Grandmasters: 小白免 /156
| Stat | Value |
|---|---|
| IsDisabled | 1 |
| Modifier | max fire beam stacks [8] cyclone extra distance [10] |
| level | 100 |
| main hand weapon type | 10 |
| off hand weapon type | 13 |
| shield block % | 25 |
| block while dual wielding % | 15 |
| damage +% | 10 |
| spell damage +% | 157 |
| physical damage +% | 20 |
| physical dagger damage +% | 44 |
| physical bow damage +% | 16 |
| fire damage +% | 30 |
| local minimum added fire damage | 8 |
| local maximum added fire damage | 17 |
| cold damage +% | 16 |
| lightning damage +% | 14 |
| attack minimum added lightning damage | 1 |
| attack maximum added lightning damage | 23 |
| attack speed +% | 64 |
| dagger attack speed +% | 8 |
| accuracy rating | 146 |
| accuracy rating +% | 20 |
| base critical strike multiplier + | 80 |
| base life gained on enemy death | 11 |
| maximum physical damage reduction % | 90 |
| base physical damage reduction rating | 575 |
| physical damage reduction rating +% | 88 |
| base evasion rating | 822 |
| local evasion rating +% | 225 |
| base maximum life | 481 |
| maximum life +% | 167 |
| life regeneration rate per minute % per endurance charge | 12 |
| base maximum mana | 128 |
| maximum mana +% | -50 |
| mana regeneration rate per minute % | 105 |
| mana regeneration rate +% | 83 |
| base maximum energy shield | 220 |
| maximum energy shield +% | 25 |
| local energy shield +% | 57 |
| energy shield recharge rate per minute % | 1200 |
| base resist all elements % | 51 |
| resist all elements % per endurance charge | 4 |
| base fire damage resistance % | 153 |
| base cold damage resistance % | 106 |
| base lightning damage resistance % | 102 |
| base item found rarity +% | 33 |
| base projectile speed +% | 8 |
| base movement velocity +% | 21 |
| max endurance charges | 5 |
| max frenzy charges | 4 |
| max power charges | 5 |
| shock duration +% | 16 |
| ignite duration +% | 4 |
| base cast speed +% | 12 |
| base stun recovery +% | 20 |
| main hand base weapon attack duration ms | 690 |
| main hand base maximum attack distance | 5 |
| one handed melee attack speed +% | 6 |
| base attack speed +% per frenzy charge | 4 |
| is player | 1 |
| life per level | 12 |
| mana per level | 4 |
| local recharge on crit | 1 |
| endurance charge duration +% | -12 |
| base frenzy charge duration +% | 18 |
| power charge duration +% | -12 |
| base skill area of effect +% | 20 |
| physical damage reduction % per endurance charge | 4 |
| life regeneration rate per minute % | 180 |
| base global chance to knockback % | 5 |
| elemental damage +% | 38 |
| melee physical damage +% | 18 |
| maximum block % | 75 |
| base shield maximum energy shield | 88 |
| base cast speed +% per frenzy charge | 4 |
| max viper strike orbs | 4 |
| max fuse arrow orbs | 5 |
| critical strike chance +% | 430 |
| critical strike chance +% per power charge | 50 |
| spell critical strike chance +% | 61 |
| local critical strike chance +% | 24 |
| dagger critical strike chance +% | 120 |
| accuracy rating per level | 2 |
| evasion rating per level | 300 |
| base strength | 325 |
| additional strength | 33 |
| base intelligence | 115 |
| additional intelligence | 97 |
| base dexterity | 150 |
| additional dexterity | 50 |
| base critical strike multiplier | 150 |
| base chance to ignite % | 2 |
| one handed melee critical strike chance +% | 16 |
| area damage +% | 19 |
| base chance to shock % | 3 |
| local always hit | 1 |
| ignore armour movement penalties | 20 |
| base actor scale +% | -10 |
| from armour movement speed +% | -8 |
| local armour and energy shield +% | 60 |
| keystone elemental equilibrium | 1 |
| main hand local minimum added physical damage | 15 |
| main hand local maximum added physical damage | 59 |
| main hand local minimum added fire damage | 8 |
| main hand local maximum added fire damage | 17 |
| main hand local critical strike chance | 660 |
| main hand local critical strike chance +% | 24 |
| main hand local always hit | 1 |
| keystone blood magic | 1 |
| base number of totems allowed | 1 |
| base number of traps allowed | 3 |
| base number of remote mines allowed | 5 |
| base maximum fire damage resistance % | 76 |
| base maximum cold damage resistance % | 75 |
| base maximum lightning damage resistance % | 75 |
| base maximum chaos damage resistance % | 75 |
| dual wield inherent attack speed +% final | 10 |
| extra gore | 1 |
| evasion and physical damage reduction rating +% | 48 |
| keystone vampirism | 1 |
| melee range + | 2 |
| gain power charge per enemy you crit | 1 |
| melee weapon critical strike multiplier + | 15 |
| melee critical strike chance +% | 149 |
| melee damage +% | 36 |
| footstep effect variation | 1 |
| number of equipped uniques | 4 |
| additional strength and intelligence | 24 |
| additional dexterity and intelligence | 8 |
| gain endurance charge on power charge expiry | 1 |
| cold and lightning damage resistance % | 23 |
| chance to freeze shock ignite % | 5 |
| attack and cast speed +% | 5 |
| map spawn two bosses | 20 |
| aura effect +% | 3 |
| mortal conviction mana reservation +% final | -50 |
| dual wield inherent physical attack damage +% final | 20 |
| max rampage stacks | 1000 |
| damage +% per 10 rampage stacks | 2 |
| movement velocity +% per 10 rampage stacks | 1 |
| minion damage +% per 10 rampage stacks | 2 |
| minion movement velocity +% per 10 rampage stacks | 1 |
| attack speed +% while holding shield | 5 |
| fire critical strike chance +% | 15 |
| pvp shield damage +% final | -15 |
| lightning critical strike multiplier + | 11 |
| spell damage +% while no mana reserved | 57 |
| number of assigned keystones | 3 |
| object inherent damage +% final per frenzy charge | 4 |
| spell staff damage +% | 14 |
| base strength and intelligence | 20 |
| maximum life leech rate % per minute | 1200 |
| maximum mana leech rate % per minute | 1200 |
| damage taken when hit +% final per fortification | -1 |
| base max fortification | 20 |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.