フリートフリーク
不死者
エリア: 尾根
Fleetfreak
Spectre | N |
---|---|
Area | 尾根 |
Tags | bone_armour, bones, キャスター, has_one_hand_sword, has_one_handed_melee, medium_height, melee, no_strider_mod, not_dex, physical_affinity, skeleton, slashing_weapon, undead, very_fast_movement |
ライフ
400%
Energy Shield From Life
50%
防具
+50%
Ailment Threshold
400%
耐性
0 0 85 0
Damage
240%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
4 ~ 10
Attack Time
1.5 Second
Damage Spread
±20%
経験値
200%
Model Size
120%
Type
CorpseWheelBoss
Metadata
CorpseWheelBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
46
ライフ
5,888
防具
7,110
回避力
2,063
エナジーシールド
736
Damage
283
スペルダメージ
283
命中
119
Attack Time
1.5
経験値
9,268
Ailment Threshold
5,888
Chill
19
Shock
19
Brittle
105
Scorch
19
Sap
51
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
CorpseWheelChargeBoss
Attack, Melee, MeleeSingleTarget, Movement, Travel
シールドチャージ
Base Damage: 226–339
クリティカル率: 5%
アタックダメージ: 101%
Attack Time: 1.5 秒
クールダウン時間: 4 秒
敵に向かって突進し、盾で強打することで、敵をはねつけ、スタンさせる。道を塞いでいる敵は、横に押しのけられる。ダメージとスタンは、移動距離に比例する。マルチストライクでサポートすることができない。
クリティカルストライクを与えることができない
アタックダメージが1%上昇する
移動スピードが176%増加する
ignores proximity shield [1]
shield charge continue past target [1]
shield charge end slide distance [24]
shield charge end slide speed [41]
shield charge end slide wait for animation [1]
shield charge extra distance [10]
shield charge remove stun and knockback [1]
アタックダメージが1%上昇する
移動スピードが176%増加する
ignores proximity shield [1]
shield charge continue past target [1]
shield charge end slide distance [24]
shield charge end slide speed [41]
shield charge end slide wait for animation [1]
shield charge extra distance [10]
shield charge remove stun and knockback [1]
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 226–339
クリティカル率: 5%
Attack Time: 1.5 秒
強力な一撃で敵を打ち倒す。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
CorpseWheelBoneNova
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 226–339
クリティカル率: 5%
Attack Time: 1.5 秒
クールダウン時間: 5 秒
CorpseWheelBladeVortex
Spell, Damage, Area, Duration, Totemable, Multicastable, Triggerable, TotemCastsAlone, CanRapidFire, AreaSpell, Physical
ブレードヴォーテックス
クリティカル率: 6%
キャストタイム: 1 秒
クールダウン時間: 6 秒
エーテルの刃が持続時間中使用者の周囲を回転し、触れた敵に繰り返しダメージを与える。
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor {}
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { on_death = "RemoveEffects( );" on_spawned_dead = "RemoveEffects( );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/CorpseWheel/CorpseWheelBoss"] = { name = "Fleetfreak", life = 4, energyShield = 0.5, fireResist = 0, coldResist = 0, lightningResist = 85, chaosResist = 0, damage = 2.4, damageSpread = 0.2, attackTime = 1.5, attackRange = 10, accuracy = 1, weaponType1 = "One Hand Sword", skillList = { "MeleeAtAnimationSpeedUnique", "CorpseWheelChargeBoss", "CorpseWheelBladeVortex", "CorpseWheelBoneNova", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CorpseWheelChargeBoss"] = { name = "Shield Charge", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.", skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.75, baseFlags = { attack = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "base_movement_velocity_+%", "shield_charge_extra_distance", "shield_charge_end_slide_distance", "shield_charge_end_slide_speed", "ignores_proximity_shield", "global_cannot_crit", "shield_charge_continue_past_target", "shield_charge_remove_stun_and_knockback", "shield_charge_end_slide_wait_for_animation", }, levels = { [1] = {176, 10, 24, 41, baseMultiplier = 1.01, levelRequirement = 2, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CorpseWheelBladeVortex"] = { name = "Blade Vortex", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "An ethereal blade spins around you for a duration, repeatedly damaging enemies that it passes through.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Totemable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.TotemCastsAlone] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, [SkillType.Physical] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_skill_effect_duration", "maximum_number_of_spinning_blades", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "skill_can_add_multiple_charges_per_action", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 15000, 5, 20, critChance = 6, levelRequirement = 47, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CorpseWheelBoneNova"] = { name = "CorpseWheelBoneNova", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "base_number_of_projectiles_in_spiral_nova", "projectile_spiral_nova_time_ms", "projectile_spiral_nova_angle", "base_is_projectile", "global_bleed_on_hit", }, levels = { [1] = {118, 15, 220, 336, levelRequirement = 47, statInterpolation = {}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.