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奈落のプリモーディアム
悪魔
Primordium of the Pit
Spectre
Areaアビスの深淵, アビスの深淵
Tagsabyss_blood, abyssal, demon, fast_movement, medium_height, not_dex, not_str
ライフ
98%
Energy Shield From Life
50%
Ailment Threshold
98%
耐性
IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
Damage
78%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
4 ~ 8
Attack Time
1.5 Second
Damage Spread
±20%
経験値
65%
Model Size
100%
Type
AbyssTwoPrimoridalMonster03
Metadata
PrimordialMonster03
レベル
78
ライフ
17,873
アーマー
62,934
回避力
6,667
エナジーシールド
5,551
Damage
527
スペルダメージ
527
命中
856
Attack Time
1.5
経験値
8,045
Minion Life
3,555
Minion Energy Shield
1,104
Minion Damage
436
Ailment Threshold
17,873
Chill
57
Shock
57
Brittle
320
Scorch
57
Sap
156
Phys Convert Ele
290%
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 421632
クリティカル率: 5%
Attack Time: 1.5 秒
強力な一撃で敵を打ち倒す。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
iconbasicattack
GSPrimordialBatCrystalExplosion
Spell, Triggerable
キャストタイム: 1 秒
691.2から1037の物理ダメージを与える
is area damage [1]
DTTPrimordialBatLeap
Spell, Movement
キャストタイム: 1 秒
クールダウン時間: 5 秒
action attack or cast time uses animation length [1]
leap slam minimum distance [30]
spell maximum action distance +% [-50]
walk emerge extra distance [-10]
GAPrimordialBatLeapSlash
Triggerable, Attack
Base Damage: 421632
クリティカル率: 5%
Attack Time: 1.5 秒
is area damage [1]
EASAbyssPrimordialBatCrystalBreath1
Spell
キャストタイム: 1 秒
クールダウン時間: 8 秒
action attack or cast time uses animation length [1]
EASAbyssPrimordialBatCrystalBreath2
Spell
キャストタイム: 1 秒
クールダウン時間: 8 秒
action attack or cast time uses animation length [1]
EASAbyssPrimordialBatCrystalBreath3
Spell
キャストタイム: 1 秒
クールダウン時間: 8 秒
action attack or cast time uses animation length [1]

Object Type

 
-- src\Data\Spectres.lua
minions["Metadata/Monsters/AbyssTwoLeague/PrimordialMonster03"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "Primordium of the Pit",
    life = 0.98,
    energyShield = 0.5,
    damage = 0.78,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 8,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeed",
        "GSPrimordialBatCrystalExplosion",
        "GAPrimordialBatLeapSlash",
        "EASAbyssPrimordialBatCrystalBreath1",
        "EASAbyssPrimordialBatCrystalBreath2",
        "EASAbyssPrimordialBatCrystalBreath3",
        "DTTPrimordialBatLeap",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSPrimordialBatCrystalExplosion"] = {
    name = "GSPrimordialBatCrystalExplosion",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAPrimordialBatLeapSlash"] = {
    name = "GAPrimordialBatLeapSlash",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASAbyssPrimordialBatCrystalBreath1"] = {
    name = "EASAbyssPrimordialBatCrystalBreath1",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASAbyssPrimordialBatCrystalBreath2"] = {
    name = "EASAbyssPrimordialBatCrystalBreath2",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASAbyssPrimordialBatCrystalBreath3"] = {
    name = "EASAbyssPrimordialBatCrystalBreath3",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DTTPrimordialBatLeap"] = {
    name = "DTTPrimordialBatLeap",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "leap_slam_minimum_distance",
        "spell_maximum_action_distance_+%",
        "walk_emerge_extra_distance",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {30, -50, -10, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
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