Ignite
Old: Yueren 2021-08-27 11:59:43
New: Yueren 2022-01-05 20:51:34
| Old | New | Differences | |
|---|---|---|---|
| 12 | 12 | ||
| 13 | 13 | Resistance modifiers like [penetration](Resistance_penetration) do not affect the chance to ignite. | |
| 14 | 14 | ||
| 15 | - | The base duration of ignite is 4 seconds. The burning damage over time is ** | |
| 15 | + | The base duration of ignite is 4 seconds. The burning damage over time is **125%** of the **base damage of the hit** of fire damage (before increased and more multipliers and resistance calculations), per second. Therefore, over the base duration the target will take **500%** of the base damage dealt. Increasing the duration of the Ignite, either via [[Temporal Chains]] or the <span class="explicitMod">% increased Ignite duration</span> modifier, causes the ignite to deal the same damage per second for a greater period of time. Linking a skill that applies an ignite with [[Increased Duration Support]] will not increase the duration of the ignite. | |
| 16 | 16 | ||
| 17 | 17 | The minimum effective duration of ignite is 300ms / 0.3s, if a application of ignite has a lower duration it does not apply (as of 3.13). | |
| 18 | 18 |