Grandmasters: 小白免 /156
Stat | Value |
---|---|
IsDisabled | 1 |
Modifier | max fire beam stacks [8] cyclone extra distance [10] |
level | 100 |
main hand weapon type | 10 |
off hand weapon type | 13 |
shield block % | 25 |
block while dual wielding % | 15 |
damage +% | 10 |
spell damage +% | 157 |
physical damage +% | 20 |
physical dagger damage +% | 44 |
physical bow damage +% | 16 |
fire damage +% | 30 |
local minimum added fire damage | 8 |
local maximum added fire damage | 17 |
cold damage +% | 16 |
lightning damage +% | 14 |
attack minimum added lightning damage | 1 |
attack maximum added lightning damage | 23 |
attack speed +% | 64 |
dagger attack speed +% | 8 |
accuracy rating | 146 |
accuracy rating +% | 20 |
base critical strike multiplier + | 80 |
base life gained on enemy death | 11 |
maximum physical damage reduction % | 90 |
base physical damage reduction rating | 575 |
physical damage reduction rating +% | 88 |
base evasion rating | 822 |
local evasion rating +% | 225 |
base maximum life | 481 |
maximum life +% | 167 |
life regeneration rate per minute % per endurance charge | 12 |
base maximum mana | 128 |
maximum mana +% | -50 |
mana regeneration rate per minute % | 105 |
mana regeneration rate +% | 83 |
base maximum energy shield | 220 |
maximum energy shield +% | 25 |
local energy shield +% | 57 |
energy shield recharge rate per minute % | 1200 |
base resist all elements % | 51 |
resist all elements % per endurance charge | 4 |
base fire damage resistance % | 153 |
base cold damage resistance % | 106 |
base lightning damage resistance % | 102 |
base item found rarity +% | 33 |
base projectile speed +% | 8 |
base movement velocity +% | 21 |
max endurance charges | 5 |
max frenzy charges | 4 |
max power charges | 5 |
shock duration +% | 16 |
ignite duration +% | 4 |
base cast speed +% | 12 |
base stun recovery +% | 20 |
main hand base weapon attack duration ms | 690 |
main hand base maximum attack distance | 5 |
one handed melee attack speed +% | 6 |
base attack speed +% per frenzy charge | 4 |
is player | 1 |
life per level | 12 |
mana per level | 4 |
local recharge on crit | 1 |
endurance charge duration +% | -12 |
base frenzy charge duration +% | 18 |
power charge duration +% | -12 |
base skill area of effect +% | 20 |
physical damage reduction % per endurance charge | 4 |
life regeneration rate per minute % | 180 |
base global chance to knockback % | 5 |
elemental damage +% | 38 |
melee physical damage +% | 18 |
maximum block % | 75 |
base shield maximum energy shield | 88 |
base cast speed +% per frenzy charge | 4 |
max viper strike orbs | 4 |
max fuse arrow orbs | 5 |
critical strike chance +% | 430 |
critical strike chance +% per power charge | 50 |
spell critical strike chance +% | 61 |
local critical strike chance +% | 24 |
dagger critical strike chance +% | 120 |
accuracy rating per level | 2 |
evasion rating per level | 300 |
base strength | 325 |
additional strength | 33 |
base intelligence | 115 |
additional intelligence | 97 |
base dexterity | 150 |
additional dexterity | 50 |
base critical strike multiplier | 150 |
base chance to ignite % | 2 |
one handed melee critical strike chance +% | 16 |
area damage +% | 19 |
base chance to shock % | 3 |
local always hit | 1 |
ignore armour movement penalties | 20 |
base actor scale +% | -10 |
from armour movement speed +% | -8 |
local armour and energy shield +% | 60 |
keystone elemental equilibrium | 1 |
main hand local minimum added physical damage | 15 |
main hand local maximum added physical damage | 59 |
main hand local minimum added fire damage | 8 |
main hand local maximum added fire damage | 17 |
main hand local critical strike chance | 660 |
main hand local critical strike chance +% | 24 |
main hand local always hit | 1 |
keystone blood magic | 1 |
base number of totems allowed | 1 |
base number of traps allowed | 3 |
base number of remote mines allowed | 5 |
base maximum fire damage resistance % | 76 |
base maximum cold damage resistance % | 75 |
base maximum lightning damage resistance % | 75 |
base maximum chaos damage resistance % | 75 |
dual wield inherent attack speed +% final | 10 |
extra gore | 1 |
evasion and physical damage reduction rating +% | 48 |
keystone vampirism | 1 |
melee range + | 2 |
gain power charge per enemy you crit | 1 |
melee weapon critical strike multiplier + | 15 |
melee critical strike chance +% | 149 |
melee damage +% | 36 |
footstep effect variation | 1 |
number of equipped uniques | 4 |
additional strength and intelligence | 24 |
additional dexterity and intelligence | 8 |
gain endurance charge on power charge expiry | 1 |
cold and lightning damage resistance % | 23 |
chance to freeze shock ignite % | 5 |
attack and cast speed +% | 5 |
map spawn two bosses | 20 |
aura effect +% | 3 |
mortal conviction mana reservation +% final | -50 |
dual wield inherent physical attack damage +% final | 20 |
max rampage stacks | 1000 |
damage +% per 10 rampage stacks | 2 |
movement velocity +% per 10 rampage stacks | 1 |
minion damage +% per 10 rampage stacks | 2 |
minion movement velocity +% per 10 rampage stacks | 1 |
attack speed +% while holding shield | 5 |
fire critical strike chance +% | 15 |
pvp shield damage +% final | -15 |
lightning critical strike multiplier + | 11 |
spell damage +% while no mana reserved | 57 |
number of assigned keystones | 3 |
object inherent damage +% final per frenzy charge | 4 |
spell staff damage +% | 14 |
base strength and intelligence | 20 |
maximum life leech rate % per minute | 1200 |
maximum mana leech rate % per minute | 1200 |
damage taken when hit +% final per fortification | -1 |
base max fortification | 20 |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.