物騒なサルファイト
Disturbed Sulphite
Spectre | N |
---|---|
Area | カランドラの湖, カランドラの湖 |
Tags | bludgeoning_weapon, キャスター, construct, delve_monster, fire_affinity, has_one_hand_sword, has_one_handed_melee, medium_height, medium_movement, melee, mud_blood, no_pantheon_mod, not_int, physical_affinity, ranged, stone_armour |
Packs |
ライフ
225%
アーマー
+100%
回避力
+40%
Ailment Threshold
225%
耐性
40 0 0 0
Damage
120%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 10
Attack Time
1.5 Second
Damage Spread
±20%
経験値
150%
Model Size
88%
Type
RockGolemDelve
Metadata
RockGolemDelveSulphite
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
14,475
アーマー
57,580
回避力
6,635
エナジーシールド
0
Damage
448
スペルダメージ
448
命中
290
Attack Time
1.5
経験値
15,383
Ailment Threshold
14,475
Chill
46
Shock
46
Brittle
259
Scorch
46
Sap
126
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DelveGolemProjectileSulphite1
Spell, Projectile, ProjectilesFromUser, Triggerable
クリティカル率: 5%
キャストタイム: 1 秒
561.7から842.6の物理ダメージを与える
物理ダメージの50%を火ダメージに変換する
base is projectile [1]
monster projectile variation [72]
projectile uses contact position [1]
物理ダメージの50%を火ダメージに変換する
base is projectile [1]
monster projectile variation [72]
projectile uses contact position [1]
DelveGolemProjectileSulphite2
Spell, Projectile, ProjectilesFromUser, Triggerable
クリティカル率: 5%
キャストタイム: 1 秒
561.7から842.6の物理ダメージを与える
物理ダメージの50%を火ダメージに変換する
base is projectile [1]
monster projectile variation [73]
projectile uses contact position [1]
物理ダメージの50%を火ダメージに変換する
base is projectile [1]
monster projectile variation [73]
projectile uses contact position [1]
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 359–538
クリティカル率: 5%
Attack Time: 1.5 秒
強力な一撃で敵を打ち倒す。
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
DelveBombSulphite
Triggerable, Spell
キャストタイム: 1.5 秒
クールダウン時間: 6 秒
DelveGolemBombSulphite
Spell, Triggerable
クリティカル率: 5%
キャストタイム: 1 秒
620.7から931の火ダメージを与える
is area damage [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/RockGolem/Delve/RockGolemDelve"
Object Type Codes
version 2 extends "Metadata/Monsters/RockGolem/Delve/RockGolemDelve" BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/earth_elemental/skins/sulphite_skin.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/RockGolem/RockGolemDelveSulphite"] = { name = "Disturbed Sulphite", life = 2.25, fireResist = 40, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.2, damageSpread = 0.2, attackTime = 1.5, attackRange = 10, accuracy = 1, weaponType1 = "One Hand Sword", skillList = { "Melee", "DelveGolemProjectileSulphite1", "DelveGolemProjectileSulphite2", "DelveGolemBombSulphite", "DelveBombSulphite", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DelveGolemProjectileSulphite1"] = { name = "DelveGolemProjectileSulphite1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "skill_physical_damage_%_to_convert_to_fire", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 72, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DelveGolemProjectileSulphite2"] = { name = "DelveGolemProjectileSulphite2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "skill_physical_damage_%_to_convert_to_fire", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 73, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DelveGolemBombSulphite"] = { name = "DelveGolemBombSulphite", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DelveBombSulphite"] = { name = "DelveBombSulphite", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
cannot be used as minion [1]
Id | CannotBeUsedAsMinion |
---|---|
Family | CannotBeUsedAsMinion |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
物騒なサルファイト
コンストラクト
cannot be used as minion [1]
Disturbed Sulphite
Spectre | N |
---|---|
Tags | bludgeoning_weapon, キャスター, construct, fire_affinity, has_one_hand_sword, has_one_handed_melee, medium_movement, mud_blood, not_int, ranged, stone_armour |
ライフ
225%
アーマー
+100%
回避力
+40%
Ailment Threshold
225%
耐性
40 0 0 0
Damage
120%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 10
Attack Time
1.5 Second
Damage Spread
±20%
経験値
150%
Model Size
143%
Type
RockGolemDelve
Metadata
RockGolemExpeditionSulphite
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
14,475
アーマー
57,580
回避力
6,635
エナジーシールド
0
Damage
448
スペルダメージ
448
命中
290
Attack Time
1.5
経験値
15,383
Ailment Threshold
14,475
Chill
46
Shock
46
Brittle
259
Scorch
46
Sap
126
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
ExpeditionGolemProjectileSulphite1
Spell, Projectile, ProjectilesFromUser, Triggerable
クリティカル率: 5%
キャストタイム: 1 秒
561.7から842.6の物理ダメージを与える
物理ダメージの50%を火ダメージに変換する
base is projectile [1]
monster projectile variation [203]
projectile uses contact position [1]
spell maximum action distance +% [-40]
物理ダメージの50%を火ダメージに変換する
base is projectile [1]
monster projectile variation [203]
projectile uses contact position [1]
spell maximum action distance +% [-40]
ExpeditionGolemProjectileSulphite2
Spell, Projectile, ProjectilesFromUser, Triggerable
クリティカル率: 5%
キャストタイム: 1 秒
561.7から842.6の物理ダメージを与える
物理ダメージの50%を火ダメージに変換する
base is projectile [1]
monster projectile variation [204]
projectile uses contact position [1]
spell maximum action distance +% [-40]
物理ダメージの50%を火ダメージに変換する
base is projectile [1]
monster projectile variation [204]
projectile uses contact position [1]
spell maximum action distance +% [-40]
DelveBombSulphite
Triggerable, Spell
キャストタイム: 1.5 秒
クールダウン時間: 6 秒
DelveGolemBombSulphite
Spell, Triggerable
クリティカル率: 5%
キャストタイム: 1 秒
620.7から931の火ダメージを与える
is area damage [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/earth_elemental/skins/sulphite_skin.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/RockGolem/RockGolemExpeditionSulphite"] = { name = "Disturbed Sulphite", life = 2.25, fireResist = 40, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.2, damageSpread = 0.2, attackTime = 1.5, attackRange = 10, accuracy = 1, weaponType1 = "One Hand Sword", skillList = { "ExpeditionGolemProjectileSulphite1", "ExpeditionGolemProjectileSulphite2", "DelveGolemBombSulphite", "DelveBombSulphite", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["ExpeditionGolemProjectileSulphite1"] = { name = "ExpeditionGolemProjectileSulphite1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "skill_physical_damage_%_to_convert_to_fire", "spell_maximum_action_distance_+%", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 203, 50, -40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ExpeditionGolemProjectileSulphite2"] = { name = "ExpeditionGolemProjectileSulphite2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "skill_physical_damage_%_to_convert_to_fire", "spell_maximum_action_distance_+%", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 204, 50, -40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DelveGolemBombSulphite"] = { name = "DelveGolemBombSulphite", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DelveBombSulphite"] = { name = "DelveBombSulphite", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
cannot be used as minion [1]
Id | CannotBeUsedAsMinion |
---|---|
Family | CannotBeUsedAsMinion |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
物騒なサルファイト
コンストラクト
cannot be used as minion [1]
monster no map drops [1]
monster no map drops [1]
Disturbed Sulphite
Spectre | N |
---|---|
Tags | bludgeoning_weapon, キャスター, construct, fire_affinity, has_one_hand_sword, has_one_handed_melee, medium_movement, mud_blood, not_int, ranged, stone_armour |
Packs |
ライフ
400%
アーマー
+100%
回避力
+40%
Ailment Threshold
400%
耐性
40 0 0 0
Damage
160%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 10
Attack Time
1.5 Second
Damage Spread
±20%
経験値
200%
Model Size
143%
Type
RockGolemSupporter
Metadata
RockGolemSupporterSulphite
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
25,733
アーマー
57,580
回避力
6,635
エナジーシールド
0
Damage
598
スペルダメージ
598
命中
290
Attack Time
1.5
経験値
20,510
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
ExpeditionGolemProjectileSulphite1
Spell, Projectile, ProjectilesFromUser, Triggerable
クリティカル率: 5%
キャストタイム: 1 秒
561.7から842.6の物理ダメージを与える
物理ダメージの50%を火ダメージに変換する
base is projectile [1]
monster projectile variation [203]
projectile uses contact position [1]
spell maximum action distance +% [-40]
物理ダメージの50%を火ダメージに変換する
base is projectile [1]
monster projectile variation [203]
projectile uses contact position [1]
spell maximum action distance +% [-40]
ExpeditionGolemProjectileSulphite2
Spell, Projectile, ProjectilesFromUser, Triggerable
クリティカル率: 5%
キャストタイム: 1 秒
561.7から842.6の物理ダメージを与える
物理ダメージの50%を火ダメージに変換する
base is projectile [1]
monster projectile variation [204]
projectile uses contact position [1]
spell maximum action distance +% [-40]
物理ダメージの50%を火ダメージに変換する
base is projectile [1]
monster projectile variation [204]
projectile uses contact position [1]
spell maximum action distance +% [-40]
DelveBombSulphite
Triggerable, Spell
キャストタイム: 1.5 秒
クールダウン時間: 6 秒
DelveGolemBombSulphite
Spell, Triggerable
クリティカル率: 5%
キャストタイム: 1 秒
620.7から931の火ダメージを与える
is area damage [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/earth_elemental/skins/sulphite_skin.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/RockGolem/RockGolemSupporterSulphite"] = { name = "Disturbed Sulphite", life = 4, fireResist = 40, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.6, damageSpread = 0.2, attackTime = 1.5, attackRange = 10, accuracy = 1, weaponType1 = "One Hand Sword", skillList = { "ExpeditionGolemProjectileSulphite1", "ExpeditionGolemProjectileSulphite2", "DelveGolemBombSulphite", "DelveBombSulphite", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["ExpeditionGolemProjectileSulphite1"] = { name = "ExpeditionGolemProjectileSulphite1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "skill_physical_damage_%_to_convert_to_fire", "spell_maximum_action_distance_+%", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 203, 50, -40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ExpeditionGolemProjectileSulphite2"] = { name = "ExpeditionGolemProjectileSulphite2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "skill_physical_damage_%_to_convert_to_fire", "spell_maximum_action_distance_+%", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 204, 50, -40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DelveGolemBombSulphite"] = { name = "DelveGolemBombSulphite", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DelveBombSulphite"] = { name = "DelveBombSulphite", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
cannot be used as minion [1]
Id | CannotBeUsedAsMinion |
---|---|
Family | CannotBeUsedAsMinion |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
monster no map drops [1]
Id | MonsterNoMapDrops |
---|---|
Family | MonsterNoMapDrops |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
物騒なサルファイト
コンストラクト
cannot be used as minion [1]
スキルは投射物を追加で4個放つ
monster no map drops [1]
スキルは投射物を追加で4個放つ
monster no map drops [1]
Disturbed Sulphite
Spectre | N |
---|---|
Tags | bludgeoning_weapon, キャスター, construct, fire_affinity, has_one_hand_sword, has_one_handed_melee, medium_movement, mud_blood, not_int, ranged, stone_armour |
Packs |
ライフ
400%
アーマー
+100%
回避力
+40%
Ailment Threshold
400%
耐性
40 0 0 0
Damage
160%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 10
Attack Time
1.5 Second
Damage Spread
±20%
経験値
200%
Model Size
143%
Type
RockGolemSupporter
Metadata
RockGolemSupporterSulphiteMultiProj
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
25,733
アーマー
57,580
回避力
6,635
エナジーシールド
0
Damage
598
スペルダメージ
598
命中
290
Attack Time
1.5
経験値
20,510
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
ExpeditionGolemProjectileSulphite1
Spell, Projectile, ProjectilesFromUser, Triggerable
クリティカル率: 5%
キャストタイム: 1 秒
561.7から842.6の物理ダメージを与える
物理ダメージの50%を火ダメージに変換する
base is projectile [1]
monster projectile variation [203]
projectile uses contact position [1]
spell maximum action distance +% [-40]
物理ダメージの50%を火ダメージに変換する
base is projectile [1]
monster projectile variation [203]
projectile uses contact position [1]
spell maximum action distance +% [-40]
ExpeditionGolemProjectileSulphite2
Spell, Projectile, ProjectilesFromUser, Triggerable
クリティカル率: 5%
キャストタイム: 1 秒
561.7から842.6の物理ダメージを与える
物理ダメージの50%を火ダメージに変換する
base is projectile [1]
monster projectile variation [204]
projectile uses contact position [1]
spell maximum action distance +% [-40]
物理ダメージの50%を火ダメージに変換する
base is projectile [1]
monster projectile variation [204]
projectile uses contact position [1]
spell maximum action distance +% [-40]
DelveBombSulphite
Triggerable, Spell
キャストタイム: 1.5 秒
クールダウン時間: 6 秒
DelveGolemBombSulphite
Spell, Triggerable
クリティカル率: 5%
キャストタイム: 1 秒
620.7から931の火ダメージを与える
is area damage [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/earth_elemental/skins/sulphite_skin.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/RockGolem/RockGolemSupporterSulphiteMultiProj"] = { name = "Disturbed Sulphite", life = 4, fireResist = 40, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.6, damageSpread = 0.2, attackTime = 1.5, attackRange = 10, accuracy = 1, weaponType1 = "One Hand Sword", skillList = { "ExpeditionGolemProjectileSulphite1", "ExpeditionGolemProjectileSulphite2", "DelveGolemBombSulphite", "DelveBombSulphite", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["ExpeditionGolemProjectileSulphite1"] = { name = "ExpeditionGolemProjectileSulphite1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "skill_physical_damage_%_to_convert_to_fire", "spell_maximum_action_distance_+%", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 203, 50, -40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ExpeditionGolemProjectileSulphite2"] = { name = "ExpeditionGolemProjectileSulphite2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "skill_physical_damage_%_to_convert_to_fire", "spell_maximum_action_distance_+%", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 204, 50, -40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DelveGolemBombSulphite"] = { name = "DelveGolemBombSulphite", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DelveBombSulphite"] = { name = "DelveBombSulphite", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
cannot be used as minion [1]
Id | CannotBeUsedAsMinion |
---|---|
Family | CannotBeUsedAsMinion |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
スキルは投射物を追加で4個放つ
Id | MonsterMultipleProjectilesImplicit3 |
---|---|
Family | MonsterMultipleProjectile |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
monster no map drops [1]
Id | MonsterNoMapDrops |
---|---|
Family | MonsterNoMapDrops |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
物騒なサルファイト
コンストラクト
cannot be used as minion [1]
Disturbed Sulphite
Spectre | N |
---|---|
Tags | bludgeoning_weapon, キャスター, construct, delve_monster, fire_affinity, has_one_hand_sword, has_one_handed_melee, medium_height, medium_movement, melee, mud_blood, no_pantheon_mod, not_int, physical_affinity, ranged, stone_armour |
Packs |
ライフ
225%
アーマー
+100%
回避力
+40%
Ailment Threshold
225%
耐性
40 0 0 0
Damage
120%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 10
Attack Time
1.5 Second
Damage Spread
±20%
経験値
150%
Model Size
88%
Type
RockGolemDelve
Metadata
RockGolemNecropolisSulphiteSmall
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
14,475
アーマー
57,580
回避力
6,635
エナジーシールド
0
Damage
448
スペルダメージ
448
命中
290
Attack Time
1.5
経験値
15,383
Ailment Threshold
14,475
Chill
46
Shock
46
Brittle
259
Scorch
46
Sap
126
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DelveGolemProjectileSulphite1
Spell, Projectile, ProjectilesFromUser, Triggerable
クリティカル率: 5%
キャストタイム: 1 秒
561.7から842.6の物理ダメージを与える
物理ダメージの50%を火ダメージに変換する
base is projectile [1]
monster projectile variation [72]
projectile uses contact position [1]
物理ダメージの50%を火ダメージに変換する
base is projectile [1]
monster projectile variation [72]
projectile uses contact position [1]
DelveGolemProjectileSulphite2
Spell, Projectile, ProjectilesFromUser, Triggerable
クリティカル率: 5%
キャストタイム: 1 秒
561.7から842.6の物理ダメージを与える
物理ダメージの50%を火ダメージに変換する
base is projectile [1]
monster projectile variation [73]
projectile uses contact position [1]
物理ダメージの50%を火ダメージに変換する
base is projectile [1]
monster projectile variation [73]
projectile uses contact position [1]
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 359–538
クリティカル率: 5%
Attack Time: 1.5 秒
強力な一撃で敵を打ち倒す。
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/earth_elemental/skins/sulphite_skin.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/RockGolem/RockGolemNecropolisSulphiteSmall"] = { name = "Disturbed Sulphite", life = 2.25, fireResist = 40, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.2, damageSpread = 0.2, attackTime = 1.5, attackRange = 10, accuracy = 1, weaponType1 = "One Hand Sword", skillList = { "Melee", "DelveGolemProjectileSulphite1", "DelveGolemProjectileSulphite2", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DelveGolemProjectileSulphite1"] = { name = "DelveGolemProjectileSulphite1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "skill_physical_damage_%_to_convert_to_fire", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 72, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DelveGolemProjectileSulphite2"] = { name = "DelveGolemProjectileSulphite2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "skill_physical_damage_%_to_convert_to_fire", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 73, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
cannot be used as minion [1]
Id | CannotBeUsedAsMinion |
---|---|
Family | CannotBeUsedAsMinion |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
物騒なサルファイト
コンストラクト
cannot be used as minion [1]
Disturbed Sulphite
Spectre | N |
---|---|
Tags | bludgeoning_weapon, キャスター, construct, fire_affinity, has_one_hand_sword, has_one_handed_melee, medium_movement, mud_blood, not_int, ranged, stone_armour |
ライフ
500%
アーマー
+100%
回避力
+40%
Ailment Threshold
500%
耐性
30 30 30 20
Damage
160%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 10
Attack Time
1.5 Second
Damage Spread
±20%
経験値
200%
Model Size
143%
Type
RockGolemLakeBoss
Metadata
RockGolemLakeSulphite
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
32,167
アーマー
57,580
回避力
6,635
エナジーシールド
0
Damage
598
スペルダメージ
598
命中
290
Attack Time
1.5
経験値
20,510
Ailment Threshold
32,167
Chill
102
Shock
102
Brittle
575
Scorch
102
Sap
281
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
ExpeditionGolemProjectileSulphite1
Spell, Projectile, ProjectilesFromUser, Triggerable
クリティカル率: 5%
キャストタイム: 1 秒
561.7から842.6の物理ダメージを与える
物理ダメージの50%を火ダメージに変換する
base is projectile [1]
monster projectile variation [203]
projectile uses contact position [1]
spell maximum action distance +% [-40]
物理ダメージの50%を火ダメージに変換する
base is projectile [1]
monster projectile variation [203]
projectile uses contact position [1]
spell maximum action distance +% [-40]
ExpeditionGolemProjectileSulphite2
Spell, Projectile, ProjectilesFromUser, Triggerable
クリティカル率: 5%
キャストタイム: 1 秒
561.7から842.6の物理ダメージを与える
物理ダメージの50%を火ダメージに変換する
base is projectile [1]
monster projectile variation [204]
projectile uses contact position [1]
spell maximum action distance +% [-40]
物理ダメージの50%を火ダメージに変換する
base is projectile [1]
monster projectile variation [204]
projectile uses contact position [1]
spell maximum action distance +% [-40]
DelveBombSulphite
Triggerable, Spell
キャストタイム: 1.5 秒
クールダウン時間: 6 秒
DelveGolemBombSulphite
Spell, Triggerable
クリティカル率: 5%
キャストタイム: 1 秒
620.7から931の火ダメージを与える
is area damage [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/earth_elemental/skins/sulphite_skin.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueDelve/RockGolem/RockGolemLakeSulphite"] = { name = "Disturbed Sulphite", life = 5, fireResist = 30, coldResist = 30, lightningResist = 30, chaosResist = 20, damage = 1.6, damageSpread = 0.2, attackTime = 1.5, attackRange = 10, accuracy = 1, weaponType1 = "One Hand Sword", skillList = { "ExpeditionGolemProjectileSulphite1", "ExpeditionGolemProjectileSulphite2", "DelveGolemBombSulphite", "DelveBombSulphite", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["ExpeditionGolemProjectileSulphite1"] = { name = "ExpeditionGolemProjectileSulphite1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "skill_physical_damage_%_to_convert_to_fire", "spell_maximum_action_distance_+%", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 203, 50, -40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ExpeditionGolemProjectileSulphite2"] = { name = "ExpeditionGolemProjectileSulphite2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "skill_physical_damage_%_to_convert_to_fire", "spell_maximum_action_distance_+%", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 204, 50, -40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DelveGolemBombSulphite"] = { name = "DelveGolemBombSulphite", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DelveBombSulphite"] = { name = "DelveBombSulphite", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
cannot be used as minion [1]
Id | CannotBeUsedAsMinion |
---|---|
Family | CannotBeUsedAsMinion |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.