アリーラ
人型
スペルブロック率が20%
ブロックしたヒットからダメージの10%を受ける
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
ブロックしたヒットからダメージの10%を受ける
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Alira
Spectre | N |
---|---|
Tags | bandit, キャスター, has_wand, human, humanoid, light_armour, medium_height, medium_movement, not_dex, not_str, physical_affinity, ranged, red_blood |
ライフ
384%
Energy Shield From Life
100%
Ailment Threshold
384%
耐性
40 40 40 25
Damage
144%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 35
Attack Time
1.245 Second
Damage Spread
±20%
経験値
120%
Model Size
100%
Type
IntBanditBossEndlessLedge
Metadata
BanditLeaderAliraEndlessLedge
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
24,704
アーマー
28,790
回避力
4,739
エナジーシールド
6,127
Damage
538
スペルダメージ
538
命中
290
Attack Time
1.245
経験値
12,306
Ailment Threshold
24,704
Chill
78
Shock
78
Brittle
442
Scorch
78
Sap
216
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
BanditDetonateDead
Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, AreaSpell
クリティカル率: 5%
キャストタイム: 0.8 秒
119.5から179.3の火ダメージを与える
爆発により死体の最大ライフの6%と同量の基礎火ダメージを与える
active skill area of effect radius +% final [-18]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
爆発により死体の最大ライフの6%と同量の基礎火ダメージを与える
active skill area of effect radius +% final [-18]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 430–645
クリティカル率: 5%
Attack Time: 1.245 秒
強力な一撃で敵を打ち倒す。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { main_hand_unarmed_type = "Wand" } Stats { base_maximum_mana = 1000 } BaseEvents { server_only = true } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/BanditLeaderInt/BanditLeaderAliraEndlessLedge"] = { name = "Alira", life = 3.84, energyShield = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.44, damageSpread = 0.2, attackTime = 1.245, attackRange = 35, accuracy = 1, weaponType1 = "Wand", weaponType2 = "Shield", skillList = { "BanditDetonateDead", "MeleeAtAnimationSpeedUnique", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["BanditDetonateDead"] = { name = "BanditDetonateDead", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.8, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "secondary_minimum_base_fire_damage", "secondary_maximum_base_fire_damage", "corpse_explosion_monster_life_%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 9, -25, -18, critChance = 5, levelRequirement = 17, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 6, -25, -18, critChance = 5, levelRequirement = 46, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
スペルブロック率が20%
ブロックしたヒットからダメージの10%を受ける
Id | MonsterSpellBlock20Bypass20 |
---|---|
Family | MonsterBlockAndBypass |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats | |
Craft Tags | block |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityActBoss |
---|---|
Family | Nothing |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |