaden von geblockten Treffern
Id | MonsterSpellBlock20Bypass20 |
---|---|
Family | MonsterBlockAndBypass |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats | |
Craft Tags | block |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
Kesselhexe
Humanoid
15000% erhöhte Seltenheit fallen gelassener Gegenstände
Monster gewähren 100% erhöhte Erfahrung
grant actor scale +% to aura owner on death [2]
grant attack speed +% to aura owner on death [5]
grant cast speed +% to aura owner on death [5]
grant damage reduction % to aura owner on death [-2]
soul is consumed on death [1]
20% Chance, Zauberschaden zu blocken
Ihr erleidet 10% des Schaden von geblockten Treffern
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Monster gewähren 100% erhöhte Erfahrung
grant actor scale +% to aura owner on death [2]
grant attack speed +% to aura owner on death [5]
grant cast speed +% to aura owner on death [5]
grant damage reduction % to aura owner on death [-2]
soul is consumed on death [1]
20% Chance, Zauberschaden zu blocken
Ihr erleidet 10% des Schaden von geblockten Treffern
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Witch of the Cauldron
Spectre | N |
---|---|
Tags | bandit, Zauberer, fire_affinity, has_wand, human, humanoid, light_armour, medium_movement, medium_small_height, not_dex, not_str, physical_affinity, ranged, red_blood, standalone_map_boss |
Leben
400%
Energy Shield From Life
100%
Ailment Threshold
400%
Widerstand
40 40 40 25
Damage
144%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 35
Attack Time
1.245 Second
Damage Spread
±20%
Erfahrung
120%
Model Size
110%
Type
IntBanditMapBoss
Metadata
MapBanditLeaderAlira2Standalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
557,385
Rüstung
28,790
Ausweichen
4,739
Energieschild
6,127
Damage
613
Zauberschaden
914
Genauigkeit
290
Attack Time
0.83415
Erfahrung
67,683
Ailment Threshold
351,153
Chill
1,110
Shock
1,110
Brittle
6,282
Scorch
1,110
Sap
3,068
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MonsterDetonateDeadAreaAliraMaps
Spell, Area, Damage, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 0.6 Sek.
Abklingzeit: 6 Sek.
Basisdauer beträgt 1.5 Sekunden
Die sekundäre Basisdauer beträgt 0.5 Sekunden
Verursacht 870.1 bis 1305 Feuerschaden
Explosion verursacht Basis-Feuerschaden in Höhe von 1% des maximalen Lebens der Leiche
Erzeugt +6 Explosionen
is area damage [1]
Die sekundäre Basisdauer beträgt 0.5 Sekunden
Verursacht 870.1 bis 1305 Feuerschaden
Explosion verursacht Basis-Feuerschaden in Höhe von 1% des maximalen Lebens der Leiche
Erzeugt +6 Explosionen
is area damage [1]
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 973–1459
Kritische Trefferchance: 5%
Attack Time: 1.245 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
DesecrateAliraMapBoss
Spell, Area, Duration, Trappable, Totemable, Mineable, Triggerable, DamageOverTime, Multicastable, Chaos, Cascadable, AreaSpell
Entweihen
Zauberzeit: 1 Sek.
Abklingzeit: 3 Sek.
Entweiht den Boden, beschwört Leichname und verursacht bei Gegnern im Wirkungsbereich Chaosschaden.
Verursacht 354.9 Basis-Chaosschaden pro Sekunde
Basisdauer beträgt 6 Sekunden
Erzeugt 5 Leichname
Erzeugt Leichname bis zur Stufe 100
Maximal 30 Leichname erlaubt
active skill area of effect radius +% final [33]
is area damage [1]
Basisdauer beträgt 6 Sekunden
Erzeugt 5 Leichname
Erzeugt Leichname bis zur Stufe 100
Maximal 30 Leichname erlaubt
active skill area of effect radius +% final [33]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMapBoss" Actor { main_hand_unarmed_type = "Wand" } Stats { base_maximum_mana = 1000 } BaseEvents { server_only = true } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMapBoss"
-- src\Data\Spectres.lua minions["Metadata/Monsters/BanditLeaderInt/MapBanditLeaderAlira2Standalone"] = { name = "Witch of the Cauldron", life = 4, energyShield = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.44, damageSpread = 0.2, attackTime = 1.245, attackRange = 35, accuracy = 1, weaponType1 = "Wand", weaponType2 = "Shield", skillList = { "MeleeAtAnimationSpeed", "DesecrateAliraMapBoss", "MonsterDetonateDeadAreaAliraMaps", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DesecrateAliraMapBoss"] = { name = "Desecrate", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Desecrates the ground, summoning corpses and dealing chaos damage to all enemies in the area. The corpses will be chosen from the monsters in the current area and any Spectres that have existed in this instance.", skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Triggerable] = true, [SkillType.DamageOverTime] = true, [SkillType.Multicastable] = true, [SkillType.Chaos] = true, [SkillType.Cascadable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chaos_damage_to_deal_per_minute", "base_skill_effect_duration", "desecrate_number_of_corpses_to_create", "desecrate_corpse_level", "desecrate_maximum_number_of_corpses", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {1, 6000, 5, 100, 30, 33, levelRequirement = 68, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterDetonateDeadAreaAliraMaps"] = { name = "MonsterDetonateDeadAreaAliraMaps", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.6, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "corpse_explosion_monster_life_%", "base_skill_effect_duration", "base_secondary_skill_effect_duration", "upheaval_number_of_spikes", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, 1500, 500, 6, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
15000% erhöhte Seltenheit fallen gelassener Gegenstände
Monster gewähren 100% erhöhte Erfahrung
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
grant actor scale +% to aura owner on death [2]
grant attack speed +% to aura owner on death [5]
grant cast speed +% to aura owner on death [5]
grant damage reduction % to aura owner on death [-2]
soul is consumed on death [1]
Id | MonsterNemesisSoulEaterMapAlira_ |
---|---|
Name | Seelenfresser |
Family | MonsterNemesis |
Domains | Monster (3) |
GenerationType | einzigartig (3) |
Req. level | 1 |
Stats | |
Craft Tags | attack caster speed aura |
Seelenfresser
Radius: 150
Seelenfresser
grant actor scale +% to aura owner on death [2]
grant attack speed +% to aura owner on death [5]
grant cast speed +% to aura owner on death [5]
grant damage reduction % to aura owner on death [-2]
soul is consumed on death [1]
grant attack speed +% to aura owner on death [5]
grant cast speed +% to aura owner on death [5]
grant damage reduction % to aura owner on death [-2]
soul is consumed on death [1]
Soul Eater
20% Chance, Zauberschaden zu blocken
Ihr erleidet 10% des Schaden von geblockten Treffern
Id | MonsterSpellBlock20Bypass20 |
---|---|
Family | MonsterBlockAndBypass |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats | |
Craft Tags | block |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
Kesselhexe
Humanoid
15000% erhöhte Seltenheit fallen gelassener Gegenstände
Monster gewähren 100% erhöhte Erfahrung
grant actor scale +% to aura owner on death [2]
grant attack speed +% to aura owner on death [5]
grant cast speed +% to aura owner on death [5]
grant damage reduction % to aura owner on death [-2]
soul is consumed on death [1]
20% Chance, Zauberschaden zu blocken
Ihr erleidet 10% des Schaden von geblockten Treffern
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Monster gewähren 100% erhöhte Erfahrung
grant actor scale +% to aura owner on death [2]
grant attack speed +% to aura owner on death [5]
grant cast speed +% to aura owner on death [5]
grant damage reduction % to aura owner on death [-2]
soul is consumed on death [1]
20% Chance, Zauberschaden zu blocken
Ihr erleidet 10% des Schaden von geblockten Treffern
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Witch of the Cauldron
Spectre | N |
---|---|
Tags | bandit, elder_map_boss, has_wand, human, humanoid, light_armour, medium_movement, medium_small_height, non_attacking, not_dex, not_str, red_blood |
Leben
400%
Energy Shield From Life
100%
Ailment Threshold
400%
Widerstand
40 40 40 25
Damage
144%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 35
Attack Time
1.245 Second
Damage Spread
±20%
Erfahrung
120%
Model Size
110%
Type
IntBanditMapBoss
Metadata
MapBanditLeaderAlira2Elder
Object Type
version 2 extends "Metadata/Monsters/Monster" Life { corpse_usable = false } Stats { base_cannot_be_damaged = 1 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 is_hidden_monster = 1 immune_to_curses = 1 immune_to_auras_from_other_entities = 1 set_immune_vaal_lighting_warp = 1 } Transitionable { } Preload { preload_object = "Metadata/Monsters/ElderBosses/ElderAbsorb" preload_object = "Metadata/MiscellaneousObjects/ElderPortal" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { on_transition = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target.epk );" create_transitioned = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target_instant.epk );" } Animated { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/entrance.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/absorb/absorb.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/BanditLeaderInt/MapBanditLeaderAlira2Elder"] = { name = "Witch of the Cauldron", life = 4, energyShield = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.44, damageSpread = 0.2, attackTime = 1.245, attackRange = 35, accuracy = 1, weaponType1 = "Wand", weaponType2 = "Shield", skillList = { }, modList = { }, }
15000% erhöhte Seltenheit fallen gelassener Gegenstände
Monster gewähren 100% erhöhte Erfahrung
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
grant actor scale +% to aura owner on death [2]
grant attack speed +% to aura owner on death [5]
grant cast speed +% to aura owner on death [5]
grant damage reduction % to aura owner on death [-2]
soul is consumed on death [1]
Id | MonsterNemesisSoulEaterMapAlira_ |
---|---|
Name | Seelenfresser |
Family | MonsterNemesis |
Domains | Monster (3) |
GenerationType | einzigartig (3) |
Req. level | 1 |
Stats | |
Craft Tags | attack caster speed aura |
Seelenfresser
Radius: 150
Seelenfresser
grant actor scale +% to aura owner on death [2]
grant attack speed +% to aura owner on death [5]
grant cast speed +% to aura owner on death [5]
grant damage reduction % to aura owner on death [-2]
soul is consumed on death [1]
grant attack speed +% to aura owner on death [5]
grant cast speed +% to aura owner on death [5]
grant damage reduction % to aura owner on death [-2]
soul is consumed on death [1]
Soul Eater
20% Chance, Zauberschaden zu blocken
Ihr erleidet 10% des Schaden von geblockten Treffern
Id | MonsterSpellBlock20Bypass20 |
---|---|
Family | MonsterBlockAndBypass |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats | |
Craft Tags | block |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
Kesselhexe
Humanoid
15000% erhöhte Seltenheit fallen gelassener Gegenstände
Monster gewähren 100% erhöhte Erfahrung
20% Chance, Zauberschaden zu blocken
Ihr erleidet 10% des Schaden von geblockten Treffern
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Monster gewähren 100% erhöhte Erfahrung
20% Chance, Zauberschaden zu blocken
Ihr erleidet 10% des Schaden von geblockten Treffern
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Witch of the Cauldron
Spectre | N |
---|---|
Tags | bandit, Zauberer, has_wand, human, humanoid, light_armour, medium_movement, medium_small_height, not_dex, not_str, physical_affinity, ranged, red_blood, unique_map_boss |
Leben
540%
Energy Shield From Life
100%
Ailment Threshold
540%
Widerstand
40 40 40 25
Damage
144%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 35
Attack Time
1.245 Second
Damage Spread
±20%
Erfahrung
120%
Model Size
110%
Type
IntBanditBoss
Metadata
MapBanditLeaderAliraPantheon
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
752,470
Rüstung
28,790
Ausweichen
4,739
Energieschild
6,127
Damage
613
Zauberschaden
914
Genauigkeit
290
Attack Time
0.83415
Erfahrung
67,683
Ailment Threshold
474,056
Chill
1,499
Shock
1,499
Brittle
8,480
Scorch
1,499
Sap
4,141
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
BanditDetonateDead
Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, AreaSpell
Kritische Trefferchance: 5%
Zauberzeit: 0.8 Sek.
Verursacht 125.7 bis 188.5 Feuerschaden
Explosion verursacht Basis-Feuerschaden in Höhe von 6% des maximalen Lebens der Leiche
active skill area of effect radius +% final [-18]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
Explosion verursacht Basis-Feuerschaden in Höhe von 6% des maximalen Lebens der Leiche
active skill area of effect radius +% final [-18]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 973–1459
Kritische Trefferchance: 5%
Attack Time: 1.245 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { main_hand_unarmed_type = "Wand" } Stats { base_maximum_mana = 1000 } BaseEvents { server_only = true }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/BanditLeaderInt/MapBanditLeaderAliraPantheon"] = { name = "Witch of the Cauldron", life = 5.4, energyShield = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.44, damageSpread = 0.2, attackTime = 1.245, attackRange = 35, accuracy = 1, weaponType1 = "Wand", weaponType2 = "Shield", skillList = { "BanditDetonateDead", "MeleeAtAnimationSpeedUnique", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["BanditDetonateDead"] = { name = "BanditDetonateDead", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.8, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "secondary_minimum_base_fire_damage", "secondary_maximum_base_fire_damage", "corpse_explosion_monster_life_%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 9, -25, -18, critChance = 5, levelRequirement = 17, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 6, -25, -18, critChance = 5, levelRequirement = 46, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
15000% erhöhte Seltenheit fallen gelassener Gegenstände
Monster gewähren 100% erhöhte Erfahrung
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
20% Chance, Zauberschaden zu blocken
Ihr erleidet 10% des Schaden von geblockten Treffern
Id | MonsterSpellBlock20Bypass20 |
---|---|
Family | MonsterBlockAndBypass |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats | |
Craft Tags | block |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityActBoss |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
Kesselhexe
Humanoid
1500% erhöhte Menge fallen gelassener Gegenstände
2000% erhöhte Seltenheit fallen gelassener Gegenstände
Monster gewähren 1000% erhöhte Erfahrung
20% Chance, Zauberschaden zu blocken
Ihr erleidet 10% des Schaden von geblockten Treffern
2000% erhöhte Seltenheit fallen gelassener Gegenstände
Monster gewähren 1000% erhöhte Erfahrung
20% Chance, Zauberschaden zu blocken
Ihr erleidet 10% des Schaden von geblockten Treffern
Witch of the Cauldron
Spectre | N |
---|---|
Tags | bandit, has_wand, human, humanoid, light_armour, medium_height, medium_movement, not_dex, not_str, physical_affinity, ranged, red_blood |
Leben
115%
Energy Shield From Life
100%
Ailment Threshold
115%
Widerstand
0 0 0 0
Damage
120%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 35
Attack Time
1.245 Second
Damage Spread
±20%
Erfahrung
120%
Model Size
110%
Type
IntBanditBossDescent
Metadata
BanditLeaderAliraDescent
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
7,398
Rüstung
28,790
Ausweichen
4,739
Energieschild
6,127
Damage
448
Zauberschaden
448
Genauigkeit
290
Attack Time
1.245
Erfahrung
12,306
Ailment Threshold
7,398
Chill
23
Shock
23
Brittle
132
Scorch
23
Sap
65
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
BanditBossDetonateDeadDescent
Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, AreaSpell
Kritische Trefferchance: 5%
Zauberzeit: 0.8 Sek.
Verursacht 125.7 bis 188.5 Feuerschaden
Explosion verursacht Basis-Feuerschaden in Höhe von 6% des maximalen Lebens der Leiche
active skill area of effect radius +% final [-18]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
Explosion verursacht Basis-Feuerschaden in Höhe von 6% des maximalen Lebens der Leiche
active skill area of effect radius +% final [-18]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 359–538
Kritische Trefferchance: 5%
Attack Time: 1.245 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { main_hand_unarmed_type = "Wand" } Stats { base_maximum_mana = 1000 } BaseEvents { server_only = true }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/BanditLeaderInt/BanditLeaderAliraDescent"] = { name = "Witch of the Cauldron", life = 1.15, energyShield = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.2, damageSpread = 0.2, attackTime = 1.245, attackRange = 35, accuracy = 1, weaponType1 = "Wand", weaponType2 = "Shield", skillList = { "BanditBossDetonateDeadDescent", "MeleeAtAnimationSpeedUnique", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["BanditBossDetonateDeadDescent"] = { name = "BanditBossDetonateDeadDescent", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.8, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "secondary_minimum_base_fire_damage", "secondary_maximum_base_fire_damage", "corpse_explosion_monster_life_%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 6, -25, -18, critChance = 5, levelRequirement = 7, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
1500% erhöhte Menge fallen gelassener Gegenstände
2000% erhöhte Seltenheit fallen gelassener Gegenstände
Monster gewähren 1000% erhöhte Erfahrung
Id | MonsterBossDescent |
---|---|
Family | MonsterDescentBoss |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
20% Chance, Zauberschaden zu blocken
Ihr erleidet 10% des Schaden von geblockten Treffern
Id | MonsterSpellBlock20Bypass20 |
---|---|
Family | MonsterBlockAndBypass |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats | |
Craft Tags | block |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.