アルファ・パラディサエ
獣
エリア: InvasionBoss
ジーナス: ロア
グループ: 爬虫類
ファミリー: 砂漠
ドロップするアイテムの数量が300%増加する
ドロップするアイテムのレアリティが800%増加する
毎秒最大ライフの4%を混沌ダメージとして受ける
monster additional quantity of dropped items in cruel +% [300]
monster additional quantity of dropped items in merciless +% [600]
monster additional rarity of dropped items in cruel +% [300]
monster additional rarity of dropped items in merciless +% [600]
monster penalty against minions damage +% final vs player minions [-30]
monster no map drops [1]
monster is invasion boss [1]
リーチによる秒間最大合計マナ回復量が5000%増加する
stance movement speed +% final [100]
level 33 or lower damage +% final [-20]
level 33 or lower life +% final [-20]
ドロップするアイテムのレアリティが800%増加する
毎秒最大ライフの4%を混沌ダメージとして受ける
monster additional quantity of dropped items in cruel +% [300]
monster additional quantity of dropped items in merciless +% [600]
monster additional rarity of dropped items in cruel +% [300]
monster additional rarity of dropped items in merciless +% [600]
monster penalty against minions damage +% final vs player minions [-30]
monster no map drops [1]
monster is invasion boss [1]
リーチによる秒間最大合計マナ回復量が5000%増加する
stance movement speed +% final [100]
level 33 or lower damage +% final [-20]
level 33 or lower life +% final [-20]
Alpha Paradisae
Spectre | N |
---|---|
Area | InvasionBoss |
End Game | 最大ライフが50%増加する |
Tags | beast, キャスター, fire_affinity, has_one_hand_sword, has_one_handed_melee, invasion_boss, large_model, light_armour, medium_height, medium_movement, melee, not_str, physical_affinity, ranged, red_blood, reptile_beast |
Packs |
ライフ
200%
Energy Shield From Life
50%
回避力
+20%
Ailment Threshold
200%
耐性
30 30 30 20
Damage
158%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 9
Attack Time
1.005 Second
Damage Spread
±20%
経験値
200%
Model Size
156%
Type
IguanaBossInvasion
Metadata
IguanaBossInvasion
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
12,867
アーマー
28,790
回避力
5,687
エナジーシールド
3,064
Damage
590
スペルダメージ
590
命中
290
Attack Time
1.005
経験値
20,510
Ailment Threshold
12,867
Chill
41
Shock
41
Brittle
230
Scorch
41
Sap
112
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
IguanaProjectileInvasion
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 472–708
クリティカル率: 5%
Attack Time: 1.005 秒
クールダウン時間: 2.5 秒
ダメージが60%低下する
追加の投射物を2個放つ
base is projectile [1]
monster projectile variation [4]
monster reverse point blank damage -% at minimum range [30]
spell maximum action distance +% [-60]
追加の投射物を2個放つ
base is projectile [1]
monster projectile variation [4]
monster reverse point blank damage -% at minimum range [30]
spell maximum action distance +% [-60]
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 472–708
クリティカル率: 5%
Attack Time: 1.005 秒
強力な一撃で敵を打ち倒す。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
BossDevourInvasion
Spell, Trappable, Mineable, SummonsTotem
デヴァワリングトーテム
キャストタイム: 1 秒
近くの死体を喰らうトーテムを召喚する。召喚者が傷ついている場合、死体を破壊しライフをリーチし召喚者に与える。
死体を1体消費するごとに10990のライフをリーチしてプレイヤーに与える
DesecrateInvasion
Spell, Area, Duration, Trappable, Totemable, Mineable, Triggerable, DamageOverTime, Multicastable, Chaos, Cascadable, AreaSpell
デセクレート
キャストタイム: 1 秒
クールダウン時間: 8 秒
地面を冒涜して、現在のエリアのモンスターに基づいた死体をスポーンし、範囲内の全ての敵に混沌ダメージを与える。スペクター蘇生スキルを使用している場合は、最近蘇生したスペクターと一致する霊体の死体をスポーンする可能性がある。霊体の死体は、ミニオンスキル以外で操作することはできない。
毎秒286.4の基礎混沌ダメージを与える
基礎持続時間は15秒
キャストスピードが65%増加する
死体を2体スポーンさせる
スポーンさせる死体のレベルはエリアレベルと一致する、最大レベル100
スポーン可能な最大死体数 10
is area damage [1]
基礎持続時間は15秒
キャストスピードが65%増加する
死体を2体スポーンさせる
スポーンさせる死体のレベルはエリアレベルと一致する、最大レベル100
スポーン可能な最大死体数 10
is area damage [1]
MonsterGroundFireInvasion
Spell, Duration, Damage, Mineable, Area, CausesBurning, Trapped, DamageOverTime, Fire, AreaSpell
ファイヤートラップ
クリティカル率: 5%
キャストタイム: 1 秒
トラップを投げる。そのトラップは作動すると爆発し周囲の敵に火ダメージを与え、燃焼領域を作りその上の敵にダメージを与える。
毎秒650の基礎火ダメージを与える
基礎持続時間は8秒
1337から1671の火ダメージを与える
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
基礎持続時間は8秒
1337から1671の火ダメージを与える
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { main_hand_unarmed_type = "One_Hand_Sword" basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" } Stats { set_mana_regeneration_rate_per_minute_% = 3000 } Actor { } Life { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/GemMonster/IguanaBossInvasion"] = { name = "Alpha Paradisae", life = 2, energyShield = 0.5, fireResist = 30, coldResist = 30, lightningResist = 30, chaosResist = 20, damage = 1.58, damageSpread = 0.2, attackTime = 1.005, attackRange = 9, accuracy = 1, skillList = { "MeleeAtAnimationSpeedUnique", "MonsterGroundFireInvasion", "BossDevourInvasion", "IguanaProjectileInvasion", "DesecrateInvasion", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterGroundFireInvasion"] = { name = "Fire Trap", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.", skillTypes = { [SkillType.Spell] = true, [SkillType.Duration] = true, [SkillType.Damage] = true, [SkillType.Mineable] = true, [SkillType.Area] = true, [SkillType.CausesBurning] = true, [SkillType.Trapped] = true, [SkillType.DamageOverTime] = true, [SkillType.Fire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_fire_damage_to_deal_per_minute", "base_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.40000000596046, 0.60000002384186, 1, 4000, -25, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [2] = {0.60000002384186, 0.80000001192093, 1.2000000476837, 6000, -25, critChance = 5, levelRequirement = 36, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [3] = {0.80000001192093, 1, 1.3999999761581, 8000, -25, critChance = 5, levelRequirement = 56, statInterpolation = {3, 3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BossDevourInvasion"] = { name = "Devouring Totem", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Summons a totem that can consume nearby corpses. If you are hurt, it will destroy a corpse to leech life to you.", skillTypes = { [SkillType.Spell] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.SummonsTotem] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "corpse_consumption_life_to_gain", }, levels = { [1] = {47, levelRequirement = 3, statInterpolation = {1}, cost = { }, }, [2] = {58, levelRequirement = 5, statInterpolation = {1}, cost = { }, }, [3] = {83, levelRequirement = 8, statInterpolation = {1}, cost = { }, }, [4] = {102, levelRequirement = 10, statInterpolation = {1}, cost = { }, }, [5] = {124, levelRequirement = 12, statInterpolation = {1}, cost = { }, }, [6] = {152, levelRequirement = 14, statInterpolation = {1}, cost = { }, }, [7] = {202, levelRequirement = 17, statInterpolation = {1}, cost = { }, }, [8] = {265, levelRequirement = 20, statInterpolation = {1}, cost = { }, }, [9] = {379, levelRequirement = 24, statInterpolation = {1}, cost = { }, }, [10] = {489, levelRequirement = 27, statInterpolation = {1}, cost = { }, }, [11] = {627, levelRequirement = 30, statInterpolation = {1}, cost = { }, }, [12] = {940, levelRequirement = 35, statInterpolation = {1}, cost = { }, }, [13] = {1395, levelRequirement = 40, statInterpolation = {1}, cost = { }, }, [14] = {2047, levelRequirement = 45, statInterpolation = {1}, cost = { }, }, [15] = {2982, levelRequirement = 50, statInterpolation = {1}, cost = { }, }, [16] = {3722, levelRequirement = 53, statInterpolation = {1}, cost = { }, }, [17] = {4990, levelRequirement = 57, statInterpolation = {1}, cost = { }, }, [18] = {6204, levelRequirement = 60, statInterpolation = {1}, cost = { }, }, [19] = {8882, levelRequirement = 65, statInterpolation = {1}, cost = { }, }, [20] = {9536, levelRequirement = 66, statInterpolation = {1}, cost = { }, }, [21] = {10238, levelRequirement = 67, statInterpolation = {1}, cost = { }, }, [22] = {10990, levelRequirement = 68, statInterpolation = {1}, cost = { }, }, [23] = {11797, levelRequirement = 69, statInterpolation = {1}, cost = { }, }, [24] = {12659, levelRequirement = 70, statInterpolation = {1}, cost = { }, }, [25] = {13585, levelRequirement = 71, statInterpolation = {1}, cost = { }, }, [26] = {14574, levelRequirement = 72, statInterpolation = {1}, cost = { }, }, [27] = {15632, levelRequirement = 73, statInterpolation = {1}, cost = { }, }, [28] = {16765, levelRequirement = 74, statInterpolation = {1}, cost = { }, }, [29] = {17978, levelRequirement = 75, statInterpolation = {1}, cost = { }, }, [30] = {19277, levelRequirement = 76, statInterpolation = {1}, cost = { }, }, [31] = {20667, levelRequirement = 77, statInterpolation = {1}, cost = { }, }, [32] = {22156, levelRequirement = 78, statInterpolation = {1}, cost = { }, }, [33] = {23745, levelRequirement = 79, statInterpolation = {1}, cost = { }, }, [34] = {25450, levelRequirement = 80, statInterpolation = {1}, cost = { }, }, [35] = {27262, levelRequirement = 81, statInterpolation = {1}, cost = { }, }, [36] = {29198, levelRequirement = 82, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["IguanaProjectileInvasion"] = { name = "IguanaProjectileInvasion", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "spell_maximum_action_distance_+%", "active_skill_damage_+%_final", "monster_reverse_point_blank_damage_-%_at_minimum_range", "base_is_projectile", }, levels = { [1] = {4, -60, -60, 30, levelRequirement = 1, statInterpolation = {}, cost = { }, }, [2] = {2, 4, -60, -60, 30, levelRequirement = 50, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DesecrateInvasion"] = { name = "Desecrate", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Desecrates the ground, spawning corpses based on monsters in the current area and dealing chaos damage over time to enemies. If you are using the Raise Spectre skill there is a chance to spawn spectral corpses matching your most recently raised Spectres. Spectral corpses cannot be interacted with except by Minion skills.", skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Triggerable] = true, [SkillType.DamageOverTime] = true, [SkillType.Multicastable] = true, [SkillType.Chaos] = true, [SkillType.Cascadable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chaos_damage_to_deal_per_minute", "desecrate_number_of_corpses_to_create", "base_skill_effect_duration", "desecrate_corpse_level", "base_cast_speed_+%", "desecrate_maximum_number_of_corpses", "is_area_damage", }, levels = { [1] = {1, 1, 15000, 100, 65, 10, levelRequirement = 3, statInterpolation = {3, 1}, cost = { }, }, [2] = {1, 2, 15000, 100, 65, 10, levelRequirement = 51, statInterpolation = {3, 1}, cost = { }, }, [3] = {1, 2, 15000, 100, 65, 10, levelRequirement = 58, statInterpolation = {3, 1}, cost = { }, }, [4] = {1, 3, 15000, 100, 65, 10, levelRequirement = 72, statInterpolation = {3, 1}, cost = { }, }, }, }
ドロップするアイテムの数量が300%増加する
ドロップするアイテムのレアリティが800%増加する
Id | MonsterInvasionBoss |
---|---|
Family | MonsterInvasionBoss |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
毎秒最大ライフの4%を混沌ダメージとして受ける
Id | MonsterAuraEnemyLifeDegen1 |
---|---|
Family | MonsterAura |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats | |
Craft Tags | chaos_damage damage chaos |
衰退オーラ
半径: 50
敵は混沌継続ダメージを受ける
毎秒最大ライフの4%を混沌ダメージとして受ける
Degeneration Aura
monster additional quantity of dropped items in cruel +% [300]
monster additional quantity of dropped items in merciless +% [600]
monster additional rarity of dropped items in cruel +% [300]
monster additional rarity of dropped items in merciless +% [600]
Id | MonsterInvasionMercilessDrops1 |
---|---|
Family | MonsterMercilessDrops |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
monster penalty against minions damage +% final vs player minions [-30]
Id | MonsterDamageVersusPlayerMinions30 |
---|---|
Family | MonsterDamageVersusMinions |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats | |
Craft Tags | damage |
monster no map drops [1]
Id | MonsterNoMapDrops |
---|---|
Family | MonsterNoMapDrops |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
monster is invasion boss [1]
Id | IsInvasionBoss |
---|---|
Family | MonsterIsInvasionBoss |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
リーチによる秒間最大合計マナ回復量が5000%増加する
Id | IguanaBossManaLeechRate |
---|---|
Family | MaximumLeechRate |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats | |
Craft Tags | resource mana |
Id | Nothing |
---|---|
Family | Nothing |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
stance movement speed +% final [100]
Id | StanceScavengerRun |
---|---|
Family | Stance |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
level 33 or lower damage +% final [-20]
level 33 or lower life +% final [-20]
Id | MonsterLifeAndDamageLessBelowLevel33 |
---|---|
Family | MoreLifeBelowLevelThreshold |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats | |
Craft Tags | resource life damage |