汚れた者、ポーテンティア
悪魔
エリア: 汚水槽のマップ
モンスターの付与する経験値が100%増加する
monster dropped item rarity +% [15000]
エナジーシールドリチャージレートが80%減少する
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster dropped item rarity +% [15000]
エナジーシールドリチャージレートが80%減少する
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Portentia, the Foul
Spectre | N |
---|---|
Area | 汚水槽のマップ |
Tags | キャスター, cleaving_weapon, demon, doedre_monster_map, flesh_armour, human, humanoid, is_unarmed, medium_height, medium_movement, melee, non_unique_map_boss, not_dex, not_str, physical_affinity, ranged, red_blood, unholy_trio_monster_map |
ライフ
400%
Energy Shield From Life
100%
Ailment Threshold
400%
耐性
40 40 40 25
Damage
200%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 10
Attack Time
1.755 Second
Damage Spread
±20%
経験値
200%
Model Size
115%
Type
DoedreSewersMap
Metadata
DoedreSewersMap
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses(ex: Thirst for Knowledge -70% damage taken).
レベル
73
ライフ
1,580,156
防具
42,661
回避力
5,633
エナジーシールド
8,348
Damage
1,147
スペルダメージ
1,712
命中
352
Attack Time
1.17585
経験値
125,268
Ailment Threshold
869,086
Chill
2,748
Shock
2,748
Brittle
15,547
Scorch
2,748
Sap
7,592
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 1822–2733
クリティカル率: 5%
Attack Time: 1.755 秒
強力な一撃で敵を打ち倒す。
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
DoedreWarpMap
Spell, Damage, Area, AreaSpell
クリティカル率: 5%
キャストタイム: 2.5 秒
クールダウン時間: 8 秒
784.1から1176の物理ダメージを与える
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
DoedreEmptyCauldron
Spell
キャストタイム: 6.33 秒
クールダウン時間: 5 秒
WandStrikeMap
Spell, Damage, Area, AreaSpell
クリティカル率: 5%
キャストタイム: 1.17 秒
530から795.1の物理ダメージを与える
投射物は全ての対象を貫通する
追加の投射物を2個放つ
プレイヤーの両側最大20箇所からも投射物を放つ
active skill area of effect radius +% final [-40]
additional projectiles fire parallel y dist [-100]
base is projectile [1]
is area damage [1]
volley additional projectiles fire parallel x dist [100]
投射物は全ての対象を貫通する
追加の投射物を2個放つ
プレイヤーの両側最大20箇所からも投射物を放つ
active skill area of effect radius +% final [-40]
additional projectiles fire parallel y dist [-100]
base is projectile [1]
is area damage [1]
volley additional projectiles fire parallel x dist [100]
DoedreBubbleBurst
Spell, Damage, Area, Triggerable, Triggered, AreaSpell
クリティカル率: 5%
キャストタイム: 2 秒
クールダウン時間: 8 秒
601.2から901.8の物理ダメージを与える
投射物は全ての対象を貫通する
5個の爆発が起きる
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-40]
投射物は全ての対象を貫通する
5個の爆発が起きる
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-40]
DoedreEmptyCauldronEmerge
Spell
キャストタイム: 6.33 秒
クールダウン時間: 5 秒
EASDoedreSentinelNovas
Spell
キャストタイム: 2.5 秒
クールダウン時間: 9 秒
DoedreBloodProjectileNova1
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
キャストタイム: 1 秒
一般的なモンスターの炸裂スキル。モンスターが放つ投射物に似ているが、衝撃効果を持つ。
594.9から892.3の物理ダメージを与える
追加の投射物を8個放つ
放射状に投射物を放つ
投射物は0.8mの最大飛距離を持つ
base is projectile [1]
projectile minimum range [8]
projectile uses contact position [1]
spell maximum action distance +% [-60]
use scaled contact offset [1]
追加の投射物を8個放つ
放射状に投射物を放つ
投射物は0.8mの最大飛距離を持つ
base is projectile [1]
projectile minimum range [8]
projectile uses contact position [1]
spell maximum action distance +% [-60]
use scaled contact offset [1]
DoedreBloodProjectileNova2
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
キャストタイム: 1 秒
一般的なモンスターの炸裂スキル。モンスターが放つ投射物に似ているが、衝撃効果を持つ。
594.9から892.3の物理ダメージを与える
追加の投射物を8個放つ
放射状に投射物を放つ
投射物は1.5mの最大飛距離を持つ
base is projectile [1]
projectile minimum range [15]
projectile uses contact position [1]
spell maximum action distance +% [-60]
use scaled contact offset [1]
追加の投射物を8個放つ
放射状に投射物を放つ
投射物は1.5mの最大飛距離を持つ
base is projectile [1]
projectile minimum range [15]
projectile uses contact position [1]
spell maximum action distance +% [-60]
use scaled contact offset [1]
DoedreBloodProjectileNova3
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
キャストタイム: 1 秒
一般的なモンスターの炸裂スキル。モンスターが放つ投射物に似ているが、衝撃効果を持つ。
594.9から892.3の物理ダメージを与える
追加の投射物を8個放つ
放射状に投射物を放つ
投射物は2.5mの最大飛距離を持つ
base is projectile [1]
projectile minimum range [25]
projectile uses contact position [1]
spell maximum action distance +% [-60]
use scaled contact offset [1]
追加の投射物を8個放つ
放射状に投射物を放つ
投射物は2.5mの最大飛距離を持つ
base is projectile [1]
projectile minimum range [25]
projectile uses contact position [1]
spell maximum action distance +% [-60]
use scaled contact offset [1]
DoedreBloodProjectileNova4
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
キャストタイム: 1 秒
一般的なモンスターの炸裂スキル。モンスターが放つ投射物に似ているが、衝撃効果を持つ。
863.5から1295の物理ダメージを与える
追加の投射物を15個放つ
放射状に投射物を放つ
投射物は3.5mの最大飛距離を持つ
base is projectile [1]
projectile minimum range [35]
projectile uses contact position [1]
spell maximum action distance +% [-60]
use scaled contact offset [1]
追加の投射物を15個放つ
放射状に投射物を放つ
投射物は3.5mの最大飛距離を持つ
base is projectile [1]
projectile minimum range [35]
projectile uses contact position [1]
spell maximum action distance +% [-60]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" } Transitionable {} Positioned { force_placement = true }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { has_light = true } Transitionable { create_untransitioned = " PlayAnimation( entrance ); PauseAnimation(); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Doedre/DoedreSewersMap"] = { name = "Portentia, the Foul", life = 4, energyShield = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.2, attackTime = 1.755, attackRange = 10, accuracy = 1, skillList = { "Melee", "DoedreBloodProjectileNova1", "DoedreBloodProjectileNova2", "DoedreBloodProjectileNova3", "DoedreBloodProjectileNova4", "WandStrikeMap", "DoedreBubbleBurst", "DoedreWarpMap", "DoedreEmptyCauldronEmerge", "DoedreEmptyCauldron", "EASDoedreSentinelNovas", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DoedreBloodProjectileNova1"] = { name = "DoedreBloodProjectileNova1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "spell_maximum_action_distance_+%", "projectile_minimum_range", "projectile_maximum_range_override", "number_of_additional_projectiles", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "projectiles_nova", }, levels = { [1] = {1.2000000476837, 1.7999999523163, -60, 8, 8, 8, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DoedreBloodProjectileNova2"] = { name = "DoedreBloodProjectileNova2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "spell_maximum_action_distance_+%", "projectile_minimum_range", "projectile_maximum_range_override", "number_of_additional_projectiles", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "projectiles_nova", }, levels = { [1] = {1.2000000476837, 1.7999999523163, -60, 15, 15, 8, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DoedreBloodProjectileNova3"] = { name = "DoedreBloodProjectileNova3", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "spell_maximum_action_distance_+%", "projectile_minimum_range", "projectile_maximum_range_override", "number_of_additional_projectiles", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "projectiles_nova", }, levels = { [1] = {1.2000000476837, 1.7999999523163, -60, 25, 25, 8, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DoedreBloodProjectileNova4"] = { name = "DoedreBloodProjectileNova4", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "spell_maximum_action_distance_+%", "projectile_minimum_range", "projectile_maximum_range_override", "number_of_additional_projectiles", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "projectiles_nova", }, levels = { [1] = {1.2000000476837, 1.7999999523163, -60, 35, 35, 15, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WandStrikeMap"] = { name = "WandStrikeMap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.17, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "number_of_additional_projectiles", "volley_additional_projectiles_fire_parallel_x_dist", "additional_projectiles_fire_parallel_y_dist", "support_parallel_projectile_number_of_points_per_side", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "base_is_projectile", "always_pierce", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 2, 100, -100, 20, -40, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 2, 100, -100, 20, -40, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DoedreBubbleBurst"] = { name = "DoedreBubbleBurst", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Triggerable] = true, [SkillType.Triggered] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "cluster_burst_spawn_amount", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "base_is_projectile", "always_pierce", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 5, -40, critChance = 5, levelRequirement = 58, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DoedreWarpMap"] = { name = "DoedreWarpMap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -30, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, -30, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DoedreEmptyCauldronEmerge"] = { name = "DoedreEmptyCauldronEmerge", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 6.33, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DoedreEmptyCauldron"] = { name = "DoedreEmptyCauldron", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 6.33, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASDoedreSentinelNovas"] = { name = "EASDoedreSentinelNovas", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
モンスターの付与する経験値が100%増加する
monster dropped item rarity +% [15000]
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
エナジーシールドリチャージレートが80%減少する
Id | MonsterEnergyShieldRegenRate-80 |
---|---|
Family | EnergyShieldRegeneration |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats | |
Craft Tags | defences energy_shield |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
汚れた者、ポーテンティア
悪魔
モンスターの付与する経験値が100%増加する
monster dropped item rarity +% [15000]
エナジーシールドリチャージレートが80%減少する
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster dropped item rarity +% [15000]
エナジーシールドリチャージレートが80%減少する
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Portentia, the Foul
Spectre | N |
---|---|
Tags | キャスター, cleaving_weapon, demon, flesh_armour, human, humanoid, is_unarmed, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, red_blood, standalone_map_boss |
ライフ
400%
Energy Shield From Life
100%
Ailment Threshold
400%
耐性
40 40 40 25
Damage
200%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 10
Attack Time
1.755 Second
Damage Spread
±20%
経験値
200%
Model Size
115%
Type
DoedreSewersMap
Metadata
DoedreSewersMapStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses(ex: Thirst for Knowledge -70% damage taken).
レベル
68
ライフ
557,385
防具
28,790
回避力
4,739
エナジーシールド
6,127
Damage
851
スペルダメージ
1,270
命中
290
Attack Time
1.17585
経験値
112,805
Ailment Threshold
351,153
Chill
1,110
Shock
1,110
Brittle
6,282
Scorch
1,110
Sap
3,068
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 1351–2027
クリティカル率: 5%
Attack Time: 1.755 秒
強力な一撃で敵を打ち倒す。
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
DoedreWarpMap
Spell, Damage, Area, AreaSpell
クリティカル率: 5%
キャストタイム: 2.5 秒
クールダウン時間: 8 秒
683から1024の物理ダメージを与える
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
WandStrikeMap
Spell, Damage, Area, AreaSpell
クリティカル率: 5%
キャストタイム: 1.17 秒
452.8から679.2の物理ダメージを与える
投射物は全ての対象を貫通する
追加の投射物を2個放つ
プレイヤーの両側最大20箇所からも投射物を放つ
active skill area of effect radius +% final [-40]
additional projectiles fire parallel y dist [-100]
base is projectile [1]
is area damage [1]
volley additional projectiles fire parallel x dist [100]
投射物は全ての対象を貫通する
追加の投射物を2個放つ
プレイヤーの両側最大20箇所からも投射物を放つ
active skill area of effect radius +% final [-40]
additional projectiles fire parallel y dist [-100]
base is projectile [1]
is area damage [1]
volley additional projectiles fire parallel x dist [100]
DoedreBubbleBurst
Spell, Damage, Area, Triggerable, Triggered, AreaSpell
クリティカル率: 5%
キャストタイム: 2 秒
クールダウン時間: 8 秒
518.6から777.9の物理ダメージを与える
投射物は全ての対象を貫通する
5個の爆発が起きる
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-40]
投射物は全ての対象を貫通する
5個の爆発が起きる
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-40]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMapBoss"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMapBoss" Render { has_light = true }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Doedre/DoedreSewersMapStandalone"] = { name = "Portentia, the Foul", life = 4, energyShield = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.2, attackTime = 1.755, attackRange = 10, accuracy = 1, skillList = { "Melee", "WandStrikeMap", "DoedreBubbleBurst", "DoedreWarpMap", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WandStrikeMap"] = { name = "WandStrikeMap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.17, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "number_of_additional_projectiles", "volley_additional_projectiles_fire_parallel_x_dist", "additional_projectiles_fire_parallel_y_dist", "support_parallel_projectile_number_of_points_per_side", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "base_is_projectile", "always_pierce", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 2, 100, -100, 20, -40, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 2, 100, -100, 20, -40, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DoedreBubbleBurst"] = { name = "DoedreBubbleBurst", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Triggerable] = true, [SkillType.Triggered] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "cluster_burst_spawn_amount", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "base_is_projectile", "always_pierce", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 5, -40, critChance = 5, levelRequirement = 58, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DoedreWarpMap"] = { name = "DoedreWarpMap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -30, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, -30, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, }, }
モンスターの付与する経験値が100%増加する
monster dropped item rarity +% [15000]
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
エナジーシールドリチャージレートが80%減少する
Id | MonsterEnergyShieldRegenRate-80 |
---|---|
Family | EnergyShieldRegeneration |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats | |
Craft Tags | defences energy_shield |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
汚れた者、ポーテンティア
悪魔
モンスターの付与する経験値が100%増加する
monster dropped item rarity +% [15000]
エナジーシールドリチャージレートが80%減少する
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster dropped item rarity +% [15000]
エナジーシールドリチャージレートが80%減少する
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Portentia, the Foul
Spectre | N |
---|---|
Tags | cleaving_weapon, demon, elder_map_boss, flesh_armour, human, humanoid, is_unarmed, medium_height, medium_movement, non_attacking, not_dex, not_str, red_blood |
ライフ
400%
Energy Shield From Life
100%
Ailment Threshold
400%
耐性
40 40 40 25
Damage
200%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 10
Attack Time
1.755 Second
Damage Spread
±20%
経験値
200%
Model Size
115%
Type
DoedreSewersMap
Metadata
DoedreSewersMapElder
Object Type
version 2 extends "Metadata/Monsters/ElderBosses/ElderBossClone"
Object Type Codes
version 2 extends "Metadata/Monsters/ElderBosses/ElderBossClone"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Doedre/DoedreSewersMapElder"] = { name = "Portentia, the Foul", life = 4, energyShield = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.2, attackTime = 1.755, attackRange = 10, accuracy = 1, skillList = { }, modList = { }, }
モンスターの付与する経験値が100%増加する
monster dropped item rarity +% [15000]
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
エナジーシールドリチャージレートが80%減少する
Id | MonsterEnergyShieldRegenRate-80 |
---|---|
Family | EnergyShieldRegeneration |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats | |
Craft Tags | defences energy_shield |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.