Katakohi's Ducat
Stackable Currency
Stack Size: 1 / 10
Etches over between 1 to 3 sockets on a pair of Gloves, granting random enchantments but rendering the sockets unusable
A thousand ships litter the eastern seabed. All Katakohi's doing. His fleet would
board, fast as lightning. Every captive saved, every slaver butchered.
board, fast as lightning. Every captive saved, every slaver butchered.
Can be used as part of Allflame Crafting aboard The Sovereign.
Shift click to unstack.
Katakohi's Ducat DeepwaterTatttoo /10
| Name | Show Full Descriptions |
|---|---|
| Currency Exchange | 500 Gold |
| DropLevel | 1 |
| BaseType | Katakohi's Ducat |
| Class | Stackable Currency |
| Flags | AlwaysAllocate |
| Type | Metadata/Items/Deepwater/DeepwaterTatttoo |
| Tags | currency |
| Icon | Art/2DItems/Currency/Deepwater/DucatTattooification |
| MTX Tab Stacks | 10000 |
| Reference | Community Wiki |
| key | val |
|---|---|
| Base.base_level | 1 |
| Base.tag | default, currency |
| Base.x_size | 1 |
| Base.y_size | 1 |
| client.RenderItem |
Deep Water Tattoo Mods /39
| Level | Pre/Suf | Description | Weight |
|---|---|---|---|
| 20 | Suffix | Grants Level 20 Aspect of the Brine King Skill | deepwater_pantheon_aspect 100 default 0 |
| 20 | Suffix | Grants Level 20 Aspect of Lunaris Skill | deepwater_pantheon_aspect 100 default 0 |
| 20 | Suffix | Grants Level 20 Aspect of Solaris Skill | deepwater_pantheon_aspect 100 default 0 |
| 20 | Suffix | Grants Level 20 Aspect of Arakaali Skill | deepwater_pantheon_aspect 100 default 0 |
| 40 | Suffix | (50—80)% increased Trap Trigger Area of Effect | deepwater_hazard_belt 1000 default 0 |
| 40 | Suffix | (30—40)% increased Critical Strike Chance with Traps +(15—20)% to Critical Strike Multiplier with Traps Damage Critical | deepwater_hazard_belt 300 default 0 |
| 40 | Prefix | Throw up to 1 additional Traps if dual wielding | deepwater_hazard_belt 50 default 0 |
| 40 | Prefix | (30—40)% increased Mana Reservation Efficiency of Skills that throw Mines Mana | deepwater_hazard_belt 100 default 0 |
| 40 | Prefix | (8—12)% more Damage with Mines if one of your Traps has Triggered Recently (8—12)% more Damage with Traps if you have Detonated a Mine Recently Damage | deepwater_hazard_belt 300 default 0 |
| 40 | Suffix | (30—40)% increased Mana Cost Efficiency of Skills which throw Traps or Mines Mana | deepwater_hazard_belt 1000 default 0 |
| 40 | Suffix | Mines have a (10—15)% chance to be Detonated an Additional Time | deepwater_hazard_belt 100 default 0 |
| 40 | Prefix | Skills used by Traps and Mines have (15—25)% increased Area of Effect | deepwater_hazard_belt 1000 default 0 |
| 40 | Prefix | (3—5)% increased Damage for each Trap and Mine you have Damage | deepwater_hazard_belt 300 default 0 |
| 40 | Prefix | Skills which Throw Traps have +(1—2) Cooldown Uses | deepwater_hazard_belt 100 default 0 |
| 1 | Suffix | (30—40)% increased Critical Strike Chance with Mines +(15—20)% to Critical Strike Multiplier with Mines Damage Critical | deepwater_hazard_belt 300 default 0 |
| 20 | Unique | -1 to maximum Sockets 1.5% of Attack Damage Leeched as Life | deepwater_str_tatt 100 default 0 |
| 20 | Unique | -1 to maximum Sockets 20% increased Global Physical Damage | deepwater_str_tatt 100 default 0 |
| 20 | Unique | -1 to maximum Sockets Attacks have 15% chance to cause Bleeding | deepwater_str_tatt 100 default 0 |
| 20 | Unique | -1 to maximum Sockets 15% chance to Ignite | deepwater_str_tatt 100 default 0 |
| 20 | Unique | -1 to maximum Sockets 20% increased Fire Damage | deepwater_str_tatt 100 default 0 |
| 20 | Unique | -1 to maximum Sockets 30% increased Stun Duration on Enemies | deepwater_str_tatt 100 default 0 |
| 20 | Unique | -1 to maximum Sockets Attacks have 15% chance to Maim on Hit | deepwater_str_tatt 100 default 0 |
| 20 | Unique | -1 to maximum Sockets 24% increased Warcry Cooldown Recovery Rate | deepwater_str_tatt 100 default 0 |
| 20 | Unique | -1 to maximum Sockets 30% chance to Knock Enemies Back on hit | deepwater_str_tatt 100 default 0 |
| 20 | Unique | -1 to maximum Sockets 20% increased Melee Damage | deepwater_str_tatt 100 default 0 |
| 20 | Unique | -1 to maximum Sockets Melee Hits which Stun have 15% chance to Fortify | deepwater_str_tatt 100 default 0 |
| 20 | Unique | -1 to maximum Sockets 20% increased Cold Damage | deepwater_dex_tatt 100 default 0 |
| 20 | Unique | -1 to maximum Sockets 15% increased Global Accuracy Rating | deepwater_dex_tatt 100 default 0 |
| 20 | Unique | -1 to maximum Sockets 6% increased Movement Speed | deepwater_dex_tatt 100 default 0 |
| 20 | Unique | -1 to maximum Sockets 15% increased Projectile Speed | deepwater_dex_tatt 100 default 0 |
| 20 | Unique | -1 to maximum Sockets 15% increased Effect of your Marks | deepwater_dex_tatt 100 default 0 |
| 20 | Unique | -1 to maximum Sockets 15% chance to Blind Enemies on Hit with Attacks | deepwater_dex_tatt 100 default 0 |
| 20 | Unique | -1 to maximum Sockets 15% increased Effect of Herald Buffs on you | deepwater_int_tatt 100 default 0 |
| 20 | Unique | -1 to maximum Sockets 15% chance to Freeze | deepwater_int_tatt 100 default 0 |
| 20 | Unique | -1 to maximum Sockets 15% chance to Hinder Enemies on Hit with Spells | deepwater_int_tatt 100 default 0 |
| 20 | Unique | -1 to maximum Sockets 15% chance to Poison on Hit | deepwater_int_tatt 100 default 0 |
| 20 | Unique | -1 to maximum Sockets 20% increased Chaos Damage | deepwater_int_tatt 100 default 0 |
| 20 | Unique | -1 to maximum Sockets 15% chance to Shock | deepwater_int_tatt 100 default 0 |
| 20 | Unique | -1 to maximum Sockets 20% increased Lightning Damage | deepwater_int_tatt 100 default 0 |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.




















