古代の英雄
コンストラクト
Ancient Hero
SpectreN
Tagsキャスター, cold_affinity, construct, extra_extra_small_height, ghost_armour, ghost_blood, is_unarmed, medium_movement, not_dex, not_int, puncturing_weapon, ranged
ライフ
450%
防具
+50%
Ailment Threshold
450%
耐性
20 20 20 0
Damage
100%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±20%
経験値
100%
Model Size
100%
Type
AnimatedArmourProphecyBossSummon
Metadata
HeroSummon
レベル
68
ライフ
28,950
防具
43,185
回避力
4,739
エナジーシールド
0
Damage
374
スペルダメージ
374
命中
290
Attack Time
1.5
経験値
10,255
Ailment Threshold
28,950
Chill
92
Shock
92
Brittle
518
Scorch
92
Sap
253
MonsterIceSpearProphecyBossSummoned
Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, CanRapidFire
アイススピアー
クリティカル率: 5%
キャストタイム: 0.85 秒
氷の破片を連続して発射する。短い距離を移動後、これらの氷の破片は第二形態に変化し、投射物の速度が早くなり、全ての敵を貫通するようになる。
1058から1587の冷気ダメージを与える
投射物スピードが60%減少する
第二形態はクリティカル率が500%増加する
base is projectile [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Life
{
	corpse_usable = false
}

Stats
{
	set_monster_do_not_fracture = 1
}

MinimapIcon
{
	icon = "MissionTarget" 
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Render
{
     //turn_duration = 0.35
}

BaseEvents 
{ 
     on_construction_complete = "AddEffectPack( Metadata/Effects/StatusAilments/monsters/prophecy_spectre.epk );"
} 

Life
{
	on_death = "HideMinimapIcon();"
	on_spawned_dead = "HideMinimapIcon();"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/ProphecyMonster/HeroSummon"] = {
    name = "Ancient Hero",
    life = 4.5,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "MonsterIceSpearProphecyBossSummoned",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MonsterIceSpearProphecyBossSummoned"] = {
    name = "Ice Spear",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Launches shards of ice in rapid succession. After travelling a short distance they change to a second form, which moves much faster and pierces through enemies.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Cold] = true,
        [SkillType.CanRapidFire] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.85,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "ice_spear_second_form_critical_strike_chance_+%",
        "base_projectile_speed_+%",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 500, -60, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3},  cost = { }, },
    },
}
古代の英雄
コンストラクト
Ancient Hero
SpectreN
Tagsキャスター, cold_affinity, construct, ghost_armour, ghost_blood, is_unarmed, medium_movement, not_dex, not_int, puncturing_weapon, ranged
ライフ
450%
防具
+50%
Ailment Threshold
450%
耐性
20 20 20 0
Damage
100%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±20%
経験値
100%
Model Size
100%
Type
AnimatedArmourProphecyBossSummon
Metadata
HeroSummonStandalone_
レベル
68
ライフ
28,950
防具
43,185
回避力
4,739
エナジーシールド
0
Damage
374
スペルダメージ
374
命中
290
Attack Time
1.5
経験値
10,255
Ailment Threshold
28,950
Chill
92
Shock
92
Brittle
518
Scorch
92
Sap
253
MonsterIceSpearProphecyBossSummoned
Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, CanRapidFire
アイススピアー
クリティカル率: 5%
キャストタイム: 0.85 秒
氷の破片を連続して発射する。短い距離を移動後、これらの氷の破片は第二形態に変化し、投射物の速度が早くなり、全ての敵を貫通するようになる。
1058から1587の冷気ダメージを与える
投射物スピードが60%減少する
第二形態はクリティカル率が500%増加する
base is projectile [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Life
{
	corpse_usable = false
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

BaseEvents 
{ 
     on_construction_complete = "AddEffectPack( Metadata/Effects/StatusAilments/monsters/prophecy_spectre.epk );"
} 
-- src\Data\Spectres.lua
minions["Metadata/Monsters/ProphecyMonster/HeroSummonStandalone_"] = {
    name = "Ancient Hero",
    life = 4.5,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "MonsterIceSpearProphecyBossSummoned",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MonsterIceSpearProphecyBossSummoned"] = {
    name = "Ice Spear",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Launches shards of ice in rapid succession. After travelling a short distance they change to a second form, which moves much faster and pierces through enemies.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Cold] = true,
        [SkillType.CanRapidFire] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.85,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "ice_spear_second_form_critical_strike_chance_+%",
        "base_projectile_speed_+%",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 500, -60, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3},  cost = { }, },
    },
}
古代の英雄
コンストラクト
Ancient Hero
SpectreN
Tagsキャスター, cold_affinity, construct, extra_extra_small_height, ghost_armour, ghost_blood, is_unarmed, medium_movement, not_dex, not_int, puncturing_weapon, ranged
ライフ
450%
防具
+50%
Ailment Threshold
450%
耐性
20 20 20 0
Damage
100%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±20%
経験値
100%
Model Size
100%
Type
AnimatedArmourProphecyBossSummon
Metadata
HeroSummonMap
レベル
68
ライフ
28,950
防具
43,185
回避力
4,739
エナジーシールド
0
Damage
374
スペルダメージ
374
命中
290
Attack Time
1.5
経験値
10,255
Ailment Threshold
28,950
Chill
92
Shock
92
Brittle
518
Scorch
92
Sap
253
MonsterIceSpearProphecyBossSummonedMap
Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, CanRapidFire
アイススピアー
クリティカル率: 5%
キャストタイム: 0.85 秒
氷の破片を連続して発射する。短い距離を移動後、これらの氷の破片は第二形態に変化し、投射物の速度が早くなり、全ての敵を貫通するようになる。
1323から1984の冷気ダメージを与える
投射物スピードが60%減少する
第二形態はクリティカル率が500%増加する
base is projectile [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Life
{
	corpse_usable = false
}

Stats
{
	set_monster_do_not_fracture = 1
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Render
{
     //turn_duration = 0.35
}

BaseEvents 
{ 
     on_construction_complete = "AddEffectPack( Metadata/Effects/StatusAilments/monsters/prophecy_spectre.epk );"
} 
-- src\Data\Spectres.lua
minions["Metadata/Monsters/ProphecyMonster/HeroSummonMap"] = {
    name = "Ancient Hero",
    life = 4.5,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "MonsterIceSpearProphecyBossSummonedMap",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MonsterIceSpearProphecyBossSummonedMap"] = {
    name = "Ice Spear",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Launches shards of ice in rapid succession. After travelling a short distance they change to a second form, which moves much faster and pierces through enemies.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Cold] = true,
        [SkillType.CanRapidFire] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.85,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "ice_spear_second_form_critical_strike_chance_+%",
        "base_projectile_speed_+%",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 500, -60, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3},  cost = { }, },
    },
}
Edit

Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.