Xian Song
Untot
monster no drops or experience [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Spectre | N |
---|---|
Tags | Zauberer, is_unarmed, light_armour, medium_height, medium_movement, melee, no_pantheon_mod, not_str, physical_affinity, ranged, red_blood, skeleton, undead |
Leben
250%
Energy Shield From Life
50%
Ausweichen
+50%
Ailment Threshold
250%
Widerstand
30 30 30 20
Damage
63%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 9
Attack Time
1.875 Second
Damage Spread
±20%
Erfahrung
125%
Model Size
100%
Type
BetrayalDjinnMemberCaster
Metadata
BetrayalDjinnMemberCaster
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
16,083
Rüstung
28,790
Ausweichen
7,109
Energieschild
3,064
Damage
235
Zauberschaden
235
Genauigkeit
290
Attack Time
1.875
Erfahrung
12,819
Ailment Threshold
16,083
Chill
51
Shock
51
Brittle
288
Scorch
51
Sap
141
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 188–282
Kritische Trefferchance: 5%
Attack Time: 1.875 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
WalkEmergeBetrayal
walk emerge distance [300]
BetrayalDjinnProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1.5 Sek.
Verursacht 235.9 bis 353.9 physischen Schaden
Projektile durchbohren alle Ziele
base is projectile [1]
monster projectile variation [86]
projectile uses contact position [1]
Projektile durchbohren alle Ziele
base is projectile [1]
monster projectile variation [86]
projectile uses contact position [1]
BetrayalDjinnDelayedBlast
Spell, Damage, Area, Triggerable, AreaSpell
Kritische Trefferchance: 5%
Zauberzeit: 1.67 Sek.
Abklingzeit: 8 Sek.
Verursacht 543.1 bis 814.6 physischen Schaden
is area damage [1]
is area damage [1]
NinjaCopQuicksand
Area, Triggerable
Abklingzeit: 10 Sek.
Basisdauer beträgt 10 Sekunden
active skill area of effect radius +% final [-20]
ground quicksand art variation [2]
active skill area of effect radius +% final [-20]
ground quicksand art variation [2]
Object Type
version 2 extends "Metadata/Monsters/LeagueBetrayal/BetrayalDjinnMemberBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueBetrayal/BetrayalDjinnMemberBase" Transitionable { create_untransitioned = "PlayAnimation( revive_unarmed_01 ); PauseAnimation();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueBetrayal/BetrayalDjinnMemberCaster"] = { name = "Xian Song", life = 2.5, energyShield = 0.5, fireResist = 30, coldResist = 30, lightningResist = 30, chaosResist = 20, damage = 0.63, damageSpread = 0.2, attackTime = 1.875, attackRange = 9, accuracy = 1, skillList = { "Melee", "BetrayalDjinnProjectile", "BetrayalDjinnDelayedBlast", "WalkEmergeBetrayal", "NinjaCopQuicksand", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BetrayalDjinnProjectile"] = { name = "BetrayalDjinnProjectile", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "base_is_projectile", "projectile_uses_contact_position", "always_pierce", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 86, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BetrayalDjinnDelayedBlast"] = { name = "BetrayalDjinnDelayedBlast", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.67, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeBetrayal"] = { name = "WalkEmergeBetrayal", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.72, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {300, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["NinjaCopQuicksand"] = { name = "NinjaCopQuicksand", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Area] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "ground_quicksand_art_variation", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {10000, 2, -20, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |