Grandmasters: Jin_TeK /126
StatValue
IsDisabled0
Modifiermax fire beam stacks [8]
10% de Vie Régénérée par seconde
100% d'Augmentation du Drain de Vie par seconde maximal
100% d'Augmentation du Drain de Mana maximal par seconde
level63
main hand weapon type9
off hand weapon type14
block while dual wielding %15
physical damage +%130
local physical damage +%141
attack minimum added physical damage7
attack maximum added physical damage14
local minimum added physical damage23
local maximum added physical damage36
physical bow damage +%144
fire damage +%20
local minimum added fire damage24
local maximum added fire damage40
attack speed +%44
local attack speed +%12
bow attack speed +%31
accuracy rating246
accuracy rating +%40
bow accuracy rating +%10
old do not use life leech from physical damage %5
old do not use mana leech from physical damage %2
base life gained on enemy death5
maximum physical damage reduction %90
base physical damage reduction rating421
base evasion rating459
evasion rating +%144
local evasion rating +%66
evasion rating +% per frenzy charge4
base maximum life508
maximum life +%121
base maximum mana180
maximum mana +%11
mana regeneration rate per minute %105
mana regeneration rate +%90
base maximum energy shield250
local energy shield47
energy shield recharge rate per minute %2000
base resist all elements %22
resist all elements % per endurance charge4
base fire damage resistance %114
base cold damage resistance %126
base lightning damage resistance %97
base chaos damage resistance %25
base projectile speed +%30
base arrow speed +%20
base movement velocity +%17
max endurance charges3
max frenzy charges5
max power charges3
base avoid stun %30
base cast speed +%6
base stun recovery +%43
main hand base weapon attack duration ms714
main hand base maximum attack distance120
main hand quality20
weapon elemental damage +%17
base life gain per target2
local base evasion rating53
local base physical damage reduction rating17
base attack speed +% per frenzy charge5
is player1
life per level12
mana per level4
local charges added +%55
base skill area of effect +%10
physical damage reduction % per endurance charge4
life regeneration rate per minute %60
charges gained +%10
base physical damage % to convert to fire18
elemental damage +%20
maximum block %75
projectile damage +%59
base cast speed +% per frenzy charge5
max viper strike orbs4
max fuse arrow orbs5
critical strike chance +%20
critical strike chance +% per power charge50
local critical strike chance +%27
bow critical strike chance +%30
accuracy rating per level2
evasion rating per level300
base strength64
additional strength53
base intelligence43
additional intelligence57
base dexterity223
additional dexterity92
base critical strike multiplier150
base chance to ignite %5
avoid all elemental status %8
from armour movement speed +%-4
local armour and energy shield +%90
keystone acrobatics1
main hand local physical damage +%141
main hand local minimum added physical damage40
main hand local maximum added physical damage105
main hand local minimum added fire damage24
main hand local maximum added fire damage40
main hand local attack speed +%12
main hand local critical strike chance500
main hand local critical strike chance +%27
keystone projectile evasion1
base number of totems allowed1
base number of traps allowed3
base number of remote mines allowed5
base maximum fire damage resistance %75
base maximum cold damage resistance %76
base maximum lightning damage resistance %75
base maximum chaos damage resistance %75
dual wield inherent attack speed +% final10
dummy stat display nothing1
global item attribute requirements +%-25
number of equipped uniques3
fire and lightning damage resistance %12
map spawn two bosses20
dual wield inherent physical attack damage +% final20
max rampage stacks1000
damage +% per 10 rampage stacks2
movement velocity +% per 10 rampage stacks1
minion damage +% per 10 rampage stacks2
minion movement velocity +% per 10 rampage stacks1
damage taken when hit +% final per fortification-1
base max fortification20
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