Grandmasters: Nogrid /170
| Stat | Value |
|---|---|
| IsDisabled | 0 |
| level | 95 |
| main hand weapon type | 6 |
| off hand weapon type | 13 |
| block while dual wielding % | 15 |
| spell damage +% | 215 |
| physical damage +% | 20 |
| local physical damage +% | 51 |
| attack minimum added fire damage | 21 |
| attack maximum added fire damage | 45 |
| cold damage +% | 154 |
| chaos damage +% | 30 |
| accuracy rating | 40 |
| accuracy rating +% | 30 |
| maximum physical damage reduction % | 90 |
| base physical damage reduction rating | 38 |
| physical damage reduction rating +% | 28 |
| base evasion rating | 479 |
| evasion rating +% | 35 |
| base maximum life | 38 |
| maximum life +% | 25 |
| base maximum mana | 97 |
| maximum mana +% | 28 |
| mana regeneration rate per minute % | 105 |
| mana regeneration rate +% | 129 |
| base maximum energy shield | 776 |
| maximum energy shield +% | 264 |
| local energy shield | 234 |
| local energy shield +% | 417 |
| energy shield recharge rate per minute % | 1200 |
| energy shield recharge rate +% | 125 |
| energy shield delay -% | 47 |
| base resist all elements % | -14 |
| resist all elements % per endurance charge | 4 |
| base fire damage resistance % | 88 |
| base cold damage resistance % | 129 |
| base lightning damage resistance % | 100 |
| base chaos damage resistance % | -42 |
| minion maximum life +% | 38 |
| base number of zombies allowed | 1 |
| base movement velocity +% | 25 |
| max endurance charges | 3 |
| max frenzy charges | 3 |
| max power charges | 3 |
| base avoid chill % | 100 |
| base avoid freeze % | 100 |
| chill duration +% | 30 |
| freeze duration +% | 40 |
| skill effect duration +% | 50 |
| base cast speed +% | 5 |
| base stun recovery +% | 25 |
| enemies chill as unfrozen | 1 |
| main hand base weapon attack duration ms | 667 |
| main hand base maximum attack distance | 120 |
| base attack speed +% per frenzy charge | 4 |
| is player | 1 |
| life per level | 12 |
| mana per level | 6 |
| base skill area of effect +% | 30 |
| physical damage reduction % per endurance charge | 4 |
| life regeneration rate per minute % | 204 |
| base chance to freeze % | 20 |
| minion damage +% | 109 |
| maximum block % | 75 |
| base shield maximum energy shield | 246 |
| base cast speed +% per frenzy charge | 4 |
| max viper strike orbs | 4 |
| max fuse arrow orbs | 5 |
| base number of skeletons allowed | 1 |
| critical strike chance +% per power charge | 40 |
| accuracy rating per level | 2 |
| evasion rating per level | 300 |
| base strength | 34 |
| additional strength | 46 |
| base intelligence | 412 |
| base dexterity | 34 |
| additional dexterity | 136 |
| additional all attributes | 16 |
| base critical strike multiplier | 150 |
| area damage +% | 40 |
| keystone chaos inoculation | 1 |
| number of additional curses allowed | 1 |
| from armour movement speed +% | -6 |
| local evasion and energy shield +% | 104 |
| keystone elemental equilibrium | 1 |
| main hand local physical damage +% | 51 |
| main hand local minimum added physical damage | 24 |
| main hand local maximum added physical damage | 44 |
| main hand local critical strike chance | 700 |
| curse cast speed +% | 10 |
| base reservation +% | -14 |
| base aura area of effect +% | 20 |
| base number of totems allowed | 1 |
| base number of traps allowed | 15 |
| base number of remote mines allowed | 5 |
| base maximum fire damage resistance % | 75 |
| base maximum cold damage resistance % | 75 |
| base maximum lightning damage resistance % | 76 |
| base maximum chaos damage resistance % | 75 |
| dual wield inherent attack speed +% final | 10 |
| regenerate energy shield instead of life | 1 |
| light radius +% | 10 |
| footstep effect variation | 21 |
| number of equipped uniques | 1 |
| curse effect +% | 40 |
| fire and cold damage resistance % | 13 |
| fire and lightning damage resistance % | 29 |
| map spawn two bosses | 20 |
| damage over time +% | 99 |
| local socketed curse gem level + | 1 |
| base curse duration +% | 110 |
| curse area of effect +% | 40 |
| minion life regeneration rate per minute % | 60 |
| dual wield inherent physical attack damage +% final | 20 |
| max rampage stacks | 1000 |
| damage +% per 10 rampage stacks | 2 |
| movement velocity +% per 10 rampage stacks | 1 |
| attack damage +% | 12 |
| pvp shield damage +% final | -15 |
| number of assigned keystones | 4 |
| additional chance to freeze chilled enemies % | 10 |
| number of equipped corrupted items | 1 |
| spell damage +% while holding shield | 28 |
| maximum life leech rate % per minute | 1200 |
| maximum mana leech rate % per minute | 1200 |
| extra damage taken from crit -% if taken critical strike recently | 10 |
| physical damage to return to melee attacker | 7 |
| chill effect +% | 40 |
| minion damage taken +% from spike traps final | -90 |
| minions have labyrinth trap degen effect +% | -90 |
| minion damage taken +% from guillotine traps final | -90 |
| non curse aura effect +% | 10 |
| max talisman degen stacks | 20 |
| keystone elemental overload | 1 |
| max frost nova stacks | 20 |
| occultist energy shield always recovers for 4 seconds after starting recovery | 1 |
| max charged attack stacks | 6 |
| local display socketed curse gems supported by level x blasphemy | 22 |
| occultist stacking energy shield regeneration rate per minute % on kill for 4 seconds | 60 |
| occultist immune to stun while has energy shield | 1 |
| contagion radius +% | 12 |
| local display socketed curse gems have mana reservation +% | -12 |
| current difficulty | 2 |
| used teleports | 1 |
| number of equipped items | 10 |
| damage +% final vs non taunt target from ot | -10 |
| max fire beam stacks | 8 |
| minion damage increases and reductions also affects you | 1 |
| traps explode on timeout | 1 |
| critical ailment dot multiplier + | 150 |
| object inherent damage +% final per frenzy charge | 4 |
| maximum rage | 50 |
| base helmet maximum energy shield | 211 |
| minion accuracy rating +% | 80 |
| base body armour maximum energy shield | 774 |
| base maximum spell block % | 75 |
| max delve degen stacks | 5000 |
| max azurite debuff stacks | 10 |
| base block chance % from shield | 22 |
| melee variation | 1 |
| impaled debuff base duration ms | 8000 |
| impaled debuff number of reflected hits | 5 |
| base total number of sigils allowed | 3 |
| chaos non ailment damage over time multiplier + | 8 |
| cold dot multiplier + | 103 |
| trigger socketed spell on skill use % | 100 |
| main hand trigger socketed spell on skill use % | 100 |
| local item quality + | 34 |
| damage taken when hit +% final per fortification | -1 |
| base max fortification | 20 |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.