不完全な批判的な精霊
死体
モンスターカテゴリー: 不死者
スケルトンを召喚する
弾を放つ
カオスオファリングを生成する
ファイヤーオファリングを生成する
弾を放つ
カオスオファリングを生成する
ファイヤーオファリングを生成する
このアイテムを右クリックしてこの死体を生成する。
Imperfect Judgemental Spirit
不完全な批判的な精霊 GoddessLow /8
名前 | 全ての説明を表示 |
---|---|
DropLevel | 81 |
BaseType | Imperfect Judgemental Spirit |
BaseType | 不完全な批判的な精霊 |
Class | 死体 |
Flags | AlwaysAllocate |
Type | Metadata/Items/ItemisedCorpses/GoddessLow |
Icon | Art/2DItems/Currency/Azmeri/GoddessOfJusticeCorpse |
Reference | Community Wiki |
不完全な批判的な精霊
不死者
Imperfect Judgemental Spirit
Spectre | Y |
---|---|
Tags | キャスター, fire_affinity, ghost, ghost_armour, ghost_blood, is_unarmed, large_height, medium_movement, non_unique_map_boss, not_dex, not_str, ranged, undead |
ライフ
203%
Energy Shield From Life
100%
Ailment Threshold
203%
耐性
20 20 20 0
Damage
150%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 12
Attack Time
1.5 Second
Damage Spread
±20%
経験値
150%
Model Size
130%
Type
AzmeriGoddess
Metadata
GoddessLow
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
13,060
アーマー
28,790
回避力
4,739
エナジーシールド
6,127
Damage
560
スペルダメージ
560
命中
290
Attack Time
1.5
経験値
15,383
Ailment Threshold
13,060
Chill
41
Shock
41
Brittle
234
Scorch
41
Sap
114
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
AzmeriGoddessSpiritMortar
Projectile, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
クリティカル率: 5%
キャストタイム: 1 秒
572.2から858.3の火ダメージを与える
放つ投射物の数が+5個される
キャストスピードが25%減少する
base is projectile [1]
distribute projectiles over contact points [1]
ignite art variation [2]
is area damage [1]
monster projectile variation [1]
projectile minimum range [15]
projectile spread radius [20]
放つ投射物の数が+5個される
キャストスピードが25%減少する
base is projectile [1]
distribute projectiles over contact points [1]
ignite art variation [2]
is area damage [1]
monster projectile variation [1]
projectile minimum range [15]
projectile spread radius [20]
AzmeriGoddessSummonSkeletonGhostflame
Spell, Projectile, Multicastable, Triggerable
キャストタイム: 0.25 秒
クールダウン時間: 20 秒
スキルは追加で3回繰り返す
180.5から270.7の火ダメージを与える
active skill area of effect radius +% final [-25]
alternate minion [76]
base is projectile [1]
number of monsters to summon [1]
number of projectiles override [1]
projectile minimum range [25]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
180.5から270.7の火ダメージを与える
active skill area of effect radius +% final [-25]
alternate minion [76]
base is projectile [1]
number of monsters to summon [1]
number of projectiles override [1]
projectile minimum range [25]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
AzmeriGoddessOfferingOfJudgement
Spell, Area, Duration, Damage, AreaSpell, Triggerable
キャストタイム: 1 秒
クールダウン時間: 5 秒
毎秒2045.9の基礎火ダメージを与える
基礎持続時間は6秒
base is projectile [1]
is area damage [1]
基礎持続時間は6秒
base is projectile [1]
is area damage [1]
AzmeriGoddessOfferingOfJudgementChaos
Spell, Area, Duration, Damage, AreaSpell, Triggerable
キャストタイム: 1 秒
クールダウン時間: 5 秒
毎秒545.6の基礎混沌ダメージを与える
基礎持続時間は6秒
base is projectile [1]
is area damage [1]
基礎持続時間は6秒
base is projectile [1]
is area damage [1]
AzmeriGoddessBeam
Spell, Area, Damage, AreaSpell
女神のビーム
キャストタイム: 1 秒
クールダウン時間: 18 秒
毎秒2045.9の基礎火ダメージを与える
基礎持続時間は3秒
disable skill repeats [1]
is area damage [1]
基礎持続時間は3秒
disable skill repeats [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { } Animated { } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { } Targetable { } Render { }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAzmeri/SpecialCorpses/GoddessLow"] = { name = "Imperfect Judgemental Spirit", life = 2.03, energyShield = 1, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.5, attackRange = 12, accuracy = 1, skillList = { "AzmeriGoddessSpiritMortar", "AzmeriGoddessOfferingOfJudgement", "AzmeriGoddessOfferingOfJudgementChaos", "AzmeriGoddessSummonSkeletonGhostflame", "AzmeriGoddessBeam", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["AzmeriGoddessSpiritMortar"] = { name = "AzmeriGoddessSpiritMortar", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Projectile] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "projectile_spread_radius", "base_cast_speed_+%", "projectile_minimum_range", "ignite_art_variation", "monster_projectile_variation", "base_number_of_projectiles", "is_area_damage", "base_is_projectile", "distribute_projectiles_over_contact_points", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 20, -25, 15, 2, 1, 5, critChance = 5, levelRequirement = 81, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AzmeriGoddessOfferingOfJudgement"] = { name = "AzmeriGoddessOfferingOfJudgement", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "base_skill_effect_duration", "is_area_damage", "base_is_projectile", }, levels = { [1] = {1, 6000, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AzmeriGoddessOfferingOfJudgementChaos"] = { name = "AzmeriGoddessOfferingOfJudgementChaos", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chaos_damage_to_deal_per_minute", "base_skill_effect_duration", "is_area_damage", "base_is_projectile", }, levels = { [1] = {1, 6000, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AzmeriGoddessSummonSkeletonGhostflame"] = { name = "AzmeriGoddessSummonSkeletonGhostflame", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.25, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "number_of_monsters_to_summon", "alternate_minion", "projectile_minimum_range", "skill_repeat_count", "active_skill_area_of_effect_radius_+%_final", "number_of_projectiles_override", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, 76, 25, 3, -25, 1, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AzmeriGoddessBeam"] = { name = "Goddess Beam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "base_skill_effect_duration", "is_area_damage", "disable_skill_repeats", }, levels = { [1] = {1, 3000, levelRequirement = 68, statInterpolation = {3}, cost = { }, }, }, }
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.