Grandmasters: Nogrid /170
StatValue
IsDisabled0
level95
main hand weapon type6
off hand weapon type13
block while dual wielding %15
spell damage +%215
physical damage +%20
local physical damage +%51
attack minimum added fire damage21
attack maximum added fire damage45
cold damage +%154
chaos damage +%30
accuracy rating40
accuracy rating +%30
maximum physical damage reduction %90
base physical damage reduction rating38
physical damage reduction rating +%28
base evasion rating479
evasion rating +%35
base maximum life38
maximum life +%25
base maximum mana97
maximum mana +%28
mana regeneration rate per minute %105
mana regeneration rate +%129
base maximum energy shield776
maximum energy shield +%264
local energy shield234
local energy shield +%417
energy shield recharge rate per minute %1200
energy shield recharge rate +%125
energy shield delay -%47
base resist all elements %-14
resist all elements % per endurance charge4
base fire damage resistance %88
base cold damage resistance %129
base lightning damage resistance %100
base chaos damage resistance %-42
minion maximum life +%38
base number of zombies allowed1
base movement velocity +%25
max endurance charges3
max frenzy charges3
max power charges3
base avoid chill %100
base avoid freeze %100
chill duration +%30
freeze duration +%40
skill effect duration +%50
base cast speed +%5
base stun recovery +%25
enemies chill as unfrozen1
main hand base weapon attack duration ms667
main hand base maximum attack distance120
base attack speed +% per frenzy charge4
is player1
life per level12
mana per level6
base skill area of effect +%30
physical damage reduction % per endurance charge4
life regeneration rate per minute %204
base chance to freeze %20
minion damage +%109
maximum block %75
base shield maximum energy shield246
base cast speed +% per frenzy charge4
max viper strike orbs4
max fuse arrow orbs5
base number of skeletons allowed1
critical strike chance +% per power charge40
accuracy rating per level2
evasion rating per level300
base strength34
additional strength46
base intelligence412
base dexterity34
additional dexterity136
additional all attributes16
base critical strike multiplier150
area damage +%40
keystone chaos inoculation1
number of additional curses allowed1
from armour movement speed +%-6
local evasion and energy shield +%104
keystone elemental equilibrium1
main hand local physical damage +%51
main hand local minimum added physical damage24
main hand local maximum added physical damage44
main hand local critical strike chance700
curse cast speed +%10
base reservation +%-14
base aura area of effect +%20
base number of totems allowed1
base number of traps allowed15
base number of remote mines allowed5
base maximum fire damage resistance %75
base maximum cold damage resistance %75
base maximum lightning damage resistance %76
base maximum chaos damage resistance %75
dual wield inherent attack speed +% final10
regenerate energy shield instead of life1
light radius +%10
footstep effect variation21
number of equipped uniques1
curse effect +%40
fire and cold damage resistance %13
fire and lightning damage resistance %29
map spawn two bosses20
damage over time +%99
local socketed curse gem level +1
base curse duration +%110
curse area of effect +%40
minion life regeneration rate per minute %60
dual wield inherent physical attack damage +% final20
max rampage stacks1000
damage +% per 10 rampage stacks2
movement velocity +% per 10 rampage stacks1
attack damage +%12
pvp shield damage +% final-15
number of assigned keystones4
additional chance to freeze chilled enemies %10
number of equipped corrupted items1
spell damage +% while holding shield28
maximum life leech rate % per minute1200
maximum mana leech rate % per minute1200
extra damage taken from crit -% if taken critical strike recently10
physical damage to return to melee attacker7
chill effect +%40
minion damage taken +% from spike traps final-90
minions have labyrinth trap degen effect +%-90
minion damage taken +% from guillotine traps final-90
non curse aura effect +%10
max talisman degen stacks20
keystone elemental overload1
max frost nova stacks20
occultist energy shield always recovers for 4 seconds after starting recovery1
max charged attack stacks6
local display socketed curse gems supported by level x blasphemy22
occultist stacking energy shield regeneration rate per minute % on kill for 4 seconds60
occultist immune to stun while has energy shield1
contagion radius +%12
local display socketed curse gems have mana reservation +%-12
current difficulty2
used teleports1
number of equipped items10
damage +% final vs non taunt target from ot-10
max fire beam stacks8
minion damage increases and reductions also affects you1
traps explode on timeout1
critical ailment dot multiplier +150
object inherent damage +% final per frenzy charge4
maximum rage50
base helmet maximum energy shield211
minion accuracy rating +%80
base body armour maximum energy shield774
base maximum spell block %75
max delve degen stacks5000
max azurite debuff stacks10
base block chance % from shield22
melee variation1
impaled debuff base duration ms8000
impaled debuff number of reflected hits5
base total number of sigils allowed3
chaos non ailment damage over time multiplier +8
cold dot multiplier +103
trigger socketed spell on skill use %100
main hand trigger socketed spell on skill use %100
local item quality +34
damage taken when hit +% final per fortification-1
base max fortification20