Physical_damage_reduction

Old: horsepowerhsu 2021-08-30 17:36:33

New: horsepowerhsu 2021-08-30 17:51:28

OldNewDifferences
1-# Physical damage reduction
1+# Physical damage reduction
2+
3+Physical damage is mitigated by the sum of all <span class="explicitMod">#% additional Physical Damage Reduction</span> modifiers, up to its 90% cap. These modifiers can be calculated for example from [[Endurance charge]]s, [[Summon Chaos Golem]] or [[Oak]]s bandit reward.
4+
5+[[Armour]] also grants physical damage reduction. However, armour requires that the defender is [[hit]] by the damage and is calculated differently.
6+
7+Physical Damage Reduction cannot be below zero