チャユラの完成形
悪魔
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
monster hellscape charge +% [-66]
Chayula's Perfected
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/Revenant/RevenantCommanderBreachSpectre |
End Game | 物理ダメージの40%を追加混沌ダメージとして獲得する |
Tags | breach_commander, breach_monster_chaos, キャスター, chaos_affinity, demon, fast_movement, flesh_armour, hidden_monster, is_unarmed, large_model, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, slashing_weapon, small_height |
Packs |
ライフ
300%
回避力
+50%
Ailment Threshold
300%
耐性
30 30 30 20
Damage
180%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 10
Attack Time
1.5 Second
Damage Spread
±20%
経験値
150%
Model Size
100%
Type
BreachRevenantCommander
Metadata
RevenantCommanderBreach
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
19,300
アーマー
28,790
回避力
7,109
エナジーシールド
0
Damage
672
スペルダメージ
672
命中
290
Attack Time
1.5
経験値
15,383
Ailment Threshold
19,300
Chill
61
Shock
61
Brittle
345
Scorch
61
Sap
169
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 538–807
クリティカル率: 5%
Attack Time: 1.5 秒
強力な一撃で敵を打ち倒す。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
BreachFlickerStrike
Attack, Melee, MeleeSingleTarget, Multistrikeable, Movement
フリッカーストライク
Base Damage: 538–807
クリティカル率: 5%
Attack Time: 1.5 秒
クールダウン時間: 5 秒
ignores proximity shield [1]
minion dies when parent dies [1]
summoned monsters are minions [1]
minion dies when parent dies [1]
summoned monsters are minions [1]
BreachMortarInLine
Projectile, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
キャストタイム: 2.5 秒
クールダウン時間: 5 秒
292.4から438.6の物理ダメージを与える
物理ダメージの25%を混沌ダメージに変換する
base is projectile [1]
is area damage [1]
mortar distance in front of target [20]
projectile spread radius [125]
物理ダメージの25%を混沌ダメージに変換する
base is projectile [1]
is area damage [1]
mortar distance in front of target [20]
projectile spread radius [125]
Object Type
version 2 extends "Metadata/Monsters/BreachBosses/BreachMonster"
Object Type Codes
version 2 extends "Metadata/Monsters/BreachBosses/BreachMonster" Render { //turn_duration = 0.4 visual_size_index = 1 } Transitionable { on_transition = "SpawnEffect( Metadata/Effects/Spells/monsters_effects/Breach/commander_spawn/chaos/chaos_teleport.ao );" } SoundParameterBreach { parameter = "BreachEdgeDist" distance_start = 0.0 distance_end = 10.0 value_start = 0.0 value_end = 10.0 } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Breach/commander_spawn/chaos/chaos_teleport.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Revenant/RevenantCommanderBreach"] = { name = "Chayula's Perfected", life = 3, fireResist = 30, coldResist = 30, lightningResist = 30, chaosResist = 20, damage = 1.8, damageSpread = 0.2, attackTime = 1.5, attackRange = 10, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "BreachFlickerStrike", "BreachMortarInLine", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BreachFlickerStrike"] = { name = "Flicker Strike", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "ignores_proximity_shield", "summoned_monsters_are_minions", "minion_dies_when_parent_dies", }, levels = { [1] = {levelRequirement = 10, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BreachMortarInLine"] = { name = "BreachMortarInLine", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Projectile] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "projectile_spread_radius", "mortar_distance_in_front_of_target", "skill_physical_damage_%_to_convert_to_chaos", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 125, 20, 25, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, }, }
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Id | BreachReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
チャユラの完成形
Chayula's Perfected
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/Revenant/RevenantCommanderBreachSpectre |
Area | チャユラの領域, チャユラの領域, チャユラの領域, チャユラの領域 |
End Game | 物理ダメージの40%を追加混沌ダメージとして獲得する |
Tags | breach_commander, キャスター, chaos_affinity, demon, fast_movement, flesh_armour, hidden_monster, is_unarmed, large_model, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, slashing_weapon, small_height |
Packs |
ライフ
300%
回避力
+50%
Ailment Threshold
300%
耐性
30 30 30 20
Damage
180%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 10
Attack Time
1.5 Second
Damage Spread
±20%
経験値
150%
Model Size
100%
Type
BreachRevenantCommander
Metadata
RevenantCommanderBreachMap
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
83
ライフ
96,050
アーマー
92,477
回避力
11,790
エナジーシールド
0
Damage
1,621
スペルダメージ
1,621
命中
518
Attack Time
1.5
経験値
19,698
Ailment Threshold
96,050
Chill
304
Shock
304
Brittle
1,718
Scorch
304
Sap
839
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 1297–1945
クリティカル率: 5%
Attack Time: 1.5 秒
強力な一撃で敵を打ち倒す。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
BreachFlickerStrike
Attack, Melee, MeleeSingleTarget, Multistrikeable, Movement
フリッカーストライク
Base Damage: 1297–1945
クリティカル率: 5%
Attack Time: 1.5 秒
クールダウン時間: 5 秒
ignores proximity shield [1]
minion dies when parent dies [1]
summoned monsters are minions [1]
minion dies when parent dies [1]
summoned monsters are minions [1]
BreachMortarInLine
Projectile, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
キャストタイム: 2.5 秒
クールダウン時間: 5 秒
455.5から683.3の物理ダメージを与える
物理ダメージの25%を混沌ダメージに変換する
base is projectile [1]
is area damage [1]
mortar distance in front of target [20]
projectile spread radius [125]
物理ダメージの25%を混沌ダメージに変換する
base is projectile [1]
is area damage [1]
mortar distance in front of target [20]
projectile spread radius [125]
Object Type
version 2 extends "Metadata/Monsters/BreachBosses/BreachMonster"
Object Type Codes
version 2 extends "Metadata/Monsters/BreachBosses/BreachMonster" Render { //turn_duration = 0.4 visual_size_index = 1 } Transitionable { on_transition = "SpawnEffect( Metadata/Effects/Spells/monsters_effects/Breach/commander_spawn/chaos/chaos_teleport.ao );" } SoundParameterBreach { parameter = "BreachEdgeDist" distance_start = 0.0 distance_end = 10.0 value_start = 0.0 value_end = 10.0 } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Breach/commander_spawn/chaos/chaos_teleport.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Revenant/RevenantCommanderBreachMap"] = { name = "Chayula's Perfected", life = 3, fireResist = 30, coldResist = 30, lightningResist = 30, chaosResist = 20, damage = 1.8, damageSpread = 0.2, attackTime = 1.5, attackRange = 10, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "BreachFlickerStrike", "BreachMortarInLine", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BreachFlickerStrike"] = { name = "Flicker Strike", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "ignores_proximity_shield", "summoned_monsters_are_minions", "minion_dies_when_parent_dies", }, levels = { [1] = {levelRequirement = 10, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BreachMortarInLine"] = { name = "BreachMortarInLine", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Projectile] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "projectile_spread_radius", "mortar_distance_in_front_of_target", "skill_physical_damage_%_to_convert_to_chaos", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 125, 20, 25, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, }, }
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Id | BreachReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
チャユラの完成形
悪魔
Chayula's Perfected
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/Revenant/RevenantCommanderBreachSpectre |
End Game | 物理ダメージの40%を追加混沌ダメージとして獲得する |
Tags | breach_commander, キャスター, chaos_affinity, demon, fast_movement, flesh_armour, hidden_monster, is_unarmed, large_model, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, slashing_weapon, small_height |
Packs |
ライフ
300%
回避力
+50%
Ailment Threshold
300%
耐性
30 30 30 20
Damage
180%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 10
Attack Time
1.5 Second
Damage Spread
±20%
経験値
150%
Model Size
100%
Type
BreachRevenantCommander
Metadata
RevenantCommanderBreachMapStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
19,300
アーマー
28,790
回避力
7,109
エナジーシールド
0
Damage
672
スペルダメージ
672
命中
290
Attack Time
1.5
経験値
15,383
Ailment Threshold
19,300
Chill
61
Shock
61
Brittle
345
Scorch
61
Sap
169
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 538–807
クリティカル率: 5%
Attack Time: 1.5 秒
強力な一撃で敵を打ち倒す。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
BreachFlickerStrike
Attack, Melee, MeleeSingleTarget, Multistrikeable, Movement
フリッカーストライク
Base Damage: 538–807
クリティカル率: 5%
Attack Time: 1.5 秒
クールダウン時間: 5 秒
ignores proximity shield [1]
minion dies when parent dies [1]
summoned monsters are minions [1]
minion dies when parent dies [1]
summoned monsters are minions [1]
BreachMortarInLine
Projectile, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
キャストタイム: 2.5 秒
クールダウン時間: 5 秒
292.4から438.6の物理ダメージを与える
物理ダメージの25%を混沌ダメージに変換する
base is projectile [1]
is area damage [1]
mortar distance in front of target [20]
projectile spread radius [125]
物理ダメージの25%を混沌ダメージに変換する
base is projectile [1]
is area damage [1]
mortar distance in front of target [20]
projectile spread radius [125]
Object Type
version 2 extends "Metadata/Monsters/BreachBosses/BreachMonsterStandalone"
Object Type Codes
version 2 extends "Metadata/Monsters/BreachBosses/BreachMonsterStandalone" Render { //turn_duration = 0.4 visual_size_index = 1 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Revenant/RevenantCommanderBreachMapStandalone"] = { name = "Chayula's Perfected", life = 3, fireResist = 30, coldResist = 30, lightningResist = 30, chaosResist = 20, damage = 1.8, damageSpread = 0.2, attackTime = 1.5, attackRange = 10, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "BreachFlickerStrike", "BreachMortarInLine", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BreachFlickerStrike"] = { name = "Flicker Strike", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "ignores_proximity_shield", "summoned_monsters_are_minions", "minion_dies_when_parent_dies", }, levels = { [1] = {levelRequirement = 10, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BreachMortarInLine"] = { name = "BreachMortarInLine", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Projectile] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "projectile_spread_radius", "mortar_distance_in_front_of_target", "skill_physical_damage_%_to_convert_to_chaos", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 125, 20, 25, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, }, }
チャユラの完成形
Chayula's Perfected
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/Revenant/RevenantCommanderBreachSpectre |
Area | チャユラの領域 |
End Game | 物理ダメージの40%を追加混沌ダメージとして獲得する |
Tags | breach_commander, キャスター, chaos_affinity, demon, fast_movement, flesh_armour, hidden_monster, is_unarmed, large_model, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, slashing_weapon |
Packs |
ライフ
675%
回避力
+50%
Ailment Threshold
675%
耐性
30 30 30 20
Damage
180%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 10
Attack Time
1.5 Second
Damage Spread
±20%
経験値
150%
Model Size
100%
Type
BreachRevenantCommanderUber
Metadata
RevenantCommanderBreachMapUber
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
84
ライフ
238,242
アーマー
99,834
回避力
12,180
エナジーシールド
0
Damage
1,716
スペルダメージ
1,716
命中
538
Attack Time
1.5
経験値
19,875
Ailment Threshold
238,242
Chill
753
Shock
753
Brittle
4,262
Scorch
753
Sap
2,081
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 1373–2059
クリティカル率: 5%
Attack Time: 1.5 秒
強力な一撃で敵を打ち倒す。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
BreachFlickerStrike
Attack, Melee, MeleeSingleTarget, Multistrikeable, Movement
フリッカーストライク
Base Damage: 1373–2059
クリティカル率: 5%
Attack Time: 1.5 秒
クールダウン時間: 5 秒
ignores proximity shield [1]
minion dies when parent dies [1]
summoned monsters are minions [1]
minion dies when parent dies [1]
summoned monsters are minions [1]
BreachMortarInLine
Projectile, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
キャストタイム: 2.5 秒
クールダウン時間: 5 秒
469.2から703.8の物理ダメージを与える
物理ダメージの25%を混沌ダメージに変換する
base is projectile [1]
is area damage [1]
mortar distance in front of target [20]
projectile spread radius [125]
物理ダメージの25%を混沌ダメージに変換する
base is projectile [1]
is area damage [1]
mortar distance in front of target [20]
projectile spread radius [125]
Object Type
version 2 extends "Metadata/Monsters/BreachBosses/BreachMonster"
Object Type Codes
version 2 extends "Metadata/Monsters/BreachBosses/BreachMonster" Render { //turn_duration = 0.4 visual_size_index = 1 } Transitionable { on_transition = "SpawnEffect( Metadata/Effects/Spells/monsters_effects/Breach/commander_spawn/chaos/chaos_teleport.ao );" } SoundParameterBreach { parameter = "BreachEdgeDist" distance_start = 0.0 distance_end = 10.0 value_start = 0.0 value_end = 10.0 } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Breach/commander_spawn/chaos/chaos_teleport.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Revenant/RevenantCommanderBreachMapUber"] = { name = "Chayula's Perfected", life = 6.75, fireResist = 30, coldResist = 30, lightningResist = 30, chaosResist = 20, damage = 1.8, damageSpread = 0.2, attackTime = 1.5, attackRange = 10, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "BreachFlickerStrike", "BreachMortarInLine", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BreachFlickerStrike"] = { name = "Flicker Strike", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "ignores_proximity_shield", "summoned_monsters_are_minions", "minion_dies_when_parent_dies", }, levels = { [1] = {levelRequirement = 10, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BreachMortarInLine"] = { name = "BreachMortarInLine", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Projectile] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "projectile_spread_radius", "mortar_distance_in_front_of_target", "skill_physical_damage_%_to_convert_to_chaos", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 125, 20, 25, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, }, }
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Id | BreachReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
チャユラの完成形
悪魔
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
monster hellscape charge +% [-66]
Chayula's Perfected
Spectre | Y |
---|---|
End Game | 物理ダメージの40%を追加混沌ダメージとして獲得する |
Tags | breach_commander, キャスター, chaos_affinity, demon, fast_movement, flesh_armour, is_unarmed, large_model, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, slashing_weapon |
ライフ
300%
回避力
+50%
Ailment Threshold
300%
耐性
30 30 30 20
Damage
180%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 10
Attack Time
1.5 Second
Damage Spread
±20%
経験値
150%
Model Size
100%
Type
BreachRevenantCommander
Metadata
RevenantCommanderBreachSpectre
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
19,300
アーマー
28,790
回避力
7,109
エナジーシールド
0
Damage
672
スペルダメージ
672
命中
290
Attack Time
1.5
経験値
15,383
Ailment Threshold
19,300
Chill
61
Shock
61
Brittle
345
Scorch
61
Sap
169
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 538–807
クリティカル率: 5%
Attack Time: 1.5 秒
強力な一撃で敵を打ち倒す。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
BreachFlickerStrike
Attack, Melee, MeleeSingleTarget, Multistrikeable, Movement
フリッカーストライク
Base Damage: 538–807
クリティカル率: 5%
Attack Time: 1.5 秒
クールダウン時間: 5 秒
ignores proximity shield [1]
minion dies when parent dies [1]
summoned monsters are minions [1]
minion dies when parent dies [1]
summoned monsters are minions [1]
BreachMortarInLine
Projectile, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
キャストタイム: 2.5 秒
クールダウン時間: 5 秒
292.4から438.6の物理ダメージを与える
物理ダメージの25%を混沌ダメージに変換する
base is projectile [1]
is area damage [1]
mortar distance in front of target [20]
projectile spread radius [125]
物理ダメージの25%を混沌ダメージに変換する
base is projectile [1]
is area damage [1]
mortar distance in front of target [20]
projectile spread radius [125]
Object Type
version 2 extends "Metadata/Monsters/BreachBosses/BreachMonsterSpectre"
Object Type Codes
version 2 extends "Metadata/Monsters/BreachBosses/BreachMonsterSpectre" Render { //turn_duration = 0.4 visual_size_index = 1 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Revenant/RevenantCommanderBreachSpectre"] = { name = "Chayula's Perfected", life = 3, fireResist = 30, coldResist = 30, lightningResist = 30, chaosResist = 20, damage = 1.8, damageSpread = 0.2, attackTime = 1.5, attackRange = 10, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "BreachFlickerStrike", "BreachMortarInLine", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BreachFlickerStrike"] = { name = "Flicker Strike", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "ignores_proximity_shield", "summoned_monsters_are_minions", "minion_dies_when_parent_dies", }, levels = { [1] = {levelRequirement = 10, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BreachMortarInLine"] = { name = "BreachMortarInLine", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Projectile] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "projectile_spread_radius", "mortar_distance_in_front_of_target", "skill_physical_damage_%_to_convert_to_chaos", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 125, 20, 25, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, }, }
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Id | BreachReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
チャユラの完成形
悪魔
monster no drops or experience [1]
cannot be used as minion [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be used as minion [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Chayula's Perfected
Spectre | N |
---|---|
End Game | 物理ダメージの40%を追加混沌ダメージとして獲得する |
Tags | キャスター, chaos_affinity, demon, flesh_armour, ghost_blood, hidden_monster, immobile, is_unarmed, large_model, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, ranged, slashing_weapon, small_height, unusable_corpse |
ライフ
300%
回避力
+50%
Ailment Threshold
300%
耐性
30 30 30 20
Damage
180%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 10
Attack Time
1.5 Second
Damage Spread
±20%
経験値
150%
Model Size
100%
Type
BreachRevenantCommander
Metadata
RevenantCommanderBreachClone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
19,300
アーマー
28,790
回避力
7,109
エナジーシールド
0
Damage
672
スペルダメージ
672
命中
290
Attack Time
1.5
経験値
15,383
Ailment Threshold
19,300
Chill
61
Shock
61
Brittle
345
Scorch
61
Sap
169
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
BreachRevenantSpellProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
キャストタイム: 1 秒
クールダウン時間: 2 秒
372.4から558.6の物理ダメージを与える
螺旋状に投射物を3個放つ
base is projectile [1]
monster projectile variation [17]
monster reverse point blank damage -% at minimum range [60]
projectile spiral nova starting angle offset [-10]
projectile spiral nova time ms [150]
螺旋状に投射物を3個放つ
base is projectile [1]
monster projectile variation [17]
monster reverse point blank damage -% at minimum range [60]
projectile spiral nova starting angle offset [-10]
projectile spiral nova time ms [150]
DeathProjectileSpell
Spell, Projectile, Triggerable
キャストタイム: 1 秒
456.5から684.7の物理ダメージを与える
追加の投射物を9個放つ
物理ダメージの25%を混沌ダメージに変換する
放射状に投射物を放つ
死亡すると100%の確率でこのスペルをトリガーする
base is projectile [1]
monster projectile variation [14]
projectile uses contact position [1]
visual hit effect chaos is green [1]
追加の投射物を9個放つ
物理ダメージの25%を混沌ダメージに変換する
放射状に投射物を放つ
死亡すると100%の確率でこのスペルをトリガーする
base is projectile [1]
monster projectile variation [14]
projectile uses contact position [1]
visual hit effect chaos is green [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Life { corpse_usable = false } Stats { set_is_breach_monster = 1 set_monster_ignores_delve_darkness_mechanic = 1 } DiesAfterTime { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { //turn_duration = 0.4 } Animated { } SoundParameterBreach { parameter = "BreachEdgeDist" distance_start = 0.0 distance_end = 10.0 value_start = 0.0 value_end = 10.0 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Revenant/RevenantCommanderBreachClone"] = { name = "Chayula's Perfected", life = 3, fireResist = 30, coldResist = 30, lightningResist = 30, chaosResist = 20, damage = 1.8, damageSpread = 0.2, attackTime = 1.5, attackRange = 10, accuracy = 1, skillList = { "BreachRevenantSpellProjectile", "DeathProjectileSpell", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["BreachRevenantSpellProjectile"] = { name = "BreachRevenantSpellProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "base_number_of_projectiles_in_spiral_nova", "projectile_spiral_nova_time_ms", "projectile_spiral_nova_angle", "projectile_spiral_nova_starting_angle_offset", "monster_reverse_point_blank_damage_-%_at_minimum_range", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 17, 3, 150, 20, -10, 60, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DeathProjectileSpell"] = { name = "DeathProjectileSpell", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "number_of_additional_projectiles", "cast_on_death_%", "skill_physical_damage_%_to_convert_to_chaos", "projectiles_nova", "base_is_projectile", "projectile_uses_contact_position", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 14, 9, 100, 25, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
cannot be used as minion [1]
Id | CannotBeUsedAsMinion |
---|---|
Family | CannotBeUsedAsMinion |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
チャユラの完成形
悪魔
cannot be used as minion [1]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Chayula's Perfected
Spectre | N |
---|---|
End Game | 物理ダメージの40%を追加混沌ダメージとして獲得する |
Tags | breach_commander, キャスター, chaos_affinity, demon, fast_movement, flesh_armour, hidden_monster, is_unarmed, large_model, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon, small_height, unusable_corpse |
ライフ
300%
回避力
+50%
Ailment Threshold
300%
耐性
30 30 30 20
Damage
180%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 10
Attack Time
1.5 Second
Damage Spread
±20%
経験値
150%
Model Size
100%
Type
BreachRevenantCommanderAvatar
Metadata
RevenantCommanderBreachAvatar
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
19,300
アーマー
28,790
回避力
7,109
エナジーシールド
0
Damage
672
スペルダメージ
672
命中
290
Attack Time
1.5
経験値
15,383
Ailment Threshold
19,300
Chill
61
Shock
61
Brittle
345
Scorch
61
Sap
169
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 538–807
クリティカル率: 5%
Attack Time: 1.5 秒
強力な一撃で敵を打ち倒す。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
BreachFlickerStrike
Attack, Melee, MeleeSingleTarget, Multistrikeable, Movement
フリッカーストライク
Base Damage: 538–807
クリティカル率: 5%
Attack Time: 1.5 秒
クールダウン時間: 5 秒
ignores proximity shield [1]
minion dies when parent dies [1]
summoned monsters are minions [1]
minion dies when parent dies [1]
summoned monsters are minions [1]
BreachMortarInLine
Projectile, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
キャストタイム: 2.5 秒
クールダウン時間: 5 秒
292.4から438.6の物理ダメージを与える
物理ダメージの25%を混沌ダメージに変換する
base is projectile [1]
is area damage [1]
mortar distance in front of target [20]
projectile spread radius [125]
物理ダメージの25%を混沌ダメージに変換する
base is projectile [1]
is area damage [1]
mortar distance in front of target [20]
projectile spread radius [125]
Object Type
version 2 extends "Metadata/Monsters/LeagueAvatars/Breach/BreachMonster"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueAvatars/Breach/BreachMonster" Render { //turn_duration = 0.4 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Revenant/RevenantCommanderBreachAvatar"] = { name = "Chayula's Perfected", life = 3, fireResist = 30, coldResist = 30, lightningResist = 30, chaosResist = 20, damage = 1.8, damageSpread = 0.2, attackTime = 1.5, attackRange = 10, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "BreachFlickerStrike", "BreachMortarInLine", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BreachFlickerStrike"] = { name = "Flicker Strike", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "ignores_proximity_shield", "summoned_monsters_are_minions", "minion_dies_when_parent_dies", }, levels = { [1] = {levelRequirement = 10, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BreachMortarInLine"] = { name = "BreachMortarInLine", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Projectile] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "projectile_spread_radius", "mortar_distance_in_front_of_target", "skill_physical_damage_%_to_convert_to_chaos", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 125, 20, 25, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, }, }
cannot be used as minion [1]
Id | CannotBeUsedAsMinion |
---|---|
Family | CannotBeUsedAsMinion |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Id | BreachReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
チャユラの完成形
悪魔
monster no drops or experience [1]
cannot be used as minion [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be used as minion [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Chayula's Perfected
Spectre | N |
---|---|
End Game | 物理ダメージの40%を追加混沌ダメージとして獲得する |
Tags | キャスター, chaos_affinity, demon, flesh_armour, ghost_blood, hidden_monster, immobile, is_unarmed, large_model, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, ranged, slashing_weapon, small_height, unusable_corpse |
ライフ
300%
回避力
+50%
Ailment Threshold
300%
耐性
30 30 30 20
Damage
180%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 10
Attack Time
1.5 Second
Damage Spread
±20%
経験値
150%
Model Size
100%
Type
BreachRevenantCommanderAvatar
Metadata
RevenantCommanderBreachCloneAvatar
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
19,300
アーマー
28,790
回避力
7,109
エナジーシールド
0
Damage
672
スペルダメージ
672
命中
290
Attack Time
1.5
経験値
15,383
Ailment Threshold
19,300
Chill
61
Shock
61
Brittle
345
Scorch
61
Sap
169
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
BreachRevenantSpellProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
キャストタイム: 1 秒
クールダウン時間: 2 秒
372.4から558.6の物理ダメージを与える
螺旋状に投射物を3個放つ
base is projectile [1]
monster projectile variation [17]
monster reverse point blank damage -% at minimum range [60]
projectile spiral nova starting angle offset [-10]
projectile spiral nova time ms [150]
螺旋状に投射物を3個放つ
base is projectile [1]
monster projectile variation [17]
monster reverse point blank damage -% at minimum range [60]
projectile spiral nova starting angle offset [-10]
projectile spiral nova time ms [150]
DeathProjectileSpell
Spell, Projectile, Triggerable
キャストタイム: 1 秒
456.5から684.7の物理ダメージを与える
追加の投射物を9個放つ
物理ダメージの25%を混沌ダメージに変換する
放射状に投射物を放つ
死亡すると100%の確率でこのスペルをトリガーする
base is projectile [1]
monster projectile variation [14]
projectile uses contact position [1]
visual hit effect chaos is green [1]
追加の投射物を9個放つ
物理ダメージの25%を混沌ダメージに変換する
放射状に投射物を放つ
死亡すると100%の確率でこのスペルをトリガーする
base is projectile [1]
monster projectile variation [14]
projectile uses contact position [1]
visual hit effect chaos is green [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueAvatars/Breach/BreachMonster"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueAvatars/Breach/BreachMonster" Render { //turn_duration = 0.4 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Revenant/RevenantCommanderBreachCloneAvatar"] = { name = "Chayula's Perfected", life = 3, fireResist = 30, coldResist = 30, lightningResist = 30, chaosResist = 20, damage = 1.8, damageSpread = 0.2, attackTime = 1.5, attackRange = 10, accuracy = 1, skillList = { "BreachRevenantSpellProjectile", "DeathProjectileSpell", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["BreachRevenantSpellProjectile"] = { name = "BreachRevenantSpellProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "base_number_of_projectiles_in_spiral_nova", "projectile_spiral_nova_time_ms", "projectile_spiral_nova_angle", "projectile_spiral_nova_starting_angle_offset", "monster_reverse_point_blank_damage_-%_at_minimum_range", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 17, 3, 150, 20, -10, 60, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DeathProjectileSpell"] = { name = "DeathProjectileSpell", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "number_of_additional_projectiles", "cast_on_death_%", "skill_physical_damage_%_to_convert_to_chaos", "projectiles_nova", "base_is_projectile", "projectile_uses_contact_position", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 14, 9, 100, 25, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
cannot be used as minion [1]
Id | CannotBeUsedAsMinion |
---|---|
Family | CannotBeUsedAsMinion |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |