イグナ・フェニックス
人型混沌ダメージはエナジーシールドをバイパスしない
ゼロッツオース
monster base type attack cast speed +% and damage -% final [33]
最大ライフの100%を追加の最大エナジーシールドとして獲得する
ゼロッツオース
monster base type attack cast speed +% and damage -% final [33]
最大ライフの100%を追加の最大エナジーシールドとして獲得する
Igna Phoenix
| Spectre | N |
|---|---|
| Tags | aura_bearer, bludgeoning_weapon, キャスター, female_rogue_exile, fire_affinity, flesh_armour, has_staff, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_dex, physical_affinity, ranged, red_blood, rogue_exile |
ライフ
108%
Energy Shield From Life
100%
アーマー
+10%
Ailment Threshold
108%
耐性
Damage
143%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 8
Attack Time
1.245 Second
Damage Spread
±20%
経験値
100%
Model Size
100%
Type
ExileWitch2
Metadata
ExileWitch2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
0
アーマー
31,669
回避力
4,739
エナジーシールド
6,617
Damage
534
スペルダメージ
534
命中
580
Attack Time
1.245
経験値
10,255
Minion Life
0
Minion Energy Shield
1,435
Minion Damage
427
Ailment Threshold
6,948
Chill
22
Shock
22
Brittle
124
Scorch
22
Sap
61
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 427–641
クリティカル率: 5%
Attack Time: 1.245 秒
強力な一撃で敵を打ち倒す。
skill can fire arrows [1]
skill can fire wand projectiles [1]
ExileDiscipline
Spell, Area, Buff, HasReservation, TotemCastsAlone, Totemable, Aura, Instant, AreaSpell, CanHaveBlessing, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Cooldown
ディシプリン
キャストタイム: 1.2 秒
クールダウン時間: 0.5 秒
使用者とその仲間に追加のエナジーシールドとエナジーシールドリチャージレートの増加を付与するオーラを纏う。
プレイヤーおよび近くの味方はエナジーシールドを追加で192獲得する
active skill area of effect radius +% final [80]
ExileFireball
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, CanRapidFire, AreaSpell
ファイヤーボール
クリティカル率: 6%
キャストタイム: 0.85 秒
爆発し周囲の敵にダメージを与える火の玉を対象に向けて放つ。
489.7から734.6の火ダメージを与える
追加の投射物を4個放つ
73%の確率で敵を発火させる
基礎半径は0.9m
base is projectile [1]
spell maximum action distance +% [-50]
ExileFirestorm
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, CanRapidFire, AreaSpell
ファイヤーストーム
クリティカル率: 5%
キャストタイム: 0.9 秒
炎の矢が対象の範囲に降り注ぐ。地面に達すると爆発し、近くにいる敵にダメージを与える。
基礎持続時間は2.15秒
612.3から918.5の火ダメージを与える
25%の確率で敵を発火させる
0.1秒ごとに一回の衝突
基礎半径は1m
active skill area of effect radius +% final [22]
is area damage [1]
spell maximum action distance +% [-50]
ExileRighteousFire
Spell, Buff, Area, CausesBurning, DamageOverTime, Fire, Totemable, Triggerable, Instant, AreaSpell, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Cooldown
ライチャスファイヤー
キャストタイム: 1 秒
使用者を魔法の炎で包み込み、使用者と近くの敵を燃やす。この効果が続く間、スペルダメージが大幅に増加する。使用者のライフが1になったとき、効果は終了する。
毎秒454.6の基礎火ダメージを与える
プレイヤーの最大ライフの0.3%を毎秒火ダメージとして燃やす
基礎半径は1.8m
active skill area of effect radius +% final [-27]
ExileVitality
Spell, Area, Buff, HasReservation, TotemCastsAlone, Totemable, Aura, Instant, AreaSpell, CanHaveBlessing, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Cooldown
バイタリティ
キャストタイム: 1.2 秒
クールダウン時間: 0.5 秒
使用者とその仲間にライフ自動回復を付与するオーラを纏う。
プレイヤーおよび近くの味方は毎秒ライフの0.25%を自動回復する
active skill area of effect radius +% final [30]
ExileVaalFireball
Projectile, ProjectilesFromUser, ProjectileSpiral, Spell, Damage, Area, Trappable, Totemable, Mineable, Vaal, Fire, AreaSpell
ヴァールファイヤーボール
キャストタイム: 0.85 秒
使用者の周囲に立て続けにファイヤーボールを螺旋状に打ち出す。
421.2から631.8の火ダメージを与える
螺旋状に投射物を32個放つ
基礎半径は0.9m
base is projectile [1]
monster reverse point blank damage -% at minimum range [40]
projectile spiral nova time ms [2000]
Object Type
version 2
extends "Metadata/Monsters/Exiles/Exile"
Stats
{
set_base_mana_cost_-% = 0
set_mana_regeneration_rate_per_minute_% = 0
}Object Type Codes
version 2 extends "Metadata/Monsters/Exiles/Exile"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Exiles/ExileWitch2"] = {
name = "Igna Phoenix",
life = 1.08,
energyShield = 1,
fireResist = 30,
coldResist = 30,
lightningResist = 30,
chaosResist = 20,
damage = 1.43,
damageSpread = 0.2,
attackTime = 1.245,
attackRange = 8,
accuracy = 1,
weaponType1 = "Staff",
skillList = {
"ExileFireball",
"Melee",
"ExileRighteousFire",
"ExileFirestorm",
"ExileVitality",
"ExileDiscipline",
"ExileVaalFireball",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["ExileFireball"] = {
name = "Fireball",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Unleashes a ball of fire towards a target which explodes, damaging nearby foes.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Fire] = true,
[SkillType.CanRapidFire] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.85,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"number_of_additional_projectiles",
"spell_maximum_action_distance_+%",
"active_skill_base_area_of_effect_radius",
"base_is_projectile",
},
levels = {
[1] = {0.5, 0.89999997615814, 2, -50, 9, critChance = 6, levelRequirement = 3, statInterpolation = {3, 3, 1}, cost = { }, },
[2] = {0.51999998092651, 0.9200000166893, 2, -50, 9, critChance = 6, levelRequirement = 5, statInterpolation = {3, 3, 1}, cost = { }, },
[3] = {0.54000002145767, 0.93999999761581, 2, -50, 9, critChance = 6, levelRequirement = 8, statInterpolation = {3, 3, 1}, cost = { }, },
[4] = {0.56000000238419, 0.95999997854233, 2, -50, 9, critChance = 6, levelRequirement = 10, statInterpolation = {3, 3, 1}, cost = { }, },
[5] = {0.5799999833107, 0.98000001907349, 2, -50, 9, critChance = 6, levelRequirement = 12, statInterpolation = {3, 3, 1}, cost = { }, },
[6] = {0.60000002384186, 1, 2, -50, 9, critChance = 6, levelRequirement = 14, statInterpolation = {3, 3, 1}, cost = { }, },
[7] = {0.62000000476837, 1.0199999809265, 2, -50, 9, critChance = 6, levelRequirement = 17, statInterpolation = {3, 3, 1}, cost = { }, },
[8] = {0.63999998569489, 1.039999961853, 2, -50, 9, critChance = 6, levelRequirement = 20, statInterpolation = {3, 3, 1}, cost = { }, },
[9] = {0.66000002622604, 1.0599999427795, 2, -50, 9, critChance = 6, levelRequirement = 25, statInterpolation = {3, 3, 1}, cost = { }, },
[10] = {0.68000000715256, 1.0800000429153, 2, -50, 9, critChance = 6, levelRequirement = 30, statInterpolation = {3, 3, 1}, cost = { }, },
[11] = {0.69999998807907, 1.1000000238419, 2, -50, 9, critChance = 6, levelRequirement = 31, statInterpolation = {3, 3, 1}, cost = { }, },
[12] = {0.69999998807907, 1.1000000238419, 2, 58, -50, 9, critChance = 6, levelRequirement = 52, statInterpolation = {3, 3, 1, 1}, cost = { }, },
[13] = {0.69999998807907, 1.1000000238419, 2, 61, -50, 9, critChance = 6, levelRequirement = 57, statInterpolation = {3, 3, 1, 1}, cost = { }, },
[14] = {0.69999998807907, 1.1000000238419, 2, 64, -50, 9, critChance = 6, levelRequirement = 65, statInterpolation = {3, 3, 1, 1}, cost = { }, },
[15] = {0.80000001192093, 1.2000000476837, 2, 67, -50, 9, critChance = 6, levelRequirement = 66, statInterpolation = {3, 3, 1, 1}, cost = { }, },
[16] = {0.80000001192093, 1.2000000476837, 4, 70, -50, 9, critChance = 6, levelRequirement = 67, statInterpolation = {3, 3, 1, 1}, cost = { }, },
[17] = {0.80000001192093, 1.2000000476837, 4, 73, -50, 9, critChance = 6, levelRequirement = 68, statInterpolation = {3, 3, 1, 1}, cost = { }, },
[18] = {0.80000001192093, 1.2000000476837, 4, 76, -50, 9, critChance = 6, levelRequirement = 69, statInterpolation = {3, 3, 1, 1}, cost = { }, },
[19] = {0.80000001192093, 1.2000000476837, 4, 79, -50, 9, critChance = 6, levelRequirement = 70, statInterpolation = {3, 3, 1, 1}, cost = { }, },
[20] = {0.80000001192093, 1.2000000476837, 4, 82, -50, 9, critChance = 6, levelRequirement = 71, statInterpolation = {3, 3, 1, 1}, cost = { }, },
[21] = {0.80000001192093, 1.2000000476837, 4, 85, 8, -50, 9, critChance = 6, levelRequirement = 72, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[22] = {0.80000001192093, 1.2000000476837, 4, 88, 9, -50, 9, critChance = 6, levelRequirement = 73, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[23] = {0.80000001192093, 1.2000000476837, 4, 91, 10, -50, 9, critChance = 6, levelRequirement = 74, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[24] = {0.80000001192093, 1.2000000476837, 4, 94, 11, -50, 9, critChance = 6, levelRequirement = 75, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[25] = {0.80000001192093, 1.2000000476837, 4, 97, 12, -50, 9, critChance = 6, levelRequirement = 76, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[26] = {0.80000001192093, 1.2000000476837, 4, 100, 13, -50, 9, critChance = 6, levelRequirement = 77, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[27] = {0.80000001192093, 1.2000000476837, 4, 100, 14, -50, 9, critChance = 6, levelRequirement = 79, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[28] = {0.80000001192093, 1.2000000476837, 4, 100, 15, -50, 9, critChance = 6, levelRequirement = 81, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ExileRighteousFire"] = {
name = "Righteous Fire",
hidden = true,
color = "3",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Engulfs you in magical fire that rapidly burns you and nearby enemies. Your spell damage is substantially increased while under this effect. The effect ends when you have 1 life remaining.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Buff] = true,
[SkillType.Area] = true,
[SkillType.CausesBurning] = true,
[SkillType.DamageOverTime] = true,
[SkillType.Fire] = true,
[SkillType.Totemable] = true,
[SkillType.Triggerable] = true,
[SkillType.Instant] = true,
[SkillType.AreaSpell] = true,
[SkillType.InstantNoRepeatWhenHeld] = true,
[SkillType.InstantShiftAttackForLeftMouse] = true,
[SkillType.Cooldown] = true,
},
statDescriptionScope = "buff_skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_fire_damage_to_deal_per_minute",
"active_skill_base_area_of_effect_radius",
"base_nonlethal_fire_damage_%_of_maximum_life_taken_per_minute",
"active_skill_area_of_effect_radius_+%_final",
},
levels = {
[1] = {1, 18, 20, -27, levelRequirement = 30, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ExileFirestorm"] = {
name = "Firestorm",
hidden = true,
color = "3",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Duration] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Fire] = true,
[SkillType.Cascadable] = true,
[SkillType.CanRapidFire] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.9,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"base_skill_effect_duration",
"fire_storm_fireball_delay_ms",
"base_chance_to_ignite_%",
"spell_maximum_action_distance_+%",
"active_skill_base_area_of_effect_radius",
"is_area_damage",
},
levels = {
[1] = {0.20000000298023, 0.20000000298023, 1200, 100, 25, -50, 10, critChance = 5, levelRequirement = 2, statInterpolation = {3, 3, 1}, cost = { }, },
[2] = {0.21999999880791, 0.21999999880791, 1200, 100, 25, -50, 10, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3, 1}, cost = { }, },
[3] = {0.23999999463558, 0.23999999463558, 1200, 100, 25, -50, 10, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3, 1}, cost = { }, },
[4] = {0.25999999046326, 0.25999999046326, 1200, 100, 25, -50, 10, critChance = 5, levelRequirement = 12, statInterpolation = {3, 3, 1}, cost = { }, },
[5] = {0.28000000119209, 0.28000000119209, 1200, 100, 25, -50, 10, critChance = 5, levelRequirement = 15, statInterpolation = {3, 3, 1}, cost = { }, },
[6] = {0.30000001192093, 0.30000001192093, 1200, 100, 25, -50, 10, critChance = 5, levelRequirement = 19, statInterpolation = {3, 3, 1}, cost = { }, },
[7] = {0.31999999284744, 0.31999999284744, 1200, 100, 25, -50, 10, critChance = 5, levelRequirement = 23, statInterpolation = {3, 3, 1}, cost = { }, },
[8] = {0.34000000357628, 0.34000000357628, 1200, 100, 25, -50, 10, critChance = 5, levelRequirement = 28, statInterpolation = {3, 3, 1}, cost = { }, },
[9] = {0.36000001430511, 0.36000001430511, 1200, 100, 25, -50, 10, critChance = 5, levelRequirement = 32, statInterpolation = {3, 3, 1}, cost = { }, },
[10] = {0.37999999523163, 0.37999999523163, 1200, 0, 10, 100, 25, -50, 10, critChance = 5, levelRequirement = 37, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[11] = {0.40000000596046, 0.60000002384186, 1200, 0, 11, 100, 25, -50, 10, critChance = 5, levelRequirement = 42, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[12] = {0.40000000596046, 0.60000002384186, 1200, 0, 12, 100, 25, -50, 10, critChance = 5, levelRequirement = 48, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[13] = {0.40000000596046, 0.60000002384186, 1200, 0, 13, 100, 25, -50, 10, critChance = 5, levelRequirement = 52, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[14] = {0.40000000596046, 0.60000002384186, 1200, 0, 14, 100, 25, -50, 10, critChance = 5, levelRequirement = 60, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[15] = {0.40000000596046, 0.60000002384186, 1800, 0, 15, 100, 25, -50, 10, critChance = 5, levelRequirement = 61, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[16] = {0.40000000596046, 0.60000002384186, 1850, 0, 16, 100, 25, -50, 10, critChance = 5, levelRequirement = 62, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[17] = {0.40000000596046, 0.60000002384186, 1900, 0, 17, 100, 25, -50, 10, critChance = 5, levelRequirement = 63, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[18] = {0.40000000596046, 0.60000002384186, 1950, 0, 18, 100, 25, -50, 10, critChance = 5, levelRequirement = 64, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[19] = {0.40000000596046, 0.60000002384186, 2000, 0, 19, 100, 25, -50, 10, critChance = 5, levelRequirement = 65, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[20] = {0.40000000596046, 0.60000002384186, 2050, 0, 20, 100, 25, -50, 10, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[21] = {0.40000000596046, 0.60000002384186, 2100, 0, 21, 100, 25, -50, 10, critChance = 5, levelRequirement = 67, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[22] = {0.40000000596046, 0.60000002384186, 2150, 0, 22, 100, 25, -50, 10, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[23] = {0.40000000596046, 0.60000002384186, 2200, 0, 23, 100, 25, -50, 10, critChance = 5, levelRequirement = 69, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[24] = {0.40000000596046, 0.60000002384186, 2250, 0, 24, 100, 25, -50, 10, critChance = 5, levelRequirement = 70, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[25] = {0.40000000596046, 0.60000002384186, 2300, 0, 25, 100, 25, -50, 10, critChance = 5, levelRequirement = 71, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[26] = {0.40000000596046, 0.60000002384186, 2350, 0, 26, 100, 25, -50, 10, critChance = 5, levelRequirement = 72, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[27] = {0.40000000596046, 0.60000002384186, 2400, 0, 27, 100, 25, -50, 10, critChance = 5, levelRequirement = 73, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[28] = {0.40000000596046, 0.60000002384186, 2450, 0, 28, 100, 25, -50, 10, critChance = 5, levelRequirement = 74, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[29] = {0.40000000596046, 0.60000002384186, 2500, 0, 29, 100, 25, -50, 10, critChance = 5, levelRequirement = 75, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[30] = {0.40000000596046, 0.60000002384186, 2550, 0, 30, 100, 25, -50, 10, critChance = 5, levelRequirement = 76, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[31] = {0.40000000596046, 0.60000002384186, 2600, 0, 31, 100, 25, -50, 10, critChance = 5, levelRequirement = 77, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[32] = {0.40000000596046, 0.60000002384186, 2650, 0, 32, 100, 25, -50, 10, critChance = 5, levelRequirement = 78, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[33] = {0.40000000596046, 0.60000002384186, 2700, 0, 33, 100, 25, -50, 10, critChance = 5, levelRequirement = 79, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[34] = {0.40000000596046, 0.60000002384186, 2750, 0, 34, 100, 25, -50, 10, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[35] = {0.40000000596046, 0.60000002384186, 2800, 0, 35, 100, 25, -50, 10, critChance = 5, levelRequirement = 81, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[36] = {0.40000000596046, 0.60000002384186, 2850, 0, 36, 100, 25, -50, 10, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ExileVitality"] = {
name = "Vitality",
hidden = true,
color = "1",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Casts an aura that grants life regeneration to you and your allies.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Buff] = true,
[SkillType.HasReservation] = true,
[SkillType.TotemCastsAlone] = true,
[SkillType.Totemable] = true,
[SkillType.Aura] = true,
[SkillType.Instant] = true,
[SkillType.AreaSpell] = true,
[SkillType.CanHaveBlessing] = true,
[SkillType.InstantNoRepeatWhenHeld] = true,
[SkillType.InstantShiftAttackForLeftMouse] = true,
[SkillType.Cooldown] = true,
},
statDescriptionScope = "aura_skill_stat_descriptions",
castTime = 1.2,
baseFlags = {
area = true,
spell = true,
aura = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"life_regeneration_rate_per_minute_%",
"active_skill_area_of_effect_radius_+%_final",
},
levels = {
[1] = {15, 30, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ExileDiscipline"] = {
name = "Discipline",
hidden = true,
color = "3",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Casts an aura that grants additional energy shield and increased energy shield recharge rate to you and your allies.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Buff] = true,
[SkillType.HasReservation] = true,
[SkillType.TotemCastsAlone] = true,
[SkillType.Totemable] = true,
[SkillType.Aura] = true,
[SkillType.Instant] = true,
[SkillType.AreaSpell] = true,
[SkillType.CanHaveBlessing] = true,
[SkillType.InstantNoRepeatWhenHeld] = true,
[SkillType.InstantShiftAttackForLeftMouse] = true,
[SkillType.Cooldown] = true,
},
statDescriptionScope = "aura_skill_stat_descriptions",
castTime = 1.2,
baseFlags = {
area = true,
spell = true,
aura = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_maximum_energy_shield",
"active_skill_area_of_effect_radius_+%_final",
},
levels = {
[1] = {85, 80, levelRequirement = 30, statInterpolation = {1}, cost = { }, },
[2] = {98, 80, levelRequirement = 35, statInterpolation = {1}, cost = { }, },
[3] = {113, 80, levelRequirement = 40, statInterpolation = {1}, cost = { }, },
[4] = {121, 80, levelRequirement = 45, statInterpolation = {1}, cost = { }, },
[5] = {137, 80, levelRequirement = 50, statInterpolation = {1}, cost = { }, },
[6] = {154, 80, levelRequirement = 55, statInterpolation = {1}, cost = { }, },
[7] = {173, 80, levelRequirement = 60, statInterpolation = {1}, cost = { }, },
[8] = {192, 80, levelRequirement = 65, statInterpolation = {1}, cost = { }, },
[9] = {212, 80, levelRequirement = 70, statInterpolation = {1}, cost = { }, },
[10] = {233, 80, levelRequirement = 75, statInterpolation = {1}, cost = { }, },
[11] = {244, 80, levelRequirement = 77, statInterpolation = {1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ExileVaalFireball"] = {
name = "Vaal Fireball",
hidden = true,
color = "3",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Launches a series of fireballs in a spiral around the caster.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.ProjectileSpiral] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Vaal] = true,
[SkillType.Fire] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.85,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"base_number_of_projectiles_in_spiral_nova",
"projectile_spiral_nova_time_ms",
"projectile_spiral_nova_angle",
"monster_reverse_point_blank_damage_-%_at_minimum_range",
"active_skill_base_area_of_effect_radius",
"base_is_projectile",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 32, 2000, -720, 40, 9, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
混沌ダメージはエナジーシールドをバイパスしない
| Family | MonsterChaosDamageDealtToEnergyShield |
|---|---|
| Domains | モンスター (3) |
| GenerationType | ユニーク (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | 混沌 |
ゼロッツオース
| Family | MonsterRegenerateEnergyShieldInsteadOfLife |
|---|---|
| Domains | モンスター (3) |
| GenerationType | ユニーク (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | resource ライフ 防御 エナジーシールド |
monster base type attack cast speed +% and damage -% final [33]
| Family | MonsterSpeedAndDamageFixup |
|---|---|
| Domains | モンスター (3) |
| GenerationType | ユニーク (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | caster_damage ダメージ アタック キャスター スピード |
最大ライフの100%を追加の最大エナジーシールドとして獲得する
| Family | IncreasedEnergyShield |
|---|---|
| Domains | モンスター (3) |
| GenerationType | ユニーク (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | 防御 エナジーシールド |
| key | val |
|---|---|
| Stats.item_drop_slots | 1 |
| Stats.energy_shield_recharge_rate_per_minute_% | 2000 |
| Stats.mana_regeneration_rate_per_minute_% | 0 |
| Stats.base_maximum_mana | 200 |
| Stats.maximum_physical_damage_reduction_% | 75 |
| Stats.max_viper_strike_orbs | 4 |
| Stats.base_maximum_all_resistances_% | 75 |
| Stats.max_fuse_arrow_orbs | 5 |
| Stats.max_fire_beam_stacks | 8 |
| Stats.max_charged_attack_stacks | 10 |
| Stats.base_critical_strike_multiplier | 130 |
| Stats.critical_ailment_dot_multiplier_+ | 30 |
| Stats.max_endurance_charges | 3 |
| Stats.max_frenzy_charges | 3 |
| Stats.max_power_charges | 3 |
| Stats.base_attack_speed_+%_per_frenzy_charge | 5 |
| Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion | 11 |
| Stats.base_cast_speed_+%_per_frenzy_charge | 5 |
| Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion | 11 |
| Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion | 5 |
| Stats.object_inherent_damage_+%_final_per_frenzy_charge | 4 |
| Stats.physical_damage_reduction_%_per_endurance_charge | 4 |
| Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion | 11 |
| Stats.resist_all_elements_%_per_endurance_charge | 4 |
| Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion | 11 |
| Stats.critical_strike_chance_+%_per_power_charge | 50 |
| Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion | 150 |
| Stats.maximum_block_% | 75 |
| Stats.base_maximum_spell_block_% | 75 |
| Stats.base_number_of_totems_allowed | 1 |
| Stats.base_number_of_traps_allowed | 3 |
| Stats.base_number_of_remote_mines_allowed | 5 |
| Stats.movement_velocity_cap | 128 |
| Stats.maximum_life_leech_rate_%_per_minute | 1200 |
| Stats.maximum_mana_leech_rate_%_per_minute | 1200 |
| Stats.maximum_energy_shield_leech_rate_%_per_minute | 600 |
| Stats.monster_ignite_damage_+%_final | -72 |
| Stats.monster_bleeding_damage_+%_final | -86 |
| Stats.monster_poison_damage_+%_final | -50 |
| Stats.bleeding_moving_damage_%_of_base_override | 500 |
| Stats.max_azurite_debuff_stacks | 10 |
| Stats.impaled_debuff_base_duration_ms | 8000 |
| Stats.impaled_debuff_number_of_reflected_hits | 5 |
| Stats.ignore_skill_weapon_restrictions | 1 |
| Stats.base_total_number_of_sigils_allowed | 3 |
| Stats.maximum_life_leech_amount_per_leech_%_max_life | 10 |
| Stats.maximum_mana_leech_amount_per_leech_%_max_mana | 10 |
| Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield | 10 |
| Stats.object_inherent_melee_hit_stun_duration_+%_final | 20 |
| Stats.scale_melee_range_to_actor_scale | 1 |
| Stats.use_melee_pattern_range | 1 |
| Stats.actor_scale_+%_limit | 100 |
| Stats.damage_taken_when_hit_+%_final_per_fortification | -1 |
| Stats.base_max_fortification | 20 |
| Stats.soul_eater_maximum_stacks | 45 |
| Stats.base_mana_cost_-% | 0 |
| Stats.additional_life_scaling_index | 10 |
| ObjectMagicProperties.stat_description_list | Metadata/StatDescriptions/monster_stat_descriptions.txt |
| Positioned.blocking | true |
| Positioned.team | 0 |
| Positioned.serialise_collidable | true |
| BaseEvents.server_only | true |
| Actor.basic_action | Move, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup |
| Actor.slow_animations_go_to_idle | true |
イグナ・フェニックス
人型混沌ダメージはエナジーシールドをバイパスしない
ゼロッツオース
monster base type attack cast speed +% and damage -% final [33]
最大ライフの100%を追加の最大エナジーシールドとして獲得する
最大ライフが100%増加する
効果範囲が100%増加する
キャラクターサイズが80%増加する
ゼロッツオース
monster base type attack cast speed +% and damage -% final [33]
最大ライフの100%を追加の最大エナジーシールドとして獲得する
最大ライフが100%増加する
効果範囲が100%増加する
キャラクターサイズが80%増加する
Igna Phoenix
| Spectre | N |
|---|---|
| Tags | aura_bearer, bludgeoning_weapon, キャスター, female_rogue_exile, fire_affinity, flesh_armour, has_staff, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_dex, physical_affinity, ranged, red_blood, rogue_exile |
ライフ
108%
Energy Shield From Life
100%
アーマー
+10%
Ailment Threshold
108%
耐性
Damage
143%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 8
Attack Time
1.245 Second
Damage Spread
±20%
経験値
100%
Model Size
100%
Type
ExileWitch2
Metadata
ExileWitch2Supporter
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
0
アーマー
31,669
回避力
4,739
エナジーシールド
6,617
Damage
534
スペルダメージ
534
命中
580
Attack Time
1.245
経験値
10,255
Minion Life
0
Minion Energy Shield
1,435
Minion Damage
427
Ailment Threshold
6,948
Chill
22
Shock
22
Brittle
124
Scorch
22
Sap
61
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 427–641
クリティカル率: 5%
Attack Time: 1.245 秒
強力な一撃で敵を打ち倒す。
skill can fire arrows [1]
skill can fire wand projectiles [1]
ExileDiscipline
Spell, Area, Buff, HasReservation, TotemCastsAlone, Totemable, Aura, Instant, AreaSpell, CanHaveBlessing, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Cooldown
ディシプリン
キャストタイム: 1.2 秒
クールダウン時間: 0.5 秒
使用者とその仲間に追加のエナジーシールドとエナジーシールドリチャージレートの増加を付与するオーラを纏う。
プレイヤーおよび近くの味方はエナジーシールドを追加で192獲得する
active skill area of effect radius +% final [80]
ExileFireball
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, CanRapidFire, AreaSpell
ファイヤーボール
クリティカル率: 6%
キャストタイム: 0.85 秒
爆発し周囲の敵にダメージを与える火の玉を対象に向けて放つ。
489.7から734.6の火ダメージを与える
追加の投射物を4個放つ
73%の確率で敵を発火させる
基礎半径は0.9m
base is projectile [1]
spell maximum action distance +% [-50]
ExileFirestorm
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, CanRapidFire, AreaSpell
ファイヤーストーム
クリティカル率: 5%
キャストタイム: 0.9 秒
炎の矢が対象の範囲に降り注ぐ。地面に達すると爆発し、近くにいる敵にダメージを与える。
基礎持続時間は2.15秒
612.3から918.5の火ダメージを与える
25%の確率で敵を発火させる
0.1秒ごとに一回の衝突
基礎半径は1m
active skill area of effect radius +% final [22]
is area damage [1]
spell maximum action distance +% [-50]
ExileRighteousFire
Spell, Buff, Area, CausesBurning, DamageOverTime, Fire, Totemable, Triggerable, Instant, AreaSpell, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Cooldown
ライチャスファイヤー
キャストタイム: 1 秒
使用者を魔法の炎で包み込み、使用者と近くの敵を燃やす。この効果が続く間、スペルダメージが大幅に増加する。使用者のライフが1になったとき、効果は終了する。
毎秒454.6の基礎火ダメージを与える
プレイヤーの最大ライフの0.3%を毎秒火ダメージとして燃やす
基礎半径は1.8m
active skill area of effect radius +% final [-27]
ExileVitality
Spell, Area, Buff, HasReservation, TotemCastsAlone, Totemable, Aura, Instant, AreaSpell, CanHaveBlessing, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Cooldown
バイタリティ
キャストタイム: 1.2 秒
クールダウン時間: 0.5 秒
使用者とその仲間にライフ自動回復を付与するオーラを纏う。
プレイヤーおよび近くの味方は毎秒ライフの0.25%を自動回復する
active skill area of effect radius +% final [30]
ExileVaalFireball
Projectile, ProjectilesFromUser, ProjectileSpiral, Spell, Damage, Area, Trappable, Totemable, Mineable, Vaal, Fire, AreaSpell
ヴァールファイヤーボール
キャストタイム: 0.85 秒
使用者の周囲に立て続けにファイヤーボールを螺旋状に打ち出す。
421.2から631.8の火ダメージを与える
螺旋状に投射物を32個放つ
基礎半径は0.9m
base is projectile [1]
monster reverse point blank damage -% at minimum range [40]
projectile spiral nova time ms [2000]
Object Type
version 2
extends "Metadata/Monsters/Exiles/Exile"
Stats
{
set_base_mana_cost_-% = 0
set_mana_regeneration_rate_per_minute_% = 0
}Object Type Codes
version 2 extends "Metadata/Monsters/Exiles/Exile"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Exiles/ExileWitch2Supporter"] = {
name = "Igna Phoenix",
life = 1.08,
energyShield = 1,
fireResist = 30,
coldResist = 30,
lightningResist = 30,
chaosResist = 20,
damage = 1.43,
damageSpread = 0.2,
attackTime = 1.245,
attackRange = 8,
accuracy = 1,
weaponType1 = "Staff",
skillList = {
"ExileFireball",
"Melee",
"ExileRighteousFire",
"ExileFirestorm",
"ExileVitality",
"ExileDiscipline",
"ExileVaalFireball",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["ExileFireball"] = {
name = "Fireball",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Unleashes a ball of fire towards a target which explodes, damaging nearby foes.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Fire] = true,
[SkillType.CanRapidFire] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.85,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"number_of_additional_projectiles",
"spell_maximum_action_distance_+%",
"active_skill_base_area_of_effect_radius",
"base_is_projectile",
},
levels = {
[1] = {0.5, 0.89999997615814, 2, -50, 9, critChance = 6, levelRequirement = 3, statInterpolation = {3, 3, 1}, cost = { }, },
[2] = {0.51999998092651, 0.9200000166893, 2, -50, 9, critChance = 6, levelRequirement = 5, statInterpolation = {3, 3, 1}, cost = { }, },
[3] = {0.54000002145767, 0.93999999761581, 2, -50, 9, critChance = 6, levelRequirement = 8, statInterpolation = {3, 3, 1}, cost = { }, },
[4] = {0.56000000238419, 0.95999997854233, 2, -50, 9, critChance = 6, levelRequirement = 10, statInterpolation = {3, 3, 1}, cost = { }, },
[5] = {0.5799999833107, 0.98000001907349, 2, -50, 9, critChance = 6, levelRequirement = 12, statInterpolation = {3, 3, 1}, cost = { }, },
[6] = {0.60000002384186, 1, 2, -50, 9, critChance = 6, levelRequirement = 14, statInterpolation = {3, 3, 1}, cost = { }, },
[7] = {0.62000000476837, 1.0199999809265, 2, -50, 9, critChance = 6, levelRequirement = 17, statInterpolation = {3, 3, 1}, cost = { }, },
[8] = {0.63999998569489, 1.039999961853, 2, -50, 9, critChance = 6, levelRequirement = 20, statInterpolation = {3, 3, 1}, cost = { }, },
[9] = {0.66000002622604, 1.0599999427795, 2, -50, 9, critChance = 6, levelRequirement = 25, statInterpolation = {3, 3, 1}, cost = { }, },
[10] = {0.68000000715256, 1.0800000429153, 2, -50, 9, critChance = 6, levelRequirement = 30, statInterpolation = {3, 3, 1}, cost = { }, },
[11] = {0.69999998807907, 1.1000000238419, 2, -50, 9, critChance = 6, levelRequirement = 31, statInterpolation = {3, 3, 1}, cost = { }, },
[12] = {0.69999998807907, 1.1000000238419, 2, 58, -50, 9, critChance = 6, levelRequirement = 52, statInterpolation = {3, 3, 1, 1}, cost = { }, },
[13] = {0.69999998807907, 1.1000000238419, 2, 61, -50, 9, critChance = 6, levelRequirement = 57, statInterpolation = {3, 3, 1, 1}, cost = { }, },
[14] = {0.69999998807907, 1.1000000238419, 2, 64, -50, 9, critChance = 6, levelRequirement = 65, statInterpolation = {3, 3, 1, 1}, cost = { }, },
[15] = {0.80000001192093, 1.2000000476837, 2, 67, -50, 9, critChance = 6, levelRequirement = 66, statInterpolation = {3, 3, 1, 1}, cost = { }, },
[16] = {0.80000001192093, 1.2000000476837, 4, 70, -50, 9, critChance = 6, levelRequirement = 67, statInterpolation = {3, 3, 1, 1}, cost = { }, },
[17] = {0.80000001192093, 1.2000000476837, 4, 73, -50, 9, critChance = 6, levelRequirement = 68, statInterpolation = {3, 3, 1, 1}, cost = { }, },
[18] = {0.80000001192093, 1.2000000476837, 4, 76, -50, 9, critChance = 6, levelRequirement = 69, statInterpolation = {3, 3, 1, 1}, cost = { }, },
[19] = {0.80000001192093, 1.2000000476837, 4, 79, -50, 9, critChance = 6, levelRequirement = 70, statInterpolation = {3, 3, 1, 1}, cost = { }, },
[20] = {0.80000001192093, 1.2000000476837, 4, 82, -50, 9, critChance = 6, levelRequirement = 71, statInterpolation = {3, 3, 1, 1}, cost = { }, },
[21] = {0.80000001192093, 1.2000000476837, 4, 85, 8, -50, 9, critChance = 6, levelRequirement = 72, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[22] = {0.80000001192093, 1.2000000476837, 4, 88, 9, -50, 9, critChance = 6, levelRequirement = 73, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[23] = {0.80000001192093, 1.2000000476837, 4, 91, 10, -50, 9, critChance = 6, levelRequirement = 74, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[24] = {0.80000001192093, 1.2000000476837, 4, 94, 11, -50, 9, critChance = 6, levelRequirement = 75, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[25] = {0.80000001192093, 1.2000000476837, 4, 97, 12, -50, 9, critChance = 6, levelRequirement = 76, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[26] = {0.80000001192093, 1.2000000476837, 4, 100, 13, -50, 9, critChance = 6, levelRequirement = 77, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[27] = {0.80000001192093, 1.2000000476837, 4, 100, 14, -50, 9, critChance = 6, levelRequirement = 79, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[28] = {0.80000001192093, 1.2000000476837, 4, 100, 15, -50, 9, critChance = 6, levelRequirement = 81, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ExileRighteousFire"] = {
name = "Righteous Fire",
hidden = true,
color = "3",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Engulfs you in magical fire that rapidly burns you and nearby enemies. Your spell damage is substantially increased while under this effect. The effect ends when you have 1 life remaining.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Buff] = true,
[SkillType.Area] = true,
[SkillType.CausesBurning] = true,
[SkillType.DamageOverTime] = true,
[SkillType.Fire] = true,
[SkillType.Totemable] = true,
[SkillType.Triggerable] = true,
[SkillType.Instant] = true,
[SkillType.AreaSpell] = true,
[SkillType.InstantNoRepeatWhenHeld] = true,
[SkillType.InstantShiftAttackForLeftMouse] = true,
[SkillType.Cooldown] = true,
},
statDescriptionScope = "buff_skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_fire_damage_to_deal_per_minute",
"active_skill_base_area_of_effect_radius",
"base_nonlethal_fire_damage_%_of_maximum_life_taken_per_minute",
"active_skill_area_of_effect_radius_+%_final",
},
levels = {
[1] = {1, 18, 20, -27, levelRequirement = 30, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ExileFirestorm"] = {
name = "Firestorm",
hidden = true,
color = "3",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Duration] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Fire] = true,
[SkillType.Cascadable] = true,
[SkillType.CanRapidFire] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.9,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"base_skill_effect_duration",
"fire_storm_fireball_delay_ms",
"base_chance_to_ignite_%",
"spell_maximum_action_distance_+%",
"active_skill_base_area_of_effect_radius",
"is_area_damage",
},
levels = {
[1] = {0.20000000298023, 0.20000000298023, 1200, 100, 25, -50, 10, critChance = 5, levelRequirement = 2, statInterpolation = {3, 3, 1}, cost = { }, },
[2] = {0.21999999880791, 0.21999999880791, 1200, 100, 25, -50, 10, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3, 1}, cost = { }, },
[3] = {0.23999999463558, 0.23999999463558, 1200, 100, 25, -50, 10, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3, 1}, cost = { }, },
[4] = {0.25999999046326, 0.25999999046326, 1200, 100, 25, -50, 10, critChance = 5, levelRequirement = 12, statInterpolation = {3, 3, 1}, cost = { }, },
[5] = {0.28000000119209, 0.28000000119209, 1200, 100, 25, -50, 10, critChance = 5, levelRequirement = 15, statInterpolation = {3, 3, 1}, cost = { }, },
[6] = {0.30000001192093, 0.30000001192093, 1200, 100, 25, -50, 10, critChance = 5, levelRequirement = 19, statInterpolation = {3, 3, 1}, cost = { }, },
[7] = {0.31999999284744, 0.31999999284744, 1200, 100, 25, -50, 10, critChance = 5, levelRequirement = 23, statInterpolation = {3, 3, 1}, cost = { }, },
[8] = {0.34000000357628, 0.34000000357628, 1200, 100, 25, -50, 10, critChance = 5, levelRequirement = 28, statInterpolation = {3, 3, 1}, cost = { }, },
[9] = {0.36000001430511, 0.36000001430511, 1200, 100, 25, -50, 10, critChance = 5, levelRequirement = 32, statInterpolation = {3, 3, 1}, cost = { }, },
[10] = {0.37999999523163, 0.37999999523163, 1200, 0, 10, 100, 25, -50, 10, critChance = 5, levelRequirement = 37, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[11] = {0.40000000596046, 0.60000002384186, 1200, 0, 11, 100, 25, -50, 10, critChance = 5, levelRequirement = 42, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[12] = {0.40000000596046, 0.60000002384186, 1200, 0, 12, 100, 25, -50, 10, critChance = 5, levelRequirement = 48, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[13] = {0.40000000596046, 0.60000002384186, 1200, 0, 13, 100, 25, -50, 10, critChance = 5, levelRequirement = 52, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[14] = {0.40000000596046, 0.60000002384186, 1200, 0, 14, 100, 25, -50, 10, critChance = 5, levelRequirement = 60, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[15] = {0.40000000596046, 0.60000002384186, 1800, 0, 15, 100, 25, -50, 10, critChance = 5, levelRequirement = 61, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[16] = {0.40000000596046, 0.60000002384186, 1850, 0, 16, 100, 25, -50, 10, critChance = 5, levelRequirement = 62, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[17] = {0.40000000596046, 0.60000002384186, 1900, 0, 17, 100, 25, -50, 10, critChance = 5, levelRequirement = 63, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[18] = {0.40000000596046, 0.60000002384186, 1950, 0, 18, 100, 25, -50, 10, critChance = 5, levelRequirement = 64, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[19] = {0.40000000596046, 0.60000002384186, 2000, 0, 19, 100, 25, -50, 10, critChance = 5, levelRequirement = 65, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[20] = {0.40000000596046, 0.60000002384186, 2050, 0, 20, 100, 25, -50, 10, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[21] = {0.40000000596046, 0.60000002384186, 2100, 0, 21, 100, 25, -50, 10, critChance = 5, levelRequirement = 67, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[22] = {0.40000000596046, 0.60000002384186, 2150, 0, 22, 100, 25, -50, 10, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[23] = {0.40000000596046, 0.60000002384186, 2200, 0, 23, 100, 25, -50, 10, critChance = 5, levelRequirement = 69, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[24] = {0.40000000596046, 0.60000002384186, 2250, 0, 24, 100, 25, -50, 10, critChance = 5, levelRequirement = 70, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[25] = {0.40000000596046, 0.60000002384186, 2300, 0, 25, 100, 25, -50, 10, critChance = 5, levelRequirement = 71, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[26] = {0.40000000596046, 0.60000002384186, 2350, 0, 26, 100, 25, -50, 10, critChance = 5, levelRequirement = 72, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[27] = {0.40000000596046, 0.60000002384186, 2400, 0, 27, 100, 25, -50, 10, critChance = 5, levelRequirement = 73, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[28] = {0.40000000596046, 0.60000002384186, 2450, 0, 28, 100, 25, -50, 10, critChance = 5, levelRequirement = 74, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[29] = {0.40000000596046, 0.60000002384186, 2500, 0, 29, 100, 25, -50, 10, critChance = 5, levelRequirement = 75, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[30] = {0.40000000596046, 0.60000002384186, 2550, 0, 30, 100, 25, -50, 10, critChance = 5, levelRequirement = 76, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[31] = {0.40000000596046, 0.60000002384186, 2600, 0, 31, 100, 25, -50, 10, critChance = 5, levelRequirement = 77, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[32] = {0.40000000596046, 0.60000002384186, 2650, 0, 32, 100, 25, -50, 10, critChance = 5, levelRequirement = 78, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[33] = {0.40000000596046, 0.60000002384186, 2700, 0, 33, 100, 25, -50, 10, critChance = 5, levelRequirement = 79, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[34] = {0.40000000596046, 0.60000002384186, 2750, 0, 34, 100, 25, -50, 10, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[35] = {0.40000000596046, 0.60000002384186, 2800, 0, 35, 100, 25, -50, 10, critChance = 5, levelRequirement = 81, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[36] = {0.40000000596046, 0.60000002384186, 2850, 0, 36, 100, 25, -50, 10, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ExileVitality"] = {
name = "Vitality",
hidden = true,
color = "1",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Casts an aura that grants life regeneration to you and your allies.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Buff] = true,
[SkillType.HasReservation] = true,
[SkillType.TotemCastsAlone] = true,
[SkillType.Totemable] = true,
[SkillType.Aura] = true,
[SkillType.Instant] = true,
[SkillType.AreaSpell] = true,
[SkillType.CanHaveBlessing] = true,
[SkillType.InstantNoRepeatWhenHeld] = true,
[SkillType.InstantShiftAttackForLeftMouse] = true,
[SkillType.Cooldown] = true,
},
statDescriptionScope = "aura_skill_stat_descriptions",
castTime = 1.2,
baseFlags = {
area = true,
spell = true,
aura = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"life_regeneration_rate_per_minute_%",
"active_skill_area_of_effect_radius_+%_final",
},
levels = {
[1] = {15, 30, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ExileDiscipline"] = {
name = "Discipline",
hidden = true,
color = "3",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Casts an aura that grants additional energy shield and increased energy shield recharge rate to you and your allies.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Buff] = true,
[SkillType.HasReservation] = true,
[SkillType.TotemCastsAlone] = true,
[SkillType.Totemable] = true,
[SkillType.Aura] = true,
[SkillType.Instant] = true,
[SkillType.AreaSpell] = true,
[SkillType.CanHaveBlessing] = true,
[SkillType.InstantNoRepeatWhenHeld] = true,
[SkillType.InstantShiftAttackForLeftMouse] = true,
[SkillType.Cooldown] = true,
},
statDescriptionScope = "aura_skill_stat_descriptions",
castTime = 1.2,
baseFlags = {
area = true,
spell = true,
aura = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_maximum_energy_shield",
"active_skill_area_of_effect_radius_+%_final",
},
levels = {
[1] = {85, 80, levelRequirement = 30, statInterpolation = {1}, cost = { }, },
[2] = {98, 80, levelRequirement = 35, statInterpolation = {1}, cost = { }, },
[3] = {113, 80, levelRequirement = 40, statInterpolation = {1}, cost = { }, },
[4] = {121, 80, levelRequirement = 45, statInterpolation = {1}, cost = { }, },
[5] = {137, 80, levelRequirement = 50, statInterpolation = {1}, cost = { }, },
[6] = {154, 80, levelRequirement = 55, statInterpolation = {1}, cost = { }, },
[7] = {173, 80, levelRequirement = 60, statInterpolation = {1}, cost = { }, },
[8] = {192, 80, levelRequirement = 65, statInterpolation = {1}, cost = { }, },
[9] = {212, 80, levelRequirement = 70, statInterpolation = {1}, cost = { }, },
[10] = {233, 80, levelRequirement = 75, statInterpolation = {1}, cost = { }, },
[11] = {244, 80, levelRequirement = 77, statInterpolation = {1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ExileVaalFireball"] = {
name = "Vaal Fireball",
hidden = true,
color = "3",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Launches a series of fireballs in a spiral around the caster.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.ProjectileSpiral] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Vaal] = true,
[SkillType.Fire] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.85,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"base_number_of_projectiles_in_spiral_nova",
"projectile_spiral_nova_time_ms",
"projectile_spiral_nova_angle",
"monster_reverse_point_blank_damage_-%_at_minimum_range",
"active_skill_base_area_of_effect_radius",
"base_is_projectile",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 32, 2000, -720, 40, 9, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
混沌ダメージはエナジーシールドをバイパスしない
| Family | MonsterChaosDamageDealtToEnergyShield |
|---|---|
| Domains | モンスター (3) |
| GenerationType | ユニーク (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | 混沌 |
ゼロッツオース
| Family | MonsterRegenerateEnergyShieldInsteadOfLife |
|---|---|
| Domains | モンスター (3) |
| GenerationType | ユニーク (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | resource ライフ 防御 エナジーシールド |
monster base type attack cast speed +% and damage -% final [33]
| Family | MonsterSpeedAndDamageFixup |
|---|---|
| Domains | モンスター (3) |
| GenerationType | ユニーク (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | caster_damage ダメージ アタック キャスター スピード |
最大ライフの100%を追加の最大エナジーシールドとして獲得する
| Family | IncreasedEnergyShield |
|---|---|
| Domains | モンスター (3) |
| GenerationType | ユニーク (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | 防御 エナジーシールド |
最大ライフが100%増加する
効果範囲が100%増加する
キャラクターサイズが80%増加する
| Family | MonsterSupporterGigantism |
|---|---|
| Domains | モンスター (3) |
| GenerationType | ユニーク (3) |
| Req. level | 1 |
| Stats |
イグナ・フェニックス
人型エリア: 貧民街のマップ
モンスターの付与する経験値が100%増加する
ドロップするアイテムのレアリティが15000%増加する
混沌ダメージはエナジーシールドをバイパスしない
ゼロッツオース
monster base type attack cast speed +% and damage -% final [33]
最大ライフの100%を追加の最大エナジーシールドとして獲得する
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
ドロップするアイテムのレアリティが15000%増加する
混沌ダメージはエナジーシールドをバイパスしない
ゼロッツオース
monster base type attack cast speed +% and damage -% final [33]
最大ライフの100%を追加の最大エナジーシールドとして獲得する
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Igna Phoenix
| Spectre | N |
|---|---|
| Area | 貧民街のマップ |
| Tags | aura_bearer, bludgeoning_weapon, キャスター, female_rogue_exile, fire_affinity, flesh_armour, has_staff, has_two_handed_melee, human, humanoid, medium_movement, medium_small_height, melee, non_unique_map_boss, not_dex, physical_affinity, ranged, red_blood, rogue_exile |
ライフ
216%
Energy Shield From Life
100%
アーマー
+10%
Ailment Threshold
216%
耐性
Damage
144%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 8
Attack Time
1.245 Second
Damage Spread
±20%
経験値
200%
Model Size
100%
Type
ExileWitch2MapBoss
Metadata
ExileWitch2MapBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
71
ライフ
0
アーマー
40,120
回避力
5,260
エナジーシールド
15,941
Damage
733
スペルダメージ
1,095
命中
652
Attack Time
0.83415
経験値
120,439
Minion Life
0
Minion Energy Shield
3,367
Minion Damage
592
Ailment Threshold
254,504
Chill
805
Shock
805
Brittle
4,553
Scorch
805
Sap
2,223
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 1165–1747
クリティカル率: 5%
Attack Time: 1.245 秒
強力な一撃で敵を打ち倒す。
skill can fire arrows [1]
skill can fire wand projectiles [1]
ExileDiscipline
Spell, Area, Buff, HasReservation, TotemCastsAlone, Totemable, Aura, Instant, AreaSpell, CanHaveBlessing, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Cooldown
ディシプリン
キャストタイム: 1.2 秒
クールダウン時間: 0.5 秒
使用者とその仲間に追加のエナジーシールドとエナジーシールドリチャージレートの増加を付与するオーラを纏う。
プレイヤーおよび近くの味方はエナジーシールドを追加で212獲得する
active skill area of effect radius +% final [80]
ExileFireball
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, CanRapidFire, AreaSpell
ファイヤーボール
クリティカル率: 6%
キャストタイム: 0.85 秒
爆発し周囲の敵にダメージを与える火の玉を対象に向けて放つ。
585.4から878.1の火ダメージを与える
追加の投射物を4個放つ
82%の確率で敵を発火させる
基礎半径は0.9m
base is projectile [1]
spell maximum action distance +% [-50]
ExileFirestorm
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, CanRapidFire, AreaSpell
ファイヤーストーム
クリティカル率: 5%
キャストタイム: 0.9 秒
炎の矢が対象の範囲に降り注ぐ。地面に達すると爆発し、近くにいる敵にダメージを与える。
基礎持続時間は2.3秒
739.3から1109の火ダメージを与える
25%の確率で敵を発火させる
0.1秒ごとに一回の衝突
基礎半径は1m
active skill area of effect radius +% final [25]
is area damage [1]
spell maximum action distance +% [-50]
ExileRighteousFire
Spell, Buff, Area, CausesBurning, DamageOverTime, Fire, Totemable, Triggerable, Instant, AreaSpell, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Cooldown
ライチャスファイヤー
キャストタイム: 1 秒
使用者を魔法の炎で包み込み、使用者と近くの敵を燃やす。この効果が続く間、スペルダメージが大幅に増加する。使用者のライフが1になったとき、効果は終了する。
毎秒546.6の基礎火ダメージを与える
プレイヤーの最大ライフの0.3%を毎秒火ダメージとして燃やす
基礎半径は1.8m
active skill area of effect radius +% final [-27]
ExileVitality
Spell, Area, Buff, HasReservation, TotemCastsAlone, Totemable, Aura, Instant, AreaSpell, CanHaveBlessing, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Cooldown
バイタリティ
キャストタイム: 1.2 秒
クールダウン時間: 0.5 秒
使用者とその仲間にライフ自動回復を付与するオーラを纏う。
プレイヤーおよび近くの味方は毎秒ライフの0.25%を自動回復する
active skill area of effect radius +% final [30]
ExileVaalFireball
Projectile, ProjectilesFromUser, ProjectileSpiral, Spell, Damage, Area, Trappable, Totemable, Mineable, Vaal, Fire, AreaSpell
ヴァールファイヤーボール
キャストタイム: 0.85 秒
使用者の周囲に立て続けにファイヤーボールを螺旋状に打ち出す。
483.6から725.4の火ダメージを与える
螺旋状に投射物を32個放つ
基礎半径は0.9m
base is projectile [1]
monster reverse point blank damage -% at minimum range [40]
projectile spiral nova time ms [2000]
Object Type
version 2
extends "Metadata/Monsters/Exiles/ExileMapBoss"
Stats
{
set_base_mana_cost_-% = 0
set_mana_regeneration_rate_per_minute_% = 0
}Object Type Codes
version 2 extends "Metadata/Monsters/Exiles/ExileMapBoss"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Exiles/ExileWitch2MapBoss"] = {
name = "Igna Phoenix",
life = 2.16,
energyShield = 1,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
damage = 1.44,
damageSpread = 0.2,
attackTime = 1.245,
attackRange = 8,
accuracy = 1,
weaponType1 = "Staff",
skillList = {
"ExileFireball",
"Melee",
"ExileRighteousFire",
"ExileFirestorm",
"ExileVitality",
"ExileDiscipline",
"ExileVaalFireball",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["ExileFireball"] = {
name = "Fireball",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Unleashes a ball of fire towards a target which explodes, damaging nearby foes.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Fire] = true,
[SkillType.CanRapidFire] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.85,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"number_of_additional_projectiles",
"spell_maximum_action_distance_+%",
"active_skill_base_area_of_effect_radius",
"base_is_projectile",
},
levels = {
[1] = {0.5, 0.89999997615814, 2, -50, 9, critChance = 6, levelRequirement = 3, statInterpolation = {3, 3, 1}, cost = { }, },
[2] = {0.51999998092651, 0.9200000166893, 2, -50, 9, critChance = 6, levelRequirement = 5, statInterpolation = {3, 3, 1}, cost = { }, },
[3] = {0.54000002145767, 0.93999999761581, 2, -50, 9, critChance = 6, levelRequirement = 8, statInterpolation = {3, 3, 1}, cost = { }, },
[4] = {0.56000000238419, 0.95999997854233, 2, -50, 9, critChance = 6, levelRequirement = 10, statInterpolation = {3, 3, 1}, cost = { }, },
[5] = {0.5799999833107, 0.98000001907349, 2, -50, 9, critChance = 6, levelRequirement = 12, statInterpolation = {3, 3, 1}, cost = { }, },
[6] = {0.60000002384186, 1, 2, -50, 9, critChance = 6, levelRequirement = 14, statInterpolation = {3, 3, 1}, cost = { }, },
[7] = {0.62000000476837, 1.0199999809265, 2, -50, 9, critChance = 6, levelRequirement = 17, statInterpolation = {3, 3, 1}, cost = { }, },
[8] = {0.63999998569489, 1.039999961853, 2, -50, 9, critChance = 6, levelRequirement = 20, statInterpolation = {3, 3, 1}, cost = { }, },
[9] = {0.66000002622604, 1.0599999427795, 2, -50, 9, critChance = 6, levelRequirement = 25, statInterpolation = {3, 3, 1}, cost = { }, },
[10] = {0.68000000715256, 1.0800000429153, 2, -50, 9, critChance = 6, levelRequirement = 30, statInterpolation = {3, 3, 1}, cost = { }, },
[11] = {0.69999998807907, 1.1000000238419, 2, -50, 9, critChance = 6, levelRequirement = 31, statInterpolation = {3, 3, 1}, cost = { }, },
[12] = {0.69999998807907, 1.1000000238419, 2, 58, -50, 9, critChance = 6, levelRequirement = 52, statInterpolation = {3, 3, 1, 1}, cost = { }, },
[13] = {0.69999998807907, 1.1000000238419, 2, 61, -50, 9, critChance = 6, levelRequirement = 57, statInterpolation = {3, 3, 1, 1}, cost = { }, },
[14] = {0.69999998807907, 1.1000000238419, 2, 64, -50, 9, critChance = 6, levelRequirement = 65, statInterpolation = {3, 3, 1, 1}, cost = { }, },
[15] = {0.80000001192093, 1.2000000476837, 2, 67, -50, 9, critChance = 6, levelRequirement = 66, statInterpolation = {3, 3, 1, 1}, cost = { }, },
[16] = {0.80000001192093, 1.2000000476837, 4, 70, -50, 9, critChance = 6, levelRequirement = 67, statInterpolation = {3, 3, 1, 1}, cost = { }, },
[17] = {0.80000001192093, 1.2000000476837, 4, 73, -50, 9, critChance = 6, levelRequirement = 68, statInterpolation = {3, 3, 1, 1}, cost = { }, },
[18] = {0.80000001192093, 1.2000000476837, 4, 76, -50, 9, critChance = 6, levelRequirement = 69, statInterpolation = {3, 3, 1, 1}, cost = { }, },
[19] = {0.80000001192093, 1.2000000476837, 4, 79, -50, 9, critChance = 6, levelRequirement = 70, statInterpolation = {3, 3, 1, 1}, cost = { }, },
[20] = {0.80000001192093, 1.2000000476837, 4, 82, -50, 9, critChance = 6, levelRequirement = 71, statInterpolation = {3, 3, 1, 1}, cost = { }, },
[21] = {0.80000001192093, 1.2000000476837, 4, 85, 8, -50, 9, critChance = 6, levelRequirement = 72, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[22] = {0.80000001192093, 1.2000000476837, 4, 88, 9, -50, 9, critChance = 6, levelRequirement = 73, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[23] = {0.80000001192093, 1.2000000476837, 4, 91, 10, -50, 9, critChance = 6, levelRequirement = 74, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[24] = {0.80000001192093, 1.2000000476837, 4, 94, 11, -50, 9, critChance = 6, levelRequirement = 75, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[25] = {0.80000001192093, 1.2000000476837, 4, 97, 12, -50, 9, critChance = 6, levelRequirement = 76, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[26] = {0.80000001192093, 1.2000000476837, 4, 100, 13, -50, 9, critChance = 6, levelRequirement = 77, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[27] = {0.80000001192093, 1.2000000476837, 4, 100, 14, -50, 9, critChance = 6, levelRequirement = 79, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[28] = {0.80000001192093, 1.2000000476837, 4, 100, 15, -50, 9, critChance = 6, levelRequirement = 81, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ExileRighteousFire"] = {
name = "Righteous Fire",
hidden = true,
color = "3",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Engulfs you in magical fire that rapidly burns you and nearby enemies. Your spell damage is substantially increased while under this effect. The effect ends when you have 1 life remaining.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Buff] = true,
[SkillType.Area] = true,
[SkillType.CausesBurning] = true,
[SkillType.DamageOverTime] = true,
[SkillType.Fire] = true,
[SkillType.Totemable] = true,
[SkillType.Triggerable] = true,
[SkillType.Instant] = true,
[SkillType.AreaSpell] = true,
[SkillType.InstantNoRepeatWhenHeld] = true,
[SkillType.InstantShiftAttackForLeftMouse] = true,
[SkillType.Cooldown] = true,
},
statDescriptionScope = "buff_skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_fire_damage_to_deal_per_minute",
"active_skill_base_area_of_effect_radius",
"base_nonlethal_fire_damage_%_of_maximum_life_taken_per_minute",
"active_skill_area_of_effect_radius_+%_final",
},
levels = {
[1] = {1, 18, 20, -27, levelRequirement = 30, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ExileFirestorm"] = {
name = "Firestorm",
hidden = true,
color = "3",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Duration] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Fire] = true,
[SkillType.Cascadable] = true,
[SkillType.CanRapidFire] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.9,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"base_skill_effect_duration",
"fire_storm_fireball_delay_ms",
"base_chance_to_ignite_%",
"spell_maximum_action_distance_+%",
"active_skill_base_area_of_effect_radius",
"is_area_damage",
},
levels = {
[1] = {0.20000000298023, 0.20000000298023, 1200, 100, 25, -50, 10, critChance = 5, levelRequirement = 2, statInterpolation = {3, 3, 1}, cost = { }, },
[2] = {0.21999999880791, 0.21999999880791, 1200, 100, 25, -50, 10, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3, 1}, cost = { }, },
[3] = {0.23999999463558, 0.23999999463558, 1200, 100, 25, -50, 10, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3, 1}, cost = { }, },
[4] = {0.25999999046326, 0.25999999046326, 1200, 100, 25, -50, 10, critChance = 5, levelRequirement = 12, statInterpolation = {3, 3, 1}, cost = { }, },
[5] = {0.28000000119209, 0.28000000119209, 1200, 100, 25, -50, 10, critChance = 5, levelRequirement = 15, statInterpolation = {3, 3, 1}, cost = { }, },
[6] = {0.30000001192093, 0.30000001192093, 1200, 100, 25, -50, 10, critChance = 5, levelRequirement = 19, statInterpolation = {3, 3, 1}, cost = { }, },
[7] = {0.31999999284744, 0.31999999284744, 1200, 100, 25, -50, 10, critChance = 5, levelRequirement = 23, statInterpolation = {3, 3, 1}, cost = { }, },
[8] = {0.34000000357628, 0.34000000357628, 1200, 100, 25, -50, 10, critChance = 5, levelRequirement = 28, statInterpolation = {3, 3, 1}, cost = { }, },
[9] = {0.36000001430511, 0.36000001430511, 1200, 100, 25, -50, 10, critChance = 5, levelRequirement = 32, statInterpolation = {3, 3, 1}, cost = { }, },
[10] = {0.37999999523163, 0.37999999523163, 1200, 0, 10, 100, 25, -50, 10, critChance = 5, levelRequirement = 37, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[11] = {0.40000000596046, 0.60000002384186, 1200, 0, 11, 100, 25, -50, 10, critChance = 5, levelRequirement = 42, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[12] = {0.40000000596046, 0.60000002384186, 1200, 0, 12, 100, 25, -50, 10, critChance = 5, levelRequirement = 48, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[13] = {0.40000000596046, 0.60000002384186, 1200, 0, 13, 100, 25, -50, 10, critChance = 5, levelRequirement = 52, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[14] = {0.40000000596046, 0.60000002384186, 1200, 0, 14, 100, 25, -50, 10, critChance = 5, levelRequirement = 60, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[15] = {0.40000000596046, 0.60000002384186, 1800, 0, 15, 100, 25, -50, 10, critChance = 5, levelRequirement = 61, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[16] = {0.40000000596046, 0.60000002384186, 1850, 0, 16, 100, 25, -50, 10, critChance = 5, levelRequirement = 62, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[17] = {0.40000000596046, 0.60000002384186, 1900, 0, 17, 100, 25, -50, 10, critChance = 5, levelRequirement = 63, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[18] = {0.40000000596046, 0.60000002384186, 1950, 0, 18, 100, 25, -50, 10, critChance = 5, levelRequirement = 64, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[19] = {0.40000000596046, 0.60000002384186, 2000, 0, 19, 100, 25, -50, 10, critChance = 5, levelRequirement = 65, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[20] = {0.40000000596046, 0.60000002384186, 2050, 0, 20, 100, 25, -50, 10, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[21] = {0.40000000596046, 0.60000002384186, 2100, 0, 21, 100, 25, -50, 10, critChance = 5, levelRequirement = 67, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[22] = {0.40000000596046, 0.60000002384186, 2150, 0, 22, 100, 25, -50, 10, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[23] = {0.40000000596046, 0.60000002384186, 2200, 0, 23, 100, 25, -50, 10, critChance = 5, levelRequirement = 69, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[24] = {0.40000000596046, 0.60000002384186, 2250, 0, 24, 100, 25, -50, 10, critChance = 5, levelRequirement = 70, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[25] = {0.40000000596046, 0.60000002384186, 2300, 0, 25, 100, 25, -50, 10, critChance = 5, levelRequirement = 71, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[26] = {0.40000000596046, 0.60000002384186, 2350, 0, 26, 100, 25, -50, 10, critChance = 5, levelRequirement = 72, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[27] = {0.40000000596046, 0.60000002384186, 2400, 0, 27, 100, 25, -50, 10, critChance = 5, levelRequirement = 73, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[28] = {0.40000000596046, 0.60000002384186, 2450, 0, 28, 100, 25, -50, 10, critChance = 5, levelRequirement = 74, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[29] = {0.40000000596046, 0.60000002384186, 2500, 0, 29, 100, 25, -50, 10, critChance = 5, levelRequirement = 75, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[30] = {0.40000000596046, 0.60000002384186, 2550, 0, 30, 100, 25, -50, 10, critChance = 5, levelRequirement = 76, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[31] = {0.40000000596046, 0.60000002384186, 2600, 0, 31, 100, 25, -50, 10, critChance = 5, levelRequirement = 77, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[32] = {0.40000000596046, 0.60000002384186, 2650, 0, 32, 100, 25, -50, 10, critChance = 5, levelRequirement = 78, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[33] = {0.40000000596046, 0.60000002384186, 2700, 0, 33, 100, 25, -50, 10, critChance = 5, levelRequirement = 79, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[34] = {0.40000000596046, 0.60000002384186, 2750, 0, 34, 100, 25, -50, 10, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[35] = {0.40000000596046, 0.60000002384186, 2800, 0, 35, 100, 25, -50, 10, critChance = 5, levelRequirement = 81, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[36] = {0.40000000596046, 0.60000002384186, 2850, 0, 36, 100, 25, -50, 10, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ExileVitality"] = {
name = "Vitality",
hidden = true,
color = "1",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Casts an aura that grants life regeneration to you and your allies.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Buff] = true,
[SkillType.HasReservation] = true,
[SkillType.TotemCastsAlone] = true,
[SkillType.Totemable] = true,
[SkillType.Aura] = true,
[SkillType.Instant] = true,
[SkillType.AreaSpell] = true,
[SkillType.CanHaveBlessing] = true,
[SkillType.InstantNoRepeatWhenHeld] = true,
[SkillType.InstantShiftAttackForLeftMouse] = true,
[SkillType.Cooldown] = true,
},
statDescriptionScope = "aura_skill_stat_descriptions",
castTime = 1.2,
baseFlags = {
area = true,
spell = true,
aura = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"life_regeneration_rate_per_minute_%",
"active_skill_area_of_effect_radius_+%_final",
},
levels = {
[1] = {15, 30, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ExileDiscipline"] = {
name = "Discipline",
hidden = true,
color = "3",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Casts an aura that grants additional energy shield and increased energy shield recharge rate to you and your allies.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Buff] = true,
[SkillType.HasReservation] = true,
[SkillType.TotemCastsAlone] = true,
[SkillType.Totemable] = true,
[SkillType.Aura] = true,
[SkillType.Instant] = true,
[SkillType.AreaSpell] = true,
[SkillType.CanHaveBlessing] = true,
[SkillType.InstantNoRepeatWhenHeld] = true,
[SkillType.InstantShiftAttackForLeftMouse] = true,
[SkillType.Cooldown] = true,
},
statDescriptionScope = "aura_skill_stat_descriptions",
castTime = 1.2,
baseFlags = {
area = true,
spell = true,
aura = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_maximum_energy_shield",
"active_skill_area_of_effect_radius_+%_final",
},
levels = {
[1] = {85, 80, levelRequirement = 30, statInterpolation = {1}, cost = { }, },
[2] = {98, 80, levelRequirement = 35, statInterpolation = {1}, cost = { }, },
[3] = {113, 80, levelRequirement = 40, statInterpolation = {1}, cost = { }, },
[4] = {121, 80, levelRequirement = 45, statInterpolation = {1}, cost = { }, },
[5] = {137, 80, levelRequirement = 50, statInterpolation = {1}, cost = { }, },
[6] = {154, 80, levelRequirement = 55, statInterpolation = {1}, cost = { }, },
[7] = {173, 80, levelRequirement = 60, statInterpolation = {1}, cost = { }, },
[8] = {192, 80, levelRequirement = 65, statInterpolation = {1}, cost = { }, },
[9] = {212, 80, levelRequirement = 70, statInterpolation = {1}, cost = { }, },
[10] = {233, 80, levelRequirement = 75, statInterpolation = {1}, cost = { }, },
[11] = {244, 80, levelRequirement = 77, statInterpolation = {1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ExileVaalFireball"] = {
name = "Vaal Fireball",
hidden = true,
color = "3",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Launches a series of fireballs in a spiral around the caster.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.ProjectileSpiral] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Vaal] = true,
[SkillType.Fire] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.85,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"base_number_of_projectiles_in_spiral_nova",
"projectile_spiral_nova_time_ms",
"projectile_spiral_nova_angle",
"monster_reverse_point_blank_damage_-%_at_minimum_range",
"active_skill_base_area_of_effect_radius",
"base_is_projectile",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 32, 2000, -720, 40, 9, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
モンスターの付与する経験値が100%増加する
ドロップするアイテムのレアリティが15000%増加する
| Family | MonsterMapBoss |
|---|---|
| Domains | モンスター (3) |
| GenerationType | ユニーク (3) |
| Req. level | 1 |
| Stats |
混沌ダメージはエナジーシールドをバイパスしない
| Family | MonsterChaosDamageDealtToEnergyShield |
|---|---|
| Domains | モンスター (3) |
| GenerationType | ユニーク (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | 混沌 |
ゼロッツオース
| Family | MonsterRegenerateEnergyShieldInsteadOfLife |
|---|---|
| Domains | モンスター (3) |
| GenerationType | ユニーク (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | resource ライフ 防御 エナジーシールド |
monster base type attack cast speed +% and damage -% final [33]
| Family | MonsterSpeedAndDamageFixup |
|---|---|
| Domains | モンスター (3) |
| GenerationType | ユニーク (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | caster_damage ダメージ アタック キャスター スピード |
最大ライフの100%を追加の最大エナジーシールドとして獲得する
| Family | IncreasedEnergyShield |
|---|---|
| Domains | モンスター (3) |
| GenerationType | ユニーク (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | 防御 エナジーシールド |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | モンスター (3) |
| GenerationType | ユニーク (3) |
| Req. level | 1 |
| Stats |
| key | val |
|---|---|
| Stats.item_drop_slots | 1 |
| Stats.energy_shield_recharge_rate_per_minute_% | 2000 |
| Stats.mana_regeneration_rate_per_minute_% | 0 |
| Stats.base_maximum_mana | 200 |
| Stats.maximum_physical_damage_reduction_% | 75 |
| Stats.max_viper_strike_orbs | 4 |
| Stats.base_maximum_all_resistances_% | 75 |
| Stats.max_fuse_arrow_orbs | 5 |
| Stats.max_fire_beam_stacks | 8 |
| Stats.max_charged_attack_stacks | 10 |
| Stats.base_critical_strike_multiplier | 130 |
| Stats.critical_ailment_dot_multiplier_+ | 30 |
| Stats.max_endurance_charges | 3 |
| Stats.max_frenzy_charges | 3 |
| Stats.max_power_charges | 3 |
| Stats.base_attack_speed_+%_per_frenzy_charge | 5 |
| Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion | 11 |
| Stats.base_cast_speed_+%_per_frenzy_charge | 5 |
| Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion | 11 |
| Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion | 5 |
| Stats.object_inherent_damage_+%_final_per_frenzy_charge | 4 |
| Stats.physical_damage_reduction_%_per_endurance_charge | 4 |
| Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion | 11 |
| Stats.resist_all_elements_%_per_endurance_charge | 4 |
| Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion | 11 |
| Stats.critical_strike_chance_+%_per_power_charge | 50 |
| Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion | 150 |
| Stats.maximum_block_% | 75 |
| Stats.base_maximum_spell_block_% | 75 |
| Stats.base_number_of_totems_allowed | 1 |
| Stats.base_number_of_traps_allowed | 3 |
| Stats.base_number_of_remote_mines_allowed | 5 |
| Stats.movement_velocity_cap | 128 |
| Stats.maximum_life_leech_rate_%_per_minute | 1200 |
| Stats.maximum_mana_leech_rate_%_per_minute | 1200 |
| Stats.maximum_energy_shield_leech_rate_%_per_minute | 600 |
| Stats.monster_ignite_damage_+%_final | -72 |
| Stats.monster_bleeding_damage_+%_final | -86 |
| Stats.monster_poison_damage_+%_final | -50 |
| Stats.bleeding_moving_damage_%_of_base_override | 500 |
| Stats.max_azurite_debuff_stacks | 10 |
| Stats.impaled_debuff_base_duration_ms | 8000 |
| Stats.impaled_debuff_number_of_reflected_hits | 5 |
| Stats.ignore_skill_weapon_restrictions | 1 |
| Stats.base_total_number_of_sigils_allowed | 3 |
| Stats.maximum_life_leech_amount_per_leech_%_max_life | 10 |
| Stats.maximum_mana_leech_amount_per_leech_%_max_mana | 10 |
| Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield | 10 |
| Stats.object_inherent_melee_hit_stun_duration_+%_final | 20 |
| Stats.scale_melee_range_to_actor_scale | 1 |
| Stats.use_melee_pattern_range | 1 |
| Stats.actor_scale_+%_limit | 100 |
| Stats.damage_taken_when_hit_+%_final_per_fortification | -1 |
| Stats.base_max_fortification | 20 |
| Stats.soul_eater_maximum_stacks | 45 |
| Stats.base_mana_cost_-% | 0 |
| ObjectMagicProperties.stat_description_list | Metadata/StatDescriptions/monster_stat_descriptions.txt |
| Positioned.blocking | true |
| Positioned.team | 0 |
| Positioned.serialise_collidable | true |
| BaseEvents.server_only | true |
| Actor.basic_action | Move, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup |
| Actor.slow_animations_go_to_idle | true |
イグナ・フェニックス
人型モンスターの付与する経験値が100%増加する
ドロップするアイテムのレアリティが15000%増加する
混沌ダメージはエナジーシールドをバイパスしない
ゼロッツオース
monster base type attack cast speed +% and damage -% final [33]
最大ライフの100%を追加の最大エナジーシールドとして獲得する
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
ドロップするアイテムのレアリティが15000%増加する
混沌ダメージはエナジーシールドをバイパスしない
ゼロッツオース
monster base type attack cast speed +% and damage -% final [33]
最大ライフの100%を追加の最大エナジーシールドとして獲得する
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Igna Phoenix
| Spectre | N |
|---|---|
| Tags | aura_bearer, bludgeoning_weapon, キャスター, fire_affinity, flesh_armour, has_staff, has_two_handed_melee, human, humanoid, medium_movement, medium_small_height, melee, not_dex, physical_affinity, ranged, red_blood, standalone_map_boss |
ライフ
216%
Energy Shield From Life
100%
アーマー
+10%
Ailment Threshold
216%
耐性
Damage
144%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 8
Attack Time
1.245 Second
Damage Spread
±20%
経験値
200%
Model Size
100%
Type
ExileWitch2MapBoss
Metadata
ExileWitch2MapBossStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
0
アーマー
31,669
回避力
4,739
エナジーシールド
13,234
Damage
613
スペルダメージ
914
命中
580
Attack Time
0.83415
経験値
112,805
Minion Life
0
Minion Energy Shield
2,871
Minion Damage
489
Ailment Threshold
189,623
Chill
600
Shock
600
Brittle
3,392
Scorch
600
Sap
1,657
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 973–1459
クリティカル率: 5%
Attack Time: 1.245 秒
強力な一撃で敵を打ち倒す。
skill can fire arrows [1]
skill can fire wand projectiles [1]
ExileDiscipline
Spell, Area, Buff, HasReservation, TotemCastsAlone, Totemable, Aura, Instant, AreaSpell, CanHaveBlessing, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Cooldown
ディシプリン
キャストタイム: 1.2 秒
クールダウン時間: 0.5 秒
使用者とその仲間に追加のエナジーシールドとエナジーシールドリチャージレートの増加を付与するオーラを纏う。
プレイヤーおよび近くの味方はエナジーシールドを追加で192獲得する
active skill area of effect radius +% final [80]
ExileFireball
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, CanRapidFire, AreaSpell
ファイヤーボール
クリティカル率: 6%
キャストタイム: 0.85 秒
爆発し周囲の敵にダメージを与える火の玉を対象に向けて放つ。
489.7から734.6の火ダメージを与える
追加の投射物を4個放つ
73%の確率で敵を発火させる
基礎半径は0.9m
base is projectile [1]
spell maximum action distance +% [-50]
ExileFirestorm
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, CanRapidFire, AreaSpell
ファイヤーストーム
クリティカル率: 5%
キャストタイム: 0.9 秒
炎の矢が対象の範囲に降り注ぐ。地面に達すると爆発し、近くにいる敵にダメージを与える。
基礎持続時間は2.15秒
612.3から918.5の火ダメージを与える
25%の確率で敵を発火させる
0.1秒ごとに一回の衝突
基礎半径は1m
active skill area of effect radius +% final [22]
is area damage [1]
spell maximum action distance +% [-50]
ExileRighteousFire
Spell, Buff, Area, CausesBurning, DamageOverTime, Fire, Totemable, Triggerable, Instant, AreaSpell, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Cooldown
ライチャスファイヤー
キャストタイム: 1 秒
使用者を魔法の炎で包み込み、使用者と近くの敵を燃やす。この効果が続く間、スペルダメージが大幅に増加する。使用者のライフが1になったとき、効果は終了する。
毎秒454.6の基礎火ダメージを与える
プレイヤーの最大ライフの0.3%を毎秒火ダメージとして燃やす
基礎半径は1.8m
active skill area of effect radius +% final [-27]
ExileVitality
Spell, Area, Buff, HasReservation, TotemCastsAlone, Totemable, Aura, Instant, AreaSpell, CanHaveBlessing, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Cooldown
バイタリティ
キャストタイム: 1.2 秒
クールダウン時間: 0.5 秒
使用者とその仲間にライフ自動回復を付与するオーラを纏う。
プレイヤーおよび近くの味方は毎秒ライフの0.25%を自動回復する
active skill area of effect radius +% final [30]
ExileVaalFireball
Projectile, ProjectilesFromUser, ProjectileSpiral, Spell, Damage, Area, Trappable, Totemable, Mineable, Vaal, Fire, AreaSpell
ヴァールファイヤーボール
キャストタイム: 0.85 秒
使用者の周囲に立て続けにファイヤーボールを螺旋状に打ち出す。
421.2から631.8の火ダメージを与える
螺旋状に投射物を32個放つ
基礎半径は0.9m
base is projectile [1]
monster reverse point blank damage -% at minimum range [40]
projectile spiral nova time ms [2000]
Object Type
version 2
extends "Metadata/Monsters/Exiles/ExileMapBoss"
extends "Metadata/Monsters/StandaloneMapBoss"
Stats
{
set_base_mana_cost_-% = 0
set_mana_regeneration_rate_per_minute_% = 0
}Object Type Codes
version 2 extends "Metadata/Monsters/Exiles/ExileMapBoss" extends "Metadata/Monsters/StandaloneMapBoss"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Exiles/ExileWitch2MapBossStandalone"] = {
name = "Igna Phoenix",
life = 2.16,
energyShield = 1,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
damage = 1.44,
damageSpread = 0.2,
attackTime = 1.245,
attackRange = 8,
accuracy = 1,
weaponType1 = "Staff",
skillList = {
"ExileFireball",
"Melee",
"ExileRighteousFire",
"ExileFirestorm",
"ExileVitality",
"ExileDiscipline",
"ExileVaalFireball",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["ExileFireball"] = {
name = "Fireball",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Unleashes a ball of fire towards a target which explodes, damaging nearby foes.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Fire] = true,
[SkillType.CanRapidFire] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.85,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"number_of_additional_projectiles",
"spell_maximum_action_distance_+%",
"active_skill_base_area_of_effect_radius",
"base_is_projectile",
},
levels = {
[1] = {0.5, 0.89999997615814, 2, -50, 9, critChance = 6, levelRequirement = 3, statInterpolation = {3, 3, 1}, cost = { }, },
[2] = {0.51999998092651, 0.9200000166893, 2, -50, 9, critChance = 6, levelRequirement = 5, statInterpolation = {3, 3, 1}, cost = { }, },
[3] = {0.54000002145767, 0.93999999761581, 2, -50, 9, critChance = 6, levelRequirement = 8, statInterpolation = {3, 3, 1}, cost = { }, },
[4] = {0.56000000238419, 0.95999997854233, 2, -50, 9, critChance = 6, levelRequirement = 10, statInterpolation = {3, 3, 1}, cost = { }, },
[5] = {0.5799999833107, 0.98000001907349, 2, -50, 9, critChance = 6, levelRequirement = 12, statInterpolation = {3, 3, 1}, cost = { }, },
[6] = {0.60000002384186, 1, 2, -50, 9, critChance = 6, levelRequirement = 14, statInterpolation = {3, 3, 1}, cost = { }, },
[7] = {0.62000000476837, 1.0199999809265, 2, -50, 9, critChance = 6, levelRequirement = 17, statInterpolation = {3, 3, 1}, cost = { }, },
[8] = {0.63999998569489, 1.039999961853, 2, -50, 9, critChance = 6, levelRequirement = 20, statInterpolation = {3, 3, 1}, cost = { }, },
[9] = {0.66000002622604, 1.0599999427795, 2, -50, 9, critChance = 6, levelRequirement = 25, statInterpolation = {3, 3, 1}, cost = { }, },
[10] = {0.68000000715256, 1.0800000429153, 2, -50, 9, critChance = 6, levelRequirement = 30, statInterpolation = {3, 3, 1}, cost = { }, },
[11] = {0.69999998807907, 1.1000000238419, 2, -50, 9, critChance = 6, levelRequirement = 31, statInterpolation = {3, 3, 1}, cost = { }, },
[12] = {0.69999998807907, 1.1000000238419, 2, 58, -50, 9, critChance = 6, levelRequirement = 52, statInterpolation = {3, 3, 1, 1}, cost = { }, },
[13] = {0.69999998807907, 1.1000000238419, 2, 61, -50, 9, critChance = 6, levelRequirement = 57, statInterpolation = {3, 3, 1, 1}, cost = { }, },
[14] = {0.69999998807907, 1.1000000238419, 2, 64, -50, 9, critChance = 6, levelRequirement = 65, statInterpolation = {3, 3, 1, 1}, cost = { }, },
[15] = {0.80000001192093, 1.2000000476837, 2, 67, -50, 9, critChance = 6, levelRequirement = 66, statInterpolation = {3, 3, 1, 1}, cost = { }, },
[16] = {0.80000001192093, 1.2000000476837, 4, 70, -50, 9, critChance = 6, levelRequirement = 67, statInterpolation = {3, 3, 1, 1}, cost = { }, },
[17] = {0.80000001192093, 1.2000000476837, 4, 73, -50, 9, critChance = 6, levelRequirement = 68, statInterpolation = {3, 3, 1, 1}, cost = { }, },
[18] = {0.80000001192093, 1.2000000476837, 4, 76, -50, 9, critChance = 6, levelRequirement = 69, statInterpolation = {3, 3, 1, 1}, cost = { }, },
[19] = {0.80000001192093, 1.2000000476837, 4, 79, -50, 9, critChance = 6, levelRequirement = 70, statInterpolation = {3, 3, 1, 1}, cost = { }, },
[20] = {0.80000001192093, 1.2000000476837, 4, 82, -50, 9, critChance = 6, levelRequirement = 71, statInterpolation = {3, 3, 1, 1}, cost = { }, },
[21] = {0.80000001192093, 1.2000000476837, 4, 85, 8, -50, 9, critChance = 6, levelRequirement = 72, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[22] = {0.80000001192093, 1.2000000476837, 4, 88, 9, -50, 9, critChance = 6, levelRequirement = 73, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[23] = {0.80000001192093, 1.2000000476837, 4, 91, 10, -50, 9, critChance = 6, levelRequirement = 74, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[24] = {0.80000001192093, 1.2000000476837, 4, 94, 11, -50, 9, critChance = 6, levelRequirement = 75, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[25] = {0.80000001192093, 1.2000000476837, 4, 97, 12, -50, 9, critChance = 6, levelRequirement = 76, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[26] = {0.80000001192093, 1.2000000476837, 4, 100, 13, -50, 9, critChance = 6, levelRequirement = 77, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[27] = {0.80000001192093, 1.2000000476837, 4, 100, 14, -50, 9, critChance = 6, levelRequirement = 79, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[28] = {0.80000001192093, 1.2000000476837, 4, 100, 15, -50, 9, critChance = 6, levelRequirement = 81, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ExileRighteousFire"] = {
name = "Righteous Fire",
hidden = true,
color = "3",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Engulfs you in magical fire that rapidly burns you and nearby enemies. Your spell damage is substantially increased while under this effect. The effect ends when you have 1 life remaining.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Buff] = true,
[SkillType.Area] = true,
[SkillType.CausesBurning] = true,
[SkillType.DamageOverTime] = true,
[SkillType.Fire] = true,
[SkillType.Totemable] = true,
[SkillType.Triggerable] = true,
[SkillType.Instant] = true,
[SkillType.AreaSpell] = true,
[SkillType.InstantNoRepeatWhenHeld] = true,
[SkillType.InstantShiftAttackForLeftMouse] = true,
[SkillType.Cooldown] = true,
},
statDescriptionScope = "buff_skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_fire_damage_to_deal_per_minute",
"active_skill_base_area_of_effect_radius",
"base_nonlethal_fire_damage_%_of_maximum_life_taken_per_minute",
"active_skill_area_of_effect_radius_+%_final",
},
levels = {
[1] = {1, 18, 20, -27, levelRequirement = 30, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ExileFirestorm"] = {
name = "Firestorm",
hidden = true,
color = "3",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Duration] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Fire] = true,
[SkillType.Cascadable] = true,
[SkillType.CanRapidFire] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.9,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"base_skill_effect_duration",
"fire_storm_fireball_delay_ms",
"base_chance_to_ignite_%",
"spell_maximum_action_distance_+%",
"active_skill_base_area_of_effect_radius",
"is_area_damage",
},
levels = {
[1] = {0.20000000298023, 0.20000000298023, 1200, 100, 25, -50, 10, critChance = 5, levelRequirement = 2, statInterpolation = {3, 3, 1}, cost = { }, },
[2] = {0.21999999880791, 0.21999999880791, 1200, 100, 25, -50, 10, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3, 1}, cost = { }, },
[3] = {0.23999999463558, 0.23999999463558, 1200, 100, 25, -50, 10, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3, 1}, cost = { }, },
[4] = {0.25999999046326, 0.25999999046326, 1200, 100, 25, -50, 10, critChance = 5, levelRequirement = 12, statInterpolation = {3, 3, 1}, cost = { }, },
[5] = {0.28000000119209, 0.28000000119209, 1200, 100, 25, -50, 10, critChance = 5, levelRequirement = 15, statInterpolation = {3, 3, 1}, cost = { }, },
[6] = {0.30000001192093, 0.30000001192093, 1200, 100, 25, -50, 10, critChance = 5, levelRequirement = 19, statInterpolation = {3, 3, 1}, cost = { }, },
[7] = {0.31999999284744, 0.31999999284744, 1200, 100, 25, -50, 10, critChance = 5, levelRequirement = 23, statInterpolation = {3, 3, 1}, cost = { }, },
[8] = {0.34000000357628, 0.34000000357628, 1200, 100, 25, -50, 10, critChance = 5, levelRequirement = 28, statInterpolation = {3, 3, 1}, cost = { }, },
[9] = {0.36000001430511, 0.36000001430511, 1200, 100, 25, -50, 10, critChance = 5, levelRequirement = 32, statInterpolation = {3, 3, 1}, cost = { }, },
[10] = {0.37999999523163, 0.37999999523163, 1200, 0, 10, 100, 25, -50, 10, critChance = 5, levelRequirement = 37, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[11] = {0.40000000596046, 0.60000002384186, 1200, 0, 11, 100, 25, -50, 10, critChance = 5, levelRequirement = 42, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[12] = {0.40000000596046, 0.60000002384186, 1200, 0, 12, 100, 25, -50, 10, critChance = 5, levelRequirement = 48, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[13] = {0.40000000596046, 0.60000002384186, 1200, 0, 13, 100, 25, -50, 10, critChance = 5, levelRequirement = 52, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[14] = {0.40000000596046, 0.60000002384186, 1200, 0, 14, 100, 25, -50, 10, critChance = 5, levelRequirement = 60, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[15] = {0.40000000596046, 0.60000002384186, 1800, 0, 15, 100, 25, -50, 10, critChance = 5, levelRequirement = 61, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[16] = {0.40000000596046, 0.60000002384186, 1850, 0, 16, 100, 25, -50, 10, critChance = 5, levelRequirement = 62, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[17] = {0.40000000596046, 0.60000002384186, 1900, 0, 17, 100, 25, -50, 10, critChance = 5, levelRequirement = 63, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[18] = {0.40000000596046, 0.60000002384186, 1950, 0, 18, 100, 25, -50, 10, critChance = 5, levelRequirement = 64, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[19] = {0.40000000596046, 0.60000002384186, 2000, 0, 19, 100, 25, -50, 10, critChance = 5, levelRequirement = 65, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[20] = {0.40000000596046, 0.60000002384186, 2050, 0, 20, 100, 25, -50, 10, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[21] = {0.40000000596046, 0.60000002384186, 2100, 0, 21, 100, 25, -50, 10, critChance = 5, levelRequirement = 67, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[22] = {0.40000000596046, 0.60000002384186, 2150, 0, 22, 100, 25, -50, 10, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[23] = {0.40000000596046, 0.60000002384186, 2200, 0, 23, 100, 25, -50, 10, critChance = 5, levelRequirement = 69, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[24] = {0.40000000596046, 0.60000002384186, 2250, 0, 24, 100, 25, -50, 10, critChance = 5, levelRequirement = 70, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[25] = {0.40000000596046, 0.60000002384186, 2300, 0, 25, 100, 25, -50, 10, critChance = 5, levelRequirement = 71, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[26] = {0.40000000596046, 0.60000002384186, 2350, 0, 26, 100, 25, -50, 10, critChance = 5, levelRequirement = 72, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[27] = {0.40000000596046, 0.60000002384186, 2400, 0, 27, 100, 25, -50, 10, critChance = 5, levelRequirement = 73, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[28] = {0.40000000596046, 0.60000002384186, 2450, 0, 28, 100, 25, -50, 10, critChance = 5, levelRequirement = 74, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[29] = {0.40000000596046, 0.60000002384186, 2500, 0, 29, 100, 25, -50, 10, critChance = 5, levelRequirement = 75, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[30] = {0.40000000596046, 0.60000002384186, 2550, 0, 30, 100, 25, -50, 10, critChance = 5, levelRequirement = 76, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[31] = {0.40000000596046, 0.60000002384186, 2600, 0, 31, 100, 25, -50, 10, critChance = 5, levelRequirement = 77, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[32] = {0.40000000596046, 0.60000002384186, 2650, 0, 32, 100, 25, -50, 10, critChance = 5, levelRequirement = 78, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[33] = {0.40000000596046, 0.60000002384186, 2700, 0, 33, 100, 25, -50, 10, critChance = 5, levelRequirement = 79, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[34] = {0.40000000596046, 0.60000002384186, 2750, 0, 34, 100, 25, -50, 10, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[35] = {0.40000000596046, 0.60000002384186, 2800, 0, 35, 100, 25, -50, 10, critChance = 5, levelRequirement = 81, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[36] = {0.40000000596046, 0.60000002384186, 2850, 0, 36, 100, 25, -50, 10, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ExileVitality"] = {
name = "Vitality",
hidden = true,
color = "1",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Casts an aura that grants life regeneration to you and your allies.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Buff] = true,
[SkillType.HasReservation] = true,
[SkillType.TotemCastsAlone] = true,
[SkillType.Totemable] = true,
[SkillType.Aura] = true,
[SkillType.Instant] = true,
[SkillType.AreaSpell] = true,
[SkillType.CanHaveBlessing] = true,
[SkillType.InstantNoRepeatWhenHeld] = true,
[SkillType.InstantShiftAttackForLeftMouse] = true,
[SkillType.Cooldown] = true,
},
statDescriptionScope = "aura_skill_stat_descriptions",
castTime = 1.2,
baseFlags = {
area = true,
spell = true,
aura = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"life_regeneration_rate_per_minute_%",
"active_skill_area_of_effect_radius_+%_final",
},
levels = {
[1] = {15, 30, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ExileDiscipline"] = {
name = "Discipline",
hidden = true,
color = "3",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Casts an aura that grants additional energy shield and increased energy shield recharge rate to you and your allies.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Buff] = true,
[SkillType.HasReservation] = true,
[SkillType.TotemCastsAlone] = true,
[SkillType.Totemable] = true,
[SkillType.Aura] = true,
[SkillType.Instant] = true,
[SkillType.AreaSpell] = true,
[SkillType.CanHaveBlessing] = true,
[SkillType.InstantNoRepeatWhenHeld] = true,
[SkillType.InstantShiftAttackForLeftMouse] = true,
[SkillType.Cooldown] = true,
},
statDescriptionScope = "aura_skill_stat_descriptions",
castTime = 1.2,
baseFlags = {
area = true,
spell = true,
aura = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_maximum_energy_shield",
"active_skill_area_of_effect_radius_+%_final",
},
levels = {
[1] = {85, 80, levelRequirement = 30, statInterpolation = {1}, cost = { }, },
[2] = {98, 80, levelRequirement = 35, statInterpolation = {1}, cost = { }, },
[3] = {113, 80, levelRequirement = 40, statInterpolation = {1}, cost = { }, },
[4] = {121, 80, levelRequirement = 45, statInterpolation = {1}, cost = { }, },
[5] = {137, 80, levelRequirement = 50, statInterpolation = {1}, cost = { }, },
[6] = {154, 80, levelRequirement = 55, statInterpolation = {1}, cost = { }, },
[7] = {173, 80, levelRequirement = 60, statInterpolation = {1}, cost = { }, },
[8] = {192, 80, levelRequirement = 65, statInterpolation = {1}, cost = { }, },
[9] = {212, 80, levelRequirement = 70, statInterpolation = {1}, cost = { }, },
[10] = {233, 80, levelRequirement = 75, statInterpolation = {1}, cost = { }, },
[11] = {244, 80, levelRequirement = 77, statInterpolation = {1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ExileVaalFireball"] = {
name = "Vaal Fireball",
hidden = true,
color = "3",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Launches a series of fireballs in a spiral around the caster.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.ProjectileSpiral] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Vaal] = true,
[SkillType.Fire] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.85,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"base_number_of_projectiles_in_spiral_nova",
"projectile_spiral_nova_time_ms",
"projectile_spiral_nova_angle",
"monster_reverse_point_blank_damage_-%_at_minimum_range",
"active_skill_base_area_of_effect_radius",
"base_is_projectile",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 32, 2000, -720, 40, 9, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
モンスターの付与する経験値が100%増加する
ドロップするアイテムのレアリティが15000%増加する
| Family | MonsterMapBoss |
|---|---|
| Domains | モンスター (3) |
| GenerationType | ユニーク (3) |
| Req. level | 1 |
| Stats |
混沌ダメージはエナジーシールドをバイパスしない
| Family | MonsterChaosDamageDealtToEnergyShield |
|---|---|
| Domains | モンスター (3) |
| GenerationType | ユニーク (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | 混沌 |
ゼロッツオース
| Family | MonsterRegenerateEnergyShieldInsteadOfLife |
|---|---|
| Domains | モンスター (3) |
| GenerationType | ユニーク (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | resource ライフ 防御 エナジーシールド |
monster base type attack cast speed +% and damage -% final [33]
| Family | MonsterSpeedAndDamageFixup |
|---|---|
| Domains | モンスター (3) |
| GenerationType | ユニーク (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | caster_damage ダメージ アタック キャスター スピード |
最大ライフの100%を追加の最大エナジーシールドとして獲得する
| Family | IncreasedEnergyShield |
|---|---|
| Domains | モンスター (3) |
| GenerationType | ユニーク (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | 防御 エナジーシールド |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | モンスター (3) |
| GenerationType | ユニーク (3) |
| Req. level | 1 |
| Stats |
| key | val |
|---|---|
| Stats.monster_uses_map_boss_difficulty_scaling | 1 |
| Stats.base_mana_cost_-% | 0 |
| Stats.mana_regeneration_rate_per_minute_% | 0 |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.