Spectre | Y |
---|---|
Area | 荒廃した広場, 永遠なる研究所, 死の間, 死の間 |
Tags | bludgeoning_weapon, cultist, demon, flesh_armour, is_unarmed, medium_height, melee, not_int, physical_affinity, red_blood, slow_movement |
Packs |
ライフ
225%
アーマー
+25%
回避力
+30%
Ailment Threshold
225%
耐性
20 20 20 0
Damage
101%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 8
Attack Time
2.205 Second
Damage Spread
±20%
経験値
150%
Model Size
100%
Type
Mauler
Metadata
Mauler
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
14,475
アーマー
35,988
回避力
6,161
エナジーシールド
0
Damage
377
スペルダメージ
377
命中
290
Attack Time
2.205
経験値
15,383
Ailment Threshold
14,475
Chill
46
Shock
46
Brittle
259
Scorch
46
Sap
126
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 302–453
クリティカル率: 5%
Attack Time: 2.205 秒
強力な一撃で敵を打ち倒す。
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
MaulerSlam
Attack, Area, Triggerable
Base Damage: 302–453
クリティカル率: 5%
Attack Time: 2.205 秒
アタックスピードが50%上昇する
is area damage [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Mauler/Mauler"] = { name = "Handmaiden", life = 2.25, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 1.01, damageSpread = 0.2, attackTime = 2.205, attackRange = 8, accuracy = 1, skillList = { "Melee", "MaulerSlam", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MaulerSlam"] = { name = "MaulerSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "is_area_damage", }, levels = { [1] = {50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }