Kesselhexe
HumanoidGebiet: Grabkammern, 'Grabkammern'-Karte
monster dropped item rarity +% [15000]
monster slain experience +% [100]
20% Chance, Zauberschaden zu blocken
Ihr erleidet 10% des Schadens von geblockten Treffern
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster slain experience +% [100]
20% Chance, Zauberschaden zu blocken
Ihr erleidet 10% des Schadens von geblockten Treffern
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Witch of the Cauldron
| Spectre | |
|---|---|
| Area | Grabkammern, 'Grabkammern'-Karte |
| Tags | bandit, Zauberer, fire_affinity, has_wand, human, humanoid, light_armour, medium_movement, medium_small_height, non_unique_map_boss, not_dex, not_str, physical_affinity, ranged, red_blood |
Leben
400%
Energy Shield From Life
100%
Ailment Threshold
400%
Widerstand
Damage
144%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
6 ~ 35
Attack Time
1.245 Second
Damage Spread
±20%
Erfahrung
120%
Model Size
110%
Type
IntBanditMapBoss
Metadata
MapBanditLeaderAlira2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
72
Leben
932,128
Rüstung
39,449
Ausweichwert
5,444
Energieschild
31,400
Damage
778
Zauberschaden
1,162
Genauigkeit
678
Attack Time
0.83415
Erfahrung
73,722
Minion Life
195,213
Minion Energy Shield
6,576
Minion Damage
630
Ailment Threshold
521,992
Chill
1,651
Shock
1,651
Brittle
9,338
Scorch
1,651
Sap
4,560
Phys Convert Ele
260%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MonsterDetonateDeadAreaAliraMaps
Spell, Area, Damage, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 0.6 Sek.
Abklingzeit: 6 Sek.
Basisdauer beträgt 1.5 Sekunden
Die sekundäre Basisdauer beträgt 0.5 Sekunden
Verursacht 1018 bis 1527 Feuerschaden
Explosion verursacht Basis-Feuerschaden in Höhe von 1% des maximalen Lebens der Leiche
Erzeugt 6 Explosionen
is area damage [1]
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 1236—1854
Kritische Trefferchance: 5%
Attack Time: 1.245 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
DesecrateAliraMapBoss
Spell, Area, Duration, Trappable, Totemable, Mineable, Triggerable, DamageOverTime, Multicastable, Chaos, Cascadable, AreaSpell, CreatesCorpse
Entweihen
Zauberzeit: 1 Sek.
Abklingzeit: 3 Sek.
Entweiht den Boden, erzeugt Leichen, die auf den Monstern im aktuellen Gebiet basieren, und verursacht bei Gegnern Chaosschaden über Zeit. Wenn Ihr die Fertigkeit "Schemen erwecken" verwendet, besteht die Chance, dass Ihr Schemenleichen erweckt, die Euren zuletzt erweckten Schemen entsprechen. Schemenleichen können nur mit Kreaturen-Fertigkeiten interagieren.
Basisdauer beträgt 6 Sekunden
Erzeugt 5 Leichname
Stufe beschworener Leichen entspricht der Stufe des Gebiets, bis zu einer maximalen Stufe von 100
Maximal 30 Leichname erlaubt
active skill area of effect radius +% final [33]
base chaos damage to deal per minute [26377]
is area damage [1]
TriggerSpawnersZombieZergAliraMap
Triggerable
active skill area of effect radius +% final [100]
trigger spawners override row [8]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
main_hand_unarmed_type = "Wand"
}
Stats
{
base_maximum_mana = 1000
}
BaseEvents
{
server_only = true
}
Transitionable
{
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/BanditLeaderInt/MapBanditLeaderAlira2"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
name = "Witch of the Cauldron",
life = 4,
energyShield = 1,
damage = 1.44,
damageSpread = 0.2,
attackTime = 1.245,
attackRange = 35,
accuracy = 1,
weaponType1 = "Wand",
weaponType2 = "Shield",
skillList = {
"MeleeAtAnimationSpeedUnique",
"TriggerSpawnersZombieZergAliraMap",
"DesecrateAliraMapBoss",
"MonsterDetonateDeadAreaAliraMaps",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TriggerSpawnersZombieZergAliraMap"] = {
name = "TriggerSpawnersZombieZergAliraMap",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"trigger_spawners_override_row",
"active_skill_area_of_effect_radius_+%_final",
},
levels = {
[1] = {8, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DesecrateAliraMapBoss"] = {
name = "Desecrate",
hidden = true,
color = "2",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Desecrates the ground, spawning corpses based on monsters in the current area and dealing chaos damage over time to enemies. If you are using the Raise Spectre skill there is a chance to spawn spectral corpses matching your most recently raised Spectres. Spectral corpses cannot be interacted with except by Minion skills.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Duration] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Triggerable] = true,
[SkillType.DamageOverTime] = true,
[SkillType.Multicastable] = true,
[SkillType.Chaos] = true,
[SkillType.Cascadable] = true,
[SkillType.AreaSpell] = true,
[SkillType.CreatesCorpse] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_chaos_damage_to_deal_per_minute",
"base_skill_effect_duration",
"desecrate_number_of_corpses_to_create",
"desecrate_corpse_level",
"desecrate_maximum_number_of_corpses",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
},
levels = {
[1] = {1, 6000, 5, 100, 30, 33, levelRequirement = 68, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MonsterDetonateDeadAreaAliraMaps"] = {
name = "MonsterDetonateDeadAreaAliraMaps",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.6,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"corpse_explosion_monster_life_%",
"base_skill_effect_duration",
"base_secondary_skill_effect_duration",
"upheaval_number_of_spikes",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1, 1500, 500, 6, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
monster dropped item rarity +% [15000]
monster slain experience +% [100]
| Family | MonsterMapBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | einzigartig (3) |
| Req. level | 1 |
| Stats |
| Name | Seelenfresser |
|---|---|
| Family | MonsterNemesis |
| Domains | Monster (3) |
| GenerationType | einzigartig (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Angriff Zauberer Geschwindigkeit Aura |
Seelenfresser
Radius: 150
Seelenfresser
grant actor scale +% to aura owner on death [2]
grant attack speed +% to aura owner on death [5]
grant cast speed +% to aura owner on death [5]
grant damage reduction % to aura owner on death [-2]
soul is consumed on death [1]
Soul Eater
20% Chance, Zauberschaden zu blocken
Ihr erleidet 10% des Schadens von geblockten Treffern
| Family | MonsterBlockAndBypass |
|---|---|
| Domains | Monster (3) |
| GenerationType | einzigartig (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | block |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | einzigartig (3) |
| Req. level | 1 |
| Stats |
Kesselhexe
Humanoidmonster dropped item rarity +% [15000]
monster slain experience +% [100]
20% Chance, Zauberschaden zu blocken
Ihr erleidet 10% des Schadens von geblockten Treffern
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster slain experience +% [100]
20% Chance, Zauberschaden zu blocken
Ihr erleidet 10% des Schadens von geblockten Treffern
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Witch of the Cauldron
| Spectre | |
|---|---|
| Tags | bandit, Zauberer, fire_affinity, has_wand, human, humanoid, light_armour, medium_movement, medium_small_height, not_dex, not_str, physical_affinity, ranged, red_blood, standalone_map_boss |
Leben
400%
Energy Shield From Life
100%
Ailment Threshold
400%
Widerstand
Damage
144%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
6 ~ 35
Attack Time
1.245 Second
Damage Spread
±20%
Erfahrung
120%
Model Size
110%
Type
IntBanditMapBoss
Metadata
MapBanditLeaderAlira2Standalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
557,385
Rüstung
28,790
Ausweichwert
4,739
Energieschild
24,508
Damage
613
Zauberschaden
914
Genauigkeit
580
Attack Time
0.83415
Erfahrung
67,683
Minion Life
120,902
Minion Energy Shield
5,316
Minion Damage
489
Ailment Threshold
351,153
Chill
1,110
Shock
1,110
Brittle
6,282
Scorch
1,110
Sap
3,068
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MonsterDetonateDeadAreaAliraMaps
Spell, Area, Damage, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 0.6 Sek.
Abklingzeit: 6 Sek.
Basisdauer beträgt 1.5 Sekunden
Die sekundäre Basisdauer beträgt 0.5 Sekunden
Verursacht 827.5 bis 1241 Feuerschaden
Explosion verursacht Basis-Feuerschaden in Höhe von 1% des maximalen Lebens der Leiche
Erzeugt 6 Explosionen
is area damage [1]
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 973—1459
Kritische Trefferchance: 5%
Attack Time: 1.245 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
DesecrateAliraMapBoss
Spell, Area, Duration, Trappable, Totemable, Mineable, Triggerable, DamageOverTime, Multicastable, Chaos, Cascadable, AreaSpell, CreatesCorpse
Entweihen
Zauberzeit: 1 Sek.
Abklingzeit: 3 Sek.
Entweiht den Boden, erzeugt Leichen, die auf den Monstern im aktuellen Gebiet basieren, und verursacht bei Gegnern Chaosschaden über Zeit. Wenn Ihr die Fertigkeit "Schemen erwecken" verwendet, besteht die Chance, dass Ihr Schemenleichen erweckt, die Euren zuletzt erweckten Schemen entsprechen. Schemenleichen können nur mit Kreaturen-Fertigkeiten interagieren.
Basisdauer beträgt 6 Sekunden
Erzeugt 5 Leichname
Stufe beschworener Leichen entspricht der Stufe des Gebiets, bis zu einer maximalen Stufe von 100
Maximal 30 Leichname erlaubt
active skill area of effect radius +% final [33]
base chaos damage to deal per minute [20251]
is area damage [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/StandaloneMapBoss"
Actor
{
main_hand_unarmed_type = "Wand"
}
Stats
{
base_maximum_mana = 1000
}
BaseEvents
{
server_only = true
}
Transitionable
{
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/BanditLeaderInt/MapBanditLeaderAlira2Standalone"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
name = "Witch of the Cauldron",
life = 4,
energyShield = 1,
damage = 1.44,
damageSpread = 0.2,
attackTime = 1.245,
attackRange = 35,
accuracy = 1,
weaponType1 = "Wand",
weaponType2 = "Shield",
skillList = {
"MeleeAtAnimationSpeed",
"DesecrateAliraMapBoss",
"MonsterDetonateDeadAreaAliraMaps",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DesecrateAliraMapBoss"] = {
name = "Desecrate",
hidden = true,
color = "2",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Desecrates the ground, spawning corpses based on monsters in the current area and dealing chaos damage over time to enemies. If you are using the Raise Spectre skill there is a chance to spawn spectral corpses matching your most recently raised Spectres. Spectral corpses cannot be interacted with except by Minion skills.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Duration] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Triggerable] = true,
[SkillType.DamageOverTime] = true,
[SkillType.Multicastable] = true,
[SkillType.Chaos] = true,
[SkillType.Cascadable] = true,
[SkillType.AreaSpell] = true,
[SkillType.CreatesCorpse] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_chaos_damage_to_deal_per_minute",
"base_skill_effect_duration",
"desecrate_number_of_corpses_to_create",
"desecrate_corpse_level",
"desecrate_maximum_number_of_corpses",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
},
levels = {
[1] = {1, 6000, 5, 100, 30, 33, levelRequirement = 68, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MonsterDetonateDeadAreaAliraMaps"] = {
name = "MonsterDetonateDeadAreaAliraMaps",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.6,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"corpse_explosion_monster_life_%",
"base_skill_effect_duration",
"base_secondary_skill_effect_duration",
"upheaval_number_of_spikes",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1, 1500, 500, 6, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
monster dropped item rarity +% [15000]
monster slain experience +% [100]
| Family | MonsterMapBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | einzigartig (3) |
| Req. level | 1 |
| Stats |
| Name | Seelenfresser |
|---|---|
| Family | MonsterNemesis |
| Domains | Monster (3) |
| GenerationType | einzigartig (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Angriff Zauberer Geschwindigkeit Aura |
Seelenfresser
Radius: 150
Seelenfresser
grant actor scale +% to aura owner on death [2]
grant attack speed +% to aura owner on death [5]
grant cast speed +% to aura owner on death [5]
grant damage reduction % to aura owner on death [-2]
soul is consumed on death [1]
Soul Eater
20% Chance, Zauberschaden zu blocken
Ihr erleidet 10% des Schadens von geblockten Treffern
| Family | MonsterBlockAndBypass |
|---|---|
| Domains | Monster (3) |
| GenerationType | einzigartig (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | block |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | einzigartig (3) |
| Req. level | 1 |
| Stats |
Kesselhexe
Humanoidmonster dropped item rarity +% [15000]
monster slain experience +% [100]
20% Chance, Zauberschaden zu blocken
Ihr erleidet 10% des Schadens von geblockten Treffern
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster slain experience +% [100]
20% Chance, Zauberschaden zu blocken
Ihr erleidet 10% des Schadens von geblockten Treffern
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Witch of the Cauldron
| Spectre | |
|---|---|
| Tags | bandit, elder_map_boss, has_wand, human, humanoid, light_armour, medium_movement, medium_small_height, non_attacking, not_dex, not_str, red_blood |
Leben
400%
Energy Shield From Life
100%
Ailment Threshold
400%
Widerstand
Damage
144%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
6 ~ 35
Attack Time
1.245 Second
Damage Spread
±20%
Erfahrung
120%
Model Size
110%
Type
IntBanditMapBoss
Metadata
MapBanditLeaderAlira2Elder
Object Type
version 2
extends "Metadata/Monsters/Monster"
Life
{
corpse_usable = false
}
Stats
{
base_cannot_be_damaged = 1
base_cannot_be_stunned = 1
cannot_be_knocked_back = 1
is_hidden_monster = 1
immune_to_curses = 1
immune_to_auras_from_other_entities = 1
set_immune_vaal_lighting_warp = 1
}
Transitionable
{
}
Preload
{
preload_object = "Metadata/Monsters/ElderBosses/ElderAbsorb"
preload_object = "Metadata/MiscellaneousObjects/ElderPortal"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/BanditLeaderInt/MapBanditLeaderAlira2Elder"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
name = "Witch of the Cauldron",
life = 4,
energyShield = 1,
damage = 1.44,
damageSpread = 0.2,
attackTime = 1.245,
attackRange = 35,
accuracy = 1,
weaponType1 = "Wand",
weaponType2 = "Shield",
skillList = {
},
modList = {
},
}
monster dropped item rarity +% [15000]
monster slain experience +% [100]
| Family | MonsterMapBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | einzigartig (3) |
| Req. level | 1 |
| Stats |
| Name | Seelenfresser |
|---|---|
| Family | MonsterNemesis |
| Domains | Monster (3) |
| GenerationType | einzigartig (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Angriff Zauberer Geschwindigkeit Aura |
Seelenfresser
Radius: 150
Seelenfresser
grant actor scale +% to aura owner on death [2]
grant attack speed +% to aura owner on death [5]
grant cast speed +% to aura owner on death [5]
grant damage reduction % to aura owner on death [-2]
soul is consumed on death [1]
Soul Eater
20% Chance, Zauberschaden zu blocken
Ihr erleidet 10% des Schadens von geblockten Treffern
| Family | MonsterBlockAndBypass |
|---|---|
| Domains | Monster (3) |
| GenerationType | einzigartig (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | block |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | einzigartig (3) |
| Req. level | 1 |
| Stats |
Kesselhexe
Humanoidmonster dropped item rarity +% [15000]
monster slain experience +% [100]
20% Chance, Zauberschaden zu blocken
Ihr erleidet 10% des Schadens von geblockten Treffern
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster slain experience +% [100]
20% Chance, Zauberschaden zu blocken
Ihr erleidet 10% des Schadens von geblockten Treffern
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Witch of the Cauldron
| Spectre | |
|---|---|
| Tags | bandit, Zauberer, has_wand, human, humanoid, light_armour, medium_movement, medium_small_height, not_dex, not_str, physical_affinity, ranged, red_blood, unique_map_boss |
Leben
540%
Energy Shield From Life
100%
Ailment Threshold
540%
Widerstand
Damage
144%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
6 ~ 35
Attack Time
1.245 Second
Damage Spread
±20%
Erfahrung
120%
Model Size
110%
Type
IntBanditBoss
Metadata
MapBanditLeaderAliraPantheon
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
752,470
Rüstung
28,790
Ausweichwert
4,739
Energieschild
33,086
Damage
613
Zauberschaden
914
Genauigkeit
580
Attack Time
0.83415
Erfahrung
67,683
Minion Life
163,217
Minion Energy Shield
7,177
Minion Damage
489
Ailment Threshold
474,056
Chill
1,499
Shock
1,499
Brittle
8,480
Scorch
1,499
Sap
4,141
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
BanditDetonateDead
Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, AreaSpell
Kritische Trefferchance: 5%
Zauberzeit: 0.8 Sek.
Explosion verursacht Basis-Feuerschaden in Höhe von 6% des maximalen Lebens der Leiche
active skill area of effect radius +% final [-18]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
secondary maximum base fire damage [179.3]
secondary minimum base fire damage [119.5]
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 973—1459
Kritische Trefferchance: 5%
Attack Time: 1.245 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
main_hand_unarmed_type = "Wand"
}
Stats
{
base_maximum_mana = 1000
}
BaseEvents
{
server_only = true
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/BanditLeaderInt/MapBanditLeaderAliraPantheon"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
name = "Witch of the Cauldron",
life = 5.4,
energyShield = 1,
damage = 1.44,
damageSpread = 0.2,
attackTime = 1.245,
attackRange = 35,
accuracy = 1,
weaponType1 = "Wand",
weaponType2 = "Shield",
skillList = {
"BanditDetonateDead",
"MeleeAtAnimationSpeedUnique",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["BanditDetonateDead"] = {
name = "BanditDetonateDead",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Fire] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.8,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"secondary_minimum_base_fire_damage",
"secondary_maximum_base_fire_damage",
"corpse_explosion_monster_life_%",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 9, -25, -18, critChance = 5, levelRequirement = 17, statInterpolation = {3, 3, 1}, cost = { }, },
[2] = {0.80000001192093, 1.2000000476837, 6, -25, -18, critChance = 5, levelRequirement = 46, statInterpolation = {3, 3, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
monster dropped item rarity +% [15000]
monster slain experience +% [100]
| Family | MonsterMapBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | einzigartig (3) |
| Req. level | 1 |
| Stats |
20% Chance, Zauberschaden zu blocken
Ihr erleidet 10% des Schadens von geblockten Treffern
| Family | MonsterBlockAndBypass |
|---|---|
| Domains | Monster (3) |
| GenerationType | einzigartig (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | block |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | einzigartig (3) |
| Req. level | 1 |
| Stats |
Kesselhexe
Humanoidmonster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
monster slain experience +% [1000]
20% Chance, Zauberschaden zu blocken
Ihr erleidet 10% des Schadens von geblockten Treffern
monster dropped item rarity +% [2000]
monster slain experience +% [1000]
20% Chance, Zauberschaden zu blocken
Ihr erleidet 10% des Schadens von geblockten Treffern
Witch of the Cauldron
| Spectre | |
|---|---|
| Tags | bandit, has_wand, human, humanoid, light_armour, medium_height, medium_movement, not_dex, not_str, physical_affinity, ranged, red_blood |
Leben
115%
Energy Shield From Life
100%
Ailment Threshold
115%
Widerstand
Damage
120%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
6 ~ 35
Attack Time
1.245 Second
Damage Spread
±20%
Erfahrung
120%
Model Size
110%
Type
IntBanditBossDescent
Metadata
BanditLeaderAliraDescent
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
7,398
Rüstung
28,790
Ausweichwert
4,739
Energieschild
7,046
Damage
448
Zauberschaden
448
Genauigkeit
580
Attack Time
1.245
Erfahrung
12,306
Minion Life
1,605
Minion Energy Shield
1,528
Minion Damage
358
Ailment Threshold
7,398
Chill
23
Shock
23
Brittle
132
Scorch
23
Sap
65
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
BanditBossDetonateDeadDescent
Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, AreaSpell
Kritische Trefferchance: 5%
Zauberzeit: 0.8 Sek.
Explosion verursacht Basis-Feuerschaden in Höhe von 6% des maximalen Lebens der Leiche
active skill area of effect radius +% final [-18]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
secondary maximum base fire damage [179.3]
secondary minimum base fire damage [119.5]
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 359—538
Kritische Trefferchance: 5%
Attack Time: 1.245 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
main_hand_unarmed_type = "Wand"
}
Stats
{
base_maximum_mana = 1000
}
BaseEvents
{
server_only = true
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/BanditLeaderInt/BanditLeaderAliraDescent"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Witch of the Cauldron",
life = 1.15,
energyShield = 1,
damage = 1.2,
damageSpread = 0.2,
attackTime = 1.245,
attackRange = 35,
accuracy = 1,
weaponType1 = "Wand",
weaponType2 = "Shield",
skillList = {
"BanditBossDetonateDeadDescent",
"MeleeAtAnimationSpeedUnique",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["BanditBossDetonateDeadDescent"] = {
name = "BanditBossDetonateDeadDescent",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Fire] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.8,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"secondary_minimum_base_fire_damage",
"secondary_maximum_base_fire_damage",
"corpse_explosion_monster_life_%",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 6, -25, -18, critChance = 5, levelRequirement = 7, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
monster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
monster slain experience +% [1000]
| Family | MonsterDescentBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | einzigartig (3) |
| Req. level | 1 |
| Stats |
20% Chance, Zauberschaden zu blocken
Ihr erleidet 10% des Schadens von geblockten Treffern
| Family | MonsterBlockAndBypass |
|---|---|
| Domains | Monster (3) |
| GenerationType | einzigartig (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | block |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.




















