Fatalité tourbillonnante
Spiralling Doom
| Spectre | |
|---|---|
| Area | La Cité vaal |
| Tags | Lanceur de sorts, chaos_affinity, construct, ghost_armour, ghost_blood, is_unarmed, medium_height, medium_movement, not_dex, not_str, puncturing_weapon, ranged |
Vie
175%
Energy Shield From Life
50%
Ailment Threshold
175%
Résistance
Damage
280%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 25
Attack Time
1.32 Second
Damage Spread
±20%
Expérience
140%
Model Size
100%
Type
FragmentAtziri
Metadata
FragmentProjectileSpiralCampaignBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
54
Vie
4,391
Armure
9,290
Score d'Évasion
2,837
Bouclier d'énergie
2,195
Damage
508
Dégâts des sorts
508
Précision
330
Attack Time
1.32
Expérience
9,219
Minion Life
1,082
Minion Energy Shield
541
Minion Damage
390
Ailment Threshold
4,391
Chill
14
Shock
14
Brittle
79
Scorch
14
Sap
38
Phys Convert Ele
170%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
IncaMinionProjectileSpiral2
Spell, Damage, Triggerable
Chances de coup critique: 5%
Temps d'incantation: 1.33 sec.
Temps de recharge: 2.5 sec.
Inflige 63.47 à 95.2 Dégâts de chaos
20% d'Augmentation de la Portée de l'Aptitude
Tire 6 Projectiles en spirale
base is projectile [1]
monster reverse point blank damage -% at minimum range [60]
projectile spiral end on death [1]
projectile spiral nova starting angle offset [-15]
projectile spiral nova time ms [200]
visual hit effect chaos is green [1]
IncaMinionProjectile
Spell, Damage, Triggerable
Chances de coup critique: 5%
Temps d'incantation: 1.33 sec.
Inflige 33.9 à 50.84 Dégâts physiques
Inflige 22.88 à 33.9 Dégâts de chaos
75% de Réduction de la Portée de l'Aptitude
11.91% Davantage de Dégâts
base is projectile [1]
visual hit effect chaos is green [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
basic_action = "Emerge"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/incaminion/FragmentProjectileSpiralCampaignBoss"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 40,
name = "Spiralling Doom",
life = 1.75,
energyShield = 0.5,
damage = 2.8,
damageSpread = 0.2,
attackTime = 1.32,
attackRange = 25,
accuracy = 1,
skillList = {
"IncaMinionProjectile",
"IncaMinionProjectileSpiral2",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["IncaMinionProjectile"] = {
name = "IncaMinionProjectile",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.33,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_chaos_damage",
"spell_maximum_base_chaos_damage",
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"active_skill_damage_+%_final",
"skill_range_+%",
"visual_hit_effect_chaos_is_green",
"base_is_projectile",
},
levels = {
[1] = {0.27000001072884, 0.40000000596046, 0.40000000596046, 0.60000002384186, 60, -75, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3, 3, 3, 2}, cost = { }, },
[2] = {0.27000001072884, 0.40000000596046, 0.40000000596046, 0.60000002384186, 40, -75, critChance = 5, levelRequirement = 21, statInterpolation = {3, 3, 3, 3, 2}, cost = { }, },
[3] = {0.6700000166893, 1.0099999904633, 1.0099999904633, 1.5199999809265, 0, -75, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 3, 3, 2}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["IncaMinionProjectileSpiral2"] = {
name = "IncaMinionProjectileSpiral2",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.33,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_chaos_damage",
"spell_maximum_base_chaos_damage",
"skill_range_+%",
"base_number_of_projectiles_in_spiral_nova",
"projectile_spiral_nova_time_ms",
"projectile_spiral_nova_angle",
"projectile_spiral_nova_starting_angle_offset",
"monster_reverse_point_blank_damage_-%_at_minimum_range",
"base_is_projectile",
"projectile_spiral_end_on_death",
"visual_hit_effect_chaos_is_green",
},
levels = {
[1] = {0.40000000596046, 0.60000002384186, 20, 6, 200, 25, -15, 60, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3}, cost = { }, },
},
}
Fatalité tourbillonnante
Fabrication
Spiralling Doom
| Spectre | |
|---|---|
| Tags | Lanceur de sorts, chaos_affinity, construct, ghost_armour, ghost_blood, is_unarmed, medium_height, medium_movement, not_dex, not_str, puncturing_weapon, ranged |
Vie
175%
Energy Shield From Life
50%
Ailment Threshold
175%
Résistance
Damage
280%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 25
Attack Time
1.32 Second
Damage Spread
±20%
Expérience
140%
Model Size
100%
Type
FragmentAtziri
Metadata
FragmentProjectileSpiralCampaignBossStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
11,258
Armure
28,790
Score d'Évasion
4,739
Bouclier d'énergie
5,361
Damage
1,046
Dégâts des sorts
1,046
Précision
580
Attack Time
1.32
Expérience
14,357
Minion Life
2,442
Minion Energy Shield
1,163
Minion Damage
835
Ailment Threshold
11,258
Chill
36
Shock
36
Brittle
201
Scorch
36
Sap
98
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
IncaMinionProjectileSpiral2
Spell, Damage, Triggerable
Chances de coup critique: 5%
Temps d'incantation: 1.33 sec.
Temps de recharge: 2.5 sec.
Inflige 128.7 à 193.1 Dégâts de chaos
20% d'Augmentation de la Portée de l'Aptitude
Tire 6 Projectiles en spirale
base is projectile [1]
monster reverse point blank damage -% at minimum range [60]
projectile spiral end on death [1]
projectile spiral nova starting angle offset [-15]
projectile spiral nova time ms [200]
visual hit effect chaos is green [1]
IncaMinionProjectile
Spell, Damage, Triggerable
Chances de coup critique: 5%
Temps d'incantation: 1.33 sec.
Inflige 135.8 à 204.4 Dégâts physiques
Inflige 90.11 à 135.8 Dégâts de chaos
75% de Réduction de la Portée de l'Aptitude
base is projectile [1]
visual hit effect chaos is green [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
basic_action = "Emerge"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/incaminion/FragmentProjectileSpiralCampaignBossStandalone"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 40,
name = "Spiralling Doom",
life = 1.75,
energyShield = 0.5,
damage = 2.8,
damageSpread = 0.2,
attackTime = 1.32,
attackRange = 25,
accuracy = 1,
skillList = {
"IncaMinionProjectile",
"IncaMinionProjectileSpiral2",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["IncaMinionProjectile"] = {
name = "IncaMinionProjectile",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.33,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_chaos_damage",
"spell_maximum_base_chaos_damage",
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"active_skill_damage_+%_final",
"skill_range_+%",
"visual_hit_effect_chaos_is_green",
"base_is_projectile",
},
levels = {
[1] = {0.27000001072884, 0.40000000596046, 0.40000000596046, 0.60000002384186, 60, -75, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3, 3, 3, 2}, cost = { }, },
[2] = {0.27000001072884, 0.40000000596046, 0.40000000596046, 0.60000002384186, 40, -75, critChance = 5, levelRequirement = 21, statInterpolation = {3, 3, 3, 3, 2}, cost = { }, },
[3] = {0.6700000166893, 1.0099999904633, 1.0099999904633, 1.5199999809265, 0, -75, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 3, 3, 2}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["IncaMinionProjectileSpiral2"] = {
name = "IncaMinionProjectileSpiral2",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.33,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_chaos_damage",
"spell_maximum_base_chaos_damage",
"skill_range_+%",
"base_number_of_projectiles_in_spiral_nova",
"projectile_spiral_nova_time_ms",
"projectile_spiral_nova_angle",
"projectile_spiral_nova_starting_angle_offset",
"monster_reverse_point_blank_damage_-%_at_minimum_range",
"base_is_projectile",
"projectile_spiral_end_on_death",
"visual_hit_effect_chaos_is_green",
},
levels = {
[1] = {0.40000000596046, 0.60000002384186, 20, 6, 200, 25, -15, 60, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3}, cost = { }, },
},
}
Fatalité tourbillonnante
Fabricationmonster dropped item rarity +% [10000]
monster slain experience +% [100]
unique monster guarantee one rare [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster slain experience +% [100]
unique monster guarantee one rare [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Spiralling Doom
| Spectre | |
|---|---|
| Tags | Lanceur de sorts, chaos_affinity, construct, ghost_armour, ghost_blood, is_unarmed, medium_height, medium_movement, not_dex, not_str, puncturing_weapon, ranged |
Vie
175%
Energy Shield From Life
50%
Ailment Threshold
175%
Résistance
Damage
280%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 25
Attack Time
1.32 Second
Damage Spread
±20%
Expérience
140%
Model Size
100%
Type
FragmentAtziri
Metadata
FragmentProjectileSpiralMapBossStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
243,856
Armure
28,790
Score d'Évasion
4,739
Bouclier d'énergie
5,361
Damage
1,191
Dégâts des sorts
1,778
Précision
580
Attack Time
0.8844
Expérience
78,963
Minion Life
52,895
Minion Energy Shield
1,163
Minion Damage
951
Ailment Threshold
153,629
Chill
486
Shock
486
Brittle
2,748
Scorch
486
Sap
1,342
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
IncaMinionProjectileSpiral2
Spell, Damage, Triggerable
Chances de coup critique: 5%
Temps d'incantation: 1.33 sec.
Temps de recharge: 2.5 sec.
Inflige 128.7 à 193.1 Dégâts de chaos
20% d'Augmentation de la Portée de l'Aptitude
Tire 6 Projectiles en spirale
base is projectile [1]
monster reverse point blank damage -% at minimum range [60]
projectile spiral end on death [1]
projectile spiral nova starting angle offset [-15]
projectile spiral nova time ms [200]
visual hit effect chaos is green [1]
IncaMinionProjectile
Spell, Damage, Triggerable
Chances de coup critique: 5%
Temps d'incantation: 1.33 sec.
Inflige 135.8 à 204.4 Dégâts physiques
Inflige 90.11 à 135.8 Dégâts de chaos
75% de Réduction de la Portée de l'Aptitude
base is projectile [1]
visual hit effect chaos is green [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
basic_action = "Emerge"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/incaminion/FragmentProjectileSpiralMapBossStandalone"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 40,
name = "Spiralling Doom",
life = 1.75,
energyShield = 0.5,
damage = 2.8,
damageSpread = 0.2,
attackTime = 1.32,
attackRange = 25,
accuracy = 1,
skillList = {
"IncaMinionProjectile",
"IncaMinionProjectileSpiral2",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["IncaMinionProjectile"] = {
name = "IncaMinionProjectile",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.33,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_chaos_damage",
"spell_maximum_base_chaos_damage",
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"active_skill_damage_+%_final",
"skill_range_+%",
"visual_hit_effect_chaos_is_green",
"base_is_projectile",
},
levels = {
[1] = {0.27000001072884, 0.40000000596046, 0.40000000596046, 0.60000002384186, 60, -75, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3, 3, 3, 2}, cost = { }, },
[2] = {0.27000001072884, 0.40000000596046, 0.40000000596046, 0.60000002384186, 40, -75, critChance = 5, levelRequirement = 21, statInterpolation = {3, 3, 3, 3, 2}, cost = { }, },
[3] = {0.6700000166893, 1.0099999904633, 1.0099999904633, 1.5199999809265, 0, -75, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 3, 3, 2}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["IncaMinionProjectileSpiral2"] = {
name = "IncaMinionProjectileSpiral2",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.33,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_chaos_damage",
"spell_maximum_base_chaos_damage",
"skill_range_+%",
"base_number_of_projectiles_in_spiral_nova",
"projectile_spiral_nova_time_ms",
"projectile_spiral_nova_angle",
"projectile_spiral_nova_starting_angle_offset",
"monster_reverse_point_blank_damage_-%_at_minimum_range",
"base_is_projectile",
"projectile_spiral_end_on_death",
"visual_hit_effect_chaos_is_green",
},
levels = {
[1] = {0.40000000596046, 0.60000002384186, 20, 6, 200, 25, -15, 60, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3}, cost = { }, },
},
}
monster dropped item rarity +% [10000]
monster slain experience +% [100]
unique monster guarantee one rare [1]
| Family | MonsterMapBoss |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.























