Grandmasters: Jin_TeK /126
| Stat | Value |
|---|---|
| IsDisabled | 0 |
| Modifier | max fire beam stacks [8] 毎秒ライフの10%を自動回復する リーチによる秒間最大合計ライフ回復量が100%増加する リーチによる秒間最大合計マナ回復量が100%増加する |
| level | 63 |
| main hand weapon type | 9 |
| off hand weapon type | 14 |
| block while dual wielding % | 15 |
| physical damage +% | 130 |
| local physical damage +% | 141 |
| attack minimum added physical damage | 7 |
| attack maximum added physical damage | 14 |
| local minimum added physical damage | 23 |
| local maximum added physical damage | 36 |
| physical bow damage +% | 144 |
| fire damage +% | 20 |
| local minimum added fire damage | 24 |
| local maximum added fire damage | 40 |
| attack speed +% | 44 |
| local attack speed +% | 12 |
| bow attack speed +% | 31 |
| accuracy rating | 246 |
| accuracy rating +% | 40 |
| bow accuracy rating +% | 10 |
| old do not use life leech from physical damage % | 5 |
| old do not use mana leech from physical damage % | 2 |
| base life gained on enemy death | 5 |
| maximum physical damage reduction % | 90 |
| base physical damage reduction rating | 421 |
| base evasion rating | 459 |
| evasion rating +% | 144 |
| local evasion rating +% | 66 |
| evasion rating +% per frenzy charge | 4 |
| base maximum life | 508 |
| maximum life +% | 121 |
| base maximum mana | 180 |
| maximum mana +% | 11 |
| mana regeneration rate per minute % | 105 |
| mana regeneration rate +% | 90 |
| base maximum energy shield | 250 |
| local energy shield | 47 |
| energy shield recharge rate per minute % | 2000 |
| base resist all elements % | 22 |
| resist all elements % per endurance charge | 4 |
| base fire damage resistance % | 114 |
| base cold damage resistance % | 126 |
| base lightning damage resistance % | 97 |
| base chaos damage resistance % | 25 |
| base projectile speed +% | 30 |
| base arrow speed +% | 20 |
| base movement velocity +% | 17 |
| max endurance charges | 3 |
| max frenzy charges | 5 |
| max power charges | 3 |
| base avoid stun % | 30 |
| base cast speed +% | 6 |
| base stun recovery +% | 43 |
| main hand base weapon attack duration ms | 714 |
| main hand base maximum attack distance | 120 |
| main hand quality | 20 |
| weapon elemental damage +% | 17 |
| base life gain per target | 2 |
| local base evasion rating | 53 |
| local base physical damage reduction rating | 17 |
| base attack speed +% per frenzy charge | 5 |
| is player | 1 |
| life per level | 12 |
| mana per level | 4 |
| local charges added +% | 55 |
| base skill area of effect +% | 10 |
| physical damage reduction % per endurance charge | 4 |
| life regeneration rate per minute % | 60 |
| charges gained +% | 10 |
| base physical damage % to convert to fire | 18 |
| elemental damage +% | 20 |
| maximum block % | 75 |
| projectile damage +% | 59 |
| base cast speed +% per frenzy charge | 5 |
| max viper strike orbs | 4 |
| max fuse arrow orbs | 5 |
| critical strike chance +% | 20 |
| critical strike chance +% per power charge | 50 |
| local critical strike chance +% | 27 |
| bow critical strike chance +% | 30 |
| accuracy rating per level | 2 |
| evasion rating per level | 300 |
| base strength | 64 |
| additional strength | 53 |
| base intelligence | 43 |
| additional intelligence | 57 |
| base dexterity | 223 |
| additional dexterity | 92 |
| base critical strike multiplier | 150 |
| base chance to ignite % | 5 |
| avoid all elemental status % | 8 |
| from armour movement speed +% | -4 |
| local armour and energy shield +% | 90 |
| keystone acrobatics | 1 |
| main hand local physical damage +% | 141 |
| main hand local minimum added physical damage | 40 |
| main hand local maximum added physical damage | 105 |
| main hand local minimum added fire damage | 24 |
| main hand local maximum added fire damage | 40 |
| main hand local attack speed +% | 12 |
| main hand local critical strike chance | 500 |
| main hand local critical strike chance +% | 27 |
| keystone projectile evasion | 1 |
| base number of totems allowed | 1 |
| base number of traps allowed | 3 |
| base number of remote mines allowed | 5 |
| base maximum fire damage resistance % | 75 |
| base maximum cold damage resistance % | 76 |
| base maximum lightning damage resistance % | 75 |
| base maximum chaos damage resistance % | 75 |
| dual wield inherent attack speed +% final | 10 |
| dummy stat display nothing | 1 |
| global item attribute requirements +% | -25 |
| number of equipped uniques | 3 |
| fire and lightning damage resistance % | 12 |
| map spawn two bosses | 20 |
| dual wield inherent physical attack damage +% final | 20 |
| max rampage stacks | 1000 |
| damage +% per 10 rampage stacks | 2 |
| movement velocity +% per 10 rampage stacks | 1 |
| minion damage +% per 10 rampage stacks | 2 |
| minion movement velocity +% per 10 rampage stacks | 1 |
| damage taken when hit +% final per fortification | -1 |
| base max fortification | 20 |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.