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Corsaire selrance
Humanoïde
Brinerot Corsair
Spectre
Spectre OverrideMetadata/Monsters/DeepwaterLeague/BrinerotSwordsmanSpectre
Tagshas_one_handed_melee, human, humanoid, medium_height, melee, not_dex, not_int, red_blood, slow_movement
Vie
120%
Armure
+20%
Ailment Threshold
120%
Résistance
IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
Damage
138%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 12
Attack Time
1.5 Second
Damage Spread
±20%
Expérience
120%
Model Size
100%
Type
DeepwaterBrinerotSwordsman
Metadata
BrinerotSwordsman
Niveau
68
Vie
7,720
Armure
34,548
Score d'Évasion
4,739
Damage
515
Dégâts des sorts
515
Précision
580
Attack Time
1.5
Expérience
12,306
Minion Life
1,675
Minion Damage
412
Ailment Threshold
7,720
Chill
24
Shock
24
Brittle
138
Scorch
24
Sap
67
Phys Convert Ele
240%
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 412619
Chances de coup critique: 5%
Attack Time: 1.5 sec.
Frappez vos ennemis d'un coup puissant.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
iconbasicattack

Object Type

 
-- src\Data\Spectres.lua
minions["Metadata/Monsters/DeepwaterLeague/BrinerotSwordsman"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "Brinerot Corsair",
    life = 1.2,
    damage = 1.38,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 12,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeed",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
Corsaire selrance
Humanoïde
Brinerot Corsair
Spectre
Spectre OverrideMetadata/Monsters/DeepwaterLeague/BrinerotSwordsmanSpectre
Tagshas_one_handed_melee, human, humanoid, medium_height, melee, not_dex, not_int, red_blood, slow_movement
Vie
120%
Armure
+20%
Ailment Threshold
120%
Résistance
IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
Damage
138%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 12
Attack Time
1.5 Second
Damage Spread
±20%
Expérience
120%
Model Size
100%
Type
DeepwaterBrinerotSwordsman
Metadata
BrinerotSwordsmanEncounter
Niveau
68
Vie
7,720
Armure
34,548
Score d'Évasion
4,739
Damage
515
Dégâts des sorts
515
Précision
580
Attack Time
1.5
Expérience
12,306
Minion Life
1,675
Minion Damage
412
Ailment Threshold
7,720
Chill
24
Shock
24
Brittle
138
Scorch
24
Sap
67
Phys Convert Ele
240%
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 412619
Chances de coup critique: 5%
Attack Time: 1.5 sec.
Frappez vos ennemis d'un coup puissant.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
iconbasicattack

Object Type

 
-- src\Data\Spectres.lua
minions["Metadata/Monsters/DeepwaterLeague/BrinerotSwordsmanEncounter"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "Brinerot Corsair",
    life = 1.2,
    damage = 1.38,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 12,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeed",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
Corsaire selrance
Humanoïde
abyss cannot touch this [1]
Brinerot Corsair
Spectre
Spectre OverrideMetadata/Monsters/DeepwaterLeague/BrinerotSwordsmanSpectre
Tagshas_one_handed_melee, human, humanoid, medium_height, melee, not_dex, not_int, red_blood, slow_movement
Vie
120%
Armure
+20%
Ailment Threshold
120%
Résistance
IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
Damage
138%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 12
Attack Time
1.5 Second
Damage Spread
±20%
Expérience
120%
Model Size
100%
Type
DeepwaterBrinerotSwordsman
Metadata
BrinerotSwordsmanEncounterBarrel_
Niveau
68
Vie
7,720
Armure
34,548
Score d'Évasion
4,739
Damage
515
Dégâts des sorts
515
Précision
580
Attack Time
1.5
Expérience
12,306
Minion Life
1,675
Minion Damage
412
Ailment Threshold
7,720
Chill
24
Shock
24
Brittle
138
Scorch
24
Sap
67
Phys Convert Ele
240%
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 412619
Chances de coup critique: 5%
Attack Time: 1.5 sec.
Frappez vos ennemis d'un coup puissant.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
iconbasicattack

Object Type

 
-- src\Data\Spectres.lua
minions["Metadata/Monsters/DeepwaterLeague/BrinerotSwordsmanEncounterBarrel_"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "Brinerot Corsair",
    life = 1.2,
    damage = 1.38,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 12,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeed",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
abyss cannot touch this [1]
FamilyAbyssCantTouchThis
Domainsmonstre (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • abyss cannot touch this 1 1 Global — Valeur fixe
  • Corsaire selrance
    Humanoïde
    Brinerot Corsair
    Spectre
    Tagshas_one_handed_melee, human, humanoid, medium_height, melee, not_dex, not_int, red_blood, slow_movement
    Vie
    120%
    Armure
    +20%
    Ailment Threshold
    120%
    Résistance
    IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    Damage
    138%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    6 ~ 12
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Expérience
    120%
    Model Size
    100%
    Type
    DeepwaterBrinerotSwordsman
    Metadata
    BrinerotSwordsmanSpectre
    Niveau
    68
    Vie
    7,720
    Armure
    34,548
    Score d'Évasion
    4,739
    Damage
    515
    Dégâts des sorts
    515
    Précision
    580
    Attack Time
    1.5
    Expérience
    12,306
    Minion Life
    1,675
    Minion Damage
    412
    Ailment Threshold
    7,720
    Chill
    24
    Shock
    24
    Brittle
    138
    Scorch
    24
    Sap
    67
    Phys Convert Ele
    240%
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Attaque par défaut
    Base Damage: 412619
    Chances de coup critique: 5%
    Attack Time: 1.5 sec.
    Frappez vos ennemis d'un coup puissant.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack

    Object Type

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/DeepwaterLeague/BrinerotSwordsmanSpectre"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Brinerot Corsair",
        life = 1.2,
        damage = 1.38,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 12,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Corsaire selrance Text Audio /21
    Nom
    Allons-donc !
    Brinerot_Swordsman_Aggro_Random
    Allons-donc !
    Brinerot_Swordsman_Aggro_2
    Allons-donc !
    Brinerot_Swordsman_Aggro_3
    Tripes de poissons !
    Brinerot_Swordsman_Aggro_4
    Tripes de poissons !
    Brinerot_Swordsman_Aggro_5
    Tripes de poissons !
    Brinerot_Swordsman_Aggro_6
    Tripes de poissons !
    Brinerot_Swordsman_Aggro_7
    Un autre pour la marée !
    Brinerot_Swordsman_Aggro_8
    Un autre pour la marée !
    Brinerot_Swordsman_Aggro_9
    Un autre pour la marée !
    Brinerot_Swordsman_Aggro_10
    Un autre pour la marée !
    Brinerot_Swordsman_Aggro_11
    Rejoignez la mer !
    Brinerot_Swordsman_Aggro_12
    Rejoignez la mer !
    Brinerot_Swordsman_Aggro_13
    Rejoignez la mer !
    Brinerot_Swordsman_Aggro_14
    J'ai tué pour moins que ça !
    Brinerot_Swordsman_Aggro_15
    J'ai tué pour moins que ça !
    Brinerot_Swordsman_Aggro_16
    J'ai tué pour moins que ça !
    Brinerot_Swordsman_Aggro_17
    J'ai tué pour moins que ça !
    Brinerot_Swordsman_Aggro_18
    J'ai tué pour moins que ça !
    Brinerot_Swordsman_Aggro_19
    Pas de quartier !
    Brinerot_Swordsman_Aggro_20
    Pas de quartier !
    Brinerot_Swordsman_Aggro_21
    Edit

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