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Chayula's Perfected
ปีศาจ
IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Spectre
Spectre OverrideMetadata/Monsters/Revenant/RevenantCommanderBreachSpectre
End Gameนำความเสียหาย กายภาพ 40% ไปเสริมเป็น เคออส
Tagsbreach_commander, breach_monster_chaos, นักเวท, chaos_affinity, demon, fast_movement, flesh_armour, hidden_monster, is_unarmed, large_model, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, slashing_weapon, small_height
Packs
  • Chayula's Perfected, Chayula's Ideal
  • พลังชีวิต
    300%
    การหลบหลีก
    +50%
    Ailment Threshold
    300%
    ค่าต้านทาน
    IconEnemyResistanceFire30% IconEnemyResistanceCold30% IconEnemyResistanceLightning30% IconEnemyResistanceChaos20%
    Damage
    180%
    ความแม่นยำ
    100%
    โอกาสคริติคอล
    +5%
    ตัวคูณคริติคอล
    +130%
    Attack Distance
    6 ~ 10
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    ค่าประสบการณ์
    150%
    Model Size
    100%
    Type
    BreachRevenantCommander
    Metadata
    RevenantCommanderBreach
    เลเวล
    68
    พลังชีวิต
    19,300
    ค่าเกราะ
    28,790
    อัตราการหลบหลีก
    7,109
    Damage
    672
    ความเสียหายเวท
    672
    ความแม่นยำ
    580
    Attack Time
    1.5
    ค่าประสบการณ์
    15,383
    Minion Life
    4,186
    Minion Damage
    537
    Ailment Threshold
    19,300
    Chill
    61
    Shock
    61
    Brittle
    345
    Scorch
    61
    Sap
    169
    Phys Convert Ele
    240%
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    โจมตีธรรมดา (Default Attack)
    Base Damage: 538807
    โอกาสคริติคอล: 5%
    Attack Time: 1.5 วินาที
    โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack
    BreachFlickerStrike
    Attack, Melee, MeleeSingleTarget, Multistrikeable, Movement
    ฟาดพริบตา (Flicker Strike)
    Base Damage: 538807
    โอกาสคริติคอล: 5%
    Attack Time: 1.5 วินาที
    คูลดาวน์: 5 วินาที
    ignores proximity shield [1]
    minion dies when parent dies [1]
    summoned monsters are minions [1]
    iconblinkstrike
    BreachMortarInLine
    Projectile, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    เวลาร่าย: 2.5 วินาที
    คูลดาวน์: 5 วินาที
    แปลงความเสียหาย กายภาพ 25% เป็น เคออส
    base is projectile [1]
    is area damage [1]
    mortar distance in front of target [20]
    projectile spread radius [125]
    spell maximum base physical damage [438.6]
    spell minimum base physical damage [292.4]

    Object Type

    version 2
    extends "Metadata/Monsters/BreachBosses/BreachMonster"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Revenant/RevenantCommanderBreach"] = {
        fireResist = 30,
        coldResist = 30,
        lightningResist = 30,
        chaosResist = 20,
        name = "Chayula's Perfected",
        life = 3,
        damage = 1.8,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "BreachFlickerStrike",
            "BreachMortarInLine",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BreachFlickerStrike"] = {
        name = "Flicker Strike",
        hidden = true,
        color = "2",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Melee] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "ignores_proximity_shield",
            "summoned_monsters_are_minions",
            "minion_dies_when_parent_dies",
        },
        levels = {
            [1] = {levelRequirement = 10, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BreachMortarInLine"] = {
        name = "BreachMortarInLine",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "projectile_spread_radius",
            "mortar_distance_in_front_of_target",
            "skill_physical_damage_%_to_convert_to_chaos",
            "is_area_damage",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 125, 20, 25, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    FamilyBeyondPortalChance
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • monster hellscape charge +% -66 -66 Global
  • monster beyond portal chance +% final -66 -66 Global
  • Chayula's Perfected
    ปีศาจ
    IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
    monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    Spectre
    Spectre OverrideMetadata/Monsters/Revenant/RevenantCommanderBreachSpectre
    Areaแดนของชายูล่า, แดนของชายูล่า, แดนของชายูล่า, แดนของชายูล่า
    End Gameนำความเสียหาย กายภาพ 40% ไปเสริมเป็น เคออส
    Tagsbreach_commander, นักเวท, chaos_affinity, demon, fast_movement, flesh_armour, hidden_monster, is_unarmed, large_model, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, slashing_weapon, small_height
    Packs
  • แดนของชายูล่า, แดนของชายูล่า, แดนของชายูล่า, แดนของชายูล่า: Chayula's Perfected, Chayula's Ideal
  • พลังชีวิต
    300%
    การหลบหลีก
    +50%
    Ailment Threshold
    300%
    ค่าต้านทาน
    IconEnemyResistanceFire30% IconEnemyResistanceCold30% IconEnemyResistanceLightning30% IconEnemyResistanceChaos20%
    Damage
    180%
    ความแม่นยำ
    100%
    โอกาสคริติคอล
    +5%
    ตัวคูณคริติคอล
    +130%
    Attack Distance
    6 ~ 10
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    ค่าประสบการณ์
    150%
    Model Size
    100%
    Type
    BreachRevenantCommander
    Metadata
    RevenantCommanderBreachMap
    เลเวล
    83
    พลังชีวิต
    96,050
    ค่าเกราะ
    92,477
    อัตราการหลบหลีก
    11,790
    Damage
    1,621
    ความเสียหายเวท
    1,621
    ความแม่นยำ
    1,036
    Attack Time
    1.5
    ค่าประสบการณ์
    19,698
    Minion Life
    18,302
    Minion Damage
    1,369
    Ailment Threshold
    96,050
    Chill
    304
    Shock
    304
    Brittle
    1,718
    Scorch
    304
    Sap
    839
    Phys Convert Ele
    300%
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    โจมตีธรรมดา (Default Attack)
    Base Damage: 12971945
    โอกาสคริติคอล: 5%
    Attack Time: 1.5 วินาที
    โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack
    BreachFlickerStrike
    Attack, Melee, MeleeSingleTarget, Multistrikeable, Movement
    ฟาดพริบตา (Flicker Strike)
    Base Damage: 12971945
    โอกาสคริติคอล: 5%
    Attack Time: 1.5 วินาที
    คูลดาวน์: 5 วินาที
    ignores proximity shield [1]
    minion dies when parent dies [1]
    summoned monsters are minions [1]
    iconblinkstrike
    BreachMortarInLine
    Projectile, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    เวลาร่าย: 2.5 วินาที
    คูลดาวน์: 5 วินาที
    แปลงความเสียหาย กายภาพ 25% เป็น เคออส
    base is projectile [1]
    is area damage [1]
    mortar distance in front of target [20]
    projectile spread radius [125]
    spell maximum base physical damage [815]
    spell minimum base physical damage [543.4]

    Object Type

    version 2
    extends "Metadata/Monsters/BreachBosses/BreachMonster"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Revenant/RevenantCommanderBreachMap"] = {
        fireResist = 30,
        coldResist = 30,
        lightningResist = 30,
        chaosResist = 20,
        name = "Chayula's Perfected",
        life = 3,
        damage = 1.8,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "BreachFlickerStrike",
            "BreachMortarInLine",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BreachFlickerStrike"] = {
        name = "Flicker Strike",
        hidden = true,
        color = "2",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Melee] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "ignores_proximity_shield",
            "summoned_monsters_are_minions",
            "minion_dies_when_parent_dies",
        },
        levels = {
            [1] = {levelRequirement = 10, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BreachMortarInLine"] = {
        name = "BreachMortarInLine",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "projectile_spread_radius",
            "mortar_distance_in_front_of_target",
            "skill_physical_damage_%_to_convert_to_chaos",
            "is_area_damage",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 125, 20, 25, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    FamilyBeyondPortalChance
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • monster hellscape charge +% -66 -66 Global
  • monster beyond portal chance +% final -66 -66 Global
  • Chayula's Perfected
    ปีศาจ
    IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
    Spectre
    Spectre OverrideMetadata/Monsters/Revenant/RevenantCommanderBreachSpectre
    End Gameนำความเสียหาย กายภาพ 40% ไปเสริมเป็น เคออส
    Tagsbreach_commander, นักเวท, chaos_affinity, demon, fast_movement, flesh_armour, hidden_monster, is_unarmed, large_model, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, slashing_weapon, small_height
    Packs
  • Chayula's Perfected, Chayula's Ideal
  • พลังชีวิต
    300%
    การหลบหลีก
    +50%
    Ailment Threshold
    300%
    ค่าต้านทาน
    IconEnemyResistanceFire30% IconEnemyResistanceCold30% IconEnemyResistanceLightning30% IconEnemyResistanceChaos20%
    Damage
    180%
    ความแม่นยำ
    100%
    โอกาสคริติคอล
    +5%
    ตัวคูณคริติคอล
    +130%
    Attack Distance
    6 ~ 10
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    ค่าประสบการณ์
    150%
    Model Size
    100%
    Type
    BreachRevenantCommander
    Metadata
    RevenantCommanderBreachMapStandalone
    เลเวล
    68
    พลังชีวิต
    19,300
    ค่าเกราะ
    28,790
    อัตราการหลบหลีก
    7,109
    Damage
    672
    ความเสียหายเวท
    672
    ความแม่นยำ
    580
    Attack Time
    1.5
    ค่าประสบการณ์
    15,383
    Minion Life
    4,186
    Minion Damage
    537
    Ailment Threshold
    19,300
    Chill
    61
    Shock
    61
    Brittle
    345
    Scorch
    61
    Sap
    169
    Phys Convert Ele
    240%
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    โจมตีธรรมดา (Default Attack)
    Base Damage: 538807
    โอกาสคริติคอล: 5%
    Attack Time: 1.5 วินาที
    โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack
    BreachFlickerStrike
    Attack, Melee, MeleeSingleTarget, Multistrikeable, Movement
    ฟาดพริบตา (Flicker Strike)
    Base Damage: 538807
    โอกาสคริติคอล: 5%
    Attack Time: 1.5 วินาที
    คูลดาวน์: 5 วินาที
    ignores proximity shield [1]
    minion dies when parent dies [1]
    summoned monsters are minions [1]
    iconblinkstrike
    BreachMortarInLine
    Projectile, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    เวลาร่าย: 2.5 วินาที
    คูลดาวน์: 5 วินาที
    แปลงความเสียหาย กายภาพ 25% เป็น เคออส
    base is projectile [1]
    is area damage [1]
    mortar distance in front of target [20]
    projectile spread radius [125]
    spell maximum base physical damage [438.6]
    spell minimum base physical damage [292.4]

    Object Type

    version 2
    extends "Metadata/Monsters/BreachBosses/BreachMonsterStandalone"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Revenant/RevenantCommanderBreachMapStandalone"] = {
        fireResist = 30,
        coldResist = 30,
        lightningResist = 30,
        chaosResist = 20,
        name = "Chayula's Perfected",
        life = 3,
        damage = 1.8,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "BreachFlickerStrike",
            "BreachMortarInLine",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BreachFlickerStrike"] = {
        name = "Flicker Strike",
        hidden = true,
        color = "2",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Melee] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "ignores_proximity_shield",
            "summoned_monsters_are_minions",
            "minion_dies_when_parent_dies",
        },
        levels = {
            [1] = {levelRequirement = 10, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BreachMortarInLine"] = {
        name = "BreachMortarInLine",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "projectile_spread_radius",
            "mortar_distance_in_front_of_target",
            "skill_physical_damage_%_to_convert_to_chaos",
            "is_area_damage",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 125, 20, 25, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    Chayula's Perfected
    ปีศาจ
    IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
    monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    Spectre
    Spectre OverrideMetadata/Monsters/Revenant/RevenantCommanderBreachSpectre
    Areaแดนของชายูล่า
    End Gameนำความเสียหาย กายภาพ 40% ไปเสริมเป็น เคออส
    Tagsbreach_commander, นักเวท, chaos_affinity, demon, fast_movement, flesh_armour, hidden_monster, is_unarmed, large_model, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, slashing_weapon
    Packs
  • แดนของชายูล่า: Chayula's Perfected, Chayula's Ideal
  • พลังชีวิต
    675%
    การหลบหลีก
    +50%
    Ailment Threshold
    675%
    ค่าต้านทาน
    IconEnemyResistanceFire30% IconEnemyResistanceCold30% IconEnemyResistanceLightning30% IconEnemyResistanceChaos20%
    Damage
    180%
    ความแม่นยำ
    100%
    โอกาสคริติคอล
    +5%
    ตัวคูณคริติคอล
    +130%
    Attack Distance
    6 ~ 10
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    ค่าประสบการณ์
    150%
    Model Size
    100%
    Type
    BreachRevenantCommanderUber
    Metadata
    RevenantCommanderBreachMapUber
    เลเวล
    84
    พลังชีวิต
    238,242
    ค่าเกราะ
    99,834
    อัตราการหลบหลีก
    12,180
    Damage
    1,716
    ความเสียหายเวท
    1,716
    ความแม่นยำ
    1,076
    Attack Time
    1.5
    ค่าประสบการณ์
    19,875
    Minion Life
    45,026
    Minion Damage
    1,455
    Ailment Threshold
    238,242
    Chill
    753
    Shock
    753
    Brittle
    4,262
    Scorch
    753
    Sap
    2,081
    Phys Convert Ele
    300%
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    โจมตีธรรมดา (Default Attack)
    Base Damage: 13732059
    โอกาสคริติคอล: 5%
    Attack Time: 1.5 วินาที
    โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack
    BreachFlickerStrike
    Attack, Melee, MeleeSingleTarget, Multistrikeable, Movement
    ฟาดพริบตา (Flicker Strike)
    Base Damage: 13732059
    โอกาสคริติคอล: 5%
    Attack Time: 1.5 วินาที
    คูลดาวน์: 5 วินาที
    ignores proximity shield [1]
    minion dies when parent dies [1]
    summoned monsters are minions [1]
    iconblinkstrike
    BreachMortarInLine
    Projectile, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    เวลาร่าย: 2.5 วินาที
    คูลดาวน์: 5 วินาที
    แปลงความเสียหาย กายภาพ 25% เป็น เคออส
    base is projectile [1]
    is area damage [1]
    mortar distance in front of target [20]
    projectile spread radius [125]
    spell maximum base physical damage [848.5]
    spell minimum base physical damage [565.7]

    Object Type

    version 2
    extends "Metadata/Monsters/BreachBosses/BreachMonster"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Revenant/RevenantCommanderBreachMapUber"] = {
        fireResist = 30,
        coldResist = 30,
        lightningResist = 30,
        chaosResist = 20,
        name = "Chayula's Perfected",
        life = 6.75,
        damage = 1.8,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "BreachFlickerStrike",
            "BreachMortarInLine",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BreachFlickerStrike"] = {
        name = "Flicker Strike",
        hidden = true,
        color = "2",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Melee] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "ignores_proximity_shield",
            "summoned_monsters_are_minions",
            "minion_dies_when_parent_dies",
        },
        levels = {
            [1] = {levelRequirement = 10, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BreachMortarInLine"] = {
        name = "BreachMortarInLine",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "projectile_spread_radius",
            "mortar_distance_in_front_of_target",
            "skill_physical_damage_%_to_convert_to_chaos",
            "is_area_damage",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 125, 20, 25, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    FamilyBeyondPortalChance
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • monster hellscape charge +% -66 -66 Global
  • monster beyond portal chance +% final -66 -66 Global
  • Chayula's Perfected
    ปีศาจ
    IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
    monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    Spectre
    End Gameนำความเสียหาย กายภาพ 40% ไปเสริมเป็น เคออส
    Tagsbreach_commander, นักเวท, chaos_affinity, demon, fast_movement, flesh_armour, is_unarmed, large_model, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, slashing_weapon
    พลังชีวิต
    300%
    การหลบหลีก
    +50%
    Ailment Threshold
    300%
    ค่าต้านทาน
    IconEnemyResistanceFire30% IconEnemyResistanceCold30% IconEnemyResistanceLightning30% IconEnemyResistanceChaos20%
    Damage
    180%
    ความแม่นยำ
    100%
    โอกาสคริติคอล
    +5%
    ตัวคูณคริติคอล
    +130%
    Attack Distance
    6 ~ 10
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    ค่าประสบการณ์
    150%
    Model Size
    100%
    Type
    BreachRevenantCommander
    Metadata
    RevenantCommanderBreachSpectre
    เลเวล
    68
    พลังชีวิต
    19,300
    ค่าเกราะ
    28,790
    อัตราการหลบหลีก
    7,109
    Damage
    672
    ความเสียหายเวท
    672
    ความแม่นยำ
    580
    Attack Time
    1.5
    ค่าประสบการณ์
    15,383
    Minion Life
    4,186
    Minion Damage
    537
    Ailment Threshold
    19,300
    Chill
    61
    Shock
    61
    Brittle
    345
    Scorch
    61
    Sap
    169
    Phys Convert Ele
    240%
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    โจมตีธรรมดา (Default Attack)
    Base Damage: 538807
    โอกาสคริติคอล: 5%
    Attack Time: 1.5 วินาที
    โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack
    BreachFlickerStrike
    Attack, Melee, MeleeSingleTarget, Multistrikeable, Movement
    ฟาดพริบตา (Flicker Strike)
    Base Damage: 538807
    โอกาสคริติคอล: 5%
    Attack Time: 1.5 วินาที
    คูลดาวน์: 5 วินาที
    ignores proximity shield [1]
    minion dies when parent dies [1]
    summoned monsters are minions [1]
    iconblinkstrike
    BreachMortarInLine
    Projectile, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    เวลาร่าย: 2.5 วินาที
    คูลดาวน์: 5 วินาที
    แปลงความเสียหาย กายภาพ 25% เป็น เคออส
    base is projectile [1]
    is area damage [1]
    mortar distance in front of target [20]
    projectile spread radius [125]
    spell maximum base physical damage [438.6]
    spell minimum base physical damage [292.4]

    Object Type

    version 2
    extends "Metadata/Monsters/BreachBosses/BreachMonsterSpectre"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Revenant/RevenantCommanderBreachSpectre"] = {
        fireResist = 30,
        coldResist = 30,
        lightningResist = 30,
        chaosResist = 20,
        name = "Chayula's Perfected",
        life = 3,
        damage = 1.8,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "BreachFlickerStrike",
            "BreachMortarInLine",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BreachFlickerStrike"] = {
        name = "Flicker Strike",
        hidden = true,
        color = "2",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Melee] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "ignores_proximity_shield",
            "summoned_monsters_are_minions",
            "minion_dies_when_parent_dies",
        },
        levels = {
            [1] = {levelRequirement = 10, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BreachMortarInLine"] = {
        name = "BreachMortarInLine",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "projectile_spread_radius",
            "mortar_distance_in_front_of_target",
            "skill_physical_damage_%_to_convert_to_chaos",
            "is_area_damage",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 125, 20, 25, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    FamilyBeyondPortalChance
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • monster hellscape charge +% -66 -66 Global
  • monster beyond portal chance +% final -66 -66 Global
  • Chayula's Perfected
    ปีศาจ
    IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
    monster no drops or experience [1]
    cannot be used as minion [1]
    cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    Spectre
    End Gameนำความเสียหาย กายภาพ 40% ไปเสริมเป็น เคออส
    Tagsนักเวท, chaos_affinity, demon, flesh_armour, ghost_blood, hidden_monster, immobile, is_unarmed, large_model, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, ranged, slashing_weapon, small_height, unusable_corpse
    พลังชีวิต
    300%
    การหลบหลีก
    +50%
    Ailment Threshold
    300%
    ค่าต้านทาน
    IconEnemyResistanceFire30% IconEnemyResistanceCold30% IconEnemyResistanceLightning30% IconEnemyResistanceChaos20%
    Damage
    180%
    ความแม่นยำ
    100%
    โอกาสคริติคอล
    +5%
    ตัวคูณคริติคอล
    +130%
    Attack Distance
    6 ~ 10
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    ค่าประสบการณ์
    150%
    Model Size
    100%
    Type
    BreachRevenantCommander
    Metadata
    RevenantCommanderBreachClone
    เลเวล
    68
    พลังชีวิต
    19,300
    ค่าเกราะ
    28,790
    อัตราการหลบหลีก
    7,109
    Damage
    672
    ความเสียหายเวท
    672
    ความแม่นยำ
    580
    Attack Time
    1.5
    ค่าประสบการณ์
    15,383
    Minion Life
    4,186
    Minion Damage
    537
    Ailment Threshold
    19,300
    Chill
    61
    Shock
    61
    Brittle
    345
    Scorch
    61
    Sap
    169
    Phys Convert Ele
    240%
    BreachRevenantSpellProjectile
    Spell, Projectile, ProjectilesFromUser, Triggerable
    เวลาร่าย: 1 วินาที
    คูลดาวน์: 2 วินาที
    ยิงโพรเจกไทล์ 3 ลูกเป็นเกลียว
    base is projectile [1]
    monster projectile variation [17]
    monster reverse point blank damage -% at minimum range [60]
    projectile spiral nova starting angle offset [-10]
    projectile spiral nova time ms [150]
    spell maximum base physical damage [558.6]
    spell minimum base physical damage [372.4]
    DeathProjectileSpell
    Spell, Projectile, Triggerable
    เวลาร่าย: 1 วินาที
    ยิงโพรเจกไทล์ เพิ่มเติม 9 ลูก
    แปลงความเสียหาย กายภาพ 25% เป็น เคออส
    ยิงโพรเจกไทล์เป็นวงกลม
    มีโอกาสทริกเกอร์ เวทนี้ 100% เมื่อตาย
    base is projectile [1]
    monster projectile variation [14]
    projectile uses contact position [1]
    spell maximum base physical damage [684.7]
    spell minimum base physical damage [456.5]
    visual hit effect chaos is green [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	corpse_usable = false
    }
    
    Stats
    {
    	set_is_breach_monster = 1
    	set_monster_ignores_delve_darkness_mechanic = 1
    }
    
    DiesAfterTime
    {
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Revenant/RevenantCommanderBreachClone"] = {
        fireResist = 30,
        coldResist = 30,
        lightningResist = 30,
        chaosResist = 20,
        name = "Chayula's Perfected",
        life = 3,
        damage = 1.8,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "BreachRevenantSpellProjectile",
            "DeathProjectileSpell",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BreachRevenantSpellProjectile"] = {
        name = "BreachRevenantSpellProjectile",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "base_number_of_projectiles_in_spiral_nova",
            "projectile_spiral_nova_time_ms",
            "projectile_spiral_nova_angle",
            "projectile_spiral_nova_starting_angle_offset",
            "monster_reverse_point_blank_damage_-%_at_minimum_range",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 17, 3, 150, 20, -10, 60, levelRequirement = 3, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DeathProjectileSpell"] = {
        name = "DeathProjectileSpell",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "number_of_additional_projectiles",
            "cast_on_death_%",
            "skill_physical_damage_%_to_convert_to_chaos",
            "projectiles_nova",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "visual_hit_effect_chaos_is_green",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 14, 9, 100, 25, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    FamilyMonsterNoDropsOrExperience
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • monster no drops or experience 1 1 Global — ไม่สามารถเพิ่มผลของค่าตัวเลขนี้ได้
  • cannot be used as minion [1]
    FamilyCannotBeUsedAsMinion
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • cannot be used as minion 1 1 Global — ไม่สามารถเพิ่มผลของค่าตัวเลขนี้ได้
  • cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • cant touch this 1 1 Global — ไม่สามารถเพิ่มผลของค่าตัวเลขนี้ได้
  • cant possess this 1 1 Global — ไม่สามารถเพิ่มผลของค่าตัวเลขนี้ได้
  • cannot be afflicted 1 1 Global — ไม่สามารถเพิ่มผลของค่าตัวเลขนี้ได้
  • monster no talismans 1 1 Global — ไม่สามารถเพิ่มผลของค่าตัวเลขนี้ได้
  • cannot have azmeri dust 1 1 Global
  • cannot have affliction mods 1 1 Global — ไม่สามารถเพิ่มผลของค่าตัวเลขนี้ได้
  • cannot be tagged by sentinel 1 1 Global
  • Chayula's Perfected
    ปีศาจ
    IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
    cannot be used as minion [1]
    monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    Spectre
    End Gameนำความเสียหาย กายภาพ 40% ไปเสริมเป็น เคออส
    Tagsbreach_commander, นักเวท, chaos_affinity, demon, fast_movement, flesh_armour, hidden_monster, is_unarmed, large_model, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon, small_height, unusable_corpse
    พลังชีวิต
    300%
    การหลบหลีก
    +50%
    Ailment Threshold
    300%
    ค่าต้านทาน
    IconEnemyResistanceFire30% IconEnemyResistanceCold30% IconEnemyResistanceLightning30% IconEnemyResistanceChaos20%
    Damage
    180%
    ความแม่นยำ
    100%
    โอกาสคริติคอล
    +5%
    ตัวคูณคริติคอล
    +130%
    Attack Distance
    6 ~ 10
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    ค่าประสบการณ์
    150%
    Model Size
    100%
    Type
    BreachRevenantCommanderAvatar
    Metadata
    RevenantCommanderBreachAvatar
    เลเวล
    68
    พลังชีวิต
    19,300
    ค่าเกราะ
    28,790
    อัตราการหลบหลีก
    7,109
    Damage
    672
    ความเสียหายเวท
    672
    ความแม่นยำ
    580
    Attack Time
    1.5
    ค่าประสบการณ์
    15,383
    Minion Life
    4,186
    Minion Damage
    537
    Ailment Threshold
    19,300
    Chill
    61
    Shock
    61
    Brittle
    345
    Scorch
    61
    Sap
    169
    Phys Convert Ele
    240%
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    โจมตีธรรมดา (Default Attack)
    Base Damage: 538807
    โอกาสคริติคอล: 5%
    Attack Time: 1.5 วินาที
    โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack
    BreachFlickerStrike
    Attack, Melee, MeleeSingleTarget, Multistrikeable, Movement
    ฟาดพริบตา (Flicker Strike)
    Base Damage: 538807
    โอกาสคริติคอล: 5%
    Attack Time: 1.5 วินาที
    คูลดาวน์: 5 วินาที
    ignores proximity shield [1]
    minion dies when parent dies [1]
    summoned monsters are minions [1]
    iconblinkstrike
    BreachMortarInLine
    Projectile, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    เวลาร่าย: 2.5 วินาที
    คูลดาวน์: 5 วินาที
    แปลงความเสียหาย กายภาพ 25% เป็น เคออส
    base is projectile [1]
    is area damage [1]
    mortar distance in front of target [20]
    projectile spread radius [125]
    spell maximum base physical damage [438.6]
    spell minimum base physical damage [292.4]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueAvatars/Breach/BreachMonster"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Revenant/RevenantCommanderBreachAvatar"] = {
        fireResist = 30,
        coldResist = 30,
        lightningResist = 30,
        chaosResist = 20,
        name = "Chayula's Perfected",
        life = 3,
        damage = 1.8,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "BreachFlickerStrike",
            "BreachMortarInLine",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BreachFlickerStrike"] = {
        name = "Flicker Strike",
        hidden = true,
        color = "2",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Melee] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "ignores_proximity_shield",
            "summoned_monsters_are_minions",
            "minion_dies_when_parent_dies",
        },
        levels = {
            [1] = {levelRequirement = 10, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BreachMortarInLine"] = {
        name = "BreachMortarInLine",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "projectile_spread_radius",
            "mortar_distance_in_front_of_target",
            "skill_physical_damage_%_to_convert_to_chaos",
            "is_area_damage",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 125, 20, 25, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    cannot be used as minion [1]
    FamilyCannotBeUsedAsMinion
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • cannot be used as minion 1 1 Global — ไม่สามารถเพิ่มผลของค่าตัวเลขนี้ได้
  • monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    FamilyBeyondPortalChance
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • monster hellscape charge +% -66 -66 Global
  • monster beyond portal chance +% final -66 -66 Global
  • Chayula's Perfected
    ปีศาจ
    IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
    monster no drops or experience [1]
    cannot be used as minion [1]
    cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    Spectre
    End Gameนำความเสียหาย กายภาพ 40% ไปเสริมเป็น เคออส
    Tagsนักเวท, chaos_affinity, demon, flesh_armour, ghost_blood, hidden_monster, immobile, is_unarmed, large_model, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, ranged, slashing_weapon, small_height, unusable_corpse
    พลังชีวิต
    300%
    การหลบหลีก
    +50%
    Ailment Threshold
    300%
    ค่าต้านทาน
    IconEnemyResistanceFire30% IconEnemyResistanceCold30% IconEnemyResistanceLightning30% IconEnemyResistanceChaos20%
    Damage
    180%
    ความแม่นยำ
    100%
    โอกาสคริติคอล
    +5%
    ตัวคูณคริติคอล
    +130%
    Attack Distance
    6 ~ 10
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    ค่าประสบการณ์
    150%
    Model Size
    100%
    Type
    BreachRevenantCommanderAvatar
    Metadata
    RevenantCommanderBreachCloneAvatar
    เลเวล
    68
    พลังชีวิต
    19,300
    ค่าเกราะ
    28,790
    อัตราการหลบหลีก
    7,109
    Damage
    672
    ความเสียหายเวท
    672
    ความแม่นยำ
    580
    Attack Time
    1.5
    ค่าประสบการณ์
    15,383
    Minion Life
    4,186
    Minion Damage
    537
    Ailment Threshold
    19,300
    Chill
    61
    Shock
    61
    Brittle
    345
    Scorch
    61
    Sap
    169
    Phys Convert Ele
    240%
    BreachRevenantSpellProjectile
    Spell, Projectile, ProjectilesFromUser, Triggerable
    เวลาร่าย: 1 วินาที
    คูลดาวน์: 2 วินาที
    ยิงโพรเจกไทล์ 3 ลูกเป็นเกลียว
    base is projectile [1]
    monster projectile variation [17]
    monster reverse point blank damage -% at minimum range [60]
    projectile spiral nova starting angle offset [-10]
    projectile spiral nova time ms [150]
    spell maximum base physical damage [558.6]
    spell minimum base physical damage [372.4]
    DeathProjectileSpell
    Spell, Projectile, Triggerable
    เวลาร่าย: 1 วินาที
    ยิงโพรเจกไทล์ เพิ่มเติม 9 ลูก
    แปลงความเสียหาย กายภาพ 25% เป็น เคออส
    ยิงโพรเจกไทล์เป็นวงกลม
    มีโอกาสทริกเกอร์ เวทนี้ 100% เมื่อตาย
    base is projectile [1]
    monster projectile variation [14]
    projectile uses contact position [1]
    spell maximum base physical damage [684.7]
    spell minimum base physical damage [456.5]
    visual hit effect chaos is green [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueAvatars/Breach/BreachMonster"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Revenant/RevenantCommanderBreachCloneAvatar"] = {
        fireResist = 30,
        coldResist = 30,
        lightningResist = 30,
        chaosResist = 20,
        name = "Chayula's Perfected",
        life = 3,
        damage = 1.8,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "BreachRevenantSpellProjectile",
            "DeathProjectileSpell",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BreachRevenantSpellProjectile"] = {
        name = "BreachRevenantSpellProjectile",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "base_number_of_projectiles_in_spiral_nova",
            "projectile_spiral_nova_time_ms",
            "projectile_spiral_nova_angle",
            "projectile_spiral_nova_starting_angle_offset",
            "monster_reverse_point_blank_damage_-%_at_minimum_range",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 17, 3, 150, 20, -10, 60, levelRequirement = 3, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DeathProjectileSpell"] = {
        name = "DeathProjectileSpell",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "number_of_additional_projectiles",
            "cast_on_death_%",
            "skill_physical_damage_%_to_convert_to_chaos",
            "projectiles_nova",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "visual_hit_effect_chaos_is_green",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 14, 9, 100, 25, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    FamilyMonsterNoDropsOrExperience
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • monster no drops or experience 1 1 Global — ไม่สามารถเพิ่มผลของค่าตัวเลขนี้ได้
  • cannot be used as minion [1]
    FamilyCannotBeUsedAsMinion
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • cannot be used as minion 1 1 Global — ไม่สามารถเพิ่มผลของค่าตัวเลขนี้ได้
  • cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • cant touch this 1 1 Global — ไม่สามารถเพิ่มผลของค่าตัวเลขนี้ได้
  • cant possess this 1 1 Global — ไม่สามารถเพิ่มผลของค่าตัวเลขนี้ได้
  • cannot be afflicted 1 1 Global — ไม่สามารถเพิ่มผลของค่าตัวเลขนี้ได้
  • monster no talismans 1 1 Global — ไม่สามารถเพิ่มผลของค่าตัวเลขนี้ได้
  • cannot have azmeri dust 1 1 Global
  • cannot have affliction mods 1 1 Global — ไม่สามารถเพิ่มผลของค่าตัวเลขนี้ได้
  • cannot be tagged by sentinel 1 1 Global
  • Edit

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