Grandmasters: XvXReaperXvX /156
| Stat | Value | 
|---|---|
| IsDisabled | 0 | 
| level | 77 | 
| main hand weapon type | 7 | 
| off hand weapon type | 7 | 
| cannot have life leeched from | 1 | 
| block while dual wielding % | 15 | 
| physical damage +% | 59 | 
| local physical damage +% | 228 | 
| local minimum added physical damage | 22 | 
| local maximum added physical damage | 42 | 
| physical axe damage +% | 245 | 
| attack minimum added fire damage | 12 | 
| attack maximum added fire damage | 25 | 
| attack minimum added cold damage | 6 | 
| attack maximum added cold damage | 15 | 
| attack speed +% | 32 | 
| local attack speed +% | 37 | 
| axe attack speed +% | 27 | 
| accuracy rating +% | 52 | 
| axe accuracy rating +% | 25 | 
| maximum physical damage reduction % | 90 | 
| physical damage reduction rating +% | 56 | 
| base evasion rating | 1893 | 
| evasion rating +% | 10 | 
| local evasion rating +% | 170 | 
| base maximum life | 387 | 
| maximum life +% | 108 | 
| base maximum mana | 40 | 
| mana regeneration rate per minute % | 105 | 
| maximum energy shield +% | -15 | 
| energy shield recharge rate per minute % | 1200 | 
| resist all elements % per endurance charge | 4 | 
| base fire damage resistance % | 185 | 
| base cold damage resistance % | 166 | 
| base lightning damage resistance % | 139 | 
| base chaos damage resistance % | 95 | 
| base item found rarity +% | 20 | 
| base projectile speed +% | 10 | 
| base movement velocity +% | 30 | 
| max endurance charges | 3 | 
| max frenzy charges | 5 | 
| max power charges | 3 | 
| skill effect duration +% | 20 | 
| base stun recovery +% | 16 | 
| main hand base weapon attack duration ms | 714 | 
| off hand base weapon attack duration ms | 667 | 
| main hand base maximum attack distance | 9 | 
| off hand base maximum attack distance | 9 | 
| main hand quality | 20 | 
| off hand quality | 20 | 
| base life gain per target | 4 | 
| base attack speed +% per frenzy charge | 4 | 
| is player | 1 | 
| life per level | 12 | 
| mana per level | 6 | 
| base frenzy charge duration +% | 18 | 
| physical damage reduction % per endurance charge | 4 | 
| physical damage % to add as chaos | 20 | 
| life regeneration rate per minute % | 252 | 
| maximum block % | 75 | 
| projectile damage +% | 56 | 
| base cast speed +% per frenzy charge | 4 | 
| max viper strike orbs | 4 | 
| max fuse arrow orbs | 5 | 
| critical strike chance +% per power charge | 50 | 
| accuracy rating per level | 2 | 
| evasion rating per level | 300 | 
| base strength | 253 | 
| additional strength | 63 | 
| base intelligence | 44 | 
| additional intelligence | 32 | 
| base dexterity | 93 | 
| additional dexterity | 36 | 
| life leech speed +% | 48 | 
| base critical strike multiplier | 150 | 
| keystone iron reflexes | 1 | 
| ignore armour movement penalties | 20 | 
| from armour movement speed +% | -3 | 
| local armour and evasion +% | 120 | 
| keystone strong bowman | 1 | 
| main hand local physical damage +% | 110 | 
| main hand local minimum added physical damage | 37 | 
| main hand local maximum added physical damage | 96 | 
| main hand local attack speed +% | 14 | 
| main hand local critical strike chance | 500 | 
| off hand local physical damage +% | 118 | 
| off hand local minimum added physical damage | 42 | 
| off hand local maximum added physical damage | 79 | 
| off hand local attack speed +% | 23 | 
| off hand local critical strike chance | 500 | 
| keystone blood magic | 1 | 
| base number of totems allowed | 1 | 
| base number of traps allowed | 3 | 
| base number of remote mines allowed | 5 | 
| base maximum fire damage resistance % | 75 | 
| base maximum cold damage resistance % | 75 | 
| base maximum lightning damage resistance % | 75 | 
| base maximum chaos damage resistance % | 75 | 
| dual wield inherent attack speed +% final | 10 | 
| extra gore | 1 | 
| evasion and physical damage reduction rating +% | 6 | 
| melee attacks usable without mana cost | 1 | 
| footstep effect variation | 13 | 
| number of equipped uniques | 4 | 
| additional strength and intelligence | 18 | 
| physical damage can chill | 1 | 
| local charges used +% | -25 | 
| map spawn two bosses | 20 | 
| mortal conviction mana reservation +% final | -50 | 
| damage over time +% | 70 | 
| damage +% vs bleeding enemies | 60 | 
| dual wield inherent physical attack damage +% final | 20 | 
| play jack the axe sounds | 1 | 
| keystone unwavering stance | 1 | 
| max rampage stacks | 1000 | 
| damage +% per 10 rampage stacks | 2 | 
| movement velocity +% per 10 rampage stacks | 1 | 
| local bleed on hit | 1 | 
| main hand bleed on hit | 1 | 
| physical attack damage +% | 26 | 
| bleed on melee attack chance % | 8 | 
| physical damage over time +% | 75 | 
| attack damage vs bleeding enemies +% | 25 | 
| resolute technique | 1 | 
| pvp shield damage +% final | -15 | 
| damage +% while leeching | 20 | 
| number of assigned keystones | 5 | 
| object inherent damage +% final per frenzy charge | 4 | 
| maximum life leech rate % per minute | 1680 | 
| maximum mana leech rate % per minute | 1200 | 
| local life leech from physical damage permyriad | 200 | 
| main hand local life leech from physical damage permyriad | 200 | 
| life leech from physical attack damage permyriad | 577 | 
| base life leech from physical damage permyriad | 20 | 
| bleeding enemies explode for % life as physical damage | 10 | 
| stun threshold +% | 20 | 
| apply poison on hit vs bleeding enemies % | 25 | 
| damage taken +% from bleeding enemies | -6 | 
| maim bleeding enemies on hit % | 30 | 
| one handed attack speed +% | 10 | 
| bleed on hit with attacks % | 50 | 
| chance to gain onslaught on kill for 4 seconds % | 10 | 
| minion damage taken +% from spike traps final | -90 | 
| minions have labyrinth trap degen effect +% | -90 | 
| display cast edict of reflection when hit % | 100 | 
| minion damage taken +% from guillotine traps final | -90 | 
| max talisman degen stacks | 20 | 
| max frost nova stacks | 20 | 
| max charged attack stacks | 6 | 
| base body armour physical damage reduction rating | 650 | 
| current difficulty | 1 | 
| number of equipped items | 10 | 
| damage +% final vs non taunt target from ot | -10 | 
| max fire beam stacks | 8 | 
| damage taken when hit +% final per fortification | -1 | 
| base max fortification | 20 | 
        Edit
        
        
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.



































