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# Earthquake **Earthquake** is a [[melee]] [[attack]] dealing damage in an [area](Area_of_Effect) and leaving a crack in the ground. After a [[duration]], the crack releases an aftershock, dealing more damage in a larger area. Requires an [[axe]], [[mace]], [[staff]] or [[unarmed]]. ## Skill Functions and Interactions - [[Duration]]: increases and reductions to duration increase or reduce time between impact and aftershock respectively. The following gems and items reduce skill's duration: [[Less Duration Support]], [[Swift Affliction Support]], and [[Warped Timepiece]]. Be aware that Warped Timepiece will apply globally and reduce duration to buffs and other effects such as [[Fortify]]. - [[Dual Wielding]]: Using Earthquake while dual wielding will alternate between weapons. - **Aftershock**: The aftershock is a specific part of the skill that hits and has a 150% more multiplier to [[hit]]s and ailments. [[Ailment]]s such as [[poison]], [[bleed]], and [[ignite]] will have more damage if applied by the shockwave. The shockwave will however not scale other [DoTs](Damage_Over_Time) like [[Decay Support]] as it is not a ailment.
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